fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit
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3 changed files with 4 additions and 17 deletions
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@ -151,11 +151,10 @@ const registerAdAstraBiomeTags = (event) => {
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event.add('tfg:has_structure/meteors', biome)
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event.add('tfg:has_structure/cheese_ores', biome)
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event.add('tfg:has_structure/moonbase', biome)
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event.add('tfg:has_structure/moon_rabbit_houses', biome)
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event.add('minecraft:spawns_gold_rabbits', biome)
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event.add('minecraft:spawns_white_rabbits', biome)
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})
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event.add('tfg:has_structure/moon_rabbit_houses', 'tfg:lunar_plains')
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}
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const registerAdAstraEntityTypeTags = (event) => {
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