diff --git a/kubejs/assets/tfg/lang/en_us.json b/kubejs/assets/tfg/lang/en_us.json index d1dfead03..f2bc6a98a 100644 --- a/kubejs/assets/tfg/lang/en_us.json +++ b/kubejs/assets/tfg/lang/en_us.json @@ -422,17 +422,11 @@ "block.tfg.pile.pink_sand": "Pink Sand", "block.tfg.pile.moon_sand": "Lunar Sand", "block.tfg.pile.mars_sand": "Argillite Sand", + "block.tfg.pile.mars_sand_covering": "Argillite Sand", "block.tfg.pile.venus_sand": "Trachyte Sand", - "block.tfg.layer.white_sand": "White Sand", - "block.tfg.layer.black_sand": "Black Sand", - "block.tfg.layer.brown_sand": "Brown Sand", - "block.tfg.layer.red_sand": "Red Sand", - "block.tfg.layer.yellow_sand": "Yellow Sand", - "block.tfg.layer.green_sand": "Green Sand", - "block.tfg.layer.pink_sand": "Pink Sand", - "block.tfg.layer.moon_sand": "Lunar Sand", - "block.tfg.layer.mars_sand": "Argillite Sand", - "block.tfg.layer.venus_sand": "Trachyte Sand", + "block.tfg.pile.venus_sand_covering": "Trachyte Sand", + "block.tfg.pile.hematitic_sand": "Hematitic Sand", + "block.tfg.pile.hematitic_sand_covering": "Hematitic Sand", "block.tfg.lunar_roots": "Lunar Lightblooms", "block.tfg.lunar_sprouts": "Lunar Lightgrass", "block.tfg.lunar_chorus_plant": "Chorus Plant", @@ -1340,7 +1334,7 @@ "tfg.tooltip.component.refrigerant_pellet": "Can be used as an input in the Fission Reactor to cool it down, requires a Material Holder", "tfg.tooltip.component.nuclear_turbine_1": "§eBase Production:§r 4096 EU/t", "tfg.tooltip.component.nuclear_turbine_2": "Each Rotor Holder above §5EV§r §7adds§r 10% efficiency and multiplies EU/t by 2.", - "tfg.machine.food_refrigerator_power_usage": "§7Consumes %s EU/t while active to keep your food fresh.", + "tfg.machine.food_refrigerator_power_usage": "§7Consumes§r %s EU/t §7while active to keep your food fresh.§r", "tfc.jei.flint_knapping": "Flint Knapping", "tfc.jei.straw_knapping": "Straw Knapping", "tfc.recipe.barrel.tfg.barrel.dyeing.decorative_vase.black": "Dyeing", @@ -1908,7 +1902,7 @@ "quests.gregtech_energy.fission_reactor.desc.4": "In addition to the 5 &dFuel Holders&r, you can install &oup to&r 20 &dComponents&r. The reactors from some other manufacturers require very exact positioning, but our reactor is smarter. The &6stats&r of all installed ones will simply be &6summed up&r, and that's it!\n\nCurrently, the reactor is able to utilize them in three&8*&r different ways:\n&e1)&r Max temperature &7(insulator)&r\n&e2)&r Efficiency &7(fuel lasts longer)&r\n&e3)&r Throttle &7(slows down the reactions)&r\n\n&8*)&r It's possible your local galaxy doesn't have the necessary materials for all of them. We estimate to find materials only for the first category.\n\nBut be wary. Rising the &ctemperature&r comes with a &cdownside&r.", "quests.gregtech_energy.fission_reactor.desc.5": "While a &chotter&r reactor makes coolants and processing &cfaster&r, it is also more demaning for the fuel rods. Each fuel rod has limited durability, and this scales linearly with the temperature.\n\nAs you need more fuel rods for the higher heat, this in effect makes the damage scale &nquadratically&r. If you want to heat coolants the most efficiently, you'll use low temperature. But if you want faster fissile conversion, use as high a heat as the insulation allows.", "quests.gregtech_energy.fission_reactor.desc.6": "You are finally ready to take a look at the various recipes involving the reactor; check where the &dcontroller&r is used, and you'll find three &eEMI&r tabs:\n\n&e1)&r Fission Reactor &7(fuels and compatible coolants)&r\n&e2)&r Fission Heat Processing &7(think: EBF)&r\n&e3)&r Fission\nProducts &7(when the fuel runs out)&r\n&e4)&r The multiblock preview\n\nVarious &afuels&r are only compatible with certain &9coolant fluids&r, so pay attention to this. And once a fuel rod is completely used up, statistical certainty can safely state it having &btra&dns&rf&dor&bmed&r into new elements.\n\nThe processing recipes on the other hand can run regardless of the fuel, as long as the temperature level is high enough.", - "quests.gregtech_energy.fission_reactor.desc.7": "The simplified math is as follows: with sufficient coolant fluid and a &c100%&r heat fuel rod, the reactor will reach a temperature of about &c200&r. This can also be referred to as heat level, or just heat. Having &dtwo&r &c100%&r fuel cells is equal to &done&r &c200%&r cell, and both lead to about &c400&r heat.