Оно живое, гт теперь работает

This commit is contained in:
Xikaro 2022-10-04 18:57:04 +05:00
parent c1588d7542
commit 44efcf1434
65 changed files with 732 additions and 11 deletions

8
config/MouseTweaks.cfg Normal file
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@ -0,0 +1,8 @@
RMBTweak=1
LMBTweakWithItem=1
LMBTweakWithoutItem=1
WheelTweak=1
WheelSearchOrder=1
WheelScrollDirection=0
ScrollItemScaling=0
Debug=0

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[meWirelessTransceiver]
basePower = 10
distanceMultiplier = 1.0

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#Enable flat machine related models (5U Style) - Default: false
BASIC_MACHINE_MODELS = false
#Show all items in JEI, even ones that are unobtainable - Default: false
SHOW_ALL_MATERIAL_ITEMS = false
#Show all fluid cells in JEI - Default: false
SHOW_ALL_FLUID_CELLS = false

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@ -0,0 +1,78 @@
[Data]
#Generate all the potential Material Items, even if they're unused - Default: false
ALL_MATERIAL_ITEMS = false
[World]
#Disable Vanilla ore generation (Iron Ore, Diamond Ore etc) - Default: true
DISABLE_VANILLA_ORE_GEN = true
#Disable vanilla stone generation (Granite, Diorite etc) - Default: true
DISABLE_VANILLA_STONE_GEN = true
#Enable small ores - Default: true
SMALL_ORES = true
#Enable surface rocks - Default: true
SURFACE_ROCKS = true
#Shows ore veins very clearly in spectator mode - Default: false
ORE_VEIN_SPECTATOR_DEBUG = true
[World."Ore Veins"]
#Enable ore veins - Default: true
ORE_VEINS = true
#Maximum size of an ore vein - Default: 32
#Range: > 1
ORE_VEIN_MAX_SIZE = 32
#Control percentage of filled 3x3 chunks. Lower number means less ore veins would spawn - Default : 100
#Range: > 1
ORE_VEIN_CHANCE = 100
#Chance of ore veins having surface rocks - Default: 256
#Range: > 1
ORE_VEIN_ROCK_CHANCE = 256
#Control number of attempts to find a valid ore vein,
#Generally this maximum limit isn't hit, as selecting a vein is performant - Default : 64
#Range: > 1
ORE_VEIN_FIND_ATTEMPTS = 64
#Control number of attempts to place a valid ore vein,
#If a vein wasn't placed due to height restrictions, completely in the water, or other criterion, another attempt is tried - Default : 8
#Range: > 1
ORE_VEIN_PLACE_ATTEMPTS = 8
#Enable ore vein's having small ores as markers/indicators - Default: true
ORE_VEIN_SMALL_ORE_MARKERS = true
#Multiplier to control how many small ore markers get generated per vein - Default : 2
#Range: > 1
ORE_VEIN_SMALL_ORE_MARKERS_MULTI = 2
[World."Stone Layers"]
#Enable stone layers - Default: false
STONE_LAYERS = false
#Enable stone layers having ores - Default: false
STONE_LAYER_ORES = false
#Chance of stone layers having surface rocks - Default: 128
#Range: > 1
STONE_LAYER_ROCK_CHANCE = 128
[Gameplay]
#Whether or not to reconsume recipe inputs on multiblock failure - Default : false
INPUT_RESET_MULTIBLOCK = false
#Amount of gas retained passing through a leaky pipe - Default: 90%
#Range: 0.0 ~ 1.0
PIPE_LEAK = 0.9
#Enable hardcore cable loss and voltage - Default: true
HARDCORE_CABLES = true
#Enable pipe blowing on overpressure - Default: false
HARDCORE_PIPES = false
#Hear various crafting sounds when you craft with any of Antimatter's tools that has a custom SoundType. Default: true
PLAY_CRAFTING_SOUNDS = true
[Gameplay.Treefelling]
#Smart tree detection, instead of just going up in a column, it searches surrounding connected blocks too. Default: true
SMARTER_TREE_DETECTION = true
#Allow Antimatter Axe types to fell trees - Default: true
AXE_TIMBER = true
#Max height of a column of logs an Antimatter Axe type can fell - Default: 100
#Range: 1 ~ 2304
AXE_TIMBER_MAX = 100
["Mod Compatibility"]
#Enable all mod support registrars - Default: true
ENABLE_ALL_REGISTRARS = true

