This commit is contained in:
Pyritie 2025-07-22 12:39:37 +01:00
commit 42ecf404b8
4 changed files with 277 additions and 1 deletions

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@ -242,4 +242,175 @@ function getTFGPersistentDataRoot(player)
}
})
})
//#endregion
//#region Block Interactions
/**
* Function for replacing a block with another block by crouch-right-clicking with a tool.
*
* If input and output is null recipe will just return.
*
* @param {*} event
* @param {string} inputBlock -Block ID to be replaced. Accepts a Tag, but not recommended.
* @param {string} outputBlock -Block ID of the replacement.
* @param {string} toolId -Item ID of the tool.
* @param {boolean} damageTool -Sets wether the tool should be damaged on use.
* @param {string} soundId -Sound ID to be used as the flair sound effect. Can be null.
* @param {string} particleId -SimpleParticleType ID to be used as the flair particle. Can be null.
* @param {boolean} copyBlockstate - Sets wether the blockstate should be copied from the input block to the output block.
*/
function transformBlockWithTool(event, inputBlock, outputBlock, toolId, damageTool, soundId, particleId, copyBlockstate) {
const { server, item, player, block } = event;
if (!inputBlock || !outputBlock) {return};
if (inputBlock.startsWith('#')) {
if (!block.hasTag(inputBlock.substring(1))) return;
} else {
if (block.id.toString() !== inputBlock) return;
}
if (toolId.startsWith('#')) {
if (item.isEmpty() || !player.mainHandItem.hasTag(toolId.substring(1))) {return};
} else {
if (item.isEmpty() || player.mainHandItem.id !== toolId) {return};
}
if (!player.crouching) {return};
let state = block.getBlockState().toString();
if (state.includes('[') && copyBlockstate == true) {
state = state.substring(state.indexOf('['));
} else {
state = '';
}
if (soundId) {
server.runCommandSilent(`playsound ${soundId} player ${player.username} ${player.x} ${player.y} ${player.z} 1 2 1`)
}
if (particleId) {
server.runCommandSilent(`particle ${particleId} ${block.x} ${block.y + 0.8} ${block.z} 0.1 0.1 0.1 0.6 10`)
}
player.swing();
if (!player.isCreative() && damageTool) {
item.damageValue++;
if (item.damageValue >= item.maxDamage) {
server.runCommandSilent(`playsound minecraft:item.shield.break player ${player.username} ${player.x} ${player.y} ${player.z} 1 1 1`);
item.count--;
}
}
const dim = block.level.name.getString();
server.runCommandSilent(`execute in ${dim} run fill ${block.x} ${block.y} ${block.z} ${block.x} ${block.y} ${block.z} air`);
server.runCommandSilent(`execute in ${dim} run setblock ${block.x} ${block.y} ${block.z} ${outputBlock}${state}`);
};
/**
* Function for replacing a block with another block by crouch-right-clicking with an item.
*
* If input and output is null recipe will just return.
*
* @param {*} event
* @param {string} inputBlock -Block ID to be replaced. Accepts a Tag, but not recommended.
* @param {string} outputBlock -Block ID of the replacement.
* @param {string} itemId -Item ID of the consumed item. Accepts Tags.
* @param {boolean} consumeItem -Sets wether the item should be comsumed or not.
* @param {number} consumeAmount -Number of items to consume, can't be greater than stacksize.
* @param {string} soundId -Sound ID to be used as the flair sound effect. Can be null.
* @param {string} particleId -SimpleParticleType ID to be used as the flair particle. Can be null.
* @param {boolean} copyBlockstate - Sets wether the blockstate should be copied from the input block to the output block.
*/
function transformBlockWithItem(event, inputBlock, outputBlock, itemId, consumeItem, consumeAmount, soundId, particleId, copyBlockstate) {
const { server, item, player, block } = event;
if (!inputBlock || !outputBlock) {return};
if (inputBlock.startsWith('#')) {
if (!block.hasTag(inputBlock.substring(1))) return;
} else {
if (block.id.toString() !== inputBlock) return;
}
if (itemId.startsWith('#')) {
if (item.isEmpty() || !player.mainHandItem.hasTag(itemId.substring(1))) {return};
} else {
if (item.isEmpty() || player.mainHandItem.id != itemId) {return};
}
if (!player.crouching) {return};
var state = block.getBlockState().toString()
if (state.includes('[') && copyBlockstate == true){
state = state.substring(block.getBlockState().toString().indexOf('['));
} else {
state = ''
}
if (!player.isCreative() && consumeItem === true) {
if (item.count < consumeAmount) {
player.tell(`Item count is too low. Held amount = ${item.count}, required amount = ${consumeAmount}`)
return;
}
item.count -= consumeAmount;
}
if (soundId) {
server.runCommandSilent(`playsound ${soundId} player ${player.username} ${player.x} ${player.y} ${player.z} 1 2 1`)
