Some small stuff (#1225)
* - Lots of ui updates. And a couple fixes. * - New button textures. - Fixed campfire loot table. - Made anvil rod recipes easier. - Added assembler recipes for multiblock tank parts. * - Added assembler recipes for multiblock tank parts. * - Updated Changelog --------- Co-authored-by: Pyritie <pyritie@gmail.com>
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@ -1197,4 +1197,41 @@ const registerGTCEURecipes = (event) => {
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.duration(7 * 20)
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.EUt(60)
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//#endregion
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//#region Multiblock Tanks
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event.recipes.gtceu.assembler('tfg:assembler/wood_wall')
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.itemInputs('4x #forge:treated_wood', ChemicalHelper.get(TagPrefix.plate, GTMaterials.Copper, 1))
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.itemOutputs('gtceu:wood_wall')
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.circuit(4)
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.duration(100)
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.EUt(GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.assembler('tfg:assembler/wooden_multiblock_tank')
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.itemInputs('gtceu:wood_wall', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Copper, 2))
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.itemOutputs('gtceu:wooden_multiblock_tank')
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.circuit(4)
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.duration(200)
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.EUt(GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.assembler('tfg:assembler/wooden_tank_valve')
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.itemInputs('gtceu:wood_wall', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Copper, 1), ChemicalHelper.get(TagPrefix.rotor, GTMaterials.Copper, 1))
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.itemOutputs('gtceu:wooden_tank_valve')
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.duration(200)
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.EUt(GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.assembler('tfg:assembler/steel_multiblock_tank')
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.itemInputs('gtceu:solid_machine_casing', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Steel, 2))
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.itemOutputs('gtceu:steel_multiblock_tank')
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.circuit(4)
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.duration(200)
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.EUt(GTValues.VA[GTValues.ULV])
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event.recipes.gtceu.assembler('tfg:assembler/steel_tank_valve')
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.itemInputs('gtceu:solid_machine_casing', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Steel, 1), ChemicalHelper.get(TagPrefix.rotor, GTMaterials.Steel, 1))
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.itemOutputs('gtceu:steel_tank_valve')
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.duration(200)
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.EUt(GTValues.VA[GTValues.ULV])
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//#endregion
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}
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@ -454,7 +454,7 @@ function registerTFCMaterialsRecipes(event) {
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.id(`tfc:heating/metal/${material.getName()}_rod`)
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// Слиток -> 2 Стержня
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event.recipes.tfc.anvil(rodItem.withCount(2), ingotItem, ['bend_last', 'draw_second_last', 'draw_third_last'])
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event.recipes.tfc.anvil(rodItem.withCount(2), ingotItem, ['draw_last'])
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.tier(tfcProperty.getTier())
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.id(`tfc:anvil/${material.getName()}_rod`)
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@ -80,4 +80,12 @@ function registerTFGLoots(event) {
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);
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})
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});
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//#region Blocks
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event.addBlockLootModifier('minecraft:campfire')
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.removeLoot(Ingredient.all)
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.addLoot('minecraft:campfire')
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//#endregion
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};
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