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@ -10,12 +10,37 @@
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
"showDebugGuiOverlays": false,
"showPlacementPreview_comment": "Show a preview of part and facade placement",
"showPlacementPreview": true
"showPlacementPreview": true,
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
"notifyForFinishedCraftingJobs": true
},
"terminals": {
"searchTooltips_comment": "Should tooltips be searched. Performance impact",
"searchTooltips": "yes",
"terminalStyle": "tall",
"terminalSearchMode": "default"
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
"pinAutoCraftedItems": true
},
"search": {
"searchTooltips_comment": "Should tooltips be searched. Performance impact",
"searchTooltips": true,
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
"searchModNameInTooltips": false,
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
"useExternalSearch": false,
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
"clearExternalSearchOnOpen": true,
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
"syncWithExternalSearch": true,
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
"rememberLastSearch": true,
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
"autoFocusSearch": false
},
"tooltips": {
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
"showCellUpgrades": true,
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
"showCellContent": true,
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
"maxCellContentShown": 5
}
}

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@ -0,0 +1,28 @@
[general]
#Enable debug mode?
enableDebug = false
[worldmap]
#List of disabled Layers, comma separated
activeMap = "cartography:geology"
#List of disabled Layers, comma separated
disabledLayers = []
#Zoom level. Must be a power of 2
#Range: 0.25 ~ 16.0
zoom = 4.0
[minimap]
#List of disabled Layers, comma separated
activeMap = "blazemap:aerial_view"
#List of disabled Layers, comma separated
disabledLayers = []
#Zoom level. Must be a power of 2
#Range: 0.5 ~ 8.0
zoom = 1.0
#Overlay size
#Allowed Values: SMALL, MEDIUM, LARGE, HUGE
overlaySize = "LARGE"
#Enable the minimap?
enabled = true

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@ -0,0 +1,22 @@
[common]
#Set this to true if you want the (de)compress feature to work outside of crafting GUIs (only works if installed on server)
compressAnywhere = false
#A list of modid:name entries that will not be crafted by the compress key.
compressBlacklist = ["minecraft:sandstone", "minecraft:iron_trapdoor"]
[client]
#This option is toggled by the 'Toggle Buttons' key that can be defined in the Controls settings.
hideButtons = false
#If set to true, right-clicking the result slot in a crafting table will craft a full stack.
rightClickCraftsStack = true
#Set this to true if you don't want the tweak buttons' tooltips to show.
hideButtonTooltips = false
#We both know JEI is much better. This option hides Vanilla's crafting book button instead of moving it.
hideVanillaCraftingGuide = false
#Set to 'DEFAULT' to enable both buttons and hotkeys. Set to 'BUTTONS' to enable buttons only. Set to 'HOTKEYS' to enable hotkeys only.
#Allowed Values: DEFAULT, BUTTONS, HOTKEYS, DISABLED
craftingTweaksMode = "DEFAULT"
#Add mod ids here of mods that you wish to disable Crafting Tweaks support for.
disabledAddons = []

128
config/create-client.toml Normal file
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#
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#
#Show colourful debug information while the F3-Menu is open.
enableRainbowDebug = true
#
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#
#Settings for the Goggle Overlay
[client.goggleOverlay]
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#
#Settings for the Placement Assist
[client.placementAssist]
#
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#
#Ponder settings
[client.ponder]
#
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#
#Sound settings
[client.sound]
#
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#
#Railway related settings
[client.trains]
#
#How far away the Camera should zoom when seated on a train
#Range: 0.0 ~ 3.4028234663852886E38
mountedZoomMultiplier = 3.0

