fix paper for nebby
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2 changed files with 7 additions and 10 deletions
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@ -77,25 +77,18 @@ function registerTFGPapermakingRecipes(event) {
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// Create macerator recipes for softwood
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event.recipes.gtceu.macerator('macerate_softwood')
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.itemInputs('#tfg:softwood')
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.itemOutputs('6x gtceu:wood_dust')
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.itemOutputs('4x gtceu:wood_dust')
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.chancedOutput('gtceu:wood_dust', 8000, 680)
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.duration(70)
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.EUt(2)
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event.recipes.tfc.quern('4x gtceu:wood_dust', '#tfg:softwood')
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.id('tfg:quern/softwood_dust')
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//Create identical macerator recipe for hardwood
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event.recipes.gtceu.macerator('macerate_hardwood')
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.itemInputs('#tfg:hardwood')
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.itemOutputs('6x gtceu:hardwood_dust')
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.itemOutputs('4x gtceu:hardwood_dust')
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.chancedOutput('gtceu:hardwood_dust', 8000, 680)
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.duration(70)
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.EUt(2)
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event.recipes.tfc.quern('4x gtceu:hardwood_dust', '#tfg:hardwood')
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.id('tfg:quern/hardwood_dust')
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//Replace any recipe that outputs wood dust to use hardwood dust if it's ID string contains the name of one of the hardwood types.
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//This absolutely fuckin sucks but it works
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event.forEachRecipe({ output: 'gtceu:wood_dust' }, r => {
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