Fission energy rework (#2931)
* everything should be fine * Balance early power (#6) * balance update * Add textures * last balance tweaks * more balance * Fix conflicts * Balance early power (#8) * balance update * Add textures * last balance tweaks * Oupsi * more fixes * add changed quests * push latest balance * fix tallow * add btx * Update quests * Oups * Adding some nuclear stuffs so I can merge my branches * Isotopic solvent stuff (#10) * push * fix iconset issue * adding all the textures change * add more stuffs * Push recipes * new stuffs * add stuffs * more changes * add textures and some recipes * tons of change * fix texture * add textures and other stuffs * more recipes * add recycling for fission rods * more recipes * fix fluid textures * comment out FLiBe again and balance rods * fix fluids * some latest fix * fix more texture * more recipe changes * more recipes * some last minute balance changes * add quests * fix conflict * more fixes * fix components * var to const --------- Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
This commit is contained in:
parent
45ac3cb2a4
commit
50eff2f5b9
147 changed files with 2711 additions and 1113 deletions
|
|
@ -255,6 +255,7 @@ ServerEvents.recipes(event => {
|
|||
registerGrapplingHookRecipes(event);
|
||||
registerGreateRecipes(event)
|
||||
registerGTCEURecipes(event);
|
||||
registerGTCEUTerminal(event)
|
||||
registerHandGliderRecipes(event)
|
||||
registerHotOrNotRecipes(event)
|
||||
registerImmersiveAircraftRecipes(event)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue