add recipe to make unrefined paper with the helve #2621
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3 changed files with 12 additions and 2 deletions
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@ -19,6 +19,7 @@
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- Added missing recipes for new Hypertube redstone things (#2615) @Xtrial-01
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- Recolored diamond GregTech things to match the color of the vanilla diamond item @Pyritie
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- Buffed the HP of the Illager Beast @Pyritie
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- Added a thermochemically treated hardwood dust -> soaked unrefined paper recipe to the helve hammer (#2621) @Pyritie
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#### Hazard changes
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- Added a new medical condition, Irradiated, caused by the Radioactive hazard which all radioactive things (including naquadria and neutronium) now have instead of Carcinogenic. It has the same symptoms/side effects as carcinogenic.
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- Paracetamol now cures carcinogenic, and Rad-Away cures both carcinogenic and irradiated. This is because you encounter carcinogenic hazards much sooner than radioactive ones, so the only cure for radioactive being way in HV didn't make much sense. In order to change the effects of these pills, we had to make new items, so any existing ones won't have these changes, sorry.
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@ -156,9 +156,11 @@ function registerTFGPapermakingRecipes(event) {
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//Beat thermochemically treated hardwood dust into soaked unrefined paper
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event.recipes.tfc.anvil('tfg:soaked_unrefined_paper', 'gtceu:thermochemically_treated_hardwood_dust', ['hit_last', 'hit_second_last', 'hit_third_last'])
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.id('tfg:anvil/soaked_unrefined_paper')
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event.recipes.greate.pressing(Item.of('tfg:soaked_unrefined_paper'), 'gtceu:thermochemically_treated_hardwood_dust')
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.recipeTier(0)
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.id('greate:pressing/soaked_unrefined_paper')
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event.custom({
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type: "firmalife:stomping",
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ingredient: {
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@ -166,8 +166,7 @@ function registerVintageImprovementsRecipes(event) {
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]
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let HAMMERING_ITEMS = [
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{ input: 'tfc:raw_iron_bloom', output: 'tfc:refined_iron_bloom', blows: STARTING_BLOWS },
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{ input: 'tfc:refined_iron_bloom', output: 'gtceu:wrought_iron_ingot', blows: STARTING_BLOWS }
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{ input: 'gtceu:thermochemically_treated_hardwood_dust', output: 'tfg:soaked_unrefined_paper', blows: STARTING_BLOWS }
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]
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HAMMERING_MATERIALS.forEach(x => {
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@ -175,6 +174,11 @@ function registerVintageImprovementsRecipes(event) {
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x.blows--;
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})
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HAMMERING_ITEMS.forEach(x => {
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generateHammeringRecipe(event, x.material, x.blows, 'copper');
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x.blows--;
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})
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// Tier 2
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HAMMERING_MATERIALS.push({ material: GTMaterials.Bronze, blows: STARTING_BLOWS })
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HAMMERING_MATERIALS.push({ material: GTMaterials.BlackBronze, blows: STARTING_BLOWS })
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@ -183,6 +187,9 @@ function registerVintageImprovementsRecipes(event) {
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HAMMERING_MATERIALS.push({ material: GTMaterials.RedAlloy, blows: STARTING_BLOWS })
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HAMMERING_MATERIALS.push({ material: GTMaterials.Potin, blows: STARTING_BLOWS })
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HAMMERING_ITEMS.push({ input: 'tfc:raw_iron_bloom', output: 'tfc:refined_iron_bloom', blows: STARTING_BLOWS })
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HAMMERING_ITEMS.push({ input: 'tfc:refined_iron_bloom', output: 'gtceu:wrought_iron_ingot', blows: STARTING_BLOWS })
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HAMMERING_MATERIALS.forEach(x => {
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generateHammeringRecipe(event, x.material, x.blows, 'bronze');
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generateHammeringRecipe(event, x.material, x.blows, 'black_bronze');
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