Create 6 work on my end (#1214)

* fixed rabbit houses not spawning, put them in every biome but reduced the weight a bit

* changed moon rocks to be based off noise instead of biomes

* climate stuff

* back on that moon decoration grindset

* Rocket craft

* lunar foliage

* New crafting process for the Tier 1 Rocket (#971)

* Rocket craft

* fix name for asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

* fix asbestos name

Signed-off-by: TomPlop <tomdidome@gmail.com>

* remove wires for rocket alloy and fix asbestos

Signed-off-by: TomPlop <tomdidome@gmail.com>

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>

* removed kjs moon plants since they're in tfg-core now

* chorus plants!

* lang update

* moon biome/feature updates, added chorus plants

* this fucking lang that I hate

* added proper loose rock, rock pile, and rock delta features for all the moon rock types, added coral features, retextured warped vines

* added spikes for all ad astra rocks

* finished adding spikes for all rocks

* fixed moon rabbit houses

* HV Quests in eng and fixes for others quests and HV integration (#998)

* moved moonbase structure to the last step of worldgen so it doesn't get stuff placed on top of it

* langs for biomes

* tweaks for moon spikes and warped vines, added asurine biome decoration

* updated langs

* tweak to placement of loose moon stones

* spikes should now only generate underground

* craters...? not a huge fan of these tbh

* never mind, those craters looked bad

* loot tables for new moon blocks

* loot tables for "meteorites" and quartz blocks

* craters but for realsies this time

* Fixes for quests (#1000)

* ad astra configs

* added recipes for the oxygen loader

* started a tfg space recipes file, moved the air collector ones there

* Bedrock miner for the moon (#1021)

* bedrock vein moon

* Bedrock miner implementation

* adding mica vein and fixing vein id with tfg

* fix for id mica vein

* Fix Electrolyzing lang formate for moon update (#1032)

* changed moon worldgen depth from -64 to 0

* pakku

* figured out how to make pakku actually add the old version of ad astra we want

* added giselle-addon back for now

* fixed merge

* existing greenhouse recipes now require to be on earth

* moved these into a different file

* retextured raw iron block / raw iron ore, changed ad astra sky stone to look like more of a meteorite, langs

* removed brittle charcoal

* removed dead firmalife event

* added sand layer blocks

* added sand piles, added new sandy biome that replaces lunar_plains sometimes

* removed moon spikes

* oops fixed the spikes

* added loose rocks back to lunar_sands

* biome lang

* forgor to add lunar sands to the moon biome list

* changed stone layers so they all follow the same noise (easier to understand since that's how tfc does it too, more or less)

* ad astra recipe tweaks

* started recipes for some deco blocks

* updated ore field guide

* moonbase structure legs (I hate jigsaws!)

* tweaks to the asurine geode because it seems to cause chunk errors sometimes

* added rabbits to all neutral/sparse biomes, removed from all dense ones

* remove cheese block

* mobs for moon biomes

* loot tables and tags for moon endermen

* item sizes for ad astra

* yumy popped chorus fruit (needs a cooking recipe)

* biome tweaks again

* biome mob tweaks again

* more work on deco blocks, needs checking

* fixed rabbit spawns

* rabbit spawn tweaks, removed endermites because they're screwing with other mob spawns

* we got our own moon carvers now! that don't put lava underground any more!

* ad astra recipe tweaks and finishing up

* removed duplicate white flag recipe

* solar panel tweaks

* langs

* what if we just added recipes for these?

* added recipes for ae2 deco blocks, stone dust centrifuge recipes for the moon

* ash pile always gives ash

* chorus flower loot table

* desh raw ore block change

* ore vein updates

* oh yeah there's no etrium ore

* langs

* tfc-ambiental tooltips for space suits

* more recipe tweaks

* we love material unification

* fixed ad astra's lamps so they actually emit light lmao

* removed FE cables 💔

* adjusted the brightness of the generated raw ore textures

* langs

* mysterious cube recipe

* cc recipe tweaks

* langs

* asurine dust + centrifuge recipes

* does this fix the weird squares with structures?

* moon noise tweaks

* chorus/lightbloom stuff

* remove ad-astra-giselle-addon, tweak netherite spacesuit recipes

* revert new raw iron texture

* forgor one of the giselle recipes

* removed giselle quest

* langs

* compressed airs!

* whatever this is

* antigravity! and zip gun tags

* lang

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* pakku updates

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* started work on rewriting the readme

* Update pakku-lock.json for lunchbox fix (#1164)

* - Update pakku-lock.json for lunchbox fix

* - Update pakku-lock.json

* Update pakku-lock.json

* bump

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

* - Updated texture for aqueous accumulator

* Update README.md

Signed-off-by: Pyritie <pyritie@gmail.com>

* - Updated texture for aqueous accumulator (#1168)

* - Food changes (#1167)

* fixes #1165

* removed gems tag from flint

* fixes #1162

* Migmatite conflict fix (#1153)

* Migmatite conflict fixe

Tbh I can hardly call this a good fix, but tbh with Stonecutter coming back this might even be meaningless

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update Migmatite

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* Update recipes.rocks.js

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

---------

Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>

* fixed some VI/rolling mill recipes that were still generating for removed items

* tweaked zinc color, added new plated block color

* nerfed durability of wooden tongs, slightly tweaked their recipe

* changelog

* quest updates, langs

* Adding glow ink recipe (#1171)

* Adding glow ink recipe

* config test

* changing to chem bath and 'glowing dye'

---------

Co-authored-by: Xikaro <os.valerievich@ya.ru>

* fixed ice capsule recipe not filling it up completely

* material and rose quartz stuff

* Bump softprops/action-gh-release in the dependencies group (#1172)

Bumps the dependencies group with 1 update: [softprops/action-gh-release](https://github.com/softprops/action-gh-release).


Updates `softprops/action-gh-release` from 2.2.2 to 2.3.2
- [Release notes](https://github.com/softprops/action-gh-release/releases)
- [Changelog](https://github.com/softprops/action-gh-release/blob/master/CHANGELOG.md)
- [Commits](https://github.com/softprops/action-gh-release/compare/v2.2.2...v2.3.2)

---
updated-dependencies:
- dependency-name: softprops/action-gh-release
  dependency-version: 2.3.2
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: dependencies
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>

* updated dimension marker for the beneath, new ones for other planets

* langs

* mushroom blocks now drop way less mushroom

* Active/food (#1176)

* rearranged food recipes into hopefully a good format?

* custom gregtech machines and logic to handle TFC recipes (#1160)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* update greenhouse quest

* update greenhouse tooltip

* comment out coconut milk

* langs

* tooltip fix

* wrong food lang

* recipe fixes

* Add some more food recipes (#1166)

* Change lv chem reactor quest to require any container with rubber instead of a rubber bucket

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Add placeholder assets for food machines (copied from gtceu)

* remove greenhouse definition from kubejs

* change greenhouse recipe

* Rework recipes file

* Modify food recipes

* Add some more recipes

* add more recipes and tidy up food recipe file

* change incorrect string

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>

* - Food changes

---------

Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>

* Revert "Active/food (#1176)" (#1177)

This reverts commit 6c3fce648b.

* Revert "merge"

* - Fixed brining and smoking recipes and added drying recipes. (#1181)

* fixed ISPRecipeLogic path

* langs

* fixed magnetic neodymium material set inconsistency

* updated veins

* removed dioside, fayalite, enstatite

* removed old refrigerator, added conversion to new one

* whoops, conversion recipe was the wrong way around

* added some text to the food recipes!

* fixed vat having the wrong fluid for dyes, added other dye fluids

* whoops that removed the magnet icon from magnetic neodymium

* fix duplicate dyes

* firmalife moment

* did I forget to save this last night or something...?

* added a second recipe for leather water flask sides

* people are gonna hate me for this

* lang

* balance tweak?

* oh so that's why

* chicken

* dyes

* Whitelisted molds and pumps for Beneath Hellforge (#1183)

Signed-off-by: Indi <JEngelmannPE@gmail.com>

* fix refrigerator in structure

* species stuff and loot tables

* emi categories

* langs for bedrock ores

* trying to get the moon rabbit houses to not put squares on the ground

* birt stuff

* is this ever going to work?

* mob changes in moon biomes since we have birts and surface limpets now

* reduce the spawning of limpets

* loot table for birt dwelling

* the other egg tag for the birt egg

* I think that's how you do emissive textures?

* aircraft configs

* fix birt dwelling model

* - Merge current Venus progress (#1185)

* one of the mud hut structures had an old gregtech zinc ingot

* hid the netherite space suit recipes, tweaked the normal space suit a little

* cleaned up some of the tfc data files, also added moon meat!

* nerfed lava aqueous accumulator a bit

* fixed a few other steel items being extractable in LV

* changelog

* reorganized stone dusts, nerfed them a bit more

* changelog

* changelog, added blood lily to klayze loot

* changelog

* removed burpflower field guide page

* changelog

* comments

* changed rhyolite to use moon sand instead of white sand

* - Lots of food stuff (#1196)

* - Lots of food stuff

* Updated Changelog

* changed dry ice and calorie paste recipes (#1201)

* - Lots of food stuff

* Updated Changelog

* Changed dry ice and calorie paste recipes

* Update recipes.miscellaneous.js

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

---------

Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>

* lunchbox update into Pakku (#1200)

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku

* Refactored KubeJS recipes for GT compatibility
lunchbox update into Pakku
fixed bowl bug
fixed dupe food bug

* whitelisted glue for wood buckets/barrels

* removed better foliage again + visual workbench (doesn't handle recipes with greg tools very well)

* ABS glowstone recipe (#1202)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* whoops

* no circuit needed here

* added dry ice to calorie paste recipe

* added space suit fabric

* fixed some models needing particles

* fixed recipe conflict with mushroom blocks

* tweaked glowstone, added purpur recipes, changelog

* changed clay bricks to extruder/curving press instead of assembler

* changelog

* Liquid burning (#1204)

* Added ABS glowstone recipe

Idk how useful this is but I want it 

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Update recipes.js

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added the straw

TomTomTom gave it to me to copy paste it here so the straw is all his work

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Now it's tin alloy fluid pipe as per pyritie's wishes

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Added Tom's anvil recipe for the straw

Also added comments to make it a clear region

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tier 5 now for straw

Tom edited the message after I saw it .