\n\nThis is because the fuel rod generates &6200 HU/t&r (heat units). Coolant fluids are able to extract &61 HU/t&r per &c1&r degree of heat.\n\nIf the reactor's max heat is &c190&r, a &c100%&r fuel cell will overheat it. You can increase this with the components, or alternatively &dactive coolants&r via the processing system. Each recipe has a heat impact.", + "quests.gregtech_energy.fission_reactor.desc.7": "The simplified math is as follows: with sufficient coolant fluid and a &c100%%&r heat fuel rod, the reactor will reach a temperature of about &c200&r. This can also be referred to as heat level, or just heat. Having &dtwo&r &c100%%&r fuel cells is equal to &done&r &c200%%&r cell, and both lead to about &c400&r heat.\n\nThis is because the fuel rod generates &6200 HU/t&r (heat units). Coolant fluids are able to extract &61 HU/t&r per &c1&r degree of heat.\n\nIf the reactor's max heat is &c190&r, a &c100%%&r fuel cell will overheat it. You can increase this with the components, or alternatively &dactive coolants&r via the processing system. Each recipe has a heat impact.", "quests.gregtech_energy.fission_reactor.desc.8": "For example, if the recipe's temperature is &c100&r, and impact &6-10 HU/t&r, it is able to cool down the reactor by &619 HU/t &rat &c190&r degrees.\n\nThat makes it possible to run the reactor with lower max heat, and not overheat! If the temperature is below &c100&r, it won't run at all - just like EBF recipes have limits.\n\nThis is all &ewe&r can teach you for now. Come back later to see if there was been any advancements, &efellow nuclear engineer&r!", "quests.high_voltage": "&6HV&r - High Voltage", "quests.high_voltage.subtitle": "Upgrade your power, learn about the Cleanroom, make more chemicals, and get ready for Space", @@ -2866,7 +2860,7 @@ "quests.space_survival.subtitle": "The one place that hasn't been corrupted by capitalism... Space!", "quests.space_survival.preparations.title": "Pre-Launch Preparations", "quests.space_survival.preparations.subtitle": "Make sure you're ready!", - "quests.space_survival.preparations.desc": "Eager to launch into the final frontier? We totally get the enthusiasm but you can't just hurl yourself into space and hope to survive! ^9Preparation&r is key to survival, or you'll just end up back in the Stone Age banging rocks together for a few seconds before suffocating to death.\n\nMake sure you have at least the following:\n- A Space Suit and a full drum of breathable gas\n- A Rocket with another full drum of spare Fuel\n- A Launch Pad so you can return\n- Plenty of food and water\n- A weapon and shield in case the Moon's haunted...", + "quests.space_survival.preparations.desc": "Eager to launch into the final frontier? We totally get the enthusiasm but you can't just hurl yourself into space and hope to survive! &9Preparation&r is key to survival, or you'll just end up back in the Stone Age banging rocks together for a few seconds before suffocating to death.\n\nMake sure you have at least the following:\n- A Space Suit and a full drum of breathable gas\n- A Rocket with another full drum of spare Fuel\n- A Launch Pad so you can return\n- Plenty of food and water\n- A weapon and shield in case the Moon's haunted...", "quests.space_survival.food.title": "Space Food", "quests.space_survival.food.subtitle": "Long lasting food for long journeys", "quests.space_survival.food.desc": "Consider bringing along some &dSpace Food&r for the journey ahead! It's simple to make and comes with a long shelf life. &9Freeze-Dried Fruit&r are a tasty snack, &bMeal Bags&r can hold any normal kind of food you'd have on Earth, and there's also &aCalorie Paste&r for a nutritionally complete but gross meal. You can reuse the Foil Packs when you're finished, too!", @@ -3064,7 +3058,10 @@ "quests.steam_age.helve_hammer.desc": "Does crafting all those plates for a Bloomery look tedious? The &3Helve Hammer&r will automatically (but slowly) flatten double ingots into plates for you. You'll still have to do the welding yourself though. Simply place an anvil directly under the hammer and throw your double ingots onto it, then right-click the hammer to get your plates out.\n\nHigher tier anvils will also require fewer hits to make plates from the previous tier.", "quests.steam_age.water_wheel.title": "Water Wheels", "quests.steam_age.water_wheel.subtitle": "Hope you set up your base near a river!", - "quests.steam_age.water_wheel.desc": "Water wheels provide much more power than the Animal Crank, at the expense of requiring flowing water. You don't have the ability to move water sources yet, so you'll need to find some sort of river or waterfall to power these.