fixes
This commit is contained in:
parent
b42fdfe106
commit
4b4571f17b
6 changed files with 58 additions and 75 deletions
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@ -1,5 +1,5 @@
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[general]
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#If true, framed blocks are completely fire proof
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fireproofBlocks = false
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fireproofBlocks = true
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@ -550,6 +550,29 @@
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x: -6.5d
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y: 3.5d
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}
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{
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dependencies: ["222A4146EF7750E9"]
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id: "7B2FADEB296E0820"
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tasks: [
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{
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id: "6377207F842B2A29"
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item: "create:fluid_tank"
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type: "item"
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}
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{
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id: "0AD5909D5F6155A1"
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item: "create:mechanical_pump"
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type: "item"
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}
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{
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id: "3817EE20AC8D41D7"
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item: "create:fluid_pipe"
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type: "item"
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}
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]
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x: 0.0d
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y: 2.0d
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}
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]
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title: "Mechanical Age"
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}
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@ -209,19 +209,6 @@
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x: 1.5d
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y: 6.0d
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}
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{
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id: "20FEF24F801577EF"
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linked_quest: "2DAC91AF2EBB68E2"
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x: 4.5d
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y: 6.0d
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}
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{
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id: "5926D9421E5D2E5D"
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linked_quest: "4194EC9F1C6632E4"
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shape: "rsquare"
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x: 6.0d
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y: 6.0d
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}
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{
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id: "1D2DEC9BC14B9F64"
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linked_quest: "546CC03435E763CF"
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@ -240,12 +227,6 @@
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x: 10.5d
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y: 6.0d
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}
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{
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id: "7DF7C035D303B90A"
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linked_quest: "1D623D93EEDD3C67"
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x: 3.0d
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y: 6.0d
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}
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]
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quests: [ ]
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subtitle: ["A handy reference of all the multiblocks"]
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@ -2363,54 +2363,8 @@
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item: "gtceu:treated_wood_planks"
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type: "item"
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}]
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x: 30.5d
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y: 11.0d
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}
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{
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dependencies: ["41DBE0B47E760DC4"]
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description: [
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"The &bPrimitive Water Pump&r is an easy way to automatically generate water for your boilers. It doesn't physically pump water from the world, instead generating it &einternally&r. Therefore, you don't need access to a &3body of water&r to make use of it. However, the humidity of the biome does apply a negligible bonus to its water production."
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""
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"It's a multiblock, so &5consult JEI&r for the structure. Multiblocks can be previewed in-world if you sneak right-click the \"&a&ocontroller&r\" block with an empty hand (in this case, the controller block is the &bPrimitive Water Pump&r itself)."
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""
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"&6Small tip for you:&r no need to worry about your base's biome for now, as your boilers will need very little water to keep up."
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"{@pagebreak}"
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"The &cOutput Hatch&r is where water will be generated. You can make it face up or down to auto-output water into your pipes. When you reach &7LV&r or &bMV&r, you can use an Output Hatch from either tier to further boost the Pump's output."
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""
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"&2Reminder:&r Use a Wrench to rotate GregTech blocks (sneak right-click)."
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""
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"&l&3Lore:&r&o This Multiblock was ported from GT IMPACT, a classic 1.7.10 GregTech modpack."
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]
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id: "1D623D93EEDD3C67"
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size: 2.0d
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subtitle: "There's no such thing as \"free\" water"
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tasks: [
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{
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id: "24CCB2BF08C5400A"
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item: "gtceu:primitive_pump"
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type: "item"
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}
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{
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id: "1EC1919EF0D22F00"
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item: "gtceu:pump_hatch"
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type: "item"
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}
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{
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count: 10L
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id: "4AA6B1931455F656"
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item: "gtceu:pump_deck"
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type: "item"
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}
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{
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count: 10L
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id: "31D4CB90405080DF"
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item: "gtceu:treated_wood_frame"
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type: "item"
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}
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]
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title: "Primitive Water Pump"
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x: 32.5d
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y: 11.0d
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x: 28.5d
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y: 12.5d
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}
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{
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dependencies: ["4504EBE720145441"]
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@ -5120,7 +5074,10 @@
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y: 22.0d
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}
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{
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dependencies: ["2E3F6613C490E9AD"]
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dependencies: [
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"2E3F6613C490E9AD"
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"09BA130BE1805E05"
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]
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icon: "create:large_cogwheel"
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id: "222A4146EF7750E9"
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shape: "gear"
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@ -5162,6 +5119,17 @@
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x: 20.5d
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y: 11.0d
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}
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{
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dependencies: ["41DBE0B47E760DC4"]
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id: "09BA130BE1805E05"
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tasks: [{
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id: "384F4B56E4992764"
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item: "gtceu:treated_wood_plate"
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type: "item"
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}]
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x: 20.5d
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y: 12.5d
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}
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]
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title: "Primitive Age"
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}
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@ -143,10 +143,14 @@ const registerCreateRecipes = (event) => {
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.EUt(2)
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// Малая шестерня
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event.shapeless('create:cogwheel', [
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'create:shaft',
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'#forge:gears/wood'
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]).id('tfg:create/shapeless/cogwheel')
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event.shaped('create:cogwheel', [
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' A ',
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'ABA',
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' A '
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], {
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A: 'gtceu:treated_wood_plate',
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B: 'create:shaft'
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}).id('tfg:create/shapeless/cogwheel')
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// Большая шестерня
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event.shaped('create:large_cogwheel', [
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@ -154,8 +158,8 @@ const registerCreateRecipes = (event) => {
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'ABA',
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' A '
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], {
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A: '#forge:gears/wood',
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B: 'create:shaft'
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A: 'gtceu:treated_wood_plate',
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B: 'create:cogwheel'
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}).id('tfg:create/shaped/large_cogwheel')
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// Внутриблочный двигатель цепи
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@ -1059,6 +1059,13 @@ const registerGTCEURecipes = (event) => {
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.duration(700)
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.EUt(2720)
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// Creosote-Treated Wood Planks -> Treated Wood Pulp
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event.recipes.gtceu.macerator('tfg:gtceu/macerate_treated_wood_planks')
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.itemInputs('gtceu:treated_wood_planks')
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.itemOutputs('gtceu:treated_wood_dust')
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.duration(120)
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.EUt(4)
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// Empty Wooden Form
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event.shaped('gtceu:empty_wooden_form', [
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' AA',
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