This commit is contained in:
SpeeeDCraft 2023-10-23 21:30:55 +07:00
parent a3305f8dec
commit 3621397709
2 changed files with 16 additions and 26 deletions

15
kubejs/README.txt Normal file
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@ -0,0 +1,15 @@
Find out more info on the website: https://kubejs.com/
Directory information:
assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json
startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)
config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
exported - Data dumps like texture atlases end up here
You can find type-specific logs in logs/kubejs/ directory

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@ -50,31 +50,6 @@ global.allTFCStoneTypeNamesOnlyDups = [
];
global.veins = [
{
random_name: "tfc:cluster_vein",
veinType: "",
rarity: 0,
maxY: 0,
minY: 0,
size: 0,
density: 0.0,
stoneTypes: [""],
ores: [
{
weight: 0,
material: ""
}
],
indicator: {
rarity: 0,
blocks: [
{
block: ""
}
]
}
},
{
random_name: "basaltic_sands",
veinType: "tfc:disc_vein",
@ -1252,7 +1227,7 @@ global.veins = [
minY: 60,
size: 20,
density: 0.5,
stoneTypes: ["quartzite", "slate", "phyllite", "schist", "gneiss", "marble", ""],
stoneTypes: ["quartzite", "slate", "phyllite", "schist", "gneiss", "marble"],
ores: [
{
weight: 60,