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Tom's changes to anvil recipe , now tier 3 and plate instead of pipe

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

---------

Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>

* Updated some recipes (Andesite table cover, chain conveyor, bound cardboard)

* Create logistics quests draft

* Nerfed rose quartz glacier spawn rate a bit by setting explicit temp ranges

---------

Signed-off-by: TomPlop <tomdidome@gmail.com>
Signed-off-by: Redeix <59435925+Redeix@users.noreply.github.com>
Signed-off-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Signed-off-by: Pyritie <pyritie@gmail.com>
Signed-off-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Signed-off-by: dependabot[bot] <support@github.com>
Signed-off-by: Indi <JEngelmannPE@gmail.com>
Signed-off-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
Co-authored-by: Pyritie <pyritie@gmail.com>
Co-authored-by: TomPlop <tomdidome@gmail.com>
Co-authored-by: Redeix <59435925+Redeix@users.noreply.github.com>
Co-authored-by: ofoxsmith <77560533+ofoxsmith@users.noreply.github.com>
Co-authored-by: Xikaro <os.valerievich@ya.ru>
Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
Co-authored-by: Jean Roberto de Souza <81846511+JeanRdSz@users.noreply.github.com>
Co-authored-by: GameStar <56610486+BlueBoat29@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Indi <JEngelmannPE@gmail.com>
Co-authored-by: Thomasx0 <153584223+Thomasx0@users.noreply.github.com>
Co-authored-by: 34y34y34y34y34y34y34y34y34y <34y34y34y34y34y34y34y34y34y@gmail.com>
This commit is contained in:
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@ -3,14 +3,14 @@
<div align="center">
<h1>TerraFirmaGreg - Modern</h1>
<a href="https://github.com/TerraFirmaGreg-Team/Modpack-Modern">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/logo.png?raw=true" alt="Logo" height="100">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/logo.png?raw=true" alt="Logo" height="100"/>
</a>
<br/>
<a href="https://discord.gg/AEaCzCTUwQ">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/discord_logo.png?raw=true" alt="Join our Discord" height="50">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/discord_logo.png?raw=true" alt="Join our Discord" height="50"/>
</a>
<a href="https://www.curseforge.com/minecraft/modpacks/terrafirmagreg-modern">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/curseforge_logo.png?raw=true" alt="Available on CurseForge" height="50">
<img src="https://github.com/TerraFirmaGreg-Team/.github/blob/main/branding/curseforge_logo.png?raw=true" alt="Available on CurseForge" height="50"/>
</a>
<br/>
<p align="center">
@ -30,30 +30,36 @@
---
## Survival Modpack as it Should've Been
## Survival Modpack as It Should've Been
*(Do we want to keep this tagline? it's a reference to TFC's, but it feels a little too pompous I think?)*
**TerraFirmaGreg-Modern** is a Forge modpack that redefines Minecraft survival by introducing realistic challenges alongside advanced technological mechanics.
In this modpack, you will be put to the task of taking control of untouched wilderness and turning it to an industrial wonderland.
Start from humble beginning picking up rocks, and end while traversing interstellar space (coming soon)!
The heart of the modpack is formed by two standout mods:
**TerraFirmaGreg-Modern** is a survival and tech modpack for Minecraft 1.20.1 Forge.
Embark on a technological journey, starting by banging rocks together, taming an untouched wilderness into an industrial wonderland, and ending with control over the very stars.
- **[TerraFirmaCraft]** - Renowned for its immersive survival mechanics and a unique, challenging approach.
- **[GregTech Modern]** - A pinnacle of technical mods that brings deep, complex machinery and automation into the mix.
Are you looking for a longer modpack where every step feels rewarding, and you're constantly building upon previous technologies in a way that feels seamless and natural? Do you want a modpack where every mod is carefully integrated instead of just thrown in? Do you dislike magic mods, or want to try a tech modpack that feels less "minecrafty" with its automation? Or do you just want to try out GregTech without losing years of your life? Then TerraFirmaGreg may be the modpack for you!
In addition to these core mods, TerraFirmaGreg-Modern includes several other compelling additions that enrich gameplay further:
The heart of the modpack is a tight integration between the two namesake mods:
- **[TerraFirmaCraft]** A total overhaul mod renowned for its immersive survival mechanics
- **[GregTech Modern]** An expansive tech mod famous for its realistic chemistry and deep, complex progession
- **[Applied Energistics]** Cutting-edge storage and automation systems.
- **[Create]** Innovative machinery and kinetic contraptions.
On top of these, other major mods help provide even more depth:
- **[Create]** and **[Greate]** Start automating your problems away early with Create's kinetic machines, integrated seamlessly through Greate
- **[Ad Astra]** (WIP) Grow your factory even further beyond, with new logistic and survival problems to solve
- **[Applied Energistics 2]** Cutting-edge storage and automation systems appropriate for an advanced era
Many new mechanics, tools, and dimensions are also built completely from the ground up just for TerraFirmaGreg!
Several hand-picked TFC and Create addons to provide even more depth.
Many other small mods tie everything together, and the modpack also integrates quests to help you navigate its complex world.
Other small mods and addons tie everything together, and an ingame book and quest system provide all the information you'll need to help you succeed.
---
## Development
Interested in contributing? For detailed setup instructions, coding standards, and guidelines, please refer to the [CONTRIBUTING.md](CONTRIBUTING.md).
This modpack is still a work in progress, and is constantly being updated. In its current state, the modpack is fully completable, and worlds will always be compatible with future versions. Clear instructions will be provided if you need to take any extra steps when updating.
Interested in contributing? For detailed setup instructions, coding standards, and guidelines, please read [this](CONTRIBUTING.md).
Want to help translate? Please read [this](../kubejs/README%20IF%20TRANSLATING.md) instead.
---
@ -66,5 +72,7 @@ Interested in contributing? For detailed setup instructions, coding standards, a
<!-- Links: -->
[TerraFirmaCraft]: https://www.curseforge.com/minecraft/mc-mods/terrafirmacraft
[GregTech Modern]: https://www.curseforge.com/minecraft/mc-mods/gregtechceu-modern
[Applied Energistics]: https://www.curseforge.com/minecraft/mc-mods/ae2
[Applied Energistics 2]: https://www.curseforge.com/minecraft/mc-mods/ae2
[Create]: https://www.curseforge.com/minecraft/mc-mods/create
[Greate]: https://www.curseforge.com/minecraft/mc-mods/greate
[Ad Astra]: https://www.curseforge.com/minecraft/mc-mods/ad-astra

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@ -407,7 +407,7 @@ jobs:
- name: 🚀 Create release
id: release
uses: softprops/action-gh-release@v2.2.2
uses: softprops/action-gh-release@v2.3.2
with:
name: ${{ needs.info.outputs.project_version }}
tag_name: ${{ needs.info.outputs.project_version }}

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@ -1,6 +1,50 @@
# Changelog
## [0.10.0] - TODO DATE
### Major changes
- Build a rocket and blast off to the moon, a new dimension! You can get started in mid-HV.
- AE2 inscriber presses are now found on the moon instead of being craftable, and making various AE2 components is also significantly cheaper there. @TomPlop & @Pyritie
- Significant ore changes: certus quartz, raw aluminium, ilmenite, and some other mid-lategame materials have been moved from the overworld to the moon. Check your field guide for more information. @TomPlop
- A new system for interstellar item transport, made just for TerraFirmaGreg - a new logistical problem to solve and automate. @ofoxsmith
- New bedrock ore veins on the moon! Much better sources of infinite materials than stone dusts. @TomPlop
- New machines to properly automate food, along with proper compatibility between machines and TFC's food system, so you can't turn rotten grains into fresh bread any more. The electric greenhouse now also always outputs fresh food. @ofoxsmith
- New electric refrigerator with different tiers. You can craft the old one into this new one, but please take your food out of it before upgrading otherwise it will be lost! @ofoxsmith
- Added many new advanced food items including freeze-dried fruit, calorie paste, and meal bags. @Redeix
- Quest updates for all of the above. @TomPlop
### Minor changes
- Balance changes for water wheels and glowstone blocks @Pyritie
- Added a second recipe for water flask sides so it doesn't matter if you craft it top-aligned or bottom-aligned @Pyritie
- More recipes to craft dyes @Pyritie
- Adjusted the textures of the generated raw ore items @Pyritie
- Added recipes for AE2's decoration blocks @Pyritie
- Added warning text to macerators, millstones, and crushing wheels about the no-byproducts-until-HV thing @Pyritie
- Electric greenhouse now accepts any glass instead of exclusively AE2 quartz glass @Pyritie
- Added earlier recipes for 1:1 clay bricks @Pyritie
### Bug fixes
- Fixed a mud hut structure that had deprecated zinc ingots @Pyritie
- The electric greenhouse now also allows loose rocks and plants inside, since TFC spawns them on any grass block @Pyritie
## [Unreleased]
### New features
### Bug fixes
- Fixed double ingots not having a temperature (#1165) @Pyritie
- Removed a few recipes that had unobtainable greate-related materials @Pyritie
- Fixed the color of placed zinc ingots and plated blocks to match the material @Pyritie
- Fixed some other steel/colored steel items being extractable in LV @Pyritie
- Fixed polished/cut migmatite recipe conflict (#1153) @JeanRdSz
- You can now use casting channels, mold tables, and mechanical pumps on top of a Hellforge (#1183) @Indiiix
### Changes
- Changed pineapple yarn recipe from assembler to wiremill & coiling machine, like the other strings (#1162) @Pyritie
- Lowered durability of wooden tongs @Pyritie
- Streamlined the Metallurgy Age quest chapter a bit @Pyritie
- Mushroom blocks now drop way less mushroom @Pyritie
- Removed gems tag from flint @Pyritie
- Updated texture for aqueous accumulator (#1168) @Redeix
- Kaolin Klayzes now also drop blood lilies @Pyritie
- You can put liquid glue in wooden barrels and buckets now @Pyritie
## [0.9.11] - 13.06.2025
### New features
- Added back the vanilla stonecutter @Pyritie
- Added our own recipes for crafting GregTech facades - 3 cast iron plates for 8 facades, or 3 titanium plates for 32 facades (#1145) @BlueBoat29
- Added create conductor recipes (#1144) @JeanRdSz

