create 6 configs
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1 changed files with 35 additions and 13 deletions
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@ -39,9 +39,6 @@
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#Allow any stonecutting recipes to be processed by a Mechanical Saw.
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allowStonecuttingOnSaw = true
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#.
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#Allow any Druidcraft woodcutter recipes to be processed by a Mechanical Saw.
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allowWoodcuttingOnSaw = true
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#.
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#Allow Spouts to interact with Casting Tables and Basins from Tinkers' Construct.
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allowCastingBySpout = true
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#.
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@ -106,6 +103,14 @@
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#Time in ticks until the next item launched by an ejector scans blocks for potential collisions
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#Range: > 10
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ejectorScanInterval = 120
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#.
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#Maximum length in blocks of chain conveyor connections.
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#Range: > 5
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maxChainConveyorLength = 32
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#.
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#Maximum amount of connections each chain conveyor can have.
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#Range: > 1
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maxChainConveyorConnections = 4
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#.
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#Encased Fan
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@ -140,13 +145,6 @@
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#Range: > 1
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maxBlocksMoved = 2048
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#.
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#[in Bytes]
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#[0 to disable this limit]
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#Maximum amount of data a contraption can have before it can't be synced with players.
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#Un-synced contraptions will not be visible and will not have collision.
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#Range: > 0
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maxDataSize = 2000000
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#.
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#Maximum value of a chassis attachment range.
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#Range: > 1
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maxChassisRange = 16
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@ -201,6 +199,10 @@
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#Whether stabilised bearings create a separated entity even on non-rotating contraptions.
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#[Technical]
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stabiliseStableContraptions = false
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#.
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#Whether the players hitbox should be expanded to the size of the contraption hitbox.
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#[Technical]
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syncPlayerPickupHitboxWithContraptionHitbox = false
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#.
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#Configure speed/capacity levels for requirements and indicators.
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@ -241,6 +243,13 @@
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#.
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#Fine tune the kinetic stats of individual components
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[kinetics.stressValues.v2]
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large_water_wheel = 8.0
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windmill_bearing = 128.0
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hand_crank = 0.25
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creative_motor = 2097152.0
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water_wheel = 1.0
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copper_valve_handle = 0.25
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steam_engine = 256.0
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#.
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#.
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@ -251,7 +260,7 @@
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deployer = 0.25
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mechanical_piston = 0.5
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millstone = 65535.0
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mechanical_bearing = 1.0
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mechanical_bearing = 0.5
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clockwork_bearing = 0.5
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cuckoo_clock = 0.125
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speedometer = 0.0
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@ -293,6 +302,7 @@
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hose_pulley = 0.5
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elevator_pulley = 0.5
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mechanical_crafter = 0.125
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chain_conveyor = 0.0
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#.
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#[in Stress Units]
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@ -371,12 +381,12 @@
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#Range: > 1
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linkRange = 256
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#.
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#Maximum possible distance in blocks between data gatherers and their target.
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#Maximum possible distance in blocks between display links and their target.
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#Range: > 1
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displayLinkRange = 64
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#.
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#The total amount of stacks a vault can hold per block in size.
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#Range: > 1
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#Range: 1 ~ 2048
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vaultCapacity = 20
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#.
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#The amount of ticks a brass tunnel waits between distributions.
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@ -385,6 +395,18 @@
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#.
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#Whether hostile mobs walking near a seat will start riding it.
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seatHostileMobs = true
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#.
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#Maximum distance in blocks a Package Port can be placed at from its target.
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#Range: > 1
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packagePortRange = 5
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#.
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#The amount of packages a chain conveyor can carry at a time.
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#Range: > 1
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chainConveyorCapacity = 20
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#.
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#The amount of ticks a factory gauge waits between requests.
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#Range: > 5
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factoryGaugeTimer = 100
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#.
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#Everything related to Schematic tools
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