diff --git a/config/tfcimprovedbadlands-common.toml b/config/tfcimprovedbadlands-common.toml new file mode 100644 index 000000000..57588d479 --- /dev/null +++ b/config/tfcimprovedbadlands-common.toml @@ -0,0 +1,18 @@ + +[General] + # + # Toggles generation of sand layers. Disabling this (false) will shorten world generation time. + enableSandLayers = false + # + # Maximum rainfall for where sand layers can generate. Set to 500 to enable everywhere. + #Range: 4.9E-324 ~ 1.7976931348623157E308 + sandLayerRainfall = 100.0 + # + # The center point (rainfall) at which some biomes will start to turn into sand dunes. Set to any arbitrary large or low number to disable entirely. + #Range: > -2147483648 + duneThreshold = 20 + # + # The center point (rainfall) at which badland biomes will start to turn into their normal terrain. Set to any arbitrary large or low number to disable entirely. + #Range: > -2147483648 + badlandsThreshold = 140 + diff --git a/defaultconfigs/beneath-server.toml b/defaultconfigs/beneath-server.toml new file mode 100644 index 000000000..80b32e383 --- /dev/null +++ b/defaultconfigs/beneath-server.toml @@ -0,0 +1,6 @@ + +[general] + # + # If the sacrifice method should be allowed for getting to the nether, rather than building a portal (requires black steel pickaxe) + allowSacrifice = false +