View file

@ -0,0 +1,23 @@
{
"showOxygenDistributorArea": false,
"showGravityNormalizerArea": false,
"jetSuitEnabled": true,
// Type: Integer
"oxygenBarX": 5,
// Type: Integer
"oxygenBarY": 195,
// Type: Float
"oxygenBarScale": 0.6,
// Type: Integer
"energyBarX": 12,
// Type: Integer
"energyBarY": 265,
// Type: Float
"energyBarScale": 0.6,
"spaceMuffler": true,
"radio": {
// Range: 0 - 100
"volume": 10,
"favorites": []
}
}

77
config/ad_astra.jsonc Normal file
View file

@ -0,0 +1,77 @@
{
// Allow players to set custom flag images for their rockets.
"allowFlagImages": true,
// Allow rockets to be launched from any dimension, even if it's not considered a planet.
"launchAnywhere": false,
/*
* The random tick speed for breaking plants, torches, freezing water, etc. on planets.
* Type: Integer
*/
"planetRandomTickSpeed": 20,
// Always tick every planet chunk for things like freezing water, breaking plants, etc., regardless of whether the chunk can tick randomly or not. This has a small performance impact.
"forcePlanetTick": false,
/*
* The y level where rockets should leave the dimension and enter space.
* Type: Integer
*/
"atmosphereLeave": 600,
// A comma-separated list of planet IDs that should be hidden from the planets screen. e.g. minecraft:overworld,ad_astra:moon,ad_astra:mars,ad_astra:venus,ad_astra:mercury,ad_astra:glacio
"disabledPlanets": "ad_astra:earth_orbit,ad_astra:moon_orbit,ad_astra:mars_orbit,ad_astra:venus_orbit,ad_astra:mercury_orbit,ad_astra:glacio_orbit",
// Disables oxygen damage.
"disableOxygen": false,
// Disables temperature damage.
"disableTemperature": false,
// Uses normal gravity for all planets.
"disableGravity": false,
// An Air Vortex is created when an oxygenated structure breaks its seal, causing every entity inside to rapidly get sucked out. This setting disables that.
"disableAirVortexes": false,
"cryoFreezer": {
// Type: Long
"ironTierMaxEnergyInOut": 100,
// Type: Long
"steelTierMaxEnergyInOut": 150,
// Type: Long
"deshTierMaxEnergyInOut": 250,
// Type: Long
"ostrumTierMaxEnergyInOut": 500,
// Type: Long
"ironTierEnergyCapacity": 10000,
// Type: Long
"steelTierEnergyCapacity": 20000,
// Type: Long
"deshTierEnergyCapacity": 50000,
// Type: Long
"ostrumTierEnergyCapacity": 100000,
// Type: Long
"steelTierFluidCapacity": 3000,
// Type: Long
"deshTierFluidCapacity": 5000,
// Type: Long
"ostrumTierFluidCapacity": 10000,
// Type: Long
"coalGeneratorEnergyGenerationPerTick": 20,
// Type: Long
"etrionicBlastFurnaceBlastingEnergyPerItem": 10,
// Type: Long
"waterPumpEnergyPerTick": 20,
// Type: Long
"waterPumpFluidGenerationPerTick": 50,
// Type: Long
"energizerEnergyCapacity": 2000000,
/*
* The maximum number of blocks that an oxygen distributor and gravity normalizer can distribute to.
* Type: Integer
*/
"maxDistributionBlocks": 6000,
/*
* The tick rate (20 ticks = 1 second) at which the oxygen distributor and gravity normalizer will recalculate the distribution area.
* Type: Integer
*/
"distributionRefreshRate": 100,
/*
* The tick rate (20 ticks = 1 second) at which cables and fluid pipes will recalculate their connections.
* Type: Integer
*/
"pipeRefreshRate": 50
}
}

View file

@ -0,0 +1,147 @@
{
"items": {
// Type: Integer
"oxygen_chargers_distribution_interval": 20,
// Type: Long
"oxygen_can_fluid_capacity": 5000,
// Type: Long
"oxygen_can_fluid_transfer": 125,
// Type: Long
"netherite_oxygen_can_fluid_capacity": 10000,
// Type: Long
"netherite_oxygen_can_fluid_transfer": 250
},
"machines": {
// Type: Long
"fuel_loader_fluid_capacity": 8000,
// Type: Long
"fuel_loader_fluid_transfer": 250,
/*
* Blocks from Fuel Loader to each direction
* Type: Integer
*/
"fuel_loader_working_range": 2,
// Type: Long
"automation_nasa_workbench_energy_capacity": 9600,
// Type: Long
"automation_nasa_workbench_energy_usage": 24,
// Type: Integer
"automation_nasa_workbench_cook_time": 200,
// Type: Long
"gravity_normalizer_energy_capacity": 9600,
/*
* Blocks = x * y * z
* Type: Double
*/
"gravity_normalizer_energy_per_blocks": 0.5,
// Type: Integer
"gravity_normalizer_max_length": 31,
// Type: Integer
"gravity_normalizer_proof_duration": 10,
/*
* Blocks from Rocket Sensor to each direction
* Type: Integer
*/
"rocket_sensor_working_range": 2
},
"enchantments": {
// Show tooltip on this mod's enchanted book
"tooltip_enabled": true,
/*
* Tooltip will don't show when 'Enchantment Descriptions' or 'Enchantment Lore' or 'CoFH Core' installed.
* but, if this set 'true' show tooltip with ignore that mods.
*/
"tooltip_ignore": false,
/*
* Energy usage for proof [in every 10 ticks]
* Type: Integer
*/
"space_fire_proof_energy_using": 10,
/*
* Durability usage for proof
* Type: Integer
*/
"space_fire_proof_durability_using": 1,
/*
* Proof duration on using durability [ticks, be multiple of 10]
* Type: Integer
*/
"space_fire_proof_durability_duration": 60,
/*
* Energy usage for proof [in every 10 ticks]
* Type: Integer
*/
"acid_rain_proof_energy_using": 10,
/*
* Durability usage for proof
* Type: Integer
*/
"acid_rain_proof_durability_using": 1,
/*
* Proof duration on using durability [ticks, be multiple of 10]
* Type: Integer
*/
"acid_rain_proof_durability_duration": 60,
/*
* Energy usage for proof [in every 10 ticks]
* Type: Integer
*/
"gravity_normalizing_energy_using": 10,
/*
* Durability usage for proof
* Type: Integer
*/
"gravity_normalizing_durability_using": 1,
/*
* Proof duration on using durability [ticks, be multiple of 10]
* Type: Integer
*/
"gravity_normalizing_durability_duration": 60
},
"compats": {
"mekanism": {
/*
* Energy usage per mb when produce Mekanism oxygen to player in water, rain
* Type: Integer
*/
"modules_space_breathing_energy_using_produce": 200,
/*
* Energy usage for proof in every ticks [in every 10 ticks]
* Type: Integer
*/
"modules_space_fire_proof_energy_using": 100,
/*
* Energy usage for proof in every ticks [in every 10 ticks]
* Type: Integer
*/
"modules_acid_rain_proof_energy_using": 100,
/*
* Energy usage for proof in every ticks [in every 10 ticks]
* Type: Integer
*/
"modules_gravity_normalizing_energy_using": 100
},
"pneumaticcraft": {
/*
* Air usage for provide oxygen [in every 30 ticks]
* Type: Integer
*/
"upgades_space_breathing_air_using": 150,
/*
* Air usage for proof [in every 10 ticks]
* Type: Integer
*/
"upgades_space_fire_proof_air_using": 50,
/*
* Air usage for proof [in every 10 ticks]
* Type: Integer
*/
"upgades_acid_rain_proof_air_using": 50,
/*
* Air usage for proof [in every 10 ticks]
* Type: Integer
*/
"upgades_gravity_normalizing_air_using": 50
}
}
}

View file

@ -21,13 +21,6 @@
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#.
#Show kinetic debug information on blocks while the F3-Menu is open.
enableRainbowDebug = false
#.
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#.
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
@ -99,29 +92,6 @@
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#.
#Settings for the Placement Assist
[client.placementAssist]
#.
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#.
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#.
#Ponder settings
[client.ponder]
#.
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#.
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#.
#Sound settings
[client.sound]
@ -146,4 +116,18 @@
#.
#Additionally display materials of a Rail Network while f3 debug mode is active
showExtendedTrackGraphOnF3 = false
#.
#Display Track Networks and Trains on supported map mods
showTrainMapOverlay = true
#.
#Track Network Color on maps
#Allowed Values: RED, GREY, WHITE
trainMapColorTheme = "RED"
#.
#Mod Integration and JEI
[client.jeiIntegration]
#.
#Whether to auto-update the JEI search when searching in the stock keeper UI
syncJeiSearch = true

View file

@ -8,12 +8,10 @@ migrateCopycatsOnInitialize = false
#.
#Enable/disable features. Values on server override clients
[features]
bamboo_window = true
item_silo = true
inverted_clutch = true
empty_fan_catalyst = false
parallel_gearbox = false
cherry_window = true
centrifugal_clutch = true
copycat_slab = true
overstress_clutch = true

