fixed a few other steel items being extractable in LV
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40e8874887
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0b05648189
1 changed files with 5 additions and 5 deletions
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@ -79,7 +79,7 @@ function registerGTCEUMetalRecipes(event) {
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.outputFluids(Fluid.of(material.getFluid(), 144))
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.duration(material.getMass() * 6)
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.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
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.EUt(GTValues.VA[GTValues.ULV])
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.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
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}
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} else if (material.hasProperty(PropertyKey.GEM)) {
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@ -598,7 +598,7 @@ function registerGTCEUMetalRecipes(event) {
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.outputFluids(Fluid.of(material.getFluid(), 14 * 144))
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.duration(material.getMass() * 32)
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.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
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.EUt(GTValues.VA[GTValues.ULV])
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.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.alloy_smelter(`tfg:cast_${material.getName()}_anvil`)
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.itemInputs(ChemicalHelper.get(TagPrefix.ingot, material, 14))
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@ -674,7 +674,7 @@ function registerGTCEUMetalRecipes(event) {
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.outputFluids(Fluid.of(material.getFluid(), 144))
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.duration(material.getMass() * 8)
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.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
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.EUt(GTValues.VA[GTValues.ULV])
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.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.alloy_smelter(`tfg:cast_${material.getName()}_unfinished_lamp`)
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.itemInputs(materialIngotStack)
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@ -719,7 +719,7 @@ function registerGTCEUMetalRecipes(event) {
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.outputFluids(Fluid.of(material.getFluid(), 144))
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.duration(material.getMass() * 7)
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.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
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.EUt(GTValues.VA[GTValues.ULV])
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.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.alloy_smelter(`tfg:cast_${material.getName()}_trapdoor`)
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.itemInputs(materialIngotStack)
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@ -767,7 +767,7 @@ function registerGTCEUMetalRecipes(event) {
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.outputFluids(Fluid.of(material.getFluid(), 9))
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.duration(material.getMass() * 3)
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.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
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.EUt(GTValues.VA[GTValues.ULV])
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.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.alloy_smelter(`tfg:cast_${material.getName()}_chain`)
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.itemInputs(materialIngotStack)
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