64
config/create-common.toml Normal file
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[worldgen]
#
#Modify Create's impact on your terrain
[worldgen.v2]
#
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false
[worldgen.v2.striated_ores_nether]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -2147483648
minHeight = 40
#
#Range: > -2147483648
maxHeight = 90
[worldgen.v2.striated_ores_overworld]
#
#Range: > 0
clusterSize = 32
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 0.0833333358168602
#
#Range: > -2147483648
minHeight = -30
#
#Range: > -2147483648
maxHeight = 70
[worldgen.v2.zinc_ore]
#
#Range: > 0
clusterSize = 12
#
#Amount of clusters generated per Chunk.
# >1 to spawn multiple.
# <1 to make it a chance.
# 0 to disable.
#Range: 0.0 ~ 512.0
frequency = 8.0
#
#Range: > -2147483648
minHeight = -63
#
#Range: > -2147483648
maxHeight = 70

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{
"outOfRangePowerMultiplier": 2.0,
"magnetCardRange": 16.0
}

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@ -0,0 +1,8 @@
#Select the backend to use.
#Allowed Values: OFF, BATCHING, INSTANCING
backend = "INSTANCING"
#Enable or disable a debug overlay that colors pixels by their normal.
debugNormals = false
#Enable or disable instance update limiting with distance.
limitUpdates = true

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@ -4,10 +4,4 @@
#Defines a default world type to use. The vanilla default world type is represented by 'default'.
#The modded world types are registry names which should include the registry namespace, such as 'examplemod:example_world_type'.
defaultWorldType = "tfc:tng"
#Set this to true to cache resource listings in resource and data packs
cachePackAccess = true
#Set this to true to index vanilla resource and data packs on thread
indexVanillaPackCachesOnThread = false
#Set this to true to index mod resource and data packs on thread
indexModPackCachesOnThread = false

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@ -4,3 +4,8 @@ Applied Energistics 2
The One Probe
TFC Ambiental
TFC Decoration
Antimatter Shared Data
AntimatterAPI
FTB Quests
GregTech Intergalactical
Item Filters

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@ -32,3 +32,68 @@ ae2:ae2.inscriber
ae2:condenser
ae2:throwing_in_water
tfc:instant_fluid_barrel
ae2:attunement
ae2:entropy
antimatter_shared:alloy_smelting
antimatter_shared:amp_fabricating
antimatter_shared:arc_smelting
antimatter_shared:assembling
antimatter_shared:autoclaving
antimatter_shared:basic_blasting
antimatter_shared:bending
antimatter_shared:canning
antimatter_shared:centrifuging
antimatter_shared:chemical_bathing
antimatter_shared:chemical_reacting
antimatter_shared:coal_boilers
antimatter_shared:coking
antimatter_shared:combustion_fuels
antimatter_shared:compressing
antimatter_shared:cracking
antimatter_shared:cutting
antimatter_shared:distillation
antimatter_shared:distilling
antimatter_shared:elec_blasting
antimatter_shared:electrolyzing
antimatter_shared:extracting
antimatter_shared:extruding
antimatter_shared:fermenting
antimatter_shared:fluid_canning
antimatter_shared:fluid_extracting
antimatter_shared:fluid_solidifying
antimatter_shared:fusion
antimatter_shared:gas_fuels
antimatter_shared:gt_disassembling
antimatter_shared:hammering
antimatter_shared:heat_exchanging
antimatter_shared:implosion_compressing
antimatter_shared:laser_engraving
antimatter_shared:lathing
antimatter_shared:mass_fabricating
antimatter_shared:mixing
antimatter_shared:multi_machine_info
antimatter_shared:naquadah_gfuels
antimatter_shared:nuclear
antimatter_shared:ore_byproducts
antimatter_shared:ore_washing
antimatter_shared:packaging
antimatter_shared:plasma_arc_smelting
antimatter_shared:plasma_fuels
antimatter_shared:pressing
antimatter_shared:pulverizing
antimatter_shared:recycling
antimatter_shared:replicating
antimatter_shared:scanning
antimatter_shared:sifting
antimatter_shared:small_boilers
antimatter_shared:smelting
antimatter_shared:steam_alloy_smelting
antimatter_shared:steam_compressing
antimatter_shared:steam_extracting
antimatter_shared:steam_fuels
antimatter_shared:steam_hammering
antimatter_shared:steam_pulverizing
antimatter_shared:steam_smelting
antimatter_shared:thermal_centrifuging
antimatter_shared:vacuum_freezing
antimatter_shared:wire_milling