View file

@ -1,104 +1,110 @@
{
"disableCrouchMining": false,
"disableExtraToolDamage": false,
"disableExtraFoodExhaustion": false,
"treeLifetimeLength": 4.0,
"dynamicMiningSpeed": {
"disable": false,
"speedMultiplication": 0.05,
"maxSpeedMultiplication": 16.0
},
"trees": {
"standardTree": {
"algorithm": {
"maxLeavesRadius": 15,
"maxLogAmount": 512,
"shouldFallOnMaxLogAmount": true,
"shouldIgnorePersistentLeaves": true
},
"logFilter": {
"whitelistedTags": [
"minecraft:logs"
],
"whitelist": [],
"blacklist": []
},
"leavesFilter": {
"whitelistedTags": [
"minecraft:leaves"
],
"whitelist": [],
"blacklist": []
},
"extraBlockFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:vine",
"minecraft:bee_nest",
"minecraft:cocoa"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [
"minecraft:axes"
],
"whitelist": [],
"blacklist": []
}
},
"verticalTree": {
"filter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:cactus",
"minecraft:bamboo"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
},
"chorusTree": {
"enabled": false,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
},
"mushroomTree": {
"stemFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:mushroom_stem"
],
"blacklist": []
},
"capFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:red_mushroom_block",
"minecraft:brown_mushroom_block",
"minecraft:shroomlight"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
}
}
"disableCrouchMining": false,
"disableExtraToolDamage": false,
"disableExtraFoodExhaustion": false,
"treeLifetimeLength": 4.0,
"dynamicMiningSpeed": {
"disable": false,
"speedMultiplication": 0.05,
"maxSpeedMultiplication": 16.0
},
"trees": {
"standardTree": {
"algorithm": {
"maxLeavesRadius": 15,
"maxLogAmount": 512,
"shouldFallOnMaxLogAmount": true,
"shouldIgnorePersistentLeaves": true
},
"logFilter": {
"whitelistedTags": [
"minecraft:logs"
],
"whitelist": [],
"blacklist": []
},
"leavesFilter": {
"whitelistedTags": [
"minecraft:leaves"
],
"whitelist": [],
"blacklist": []
},
"extraBlockFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:vine",
"minecraft:bee_nest",
"minecraft:cocoa"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [
"minecraft:axes"
],
"whitelist": [],
"blacklist": []
}
},
"verticalTree": {
"filter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:cactus",
"minecraft:bamboo"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
},
"chorusTree": {
"enabled": true,
"filter": {
"whitelist": [
"tfg:lunar_chorus_plant",
"tfg:lunar_chorus_flower"
]
},
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
},
"mushroomTree": {
"stemFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:mushroom_stem"
],
"blacklist": []
},
"capFilter": {
"whitelistedTags": [],
"whitelist": [
"minecraft:red_mushroom_block",
"minecraft:brown_mushroom_block",
"minecraft:shroomlight"
],
"blacklist": []
},
"enabled": true,
"onlyFallWithRequiredTool": false,
"allowedToolFilter": {
"whitelistedTags": [],
"whitelist": [],
"blacklist": []
}
}
}
}

View file

@ -1,8 +1,14 @@
#Select the backend to use.
#Allowed Values: OFF, BATCHING, INSTANCING
backend = "INSTANCING"
#Enable or disable a debug overlay that colors pixels by their normal.
debugNormals = false
#Select the backend to use. Set to "DEFAULT" to let Flywheel decide.
backend = "DEFAULT"
#Enable or disable instance update limiting with distance.
limitUpdates = true
#The number of worker threads to use. Set to -1 to let Flywheel decide. Set to 0 to disable parallelism. Requires a game restart to take effect.
#Range: -1 ~ 32
workerThreads = -1
#Config options for Flywheel's built-in backends.
[flw_backends]
#How smooth Flywheel's shader-based lighting should be. May have a large performance impact.
#Allowed Values: FLAT, TRI_LINEAR, SMOOTH, SMOOTH_INNER_FACE_CORRECTED
lightSmoothness = "SMOOTH"

View file

@ -5,25 +5,15 @@
group: "33020D1D0ECDF301"
icon: "ae2:controller"
id: "09BE9F51822EC180"
order_index: 2
quest_links: [
{
id: "3293CB774C1A4DF0"
linked_quest: "1D88369409736DC7"
shape: "gear"
size: 2.0d
x: -7.0d
y: 0.0d
}
{
id: "6F0C443B72699EFA"
linked_quest: "05ABC370D7153350"
shape: "gear"
size: 2.0d
x: -4.0d
y: -2.0d
}
]
order_index: 3
quest_links: [{
id: "6F0C443B72699EFA"
linked_quest: "05ABC370D7153350"
shape: "gear"
size: 2.0d
x: -4.0d
y: -2.0d
}]
quests: [
{
dependencies: ["15B4CB2A3B01C930"]
@ -253,8 +243,8 @@
}
{
dependencies: [
"1D88369409736DC7"
"3E51DAA2E5CF0422"
"27E6D3B21555EEC0"
]
id: "20AAF0C5177EC3FE"
size: 1.0d
@ -1914,8 +1904,10 @@
y: 2.0d
}
{
dependencies: ["1D88369409736DC7"]
dependencies: ["00A2566109144D7F"]
description: ["With your first step on the Moon comes access to your first &bCertus Quartz&r vein.\\nDon't worry <20> they're quite common and should be easy to locate, though having a decent &9Ore Scanner&r wouldn<64>t hurt.\\n\\nWhether you decide to set up a miner or manually dig out a full vein, make sure to gather a &dhefty amount&r <20> you<6F>ll need it to progress through &bAE2&r."]
id: "3E51DAA2E5CF0422"
subtitle: "A first step for you, a big leap for AE2"
tasks: [{
id: "2328D90FAE814CEF"
item: {
@ -1927,6 +1919,7 @@
}
type: "item"
}]
title: "Certus Quartz"
x: -7.0d
y: 2.0d
}
@ -2372,6 +2365,19 @@
x: 2.0d
y: 3.0d
}
{
dependencies: ["52AD30F04DD5A812"]
id: "27E6D3B21555EEC0"
shape: "gear"
size: 2.0d
tasks: [{
id: "5490D2074B0AC944"
item: "gtceu:hv_polarizer"
type: "item"
}]
x: -7.0d
y: 0.0d
}
]
subtitle: ["{quests.ae2.subtitle}"]
title: "{quests.ae2}"

View file

@ -5,7 +5,7 @@
group: "33020D1D0ECDF301"
icon: "computercraft:computer_advanced"
id: "1A6D6B70EC13DDC6"
order_index: 3
order_index: 4
quest_links: [ ]
quests: [
{

View file

@ -0,0 +1,277 @@
{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "create_logistics"
group: "33020D1D0ECDF301"
icon: {
Count: 1
id: "create:cardboard_package_12x12"
tag: { }
}
id: "1FC58A1BAA93B3FC"
order_index: 2
quest_links: [ ]
quests: [
{
description: ["{quests.create_logistics.introduction.desc}"]
icon: {
Count: 1
id: "create:cardboard_package_12x12"
tag: { }
}
id: "453B887C174DF61B"
shape: "gear"
size: 3.0d
tasks: [{
id: "2C09EA1FEFF45071"
title: "Introduction"
type: "checkmark"
}]
title: "{quests.create_logistics.introduction.title}"
x: 0.0d
y: -4.0d
}
{
dependencies: [
"453B887C174DF61B"
"033E74BC588E7EAD"
]
dependency_requirement: "all_started"
description: [
"{quests.create_logistics.packager.desc.1}"
"{@pagebreak}"
"{quests.create_logistics.packager.desc.2}"
]
id: "09D5BD00E3308E76"
size: 2.0d
subtitle: "{quests.create_logistics.packager.subtitle}"
tasks: [{
id: "54635AB6CCB931F9"
item: "create:packager"
type: "item"
}]
title: "{quests.create_logistics.packager.title}"
x: 0.0d
y: -1.0d
}
{
dependencies: ["09D5BD00E3308E76"]
description: ["{quests.create_logistics.package_filter.desc}"]
id: "0076B09B874EF126"
subtitle: "{quests.create_logistics.package_filter.subtitle}"
tasks: [{
id: "56A7B04680CCC397"
item: "create:package_filter"
type: "item"
}]
title: "{quests.create_logistics.package_filter.title}"
x: -3.5d
y: -1.0d
}
{
dependencies: ["09D5BD00E3308E76"]
description: [
"{quests.create_logistics.frogport.desc.1}"
"{@pagebreak}"
"{quests.create_logistics.frogport.desc.2}"
]
id: "43B4236DB93BC425"
min_required_dependencies: 1
subtitle: "{quests.create_logistics.frogport.subtitle}"
tasks: [{
id: "795EBF0807564441"
item: "create:package_frogport"
type: "item"
}]
title: "{quests.create_logistics.frogport.title}"
x: -3.5d
y: -2.5d
}
{
dependencies: ["09D5BD00E3308E76"]
description: [
"{quests.create_logistics.postbox.desc.1}"
"{@pagebreak}"
"{quests.create_logistics.postbox.desc.2}"
]
id: "175CE4FE780E9994"
subtitle: "{quests.create_logistics.postbox.subtitle}"
tasks: [{
id: "63CFD63E38058034"
item: "create:white_postbox"
type: "item"
}]
title: "{quests.create_logistics.postbox.title}"
x: -3.5d
y: 0.5d
}
{
dependencies: ["09D5BD00E3308E76"]
description: [
"{quests.create_logistics.nbt_handling.desc.1}"
"{@pagebreak}"
"{quests.create_logistics.nbt_handling.desc.2}"
]
icon: "gtceu:brass_huge_item_pipe"
id: "7E97A95EA986C476"
optional: true
shape: "heart"
size: 1.0d
subtitle: "{quests.create_logistics.nbt_handling.subtitle}"
tasks: [{
id: "3BB4789205BAB7A3"
title: "Other Information"
type: "checkmark"
}]
title: "{quests.create_logistics.nbt_handling.title}"
x: 2.5d
y: -2.5d
}
{
dependencies: [
"572A8983FA12152A"
"3AF956758FA289A8"
]
dependency_requirement: "one_completed"
description: ["{quests.create_logistics.rose_quartz_lens.desc}"]
icon: "gtceu:rose_quartz_lens"
id: "7C4807A247AF36A1"
shape: "octagon"
size: 2.0d
subtitle: "{quests.create_logistics.rose_quartz_lens.subtitle}"
tasks: [
{
id: "0C0BA9D487C3B948"
item: "gtceu:rose_quartz_lens"
type: "item"
}
{
id: "68F5DAD8A37F77E2"
item: "create:transmitter"
type: "item"
}
]
title: "{quests.create_logistics.rose_quartz_lens.title}"
x: 5.0d
y: 2.0d
}
{
dependencies: ["09D5BD00E3308E76"]
description: ["{quests.create_logistics.rose_quartz.desc}"]
icon: "gtceu:rose_quartz_gem"
id: "3137824EEA1E4D9B"
subtitle: "{quests.create_logistics.rose_quartz.subtitle}"
tasks: [{
id: "2764C09EC03449D6"
title: "Roses are red..."
type: "checkmark"
}]
title: "{quests.create_logistics.rose_quartz.title}"
x: 0.5d
y: 2.0d
}
{
dependencies: ["3137824EEA1E4D9B"]
dependency_requirement: "one_started"
description: [
"{quests.create_logistics.cold_rose_quartz.desc.1}"
"{@pagebreak}"
"{quests.create_logistics.cold_rose_quartz.desc.2}"
]
id: "3AF956758FA289A8"
optional: true
subtitle: "{quests.create_logistics.cold_rose_quartz.subtitle}"
tasks: [{
id: "00680B620AC2F8ED"
item: "gtceu:exquisite_rose_quartz_gem"
type: "item"
}]
title: "{quests.create_logistics.cold_rose_quartz.title}"
x: 2.5d
y: 1.0d
}
{
dependencies: ["3137824EEA1E4D9B"]
dependency_requirement: "one_started"
description: ["{quests.create_logistics.fabricate_rose_quartz.desc}"]
id: "572A8983FA12152A"
optional: true
subtitle: "{quests.create_logistics.fabricate_rose_quartz.subtitle}"
tasks: [{
id: "57B107DB57726992"
item: "gtceu:rose_quartz_plate"
type: "item"
}]
title: "{quests.create_logistics.fabricate_rose_quartz.title}"
x: 2.5d
y: 3.0d
}
{
dependencies: [
"7C4807A247AF36A1"
"648BCF486E16CCB2"
]
id: "76490E046A44BCC3"
size: 2.0d
tasks: [{
id: "724FAB95580DE519"
item: "create:stock_link"
type: "item"
}]
x: 5.0d
y: -1.0d
}
{
dependencies: ["76490E046A44BCC3"]
id: "341E2F290344BEEE"
tasks: [{
id: "6D34CC70CB8465EF"
item: "create:stock_ticker"
type: "item"
}]
x: 8.5d
y: -2.5d
}
{
dependencies: ["76490E046A44BCC3"]
id: "3F44CFF8A6018F3E"
tasks: [{
id: "3A3E75B8A2755E29"
item: "create:redstone_requester"
type: "item"
}]
x: 8.5d
y: 0.5d
}
{
dependencies: [
"7BE7DE4C0109D788"
"7567E885B7166603"
"76490E046A44BCC3"
]
id: "2262F1FD4EAB777F"
shape: "gear"
size: 3.0d
tasks: [{
id: "05AEAFF6BC6C21BE"
item: "create:factory_gauge"
type: "item"
}]
x: 5.0d
y: -4.0d
}
{
dependencies: ["341E2F290344BEEE"]
id: "546FC3BD93E54913"
tasks: [{
id: "75930EC6F9139FD5"
item: "create:white_table_cloth"
type: "item"
}]
x: 8.5d
y: -1.0d
}
]
subtitle: ["{quests.create_logistics.subtitle}"]
title: "{quests.create_logistics}"
}

