fix paper for nebby

This commit is contained in:
Pyritie 2026-02-03 20:42:28 +00:00
parent 430317bcc8
commit 1886acaebc
2 changed files with 7 additions and 10 deletions

View file

@ -77,25 +77,18 @@ function registerTFGPapermakingRecipes(event) {
// Create macerator recipes for softwood
event.recipes.gtceu.macerator('macerate_softwood')
.itemInputs('#tfg:softwood')
.itemOutputs('6x gtceu:wood_dust')
.itemOutputs('4x gtceu:wood_dust')
.chancedOutput('gtceu:wood_dust', 8000, 680)
.duration(70)
.EUt(2)
event.recipes.tfc.quern('4x gtceu:wood_dust', '#tfg:softwood')
.id('tfg:quern/softwood_dust')
//Create identical macerator recipe for hardwood
event.recipes.gtceu.macerator('macerate_hardwood')
.itemInputs('#tfg:hardwood')
.itemOutputs('6x gtceu:hardwood_dust')
.itemOutputs('4x gtceu:hardwood_dust')
.chancedOutput('gtceu:hardwood_dust', 8000, 680)
.duration(70)
.EUt(2)
event.recipes.tfc.quern('4x gtceu:hardwood_dust', '#tfg:hardwood')
.id('tfg:quern/hardwood_dust')
//Replace any recipe that outputs wood dust to use hardwood dust if it's ID string contains the name of one of the hardwood types.
//This absolutely fuckin sucks but it works
event.forEachRecipe({ output: 'gtceu:wood_dust' }, r => {