diff --git a/kubejs/assets/tfg/lang/en_us.json b/kubejs/assets/tfg/lang/en_us.json index 2bd81758f..b6a45ec2f 100644 --- a/kubejs/assets/tfg/lang/en_us.json +++ b/kubejs/assets/tfg/lang/en_us.json @@ -876,7 +876,9 @@ "tfg.toast.ore_prospector_message": "Ores found within %s ยง6blocks in this direction: %s", "tooltip.tfg.ore_prospector_stats": "Scan Range: %s, Cross Section: %s x %s.", "tooltip.tfg.ore_prospector_count": "This prospector will display ore counts.", - "tooltip.tfg.ore_prospector_xray": "This prospector will display an x-ray view of ore blocks.", + "tooltip.tfg.ore_prospector_xray": "This prospector will display a %s x-ray view of ore blocks.", + "tooltip.tfg.ore_prospector_mode_vein": "per-vein", + "tooltip.tfg.ore_prospector_mode_block": "per-block", "tfg.hangglider.disabled_dimension": "You can't use a hang glider here!", "tfc.jei.flint_knapping": "Flint Knapping", "tfc.recipe.barrel.tfg.barrel.dyeing.decorative_vase.black": "Dyeing", @@ -2749,7 +2751,7 @@ "quests.tfg_tips.portable_storage.desc": "In your travels, you may explore a whole &olot&r and end up picking up a lot of junk. This quest branch provides several options for expanding your on-the-go inventory.", "quests.tfg_tips.toolbelt.title": "Toolbelt and Pouches", "quests.tfg_tips.toolbelt.subtitle": "Those tools sure take up a lot of space, let's fix that!", - "quests.tfg_tips.toolbelt.desc": "With a &dToolbelt&r, you'll be able to manage multiple tools without wasting inventory slots! This handy item can go into a special &3Toolbelt Slot&r in your &4Curios menu&r. You can insert and retrieve tools with a &ckeybind.&r It starts with only two slots, but more can be added by adding &aBelt Pouches&r.\n\n&lDue to a bug with this mod, it's not possible to upgrade your &dToolbelt&f if it's been dyed or has tools inside. Empty it first!", + "quests.tfg_tips.toolbelt.desc": "With a &dToolbelt&r, you'll be able to manage multiple tools without wasting inventory slots! This handy item can go into a special &3Toolbelt Slot&r in your &4Curios menu&r. You can insert and retrieve tools with a &ckeybind.&r It starts with only two slots, but more can be added by adding &aBelt Pouches&r.", "quests.tfg_tips.maxed_out_toolbelt.title": "ALL THE TOOLS", "quests.tfg_tips.maxed_out_toolbelt.subtitle": "That belt must be very heavy at this point...", "quests.tfg_tips.maxed_out_toolbelt.desc": "A &dToolbelt&r can hold 7 extra Pouches, that's 9 tools in one belt!",