View file

@ -520,6 +520,7 @@
"478B0D55369C0F7F"
"6B08799BCFD01D3D"
"30A6EDDF25A5E5F8"
"173A04F328414A36"
]
description: [
"&aRuthenium-tungsten-molybdenum (RTM) Alloy Coils&r raise the Heat Capacity to a scorching &d4,500K&r."
@ -541,10 +542,7 @@
y: 2.25d
}
{
dependencies: [
"2D01E80DE837F6A6"
"7FA0ACB7F161F378"
]
dependencies: ["7FA0ACB7F161F378"]
description: [
"The &3Diode&r (the block, not the component) accepts energy inputs from 5 sides, but only outputs through a single side."
""
@ -1619,6 +1617,17 @@
x: 0.0d
y: 4.5d
}
{
dependencies: ["478B0D55369C0F7F"]
id: "173A04F328414A36"
tasks: [{
id: "66828E992294F8BD"
item: "gtceu:rtm_alloy_ingot"
type: "item"
}]
x: 6.5d
y: 1.0d
}
]
subtitle: ["The quests are outdated. They will be update in a later update."]
title: "&5EV&r - Extreme Voltage &6(WIP)&r"

File diff suppressed because it is too large Load diff

View file

@ -1401,7 +1401,7 @@
subtitle: "{quests.low_voltage.lv_greenhouse.subtitle}"
tasks: [{
id: "3EB01235ED295080"
item: "gtceu:greenhouse"
item: "tfg:electric_greenhouse"
type: "item"
}]
title: "{quests.low_voltage.lv_greenhouse.title}"

View file

@ -321,7 +321,11 @@
}
{
dependencies: ["22E462070F8B027A"]
description: ["{quests.medium_voltage.electrolyzer.desc}"]
description: [
"{quests.medium_voltage.electrolyzer.desc.1}"
"{@pagebreak}"
"{quests.medium_voltage.electrolyzer.desc.2}"
]
icon: "gtceu:mv_electrolyzer"
id: "0EFEE489906256AA"
shape: "octagon"

View file

@ -332,6 +332,26 @@
x: 8.5d
y: 1.0d
}
{
id: "3644488B52C563F6"
linked_quest: "173A04F328414A36"
x: 11.0d
y: 0.0d
}
{
id: "1824692F2A7A8B43"
linked_quest: "7E755297E9685374"
x: 11.0d
y: -1.0d
}
{
id: "35C2CDE00DEC7D92"
linked_quest: "3FBDC8552F7D8008"
shape: "none"
size: 1.5d
x: 13.5d
y: -3.0d
}
]
quests: [
{
@ -703,6 +723,19 @@
x: -1.0d
y: -3.0d
}
{
dependencies: ["3FBDC8552F7D8008"]
id: "2FF9BECA093B4D74"
subtitle: "This one will come with Mars Update"
tasks: [{
id: "6572F2DD0C89A68B"
title: "Coming with Mars"
type: "checkmark"
}]
title: "Rocket Tier 2"
x: 13.5d
y: -1.0d
}
]
subtitle: ["{quests.development.subtitle}"]
title: "{quests.development}"

View file

@ -1130,8 +1130,13 @@
y: -4.0d
}
{
dependencies: ["6AA07588374B59AB"]
dependencies: [
"6AA07588374B59AB"
"45449ECE4F8128E7"
]
dependency_requirement: "one_completed"
description: ["{quests.steam_age.trains.desc}"]
hide_dependency_lines: false
id: "02854A3E8A5D5043"
optional: true
shape: "heart"

View file

@ -1233,7 +1233,7 @@
subtitle: "{quests.tfg_tips.refrigerator.subtitle}"
tasks: [{
id: "2D43E8E907B39B46"
item: "tfcea:refrigerator"
item: "tfg:mv_food_refrigerator"
type: "item"
}]
title: "{quests.tfg_tips.refrigerator.title}"
@ -4599,7 +4599,11 @@
y: 4.5d
}
{
dependencies: ["74AE7DB845B88CF3"]
dependencies: [
"74AE7DB845B88CF3"
"6958029B5514D4EC"
]
dependency_requirement: "one_completed"
description: [
"This is a guide on how to automatically route &lall&r your Hot Ingots to your Chemical Bath, while keeping everything automated in tip-top shape."
""

View file

@ -1,59 +1,74 @@
{
"enableDropsForNonPlayer": true,
"enableCrashExplosion": true,
"enableCrashBlockDestruction": false,
"enableCrashFire": false,
"crashExplosionRadius": 2.0,
"crashDamage": 2.0,
"preventKillThroughCrash": true,
"healthBarRow": 0,
"damagePerHealthPoint": 30,
"separateCamera": true,
"useThirdPersonByDefault": true,
"enableTrails": true,
"renderDistance": 192.0,
"fuelConsumption": 1.0,
"windClearWeather": 1.0,
"windRainWeather": 3.0,
"windThunderWeather": 3.0,
"repairSpeed": 0.025,
"repairExhaustion": 0.5,
"collisionDamage": true,
"collisionDamageMultiplier": 40.0,
"burnFuelInCreative": false,
"acceptVanillaFuel": true,
"useCustomKeybindSystem": true,
"showHotbarEngineGauge": true,
"weaponsAreDestructive": false,
"dropAircraft": true,
"dropInventory": true,
"dropUpgrades": false,
"regenerateHealthEveryNTicks": 0,
"requireShiftForRepair": false,
"bombBayEntity": {
"minecraft:egg": "minecraft:chicken"
},
"rotaryCannonDamage": 5.0,
"heavyCrossBowVelocity": 3.0,
"fuelList": {
"minecraft:blaze_powder": 1200
},
"validDimensions": {
"minecraft:the_end": true,
"minecraft:the_nether": true,
"minecraft:overworld": true
},
"gunpowderAmmunition": {
"minecraft:gunpowder": 100
},
"arrowAmmunition": {
"minecraft:arrow": 100,
"minecraft:spectral_arrow": 100,
"minecraft:tipped_arrow": 100
},
"bombBayAmmunition": {
"minecraft:tnt": 100
},
"version": 1,
"name": "immersive_aircraft"
"enableDropsForNonPlayer": true,
"enableCrashExplosion": true,
"enableCrashBlockDestruction": false,
"enableCrashFire": false,
"crashExplosionRadius": 2.0,
"crashDamage": 2.0,
"preventKillThroughCrash": true,
"healthBarRow": 0,
"damagePerHealthPoint": 30,
"separateCamera": true,
"useThirdPersonByDefault": true,
"enableTrails": true,
"renderDistance": 192.0,
"fuelConsumption": 1.0,
"windClearWeather": 1.0,
"windRainWeather": 3.0,
"windThunderWeather": 3.0,
"repairSpeed": 0.025,
"repairExhaustion": 0.5,
"collisionDamage": true,
"collisionDamageMultiplier": 40.0,
"burnFuelInCreative": false,
"acceptVanillaFuel": true,
"useCustomKeybindSystem": true,
"showHotbarEngineGauge": true,
"weaponsAreDestructive": false,
"dropAircraft": true,
"dropInventory": true,
"dropUpgrades": false,
"regenerateHealthEveryNTicks": 0,
"requireShiftForRepair": false,
"bombBayEntity": {
"minecraft:egg": "tfc:chicken"
},
"rotaryCannonDamage": 5.0,
"heavyCrossBowVelocity": 3.0,
"fuelList": {
"minecraft:blaze_powder": 1200,
"gtceu:coke_gem": 1200,
"beneath:cursecoal": 1200
},
"validDimensions": {
"minecraft:the_end": true,
"minecraft:the_nether": true,
"minecraft:overworld": true,
"ad_astra:earth_orbit": false,
"ad_astra:moon": false,
"ad_astra:moon_orbit": false,
"ad_astra:mars": false,
"ad_astra:mars_orbit": false,
"ad_astra:venus_orbit": false,
"ad_astra:mercury": false,
"ad_astra:mercury_orbit": false,
"ad_astra:glacio": false,
"ad_astra:glacio_orbit": false
},
"gunpowderAmmunition": {
"minecraft:gunpowder": 100
},
"arrowAmmunition": {
"minecraft:arrow": 100,
"minecraft:spectral_arrow": 100,
"minecraft:tipped_arrow": 100
},
"bombBayAmmunition": {
"minecraft:tnt": 100,
"gtceu:powderbarrel": 80,
"gtceu:industrial_tnt": 50,
"gtceu:dynamite": 200
},
"version": 1,
"name": "immersive_aircraft"
}