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@ -1,5 +1,5 @@
#This file stores configuration options for Iris, such as the currently active shaderpack
#Sat Sep 03 09:54:34 NOVT 2022
#Tue Oct 04 18:50:55 YEKT 2022
disableUpdateMessage=false
enableDebugOptions=false
maxShadowRenderDistance=32

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@ -0,0 +1 @@
2022.1

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@ -0,0 +1,169 @@
{
"basics": {
"favorites": [
"{id:\"ftbteams:my_team\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbteams:textures/teams.png\",\"x\":0,\"click\":\"ftbteams:open_gui\",\"loading_screen\":true}',type:\"ftblibrary:sidebar_button\"}",
"{id:\"ftbquests:quests\",json:'{\"group\":\"ftblibrary:info\",\"icon\":\"ftbquests:item/book\",\"x\":610,\"click\":\"ftbquests:open_gui\",\"required_server_mods\":[\"ftbquests\"],\"custom_text\":true}',type:\"ftblibrary:sidebar_button\"}",
"{id:\"ftbchunks:chunks\",json:'{\"group\":\"ftblibrary:util\",\"icon\":\"ftblibrary:icons/map\",\"x\":310,\"click\":\"ftbchunks:open_gui\"}',type:\"ftblibrary:sidebar_button\"}"
],
"hiddenFavorites": [],
"displayHistory": [],
// Declares whether cheating mode is on.
"cheating": true,
"favoritesEnabled": true,
"keyBindings": {
"recipeKeybind": {
"keyCode": "key.keyboard.r",
"modifier": 0
},
"usageKeybind": {
"keyCode": "key.keyboard.u",
"modifier": 0
},
"hideKeybind": {
"keyCode": "key.keyboard.o",
"modifier": 2
},
"previousPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"nextPageKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"focusSearchFieldKeybind": {
"keyCode": "key.keyboard.unknown",
"modifier": 0
},
"copyRecipeIdentifierKeybind": {
"keyCode": "key.mouse.middle",
"modifier": 0
},
"favoriteKeybind": {
"keyCode": "key.keyboard.a",
"modifier": 0
},
"exportImageKeybind": {
"keyCode": "key.keyboard.f8",
"modifier": 0
},
"previousScreenKeybind": {
"keyCode": "key.keyboard.backspace",
"modifier": 0
}
},
// Declares whether REI is visible.
"overlayVisible": true,
"cheatingStyle": "GRAB",
"motion": {
"favoritesAnimation": true
}
},
"advanced": {
"filtering": {
"shouldFilterDisplays": true,
"filteringRules": [
"{id:\"roughlyenoughitems:manual\",rule:{}}"
],
"filteredStacks": []
},
"enableJeiCompatibilityLayer": true,
"tooltips": {
// Declares whether REI should append mod names to entries.
"appendModNames": true,
// Declares whether favorites tooltip should be displayed.
"displayFavoritesTooltip": false
},
"layout": {
// The ordering of the items on the entry panel.
"entryPanelOrdering": "REGISTRY_ASCENDING",
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPerPage": 8,
// Declares the maximum amount of recipes displayed in a page if possible.
"maxRecipesPageHeight": 300,
// Declares whether entry rendering time should be debugged.
"debugRenderTimeRequired": false,
// Merges displays with equal contents under 1 display.
"mergeDisplayUnderOne": true,
"favoriteAddWidgetMode": "ALWAYS_VISIBLE"
},
"accessibility": {
"entrySize": 1.0,
// Declares the position of the entry panel.
"displayPanelLocation": "RIGHT",
// Declares how the scrollbar in composite screen should act.
"compositeScrollBarPermanent": false,
"toastDisplayedOnCopyIdentifier": true,
// Declares whether REI should use compact tabs for categories.
"useCompactTabs": true,
// Declares whether REI should use compact tab buttons for categories.
"useCompactTabButtons": true
},
"search": {
// Declares whether search time should be debugged.
"debugSearchTimeRequired": false,
// Declares whether REI should search async.
"asyncSearch": true,
// Declares how many entries should be grouped one async search.
"asyncSearchPartitionSize": 100,
"patchAsyncThreadCrash": true,
"tooltipSearch": "ALWAYS",
"tagSearch": "PREFIX",
"identifierSearch": "ALWAYS",
"modSearch": "PREFIX"
},
"commands": {
// Declares the command used to change gamemode.
"gamemodeCommand": "/gamemode {gamemode}",
// Declares the command used in servers to cheat items.
"giveCommand": "/give {player_name} {item_identifier}{nbt} {count}",
// Declares the command used to change weather.
"weatherCommand": "/weather {weather}",
// Declares the command used to change time.
"timeCommand": "/time set {time}"
},
"miscellaneous": {
// Declares whether arrows in containers should be clickable.
"clickableRecipeArrows": true,
"registerRecipesInAnotherThread": true,
"newFastEntryRendering": true,
"cachingFastEntryRendering": false
}
},
"appearance": {
"recipeScreenType": "ORIGINAL",
// Declares the appearance of REI windows.
"theme": "DARK",
"layout": {
// Declares the position of the search field.
"searchFieldLocation": "CENTER",
// Declares the position of the config button.
"configButtonLocation": "LOWER",
// Declares whether the craftable filter button is enabled.
"showCraftableOnlyButton": false
},
// Declares the appearance of recipe's border.
"recipeBorder": "DEFAULT",
// Declares whether entry panel is scrolled.
"scrollingEntryListWidget": false,
"horizontalEntriesBoundaries": 1.0,
"verticalEntriesBoundaries": 1.0,
"horizontalEntriesBoundariesColumns": 50,
"verticalEntriesBoundariesRows": 1000,
"favoritesHorizontalEntriesBoundaries": 1.0,
"favoritesHorizontalEntriesBoundariesColumns": 50,
"syntaxHighlightingMode": "PLAIN_UNDERSCORED",
"isFocusModeZoomed": false
},
"functionality": {
"inputMethod": null,
// Declares whether REI should remove the recipe book.
"disableRecipeBook": false,
// Declares whether mob effects should be on the left side instead of the right side.
"leftSideMobEffects": false,
// Declares whether subsets is enabled.
"isSubsetsEnabled": false,
"allowInventoryHighlighting": true,
"itemCheatingMode": "REI_LIKE"
}
}

