ore basics + hazards field guide entry tweaks

This commit is contained in:
Pyritie 2025-04-29 13:26:22 +01:00
parent 34d18f5c58
commit 4a19732784
6 changed files with 47 additions and 47 deletions

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@ -1,6 +1,6 @@
{
"name": "Hazardous Materials",
"icon": "gtceu:raw_plutonium",
"icon": "createdeco:decal_skull",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 1,
@ -9,7 +9,7 @@
{
"type": "patchouli:spotlight",
"title": "Hazardous Materials",
"item": "gtceu:raw_plutonium",
"item": "gtceu:cobaltite_dust",
"text": "Some ores and dusts are hazardous and can cause negative effects or even kill you if they are carried in your inventory.$(br2)Certain equipment such as $(thing)masks$(), $(thing)gloves$(), and $(thing)hazardous material suits$() later on can be used to counter these effects."
},
{

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@ -1,43 +1,43 @@
{
"name": "Mining in TFG",
"icon": "gtceu:pyrite_dust",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 0,
"pages": [
{
"type": "patchouli:text",
"text": "You will need a $(thing)pickaxe$() or $(thing)mining hammer$() to mine ores.$(br2)A regular $(thing)hammer$() can also break stone type blocks quickly, but will not result in dropped ores. It can still be useful for $(l:getting_started/primitive_anvils#raw_rock)extracting$() stone blocks however."
},
{
"type": "patchouli:crafting",
"recipe": "gtceu:shaped/pickaxe_copper",
"recipe2": "gtceu:shaped/mining_hammer_copper"
},
{
"type": "patchouli:spotlight",
"title": "Pickaxe",
"text": "Breaking an ore block with a pickaxe will yield $(thing)raw ores$() (poor, normal, or rich), as well as some stone dust. These are not worth much mB each and you will need multiple to make a single ingot, however some other minerals are only useable in this state, such as $(thing)coal$().",
"item": { "tag": "minecraft:pickaxes" }
},
{
"type": "patchouli:spotlight",
"title": "Mining Hammer",
"text": "These are basically a pickaxe with a 3x3 range, and will yield $(thing)raw ores$() as well. Also good for clearing stone after you've hammered the ores out!$(br2)Holding $(thing)sneak$() will only break a single block at a time.",
"item": { "tag": "forge:tools/mining_hammers" }
},
{
"type": "patchouli:spotlight",
"title": "Basic ore processing",
"anchor": "processing",
"item": "gtceu:crushed_copper_ore",
"text": "Processing ores will result in much greater amounts of usable metal. The first step is to use a $(l:mechanics/quern)Quern$() to crush the raw ore. This step can be automated in the future with improved machines such as the $(thing)Millstone$(), $(thing)Crushing Wheel$(), $(thing)Macerator$(), and $(thing)Forge Hammer$()."
},
{
"type": "patchouli:crafting",
"title": "Purifying dust",
"recipe": "gtceu:shapeless/crushed_ore_to_dust_copper",
"text": "To make your crushed ores melt into even more mB, first place them in a crafting grid along with a $(thing)Hammer$(). This will produce $(thing)Impure Dust$(). To purify the dust, throw it in water or $(item)$(k:key.use)$() a $(thing)Cauldron$() filled with water."
}
]
"name": "Mining in TFG",
"icon": "minecraft:diamond_pickaxe",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 0,
"pages": [
{
"type": "patchouli:text",
"text": "You will need a $(thing)pickaxe$() or $(thing)mining hammer$() to mine ores.$(br2)A regular $(thing)hammer$() can also break stone type blocks quickly, but will not result in dropped ores. It can still be useful for $(l:getting_started/primitive_anvils#raw_rock)extracting$() stone blocks however."
},
{
"type": "patchouli:crafting",
"recipe": "gtceu:shaped/pickaxe_copper",
"recipe2": "gtceu:shaped/mining_hammer_copper"
},
{
"type": "patchouli:spotlight",
"title": "Pickaxe",
"text": "Breaking an ore block with a pickaxe will yield $(thing)raw ores$() (poor, normal, or rich), as well as some stone dust. These are not worth much mB each and you will need multiple to make a single ingot, however some other minerals are only useable in this state, such as $(thing)coal$().",
"item": { "tag": "minecraft:pickaxes" }
},
{
"type": "patchouli:spotlight",
"title": "Mining Hammer",
"text": "These are basically a pickaxe with a 3x3 range, and will yield $(thing)raw ores$() as well. Also good for clearing stone after you've hammered the ores out!$(br2)Holding $(thing)sneak$() will only break a single block at a time.",
"item": { "tag": "forge:tools/mining_hammers" }
},
{
"type": "patchouli:spotlight",
"title": "Basic ore processing",
"anchor": "processing",
"item": "gtceu:crushed_copper_ore",
"text": "Processing ores will result in much greater amounts of usable metal. The first step is to use a $(l:mechanics/quern)Quern$() to crush the raw ore. This step can be automated in the future with improved machines such as the $(thing)Millstone$(), $(thing)Crushing Wheel$(), $(thing)Macerator$(), and $(thing)Forge Hammer$()."
},
{
"type": "patchouli:crafting",
"title": "Purifying dust",
"recipe": "gtceu:shapeless/crushed_ore_to_dust_copper",
"text": "To make your crushed ores melt into even more mB, first place them in a crafting grid along with a $(thing)Hammer$(). This will produce $(thing)Impure Dust$(). To purify the dust, throw it in water or $(item)$(k:key.use)$() a $(thing)Cauldron$() filled with water."
}
]
}

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@ -1,6 +1,6 @@
{
"name": "Противодействие ядовитым рудам",
"icon": "gtceu:hazmat_headpiece",
"icon": "createdeco:decal_skull",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 1,

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@ -1,6 +1,6 @@
{
"name": "Добыча руды в TFG",
"icon": "gtceu:pyrite_dust",
"icon": "minecraft:diamond_pickaxe",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 0,

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@ -1,6 +1,6 @@
{
"name": "Робота з Небезпеками",
"icon": "gtceu:hazmat_headpiece",
"icon": "createdeco:decal_skull",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 1,

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@ -1,6 +1,6 @@
{
"name": "Видобуток у TFG",
"icon": "gtceu:pyrite_dust",
"icon": "minecraft:diamond_pickaxe",
"category": "tfc:tfg_ores",
"priority": true,
"sortnum": 0,