View file

@ -1,5 +1,5 @@
#Should be create compat enabled?
#Should create compatibility be enabled?
createCompat = true
#Should be tfc ambiental compat enabled?
#Should TFC ambiental compatibility be enabled?
tfcAmbientalCompat = true

View file

@ -4,13 +4,6 @@
"afc:wood/planks/fig_workbench",
"afc:wood/planks/ironwood_workbench",
"afc:wood/planks/ipe_workbench",
"afc:wood/planks/cypress_workbench",
"afc:wood/planks/teak_workbench",
"afc:wood/planks/tualang_workbench",
"afc:wood/planks/hevea_workbench",
"afc:wood/planks/mahogany_workbench",
"afc:wood/planks/eucalyptus_workbench",
"afc:wood/planks/baobab_workbench",
"beneath:wood/planks/crimson_workbench",
"beneath:wood/planks/warped_workbench",
"tfc:wood/planks/kapok_workbench",
@ -31,6 +24,13 @@
"tfc:wood/planks/oak_workbench",
"tfc:wood/planks/maple_workbench",
"tfc:wood/planks/mangrove_workbench",
"afc:wood/planks/cypress_workbench",
"afc:wood/planks/teak_workbench",
"afc:wood/planks/tualang_workbench",
"afc:wood/planks/hevea_workbench",
"afc:wood/planks/mahogany_workbench",
"afc:wood/planks/eucalyptus_workbench",
"afc:wood/planks/baobab_workbench",
"tfc:wood/planks/willow_workbench",
"tfc:wood/planks/white_cedar_workbench"
]

