added new illager invisible structures and small camps
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20 changed files with 587 additions and 3 deletions
25
kubejs/data/tfg/worldgen/structure/illagers/camps.json
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25
kubejs/data/tfg/worldgen/structure/illagers/camps.json
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{
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"type": "minecraft:jigsaw",
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"start_pool": "tfg:illagers/camp_start_pool",
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"size": 3,
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"max_distance_from_center": 50,
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"biomes": "#tfg:has_structure/illager_camp",
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"step": "surface_structures",
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"terrain_adaptation": "beard_thin",
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"start_height": {
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"absolute": 0
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},
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"project_start_to_heightmap": "MOTION_BLOCKING",
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"use_expansion_hack": false,
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"adapt_noise": true,
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"spawn_overrides": {
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"creature": {
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"bounding_box": "full",
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"spawns": []
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},
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"monster": {
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"bounding_box": "full",
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"spawns": []
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}
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}
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}
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{
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"type": "minecraft:jigsaw",
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"start_pool": "tfg:illagers/forest_roaming_start_pool",
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"size": 3,
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"max_distance_from_center": 12,
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"biomes": "#tfg:has_structure/illager_roaming",
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"step": "surface_structures",
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"terrain_adaptation": "beard_thin",
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"start_height": {
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"absolute": 0
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},
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"project_start_to_heightmap": "MOTION_BLOCKING",
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"use_expansion_hack": false,
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"adapt_noise": true,
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"spawn_overrides": {
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"creature": {
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"bounding_box": "full",
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"spawns": []
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},
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"monster": {
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"bounding_box": "full",
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"spawns": []
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}
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}
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}
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@ -1,7 +1,7 @@
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{
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"type": "minecraft:jigsaw",
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"start_pool": "tfg:illagers/norse_village_living_start_pool",
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"size": 4,
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"size": 5,
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"max_distance_from_center": 116,
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"biomes": "#tfg:has_structure/illages",
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"step": "surface_structures",
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@ -1,7 +1,7 @@
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{
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"type": "minecraft:jigsaw",
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"start_pool": "tfg:illagers/norse_village_ruined_start_pool",
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"size": 4,
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"size": 5,
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"max_distance_from_center": 116,
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"biomes": "#tfg:has_structure/illages",
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"step": "surface_structures",
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