embeddium++ conf
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[embeddiumplus.performance.distanceCulling.entities]
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#Toggles distance culling for entities, doesn't affect monsters culling
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#Check the options below
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enable = true
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enable = false
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#List of all Entities to be ignored by distance culling
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#Uses ResourceLocation to identify it
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#Example 1: "minecraft:bat" - Ignores bats only
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