View file

@ -1,466 +0,0 @@
[playerConfig]
[playerConfig.claims]
#The current sub-config ID used for new chunk claims.
usedSub = "main"
#The current sub-config ID used for new server chunk claims.
usedServerSub = "main"
#When not empty, used as the name for your claimed chunks.
name = ""
#Used as the color for your claims. Set to 0 to use the default automatic color.
color = 0
#When enabled, the mod tries to protect your claimed chunks from other players. Workarounds are possible, especially with mods.
protectClaimedChunks = true
#The number of additional chunk claims that you can make on top of the normal limit.
bonusChunkClaims = 0
#The number of additional chunk claim forceloads that you can make on top of the normal limit.
bonusChunkForceloads = 0
[playerConfig.claims.protection]
#When enabled, claimed chunk protection includes protection against players from the same party as you.
fromParty = false
#When enabled, claimed chunk protection includes protection against players from parties who are allied by the party that you are in.
fromAllyParties = true
#When enabled, claimed chunk protection includes basic protection against players breaking or otherwise interacting with blocks if they don't have access to the chunks. Block placing is usually additionally controlled by the item use protection.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
blocksFromPlayers = 1
#When enabled, claimed chunk protection includes protection against mobs, who don't have access to the chunks, breaking/placing blocks (e.g. endermen). Chunks directly next to the protected chunks are also partially protected when protection is based on the mob griefing rule check. Should work for vanilla mob behavior. Modded mob behavior is likely not to be included. Feel free to set the vanilla game rule for mob griefing for extra safety. Keep in mind that creeper explosions are also affected by the explosion-related options.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
blocksFromMobs = 1
#When enabled, claimed chunk protection includes protection against non-living entities, who don't have access to the chunks, breaking/placing blocks. Should work for vanilla entity behavior, unless another mod breaks it. Modded entity behavior is likely not to be included. Keep in mind that explosions use separate explosion-related options.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
blocksFromOther = 1
#When enabled, instead of always simply using the direct "Protect Blocks From Mobs/Other" option for block interactions coming from non-player entities, if the entity (e.g. an arrow) has an owner (e.g. a player), then the block protection option corresponding to the owner is used (e.g. "Protect Blocks From Players").
#Chunk access is always tested against the owner, whether this is enabled or not.
blocksRedirect = true
#When enabled, claimed chunk protection includes block protection against explosions. Keep in mind that creeper explosions are also affected by the block mob protection option.
blocksFromExplosions = true
#When enabled, claimed chunk protection includes protection against fire spread.
fromFireSpread = true
#When enabled, claimed chunk protection includes protection against frost walking by players/entities who don't have access to the chunks.
#
#1) Every - protected from all players/entities that don't have chunk access.
#2) Not Party - only players/entities not in the same party as you.
#3) Not Ally - only players/entities not in any party allied by yours.
fromFrostWalking = 1
#When enabled, claimed chunk protection includes protection against crop trample (falling on crops destroys them) for entities that don't have access to the chunks.
cropTrample = true
#When enabled, claimed chunk protection includes protection against fluids (e.g. lava) flowing into the protected chunks from outside. This does not protect wilderness.
fluidBarrier = true
#When enabled, claimed chunk protection includes protection against being affected by pistons outside of the protected chunks. This does not protect wilderness.
pistonBarrier = true
#When enabled, claimed chunk protection includes buttons being protected against projectiles not owned by any player who has access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
buttonsFromProjectiles = 1
#When enabled, claimed chunk protection includes target blocks being protected against projectiles not owned by any player who has access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
targetsFromProjectiles = 1
#When enabled, claimed chunk protection includes pressure plates being protected against players who don't have access to the chunks.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
platesFromPlayers = 1
#When enabled, claimed chunk protection includes pressure plates being protected against mobs who don't have access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
platesFromMobs = 1
#When enabled, claimed chunk protection includes pressure plates being protected against non-living entities who don't have access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
platesFromOther = 1
#When enabled, claimed chunk protection includes tripwires being protected against players who don't have access to the chunks.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
tripwireFromPlayers = 1
#When enabled, claimed chunk protection includes tripwires being protected against mobs who don't have access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
tripwireFromMobs = 1
#When enabled, claimed chunk protection includes tripwires being protected against non-living entities who don't have access to the chunks.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
tripwireFromOther = 1
#When enabled, claimed chunk protection includes friendly (+ server configured) entities in the chunks being protected against players who don't have access to the chunks.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
entitiesFromPlayers = 1
#When enabled, claimed chunk protection includes friendly (+ server configured) entities in the chunks being protected against mobs. Chunks directly next to the protected chunks are also partially protected when protection is based on the mob griefing rule check.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
entitiesFromMobs = 1
#When enabled, claimed chunk protection includes friendly (+ server configured) entities in the chunks being protected against non-living entities (e.g. arrows, falling anvils, activated TNT).
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
entitiesFromOther = 1
#When enabled, instead of always simply using the direct "Protect Entities From Mobs/Other" option for entity attacks/interactions coming from non-player entities, if the attacking entity (e.g. an arrow) has an owner (e.g. a player), then the entity protection option corresponding to the owner is used (e.g. "Protect Entities From Players").
#Chunk access is always tested against the owner, whether this is enabled or not.
entitiesRedirect = true
#When enabled, claimed chunk protection includes friendly (+ server configured) entities in the chunks being protected against all explosions not directly activated by the chunk owner.
entitiesFromExplosions = true
#When enabled, claimed chunk protection includes friendly (+ server configured) entities in the chunks being protected against fire.
entitiesFromFire = true
#When enabled, claimed chunk protection includes protection from village raids. It stops raiders from spawning inside the protected chunks, from entering them and from hurting protectable entities, even if entity protection is turned off.
raids = true
#When enabled, claimed chunk protection includes players being protected from player attacks.
playersFromPlayers = false
#When enabled, claimed chunk protection includes players being protected from mob attacks.
playersFromMobs = false
#When enabled, claimed chunk protection includes players being protected against non-living entities.
playersFromOther = false
#When enabled, instead of always simply using the direct "Protect Players From Mobs/Other" option for entity attacks/iteractions coming from non-player entities, if the attacking entity (e.g. an arrow) has an owner (e.g. a player), then the entity protection option corresponding to the owner is used (e.g. "Protect Players From Players").
playersRedirect = true
#When enabled, claimed chunk protection includes blocks and entities being protected against lightning directly caused by players who don't have access to the chunks (e.g. with the trident). Chunks directly next to the protected chunks are also partially protected.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
playerLightning = 1
#When enabled, claimed chunk protection includes chorus fruit teleportation prevention for entities/players who don't have access to the chunks.
#
#1) Every - protected from all players/entities that don't have chunk access.
#2) Not Party - only players/entities not in the same party as you.
#3) Not Ally - only players/entities not in any party allied by yours.
chorusFruitTeleport = 1
#When enabled, claimed chunk protection includes nether portal usage prevention for players who don't have access to the chunks.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
netherPortalsPlayers = 1
#When enabled, claimed chunk protection includes nether portal usage prevention for mobs who don't have access to the chunks. Even after the protection is turned off, a recently stopped entity is still on a short cooldown. You must let it finish without constantly retrying to push it through the portal, which restarts the cooldown.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
netherPortalsMobs = 1
#When enabled, claimed chunk protection includes nether portal usage prevention for non-living entities who don't have access to the chunks. Even after the protection is turned off, a recently stopped entity is still on a short cooldown. You must let it finish without constantly retrying to push it through the portal, which restarts the cooldown.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
netherPortalsOther = 1
#When enabled, claimed chunk protection includes protection from right-click held item use. On Fabric, allowed item use means being able to place blocks on blocks that you can interact with, e.g. exception blocks, even if block protection is enabled! Right-click item use can also break blocks, if that is the item's right-click mechanic. Some item use in a chunk might also be prevented by neighbor item use protection in neighbor chunks.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
itemUse = 1
#When enabled, the item use protection is extended to some right-click held item use in chunks directly next to the claimed ones. Item use affected by this is usually things that still work while looking at the sky (not block or entity) or item use with custom ray-tracing for blocks/fluids/entities (e.g. placing things on water), but also any item use of "additional banned items" configured on the server. Item use protection exceptions (e.g. food, potions etc) still apply.
neighborChunksItemUse = true
#When enabled, claimed chunk protection includes protection against dispensers that are "touching" and facing the protected chunks from outside. This does not protect wilderness.
dispenserBarrier = true
#When enabled, claimed chunk protection includes prevention of item tossing by players that don't have access to the chunks.
#Dying can be used to circumvent this, so it is recommended to enable keepInventory or use a gravestone mod.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
itemTossPlayers = 0
#When enabled, claimed chunk protection includes prevention of item tossing by some mobs that don't have access to the chunks. Requires the tossing mob to be set as the item's thrower.
#Modded mobs are pretty likely to do it themselves or have it done by this mod. Otherwise, the toss won't be prevented.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
itemTossMobs = 0
#When enabled, claimed chunk protection includes prevention of item tossing by non-living entities that don't have access to the chunks. Requires the tossing mob to be set as the item's thrower. Some entities might not that.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
itemTossOther = 0
#When enabled, instead of always simply using the direct "Protect Mob/Other Item Toss" option for item tosses coming from non-player entities, if the tossing entity (e.g. a special arrow) has an owner (e.g. a player), then the item toss protection option corresponding to the owner is used (e.g. "Protect Player Item Toss").
itemTossRedirect = true
#When enabled, claimed chunk protection includes protection from loot being dropped when mobs die unless they are killed by players who have access to the chunks. Any non-living entity spawned on a mob's death is considered loot.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
mobLoot = 0
#When enabled, claimed chunk protection includes protection for items and experience that have been dropped on a player death, even if the standard item pickup protection is disabled. The protected items are only accessible to the player that dropped them and the entity/player that killed the player.
#
#1) Party - players in the same party as you.
#2) Allies - players in parties that are allied by yours.
#3) Every - all players.
playerDeathLoot = 0
#When enabled, claimed chunk protection includes protection from players picking up items, unless they have access to the chunks or own the items.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
itemPickupPlayers = 0
#When enabled, claimed chunk protection includes protection from mobs picking up items, unless they have access to the chunks or own the items. Might not work for some mobs. Chunks directly next to the protected chunks are also partially protected when protection is based on the mob griefing rule check.
#
#1) Every - protected from all entities not owned by a player that has chunk access.
#2) Not Party - all entities, except owned by a player in the same party as you.
#3) Not Ally - all entities, except owned by a player in any party allied by yours.
itemPickupMobs = 0
#When enabled, instead of always simply using the direct "Protect Items From Mobs" option for item pickups coming from mobs, if the mob (e.g. an allay) has an owner (e.g. a player), then the item protection option corresponding to the owner is used (e.g. "Protect Items From Players").
itemPickupRedirect = false
#When enabled, claimed chunk protection includes protection from players picking up experience orbs, unless they have access to the chunks or own the orbs.
#
#1) Every - protected from all players that don't have chunk access.
#2) Not Party - only players not in the same party as you.
#3) Not Ally - only players not in any party allied by yours.
xpPickup = 0
#Override the value of the vanilla "mob griefing" game rule with either block, entity or dropped item protection in the protected chunks and their neighbors.
#By default, all "mob griefing" game rule checks, except for evokers (sheep conversion spell) and for most item pickups, are overridden with the block protection option. By default, the game rule is not overridden for item pickups (e.g. piglins picking up gold) because the basic item protection is already enough for most cases. When using the Forge version of the mod, this can be used for modded mobs. The main server config can be used to change which options are checked (even all 3) for specific mobs. Fabric/Quilt does not fire an event for all mob griefing rule checks. Fabric/Quilt modded mobs would simply check the game rule directly, which cannot be overridden by this mod.
overrideMobGriefingRule = true
#When enabled, claimed chunk protection disables the natural spawning of hostile mobs.
naturalSpawnHostile = false
#When enabled, claimed chunk protection disables the natural spawning of friendly mobs.
naturalSpawnFriendly = false
#When enabled, claimed chunk protection disables hostile mob spawners.
spawnersHostile = false
#When enabled, claimed chunk protection disables friendly mob spawners.
spawnersFriendly = false
#When enabled, claimed chunk protection includes protection from projectiles spawning hostile mobs when they land (e.g. endermites). Might not work with projectiles from mods that don't implement this mod's API.
#
#1) Every - protected from all projectiles not owned by a player that has chunk access.
#2) Not Party - all projectiles, except owned by a player in the same party as you.
#3) Not Ally - all projectiles, except owned by a player in any party allied by yours.
projectileHitHostileSpawn = 1
#When enabled, claimed chunk protection includes protection from projectiles spawning non-hostile mobs when they land (e.g. chicken). Might not work with projectiles from mods that don't implement this mod's API.
#
#1) Every - protected from all projectiles not owned by a player that has chunk access.
#2) Not Party - all projectiles, except owned by a player in the same party as you.
#3) Not Ally - all projectiles, except owned by a player in any party allied by yours.
projectileHitFriendlySpawn = 1
[playerConfig.claims.protection.exceptionGroups]
[playerConfig.claims.protection.exceptionGroups.entity]
[playerConfig.claims.protection.exceptionGroups.entity.barrier]
#When enabled, claimed chunk protection prevents the following additional entities from entering the claim (except wilderness): minecraft:player.
#
#1) Every - protected from all players/entities that don't have chunk access.
#2) Not Party - only players/entities not in the same party as you.
#3) Not Ally - only players/entities not in any party allied by yours.
Players = 0
#When enabled, claimed chunk protection prevents the following additional entities from entering the claim (except wilderness): minecraft:ender_pearl.
#
#1) Every - protected from all players/entities that don't have chunk access.
#2) Not Party - only players/entities not in the same party as you.
#3) Not Ally - only players/entities not in any party allied by yours.
Ender_Pearls = 0
[playerConfig.claims.protection.exceptionGroups.entity.interact]
#When enabled, claimed chunk protection makes an exception for interaction with the following entities: minecraft:villager, minecraft:wandering_trader.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Traders = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following entities: minecraft:armor_stand.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Armor_Stands = 0
[playerConfig.claims.protection.exceptionGroups.entity.handInteract]
#When enabled, claimed chunk protection makes an exception for interaction with an empty hand with the following entities: minecraft:item_frame.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Item_Frames = 0
[playerConfig.claims.protection.exceptionGroups.entity.break]
#When enabled, claimed chunk protection makes an exception for destruction of the following entities: minecraft:cow, minecraft:mooshroom, minecraft:sheep, minecraft:chicken, minecraft:pig, minecraft:rabbit, minecraft:goat.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Livestock = 0
[playerConfig.claims.protection.exceptionGroups.entity.blockAccess]
#When enabled, claimed chunk protection makes an exception for unlimited block access by the following entities: minecraft:villager. If the block protection is based on the mob griefing rule check, then the claimed neighbor chunks must also allow the block access.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Villagers = 0
[playerConfig.claims.protection.exceptionGroups.entity.entityAccess]
#When enabled, claimed chunk protection makes an exception for unlimited entity access by the following entities: minecraft:zombie, minecraft:zombie_villager, minecraft:husk, minecraft:drowned. If the entity protection is based on the mob griefing rule check, then the claimed neighbor chunks must also allow the entity access.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Zombies = 0
[playerConfig.claims.protection.exceptionGroups.entity.droppedItemAccess]
#When enabled, claimed chunk protection makes an exception for unlimited dropped item access by the following entities: minecraft:villager. If the dropped item protection is based on the mob griefing rule check, then the claimed neighbor chunks must also allow the dropped item access.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Villagers = 0
#When enabled, claimed chunk protection makes an exception for unlimited dropped item access by the following entities: minecraft:piglin. If the dropped item protection is based on the mob griefing rule check, then the claimed neighbor chunks must also allow the dropped item access.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Piglins = 0
#When enabled, claimed chunk protection makes an exception for unlimited dropped item access by the following entities: minecraft:fox. If the dropped item protection is based on the mob griefing rule check, then the claimed neighbor chunks must also allow the dropped item access.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Foxes = 0
[playerConfig.claims.protection.exceptionGroups.block]
[playerConfig.claims.protection.exceptionGroups.block.interact]
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:lever, #minecraft:buttons.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Controls = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: #minecraft:doors, #minecraft:fence_gates, #forge:fence_gates, #minecraft:trapdoors.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Doors = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:chest, minecraft:trapped_chest, #forge:chests/wooden.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Chests = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:barrel, #forge:barrels.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Barrels = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:ender_chest, #forge:chests/ender.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Ender_Chests = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: #minecraft:shulker_boxes.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Shulker_Boxes = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:furnace, minecraft:blast_furnace, minecraft:smoker.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Furnaces = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:hopper.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Hoppers = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:dispenser, minecraft:dropper.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Dispenser-like = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: #minecraft:anvil.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Anvils = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: #minecraft:beds.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Beds = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:beacon.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Beacons = 0
#When enabled, claimed chunk protection makes an exception for interaction with the following blocks: minecraft:enchanting_table.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Enchanting_Tables = 0
[playerConfig.claims.protection.exceptionGroups.block.break]
#When enabled, claimed chunk protection makes an exception for destruction of the following blocks: #minecraft:crops.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Crops = 0
[playerConfig.claims.protection.exceptionGroups.item]
[playerConfig.claims.protection.exceptionGroups.item.interact]
#When enabled, claimed chunk protection makes an exception for interaction with the following items: minecraft:written_book, minecraft:writable_book.
#
#1) Party - players or entities owned by players in the same party as you.
#2) Allies - players or entities owned by players in parties that are allied by yours.
#3) Every - all players/entities.
Books = 0
[playerConfig.claims.forceload]
#When enabled, the chunks you have marked for forceloading are forceloaded.
#If the forceload limit has changed and you have more chunks marked than the new limit, then some of the chunks won't be forceloaded. Unmark any chunks until you are within the limit to ensure that all marked chunks are forceloaded.
enabled = false
#When enabled, the chunks you have marked for forceloading stay loaded even when you are offline (can significantly affect server performance!).
#If your forceload limit is affected by your FTB Ranks rank/permissions, then you need to login at least once after a server (re)launch for it to take effect while you are offline.
offlineForceload = false
[playerConfig.parties]
#When not empty, used in some places as the name for the parties that you create.
name = ""
#When enabled, your position in the game is shared with players from the same party as you, which can be used by other mods, e.g. to display party members on a map.
shareLocationWithParty = true
#When enabled, your position in the game is shared with the mutual ally parties of the party that you are in, which can be used by other mods, e.g. to display party members on a map.
shareLocationWithMutualAllyParties = false
#When enabled, the sharable positions of players from the same party as you are shared with your game client, which can be used by other mods, e.g. to display party members on a map.
receiveLocationsFromParty = true
#When enabled, the sharable positions of players from the mutual ally parties of the party that you are in are shared with your game client, which can be used by other mods, e.g. to display allies on a map.
receiveLocationsFromMutualAllyParties = false

