fixed the HV aqueous accumulator water recipe so it actually works in an HV machine
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1 changed files with 1 additions and 1 deletions
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@ -135,7 +135,7 @@ function registerTFGSpaceRecipes(event) {
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.duration(10)
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.EUt(GTValues.VHA[GTValues.HV])
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.adjacentFluids(["minecraft:water"])
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.outputFluids(Fluid.of("minecraft:water", 20000))
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.outputFluids(Fluid.of("minecraft:water", 16000))
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// Plants - Can't use the default builder here because fertiliser is much harder to get on the moon,
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