}
if (particleId) {
server.runCommandSilent(`particle ${particleId} ${block.x} ${block.y + 0.8} ${block.z} 0.1 0.1 0.1 0.6 10`)
}
player.swing()
event.server.runCommandSilent(`execute in ${event.block.level.name.getString()} run fill ${block.x} ${block.y} ${block.z} ${block.x} ${block.y} ${block.z} air`)
event.server.runCommandSilent(`execute in ${event.block.level.name.getString()} run setblock ${block.x} ${block.y} ${block.z} ${outputBlock}${state}`)
};
// Declare Events
BlockEvents.rightClicked(event => {
//Brick index events
for (const b of global.BRICK_INDEX) {
//brick -> cracked
transformBlockWithTool(event, b.brick, b.cracked_brick, '#forge:tools/hammers',true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.brick_stairs, b.cracked_stairs, '#forge:tools/hammers',true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.brick_slab, b.cracked_slab, '#forge:tools/hammers', true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.brick_wall, b.cracked_wall, '#forge:tools/hammers',true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
//brick -> mossy
transformBlockWithItem(event, b.brick, b.mossy_brick, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick, b.mossy_brick, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_stairs, b.mossy_stairs, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_stairs, b.mossy_stairs, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_slab, b.mossy_slab, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_slab, b.mossy_slab, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_wall, b.mossy_wall, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.brick_wall, b.mossy_wall, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
//cracked -> mossy
transformBlockWithItem(event, b.cracked_brick, b.mossy_brick, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_brick, b.mossy_brick, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_stairs, b.mossy_stairs, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_stairs, b.mossy_stairs, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_slab, b.mossy_slab, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_slab, b.mossy_slab, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_wall, b.mossy_wall, '#tfc:compost_greens_low', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.cracked_wall, b.mossy_wall, 'gtceu:plant_ball', true, 1, 'minecraft:block.moss.hit', 'minecraft:item_slime', true);
//mossy -> cracked
transformBlockWithTool(event, b.mossy_brick, b.cracked_brick, '#forge:tools/hammers', true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.mossy_stairs, b.cracked_stairs, '#forge:tools/hammers', true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.mossy_slab, b.cracked_slab, '#forge:tools/hammers', true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
transformBlockWithTool(event, b.mossy_wall, b.cracked_wall, '#forge:tools/hammers', true, 'minecraft:block.copper.hit', 'minecraft:crit', true);
//mossy -> brick
transformBlockWithTool(event, b.mossy_brick, b.brick, '#forge:tools/knives', true, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.mossy_brick, b.brick, 'tfc:groundcover/pumice', true, 1, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithTool(event, b.mossy_stairs, b.brick_stairs, '#forge:tools/knives', true, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.mossy_stairs, b.brick_stairs, 'tfc:groundcover/pumice', true, 1, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithTool(event, b.mossy_slab, b.brick_slab, '#forge:tools/knives', true, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.mossy_slab, b.brick_slab, 'tfc:groundcover/pumice', true, 1, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithTool(event, b.mossy_wall, b.brick_wall, '#forge:tools/knives', true, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
transformBlockWithItem(event, b.mossy_wall, b.mossy_wall, 'tfc:groundcover/pumice', true, 1, 'minecraft:item.axe.wax_off', 'minecraft:item_slime', true);
//cracked -> brick
transformBlockWithItem(event, b.cracked_brick, b.brick, 'tfc:mortar', true, 1, 'minecraft:item.ink_sac.use', 'minecraft:effect', true);
transformBlockWithItem(event, b.cracked_stairs, b.brick_stairs, 'tfc:mortar', true, 1, 'minecraft:item.ink_sac.use', 'minecraft:effect', true);
transformBlockWithItem(event, b.cracked_slab, b.brick_slab, 'tfc:mortar', true, 1, 'minecraft:item.ink_sac.use', 'minecraft:effect', true);
transformBlockWithItem(event, b.cracked_wall, b.brick_wall, 'tfc:mortar', true, 1, 'minecraft:item.ink_sac.use', 'minecraft:effect', true);
}
});
//#endregion

