removing the gregtech material error suppression because it's just causing more confusion

This commit is contained in:
Pyritie 2025-05-14 22:23:10 +01:00
parent 36683465ff
commit 4772397870

View file

@ -164,12 +164,12 @@ function generatePlatedBlockRecipe(event, material) {
.EUt(GTValues.VA[GTValues.LV])
}
const $MRM = Java.loadClass('com.gregtechceu.gtceu.api.data.chemical.material.IMaterialRegistryManager')
//const $MRM = Java.loadClass('com.gregtechceu.gtceu.api.data.chemical.material.IMaterialRegistryManager')
function forEachMaterial(iterator) {
if (GTMaterialRegistry.getPhase() === $MRM.Phase.CLOSED || GTMaterialRegistry.getPhase() === $MRM.Phase.FROZEN) {
//if (GTMaterialRegistry.getPhase() === $MRM.Phase.CLOSED || GTMaterialRegistry.getPhase() === $MRM.Phase.FROZEN) {
GTMaterialRegistry.getRegisteredMaterials().forEach(material => {
iterator(material)
})
}
//}
}