Adding glow ink recipe (#1171)
* Adding glow ink recipe * config test * changing to chem bath and 'glowing dye' --------- Co-authored-by: Xikaro <os.valerievich@ya.ru>
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4 changed files with 19 additions and 466 deletions
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@ -50,5 +50,6 @@
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"item.minecraft.iron_block": "Cast Iron Block",
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"item.minecraft.netherite_leggings": "Blue Steel Diving Leggings",
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"item.minecraft.string": "Silk Thread",
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"item.minecraft.glow_ink_sac": "Glowing Dye",
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"material.tfg.dripstone": "Travertine"
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}
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BIN
kubejs/assets/minecraft/textures/item/glow_ink_sac.png
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BIN
kubejs/assets/minecraft/textures/item/glow_ink_sac.png
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After Width: | Height: | Size: 4.4 KiB |
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@ -1011,6 +1011,7 @@ const registerMinecraftRecipes = (event) => {
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.duration(200)
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.EUt(GTValues.VA[GTValues.ULV])
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// Stonecutter
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event.shaped('minecraft:stonecutter',
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@ -1028,4 +1029,21 @@ const registerMinecraftRecipes = (event) => {
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}).id('tfg:shaped/stonecutter');
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event.stonecutting('minecraft:smooth_quartz', 'minecraft:quartz_block')
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//Glowing Ink Sacs
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event.recipes.gtceu.chemical_bath('minecraft:glow_inc_sac4')
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.itemInputs("gtceu:thorium_dust", "4x #forge:dyes/black")
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.inputFluids(Fluid.of('gtceu:glowstone', 512))
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.itemOutputs('16x minecraft:glow_ink_sac')
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.duration(20)
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.EUt(GTValues.VA[GTValues.HV])
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event.recipes.gtceu.chemical_bath('minecraft:glow_inc_sac1')
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.itemInputs("#forge:dyes/black")
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.inputFluids(Fluid.of('gtceu:glowstone', 144))
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.itemOutputs('minecraft:glow_ink_sac')
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.duration(40)
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.EUt(GTValues.VA[GTValues.MV])
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}
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