View file

@ -150,6 +150,36 @@ const registerTFGItemTags = (event) => {
// Universal Circuits
global.UNIVERSAL_CIRCUIT_TIERS.forEach(tier => { event.add(`gtceu:circuits/${tier}`, `tfg:${tier}_universal_circuit`); })
// Brick Index
const BRICK_KEYS = [
"brick",
"brick_stairs",
"brick_slab",
"brick_wall",
"cracked_brick",
"cracked_stairs",
"cracked_slab",
"cracked_wall",
"mossy_brick",
"mossy_stairs",
"mossy_slab",
"mossy_wall",
"smooth_brick",
"smooth_stairs",
"smooth_slab",
"smooth_wall",
"chiseled_brick"
];
global.BRICK_INDEX.forEach(brickObj => {
BRICK_KEYS.forEach(key => {
const id = brickObj[key];
if (typeof id === 'string' && id) {
event.add('tfg:brick_index', id);
}
});
});
// Crafting components
event.add('tfg:aluminium_oxide', '#forge:dusts/bauxite')
event.add('tfg:aluminium_oxide', '#forge:dusts/sapphire')

View file

@ -1,6 +1,7 @@
// priority: 0
"use strict";
/** @global */
global.CREATEDECO_DISABLED_ITEMS = [
'createdeco:andesite_sheet',
'createdeco:zinc_sheet',
@ -10,3 +11,15 @@ global.CREATEDECO_DISABLED_ITEMS = [
'createdeco:industrial_iron_nugget',
'createdeco:industrial_iron_ingot',
];
/** @global */
global.CREATE_DECO_BRICK_TYPES = [
'dusk',
'scarlet',
'umber',
'verdant',
'blue',
'pearl',
'dean',
'red'
]