\n\nYou can get treated wood by soaking any planks in creosote from your Coke Oven.", + "quests.steam_age.water_wheel.desc": "Water wheels provide much more power than the Animal Crank, at the expense of requiring flowing water. You don't have the ability to move water sources yet, so you'll need to find a river to power these. Oceans and Lakes can also provide a little power, but if you're far inland, you're better off looking at building a windmill.\n\nYou can get treated wood by soaking any planks in creosote from your Coke Oven.", + "quests.steam_age.large_water_wheel.title": "Large Water Wheels", + "quests.steam_age.large_water_wheel.subtitle": "Larger, stronger, more expensive", + "quests.steam_age.large_water_wheel.desc": "Large water wheels provide four times as much power as the small water wheels, but still require flowing water from a river. Oceans and Lakes can also provide a little power, but if you're far inland, you're better off looking at building a windmill or steam engine.\n\nYou can get treated wood by soaking any planks in creosote from your Coke Oven.", "quests.steam_age.windmill.title": "Windmills", "quests.steam_age.windmill.subtitle": "Pairs well with tulips", "quests.steam_age.windmill.desc": "If you aren't near flowing water, a windmill is another effective option for a better source of power. Bigger windmills provide more stress units and faster speeds.\n\nYou can get treated wood by soaking any planks in creosote from your Coke Oven.", @@ -4140,4 +4137,4 @@ "quests.tfg_tips.tools_tips.harvest_basket.subtitle": "For competitive pie bakers.", "quests.tfg_tips.tools_tips.harvest_basket.task": "Any #tfg:harvester", "quests.tfg_tips.tools_tips.harvest_basket.desc": "&l&2Harvest Baskets&r&r are a new tool made just for &5TFG&r! These baskets can be used to harvest whole trees and bushes of fruit in one right-click! A regular &6Harvest Basket&r has a base durability of &n128&r. But an &3Aluminium Harvest Basket&r takes no damage on use." -} +} \ No newline at end of file diff --git a/kubejs/assets/tfg/lang/fr_fr.json b/kubejs/assets/tfg/lang/fr_fr.json index 1a0002ebc..2fbece932 100644 --- a/kubejs/assets/tfg/lang/fr_fr.json +++ b/kubejs/assets/tfg/lang/fr_fr.json @@ -2781,7 +2781,7 @@ "quests.space_survival.subtitle": "The one place that hasn't been corrupted by capitalism... Space!", "quests.space_survival.preparations.title": "Pre-Launch Preparations", "quests.space_survival.preparations.subtitle": "Make sure you're ready!", - "quests.space_survival.preparations.desc": "Eager to launch into the final frontier? We totally get the enthusiasm but you can't just hurl yourself into space and hope to survive! ^9Preparation&r is key to survival, or you'll just end up back in the Stone Age banging rocks together for a few seconds before suffocating to death.\n\nMake sure you have at least the following:\n- A Space Suit and a full drum of breathable gas\n- A Rocket with another full drum of spare Fuel\n- A Launch Pad so you can return\n- Plenty of food and water\n- A weapon and shield in case the Moon's haunted...", + "quests.space_survival.preparations.desc": "Eager to launch into the final frontier? We totally get the enthusiasm but you can't just hurl yourself into space and hope to survive! &9Preparation&r is key to survival, or you'll just end up back in the Stone Age banging rocks together for a few seconds before suffocating to death.\n\nMake sure you have at least the following:\n- A Space Suit and a full drum of breathable gas\n- A Rocket with another full drum of spare Fuel\n- A Launch Pad so you can return\n- Plenty of food and water\n- A weapon and shield in case the Moon's haunted...", "quests.space_survival.food.title": "Space Food", "quests.space_survival.food.subtitle": "Long lasting food for long journeys", "quests.space_survival.food.desc": "Consider bringing along some &dSpace Food&r for the journey ahead! It's simple to make and comes with a long shelf life. &9Freeze-Dried Fruit&r are a tasty snack, &bMeal Bags&r can hold any normal kind of food you'd have on Earth, and there's also &aCalorie Paste&r for a nutritionally complete but gross meal. You can reuse the Foil Packs when you're finished, too!",