5
config/rrp.properties Normal file
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@ -0,0 +1,5 @@
#number of threads RRP should use for generating resources
#Tue Oct 04 17:58:59 YEKT 2022
debug\ performance=false
threads=7
dump\ assets=false

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@ -55,6 +55,16 @@
showGuideBookLinksAlways = true
#If a button linking to the TFC Field Guide should be added to the inventory, climate, nutrition, and calendar screens?
showGuideBookTabInInventory = true
#Allows the vanilla XP bar to render.
enableExperienceBar = true
#The style to display all time delta / duration tooltips in.
#DAYS = Display values larger than a month as a number of days, i.e. '105 day(s)'
#DAYS_MONTHS = Display values larger than a year as a number of months and days, i.e. '13 month(s), 1 day(s)'
#DAYS_MONTHS_YEARS = Display values as normal, i.e. '1 year(s), 1 month(s), 1 day(s)'
#Allowed Values: DAYS_MONTHS_YEARS, DAYS_MONTHS, DAYS
timeDeltaTooltipStyle = "DAYS_MONTHS_YEARS"
#If true, mods like Jade that add info when hovering on a block will add the hoe's overlay info to the tooltip, even when not holding a hoe.
showHoeOverlaysInInfoMods = true
[compatibility]
#Defines additional metal sheet textures that should be added to the block atlas, as they would be otherwise unused, for use in ingot piles and metal sheet blocks.