View file

@ -116,4 +116,66 @@ global.FOOD_FRUIT = [
{name: 'melon_slice', id: 'tfc:food/melon_slice', saturation: 0.2, water: 5, fruit: 0.8, decay: 2.25},
{name: 'fig', id: 'firmalife:food/fig', saturation: 1, water: 5, fruit: 0.9, decay: 1},
{name: 'pineapple', id: 'firmalife:food/pineapple', saturation: 1, water: 1, fruit: 0.8, decay: 4.5}
];
];
/** @global */
global.BRICK_INDEX = global.TFC_STONE_TYPES.map(tfc_stone => ({
brick_type: tfc_stone,
brick: `tfc:rock/bricks/${tfc_stone}`, brick_stairs: `tfc:rock/bricks/${tfc_stone}_stairs`, brick_slab: `tfc:rock/bricks/${tfc_stone}_slab`, brick_wall: `tfc:rock/bricks/${tfc_stone}_wall`,
cracked_brick: `tfc:rock/cracked_bricks/${tfc_stone}`, cracked_stairs: `tfc:rock/cracked_bricks/${tfc_stone}_stairs`, cracked_slab: `tfc:rock/cracked_bricks/${tfc_stone}_slab`, cracked_wall: `tfc:rock/cracked_bricks/${tfc_stone}_wall`,
mossy_brick: `tfc:rock/mossy_bricks/${tfc_stone}`, mossy_stairs: `tfc:rock/mossy_bricks/${tfc_stone}_stairs`, mossy_slab: `tfc:rock/mossy_bricks/${tfc_stone}_slab`, mossy_wall: `tfc:rock/mossy_bricks/${tfc_stone}_wall`,
smooth_brick: `tfc:rock/smooth/${tfc_stone}`, smooth_stairs: `tfc:rock/smooth/${tfc_stone}_stairs`, smooth_slab: `tfc:rock/smooth/${tfc_stone}_slab`, smooth_wall: `tfc:rock/smooth/${tfc_stone}_wall`,
chiseled_brick: `tfc:rock/chiseled/${tfc_stone}`
}));
global.CREATE_DECO_BRICK_TYPES.slice(0, -1).forEach(create_brick => {
global.BRICK_INDEX.push({
brick_type: create_brick,
brick: `createdeco:${create_brick}_bricks`, brick_stairs: `createdeco:${create_brick}_brick_stairs`, brick_slab: `createdeco:${create_brick}_brick_slab`, brick_wall: `createdeco:${create_brick}_brick_wall`,
cracked_brick: `createdeco:cracked_${create_brick}_bricks`, cracked_stairs: `createdeco:cracked_${create_brick}_brick_stairs`, cracked_slab: `createdeco:cracked_${create_brick}_brick_slab`, cracked_wall: `createdeco:cracked_${create_brick}_brick_wall`,
mossy_brick: `createdeco:mossy_${create_brick}_bricks`, mossy_stairs: `createdeco:mossy_${create_brick}_brick_stairs`, mossy_slab: `createdeco:mossy_${create_brick}_brick_slab`, mossy_wall: `createdeco:mossy_${create_brick}_brick_wall`,
smooth_brick: `createdeco:corner_${create_brick}_bricks`, smooth_stairs: `createdeco:corner_${create_brick}_brick_stairs`, smooth_slab: `createdeco:corner_${create_brick}_brick_slab`, smooth_wall: `createdeco:corner_${create_brick}_brick_wall`,
chiseled_brick: `createdeco:tiled_${create_brick}_bricks`
})
});
global.BRICK_INDEX = global.BRICK_INDEX.concat([
// {
// brick_type: '',
// brick: '', brick_stairs: '', brick_slab: '', brick_wall: '',
// cracked_brick: '', cracked_stairs: '', cracked_slab: '', cracked_wall: '',
// mossy_brick: '', mossy_stairs: '', mossy_slab: '', mossy_wallL: '',
// smooth_brick: '', smooth_stairs: '', smooth_slab: '', smooth_wall: '',
// chiseled_brick: ''
// },
{
brick_type: 'red',
brick: 'minecraft:bricks', brick_stairs: 'minecraft:brick_stairs', brick_slab: 'minecraft:brick_slab', brick_wall: 'minecraft:brick_wall',
cracked_brick: 'createdeco:cracked_red_bricks', cracked_stairs: 'createdeco:cracked_red_brick_stairs', cracked_slab: 'createdeco:cracked_red_brick_slab', cracked_wall: 'createdeco:cracked_red_brick_wall',
mossy_brick: 'createdeco:mossy_red_bricks', mossy_stairs: 'createdeco:mossy_red_brick_stairs', mossy_slab: 'createdeco:mossy_red_brick_slab', mossy_wall: 'createdeco:mossy_red_brick_wall',
smooth_brick: 'createdeco:corner_red_bricks', smooth_stairs: 'createdeco:corner_red_brick_stairs', smooth_slab: 'createdeco:corner_red_brick_slab', smooth_wall: 'createdeco:corner_red_brick_wall',
chiseled_brick: 'createdeco:tiled_red_bricks'
},
{
brick_type: 'light_concrete',
brick: 'gtceu:light_concrete_bricks', brick_stairs: null, brick_slab: null, brick_wall: null,
cracked_brick: 'gtceu:cracked_light_concrete_bricks', cracked_stairs: null, cracked_slab: null, cracked_wall: null,
mossy_brick: 'gtceu:mossy_light_concrete_bricks', mossy_stairs: null, mossy_slab: null, mossy_wall: null,
smooth_brick: 'gtceu:polished_light_concrete', smooth_stairs: null, smooth_slab: null, smooth_wall: null,
chiseled_brick: 'gtceu:chiseled_light_concrete'
},
{
brick_type: 'dark_concrete',
brick: 'gtceu:dark_concrete_bricks', brick_stairs: null, brick_slab: null, brick_wall: null,
cracked_brick: 'gtceu:cracked_dark_concrete_bricks', cracked_stairs: null, cracked_slab: null, cracked_wall: null,
mossy_brick: 'gtceu:mossy_dark_concrete_bricks', mossy_stairs: null, mossy_slab: null, mossy_wall: null,
smooth_brick: 'gtceu:polished_dark_concrete', smooth_stairs: null, smooth_slab: null, smooth_wall: null,
chiseled_brick: 'gtceu:chiseled_dark_concrete'
},
{
brick_type: 'red_granite',
brick: 'gtceu:red_granite_bricks', brick_stairs: null, brick_slab: null, brick_wall: null,
cracked_brick: 'gtceu:cracked_red_granite_bricks', cracked_stairs: null, cracked_slab: null, cracked_wall: null,
mossy_brick: 'gtceu:mossy_red_granite_bricks', mossy_stairs: null, mossy_slab: null, mossy_wall: null,
smooth_brick: 'gtceu:polished_red_granite', smooth_stairs: null, smooth_slab: null, smooth_wall: null,
chiseled_brick: 'gtceu:chiseled_red_granite'
}
])