
[general]
	#This sets whether an item that contains a fluid will have a tooltip that they are gaseous, too hot or too cold.
	enableTooltips = true
	#This sets whether gaseous effect for a fluid should be enabled.
	enableGaseous = true
	#If true, then items that melt into a fluid will create a puddle below you. Potentially dangerous if this is a molten metal, lava or equivalent.
	toggleFluidPuddle = true
	#If true, players yeet hot or cold items from their hands.
	yeet = true
	#This sets the temperature when a hot object should start burning the player (in celsius).
	#Range: > -2147483648
	hotTemperature = 500
	#This sets the temperature when a cold object should add effects to the player (in celsius).
	#Range: > -2147483648
	coldTemperature = -20
	#This sets the temperature when a hot fluid should start burning the player (in kelvin).
	#Range: > -2147483648
	hotFluidTemperature = 1300
	#This sets the temperature when a cold fluid should add effects to the player (in kelvin).
	#Range: > -2147483648
	coldFluidTemperature = 273
	#Modifier for how much the offhand item should heat up when holding hot items. Holding multiple hot items will heat your insulating items faster!
	#Range: 4.9E-324 ~ 1.7976931348623157E308
	itemTemperatureModifier = 2.0
	#How often the heat of your tongs, mittens or potholders should increase. Higher value -> slower. Too high and items won't heat up.
	#Range: > 1
	itemHeatTimeInterval = 4
	#How often the durability of your tongs, mittens or potholders should take damage. Higher value -> slower. Holding multiple hot items will damage your insulating items faster!
	#Range: > 1
	itemDamageTimeInterval = 40
	#Durability for wooden tongs.
	#Range: > 0
	woodenTongsDurability = 250
	#Durability for potholders.
	#Range: > 0
	potholderDurability = 600
	#Durability for mittens.
	#Range: > 0
	mittenDurability = 1600

