glowstone and lamp balancing (#2581)
* glowstone and lamp balancing * moved glowstone thingies * fix evil glowstone recipes * make tungsten thingy have a liquid form * evil bronze recipes * fixed ratios (I'm a little special ok) * fixed ratios electric boogalo * deleted weird red alloy recipe + fixed abs temps * fixed ratios electrocution boogalo --------- Co-authored-by: Redeix <brayden.j.m.ford@gmail.com>
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4 changed files with 62 additions and 19 deletions
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@ -91,6 +91,36 @@ function registerTFGAlloyingRecipes(event) {
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event.smelting('gtceu:rose_gold_ingot', '#forge:dusts/rose_gold')
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.id('tfg:smelting/rose_gold_ingot')
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event.recipes.gtceu.alloy_blast_smelter('tfg:abs_bismuth_bronze')
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.itemInputs('1x gtceu:bismuth_dust', '3x gtceu:copper_dust', '1x gtceu:zinc_dust')
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.outputFluids(Fluid.of('gtceu:bismuth_bronze', 720))
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.circuit(4)
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.blastFurnaceTemp(1357)
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.duration(300)
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.EUt(GTValues.VA[GTValues.LV])
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event.recipes.gtceu.alloy_blast_smelter('tfg:abs_black_bronze')
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.itemInputs('3x gtceu:copper_dust', '1x gtceu:gold_dust', '1x gtceu:silver_dust')
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.outputFluids(Fluid.of('gtceu:black_bronze', 720))
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.circuit(4)
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.blastFurnaceTemp(1357)
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.duration(300)
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.EUt(GTValues.VA[GTValues.LV])
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event.recipes.gtceu.mixer('tfg:bismuth_bronze_from_raw')
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.itemInputs('1x gtceu:bismuth_dust', '3x gtceu:copper_dust', '1x gtceu:zinc_dust')
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.itemOutputs('5x gtceu:bismuth_bronze_dust')
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.circuit(2)
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.duration(100)
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.EUt(7)
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event.recipes.gtceu.mixer('tfg:black_bronze_from_raw')
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.itemInputs('3x gtceu:copper_dust', '1x gtceu:gold_dust', '1x gtceu:silver_dust')
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.itemOutputs('5x gtceu:black_bronze_dust')
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.circuit(2)
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.duration(100)
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.EUt(7)
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//#endregion
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// Rose Gold + Sterling Silver
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@ -126,15 +156,6 @@ function registerTFGAlloyingRecipes(event) {
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});
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});
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// Red alloy, because crucible always makes 4+1=5
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event.recipes.gtceu.alloy_blast_smelter('red_alloy')
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.itemInputs('1x gtceu:copper_dust', '4x minecraft:redstone')
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.outputFluids(Fluid.of('gtceu:red_alloy', 720))
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.circuit(5)
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.duration(75)
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.EUt(GTValues.VA[GTValues.LV])
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event.remove({ id: 'gtceu:mixer/red_alloy' })
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// incorrect on purpose to prevent a greate duplicate recipe (the id becomes mixer/mixer/red_alloy)
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event.recipes.gtceu.mixer('gtceu:mixer/red_alloy')
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@ -183,20 +204,41 @@ function registerTFGAlloyingRecipes(event) {
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3, [], 500, 7, 64, 'gtceu:mixer/rose_gold')
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// Glowstone
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event.recipes.gtceu.mixer('gtceu:lv_glowstone')
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event.recipes.gtceu.mixer('tfg:lv_glowstone')
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.itemInputs('gtceu:gold_dust', 'minecraft:redstone', 'gtceu:sulfur_dust')
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.itemOutputs('2x minecraft:glowstone_dust')
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.circuit(8)
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.duration(1200)
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.EUt(30)
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event.recipes.gtceu.alloy_blast_smelter('abs:liquid_glowstone')
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.itemInputs('#forge:dusts/gold', '#forge:dusts/redstone', '#forge:dusts/sulfur')
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.outputFluids(Fluid.of('gtceu:glowstone', 288))
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.duration(20 * 60 / 1.3)
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.EUt(GTValues.VA[GTValues.LV])
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.blastFurnaceTemp(1064)
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event.recipes.gtceu.alloy_blast_smelter('tfg:liquid_glowstone')
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.itemInputs('10x #forge:dusts/gold', '10x #forge:dusts/redstone', '10x #forge:dusts/sulfur')
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.outputFluids(Fluid.of('gtceu:glowstone', 2880))
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.circuit(9)
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.blastFurnaceTemp(1064)
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.duration(12000)
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.EUt(GTValues.VA[GTValues.LV])
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event.recipes.gtceu.implosion_compressor('tfg:glowstone_block_dynamite')
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.itemInputs('5x #forge:dusts/glowstone', '2x gtceu:dynamite')
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.itemOutputs('1x minecraft:glowstone')
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.chancedOutput('#forge:dusts/ash', 2500, 0)
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.duration(20)
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.EUt(GTValues.VA[GTValues.LV])
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event.recipes.gtceu.implosion_compressor('tfg:glowstone_block_tnt')
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.itemInputs('5x #forge:dusts/glowstone', '4x minecraft:tnt')
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.itemOutputs('1x minecraft:glowstone')
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.chancedOutput('#forge:dusts/ash', 2500, 0)
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.duration(20)
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.EUt(GTValues.VA[GTValues.LV])
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event.recipes.gtceu.implosion_compressor('tfg:glowstone_block_industrial_tnt')
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.itemInputs('5x #forge:dusts/glowstone', '1x gtceu:industrial_tnt')
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.itemOutputs('1x minecraft:glowstone')
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.chancedOutput('#forge:dusts/ash', 2500, 0)
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.duration(20)
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.EUt(GTValues.VA[GTValues.LV])
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// New Alloys
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