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@ -0,0 +1,18 @@
#How dark should the noise be at most? Set to 0 to disable noise entirely
#Range: 0.0 ~ 0.5
noiseDarkness = 0.18
#How many darkness levels should there be?
#Range: 5 ~ 30
noiseLevels = 1
#How big should noise areas be?
#Range: 3 ~ 50
noiseArea = 10
#ARGB code for summer coloring in hexadecimal. Default: 1222FF11
seasonColorSummer = "1233FF11"
#ARGB code for autumn coloring in hexadecimal. Default: EAFFDD55
seasonColorAutumn = "EAFFDD55"
#ARGB code for winter coloring in hexadecimal. Default: 6AFFEEEE
seasonColorWinter = "6AFFEEEE"
#ARGB code for spring coloring in hexadecimal. Default: 3311CFD1
seasonColorSpring = "3311CAD7"

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#How dark should the noise be at most? Set to 0 to disable noise entirely
#Range: 0.0 ~ 0.5
noiseDarkness = 0.18
#How many darkness levels should there be?
#Range: 5 ~ 30
noiseLevels = 5
#How big should noise areas be?
#Range: 3 ~ 50
noiseArea = 10
#ARGB code for summer coloring in hexadecimal. Default: 1222FF11
seasonColorSummer = "1233FF11"
#ARGB code for autumn coloring in hexadecimal. Default: EAFFDD55
seasonColorAutumn = "EAFFDD55"
#ARGB code for winter coloring in hexadecimal. Default: 6AFFEEEE
seasonColorWinter = "6AFFEEEE"
#ARGB code for spring coloring in hexadecimal. Default: 3311CFD1
seasonColorSpring = "3311CAD7"

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#If enabled, villager huts will spawn in the world
enableVillagerSpawns = true
#If enabled, rideable animals will not be slowed by plants/snow/mud when ridden.
enableRideableConstantSpeed = true
#If enabled, aging of drinks for effects is possible.
enableAgedDrinks = true

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[forge]
#Machine progress bar background color
machineProgressBackgroundColor = "#55666666"
#Machine progress bar border color
machineProgressBorderColor = "#ff666666"
[forge.fluidGauge]
#Show a rounded tank fluid gauge
gaugeRounded = true
#Fluid gauge background color (try #557F0000 for BC red)
gaugeBackgroundColor = "#55666666"
#Fluid gauge border color (try #FF7F0000 for BC red)
gaugeBorderColor = "#ff666666"
#Allow certain tiles to show custom tank names
gaugeUseCustomTankNames = true
#Which "algorithm" should be used to pick fluid colors (TOP_LEFT is sometimes lighter)
#Allowed Values: TOP_LEFT_COLOR, AVERAGE_COLOR
gaugeFluidColorAlgorithm = "AVERAGE_COLOR"
#Which fluid gauges to show, BOTH and THE_ONE_PROBE_ONLY options also depend on the The One Probe "showTankSetting" configuration
#Allowed Values: BOTH, THE_ONE_PROBE_ONLY, TOP_ADDONS_ONLY
fluidGaugeChoice = "TOP_ADDONS_ONLY"
#Show the tank's total capacity in the fluid gauge
gaugeShowCapacity = true
#Fluid color transparency.
#Range: 0 ~ 255
gaugeFluidColorTransparency = 255
#Use the fluid's texture in the fluid gauge instead of the TOP lines.
gaugeRenderFluidTexture = true
#Alignment of the fluid's texture when gaugeRenderFluidTexture is enabled.
#Allowed Values: TOP, MIDDLE, SQUEEZE
fluidTextureAlignment = "MIDDLE"
#When 'fluidGaugeChoice' is set to THE_ONE_PROBE_ONLY show a compact version of it's tank gauge.
gaugeShowCompactTop = true
#Hide empty thanks when displaying the TOP Addons fluid gauge (same behaviour as vanilla TOP).
gaugeHideEmptyTanks = false

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[forge]
#List of mod IDs for which no TOP Addons fluid gauge should be shown
gaugeModBlacklist = ["mekanism", "mekanismgenerators", "fluidtank", "endertanks"]

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#Liquid Capacity of Leather Flask (500 = 1/2 bucket = 5 drinks or 2 water bars)
#Range: > 100
leatherCapacity = 500
#Damage Capability of Flasks are Capacity/(this value), 0 = MAXINT uses
#Range: > 0
damageFactor = 5
#Liquid Capacity of Iron Flask (1000 = 1 bucket = 10 drinks or 4 water bars)
#Range: > 100
ironCapacity = 2000