Made sickness a bit more lenient
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1 changed files with 1 additions and 1 deletions
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@ -106,7 +106,7 @@ public class MixinFoodData {
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if (totalSicknessToAdd > 0) {
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if (totalSicknessToAdd > 0) {
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totalSicknessToAdd = Math.min(totalSicknessToAdd, 10.0f);
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totalSicknessToAdd = Math.min(totalSicknessToAdd, 10.0f);
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float finalSicknessToAdd = totalSicknessToAdd;
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float finalSicknessToAdd = totalSicknessToAdd * 0.8f;
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this.sourcePlayer.getCapability(PlayerHealthProvider.PLAYER_HEALTH_DATA).ifPresent(h -> {
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this.sourcePlayer.getCapability(PlayerHealthProvider.PLAYER_HEALTH_DATA).ifPresent(h -> {
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IPlayerHealthDataAccessor accessor = (IPlayerHealthDataAccessor) h;
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IPlayerHealthDataAccessor accessor = (IPlayerHealthDataAccessor) h;
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float currentSickness = accessor.getSickness();
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float currentSickness = accessor.getSickness();
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