View file

@ -1,6 +0,0 @@
[general]
#The modifier for the 'Refrigerating' food trait. Values less than 1 extend food lifetime, values greater than one decrease it. A value of zero stops decay.
#Range: 0.0 ~ 1.7976931348623157E308
traitRefrigeratingModifier = 0.125

View file

@ -1,5 +1,6 @@
{
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
"block.ad_astra.oxygen_distributor": "Breathable Air Distributor",
"block.ad_astra.moon_sand": "Lunar Sand",
"block.ad_astra.moon_stone": "Raw Anorthosite",
"block.ad_astra.moon_cobblestone": "Anorthosite Cobble",
@ -43,7 +44,7 @@
"block.ad_astra.polished_mars_stone_stairs": "Polished Argillite Stairs",
"block.ad_astra.conglomerate": "Martian Conglomerate",
"block.ad_astra.polished_conglomerate": "Polished Martian Conglomerate",
"block.ad_astra.venus_sand": "Venusian Sand",
"block.ad_astra.venus_sand": "Trachyte Sand",
"block.ad_astra.venus_stone": "Raw Trachyte",
"block.ad_astra.venus_cobblestone": "Trachyte Cobble",
"block.ad_astra.venus_cobblestone_slab": "Trachyte Cobble Slab",
@ -62,6 +63,11 @@
"block.ad_astra.polished_venus_stone": "Polished Trachyte",
"block.ad_astra.polished_venus_stone_slab": "Polished Trachyte Slab",
"block.ad_astra.polished_venus_stone_stairs": "Polished Trachyte Stairs",
"block.ad_astra.venus_sandstone": "Trachyte Sandstone",
"block.ad_astra.venus_sandstone_bricks": "Trachyte Sandstone Bricks",
"block.ad_astra.venus_sandstone_brick_slab": "Trachyte Sandstone Brick Slab",
"block.ad_astra.venus_sandstone_brick_stairs": "Trachyte Sandstone Brick Stairs",
"block.ad_astra.cracked_venus_sandstone_bricks": "Cracked Trachyte Sandstone Bricks",
"block.ad_astra.mercury_stone": "Raw Komatiite",
"block.ad_astra.mercury_cobblestone": "Komatiite Cobble",
"block.ad_astra.mercury_cobblestone_slab": "Komatiite Cobble Slab",
@ -98,6 +104,12 @@
"block.ad_astra.polished_glacio_stone": "Polished Phonolite",
"block.ad_astra.polished_glacio_stone_slab": "Polished Phonolite Slab",
"block.ad_astra.polished_glacio_stone_stairs": "Polished Phonolite Stairs",
"entity.ad_astra.corrupted_lunarian": "Lunar Zombie",
"entity.ad_astra.tier_1_rocket": "R-Aluminosteel Rocket",
"fluid_type.ad_astra.oxygen": "Breathable Air",
"item.ad_astra.steel_cable": "Basic RF Cable",
"item.ad_astra.desh_cable": "Advanced RF Cable",
"item.ad_astra.tier_1_rocket": "R-Aluminosteel Rocket",
"tagprefix.moon_stone": "Anorthosite %s Ore",
"tagprefix.moon_deepslate": "Norite %s Ore",
"tagprefix.mars_stone": "Argillite %s Ore",

View file

@ -0,0 +1,92 @@
{
"custom_clouds": true,
"custom_sky": true,
"custom_weather": false,
"dimension": "ad_astra:mars",
"has_fog": true,
"has_thick_fog": false,
"render_in_rain": false,
"sky_renderables": [
{
"back_light_color": -3081481,
"back_light_scale": 21.0,
"blend": true,
"global_rotation": [
0.0,
0.0,
0.0
],
"local_rotation": [
0.0,
0.0,
0.0
],
"movement_type": "TIME_OF_DAY",
"scale": 7.0,
"texture": "ad_astra:textures/environment/blue_sun.png"
},
{
"back_light_color": -4943731,
"back_light_scale": 6.0,
"blend": true,
"global_rotation": [
20.0,
20.0,
180.0
],
"local_rotation": [
0.0,
0.0,
0.0
],
"movement_type": "TIME_OF_DAY_REVERSED",
"scale": 2.0,
"texture": "ad_astra:textures/environment/phobos.png"
},
{
"back_light_color": -1714771,
"back_light_scale": 4.5,
"blend": true,
"global_rotation": [
0.0,
0.0,
180.0
],
"local_rotation": [
0.0,
20.0,
0.0
],
"movement_type": "TIME_OF_DAY",
"scale": 1.5,
"texture": "ad_astra:textures/environment/deimos.png"
},
{
"back_light_color": -12813094,
"back_light_scale": 1.2,
"blend": true,
"global_rotation": [
-40.0,
0.0,
160.0
],
"local_rotation": [
0.0,
100.0,
0.0
],
"movement_type": "TIME_OF_DAY",
"scale": 0.4,
"texture": "ad_astra:textures/environment/earth.png"
}
],
"star_colors": [
{
"data": -1,
"weight": 1
}
],
"stars": 1500,
"sunrise_angle": 0,
"sunrise_color": 2079743
}

View file

@ -0,0 +1,93 @@
{
"custom_clouds": true,
"custom_sky": true,
"custom_weather": false,
"dimension": "ad_astra:mars_orbit",
"has_fog": false,
"has_thick_fog": false,
"render_in_rain": true,
"sky_renderables": [
{
"back_light_color": -39,
"back_light_scale": 21.0,
"blend": false,
"global_rotation": [
0.0,
0.0,
0.0
],
"local_rotation": [
0.0,
0.0,
0.0
],
"movement_type": "TIME_OF_DAY",
"scale": 7.0,
"texture": "ad_astra:textures/environment/sun.png"
},
{
"back_light_color": -4827861,
"back_light_scale": 240.0,
"blend": false,
"global_rotation": [
180.0,
0.0,
0.0
],
"local_rotation": [
0.0,
0.0,
0.0
],
"movement_type": "STATIC",
"scale": 80.0,
"texture": "ad_astra:textures/environment/mars.png"
}
],
"star_brightness": 0.6,
"star_colors": [
{
"data": -1447239681,
"weight": 3
},
{
"data": -1143472129,
"weight": 5
},
{
"data": -726785,
"weight": 100
},
{
"data": -3038977,
"weight": 80
},
{
"data": -7697665,
"weight": 150
},
{
"data": -12254977,
"weight": 10
},
{
"data": -2817,
"weight": 60
},
{
"data": -464897,
"weight": 40
},
{
"data": -256,
"weight": 20
},
{
"data": -65536,
"weight": 1
}
],
"stars": 13000,
"sunrise_angle": 0,
"sunrise_color": 0
}

View file

@ -0,0 +1,93 @@
{
"custom_clouds": true,
"custom_sky": true,
"custom_weather": false,
"dimension": "ad_astra:moon",
"has_fog": true,
"has_thick_fog": false,
"render_in_rain": true,
"sky_renderables": [
{
"back_light_color": -39,
"back_light_scale": 27.0,
"blend": false,
"global_rotation": [
0.0,
0.0,
0.0
],
"local_rotation": [
0.0,
0.0,
0.0
],
"movement_type": "TIME_OF_DAY",
"scale": 9.0,
"texture": "ad_astra:textures/environment/sun.png"
},
{
"back_light_color": -12813094,
"back_light_scale": 42.0,
"blend": false,
"global_rotation": [
80.0,
0.0,
30.0
],
"local_rotation": [
0.0,
-5.0,
0.0
],
"movement_type": "STATIC",
"scale": 14.0,
"texture": "ad_astra:textures/environment/earth.png"
}
],
"star_brightness": 0.6,
"star_colors": [
{
"data": -1447239681,
"weight": 3
},
{
"data": -1143472129,
"weight": 5
},
{
"data": -726785,
"weight": 100
},
{
"data": -3038977,
"weight": 80
},
{
"data": -7697665,
"weight": 150
},
{
"data": -12254977,
"weight": 10
},
{
"data": -2817,
"weight": 60
},
{
"data": -464897,
"weight": 40
},
{
"data": -256,
"weight": 20
},
{
"data": -65536,
"weight": 1
}
],
"stars": 13000,
"sunrise_angle": 0,
"sunrise_color": 0
}

View file

@ -0,0 +1,111 @@
{
"custom_clouds": true,
"custom_sky": true,
"custom_weather": false,
"dimension": "ad_astra:moon_orbit",
"has_fog": false,
"has_thick_fog": false,
"render_in_rain": true,
"sky_renderables": [
{
"back_light_color": -39,
"back_light_scale": 27.0,
"blend": false,
"global_rotation": [
0.0,
0.0,
0.0
],
"local_rotation": [
0.0,
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{
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
"gui.ae2.inWorldCraftingPresses": "Crafting Presses are obtained by breaking a Mysterious Cube. Mysterious Cubes are in the center of meteorites which can be found on the moon."
}

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"item.beneath.cursed_hide": "Lavaproof Hide",
"item.beneath.blackstone_brick": "Pyroxenite Brick",
"item.beneath.cursecoal": "Anthracite",
"item.beneath.crackrack_rock": "Keratophyre Rock"
"item.beneath.crackrack_rock": "Keratophyre Rock",
"item.beneath.loose_blackstone": "Loose Pyroxenite"
}

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@ -12,8 +12,10 @@
"block.create.andesite_encased_shaft": "Metal Encased Shaft",
"block.create.andesite_funnel": "Metal Funnel",
"block.create.andesite_ladder": "Metal Ladder",
"block.create.andesite_pillar": "Metal Pillar",
"block.create.andesite_scaffolding": "Metal Scaffolding",
"block.create.andesite_tunnel": "Metal Tunnel",
"block.create.andesite_table_cloth": "Metal Table Cover",
"block.create.cut_deepslate": "Cut Migmatite",
"block.create.cut_deepslate_stairs": "Cut Migmatite Stairs",
"block.create.cut_deepslate_slab": "Cut Migmatite Slab",

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