Some small stuff (#1225)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

---------

Co-authored-by: Pyritie <pyritie@gmail.com>
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20 changed files with 50 additions and 1 deletions

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@ -1197,4 +1197,41 @@ const registerGTCEURecipes = (event) => {
.duration(7 * 20)
.EUt(60)
//#endregion
//#region Multiblock Tanks
event.recipes.gtceu.assembler('tfg:assembler/wood_wall')
.itemInputs('4x #forge:treated_wood', ChemicalHelper.get(TagPrefix.plate, GTMaterials.Copper, 1))
.itemOutputs('gtceu:wood_wall')
.circuit(4)
.duration(100)
.EUt(GTValues.VA[GTValues.ULV])
event.recipes.gtceu.assembler('tfg:assembler/wooden_multiblock_tank')
.itemInputs('gtceu:wood_wall', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Copper, 2))
.itemOutputs('gtceu:wooden_multiblock_tank')
.circuit(4)
.duration(200)
.EUt(GTValues.VA[GTValues.ULV])
event.recipes.gtceu.assembler('tfg:assembler/wooden_tank_valve')
.itemInputs('gtceu:wood_wall', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Copper, 1), ChemicalHelper.get(TagPrefix.rotor, GTMaterials.Copper, 1))
.itemOutputs('gtceu:wooden_tank_valve')
.duration(200)
.EUt(GTValues.VA[GTValues.ULV])
event.recipes.gtceu.assembler('tfg:assembler/steel_multiblock_tank')
.itemInputs('gtceu:solid_machine_casing', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Steel, 2))
.itemOutputs('gtceu:steel_multiblock_tank')
.circuit(4)
.duration(200)
.EUt(GTValues.VA[GTValues.ULV])
event.recipes.gtceu.assembler('tfg:assembler/steel_tank_valve')
.itemInputs('gtceu:solid_machine_casing', ChemicalHelper.get(TagPrefix.ring, GTMaterials.Steel, 1), ChemicalHelper.get(TagPrefix.rotor, GTMaterials.Steel, 1))
.itemOutputs('gtceu:steel_tank_valve')
.duration(200)
.EUt(GTValues.VA[GTValues.ULV])
//#endregion
}

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@ -454,7 +454,7 @@ function registerTFCMaterialsRecipes(event) {
.id(`tfc:heating/metal/${material.getName()}_rod`)
// Слиток -> 2 Стержня
event.recipes.tfc.anvil(rodItem.withCount(2), ingotItem, ['bend_last', 'draw_second_last', 'draw_third_last'])
event.recipes.tfc.anvil(rodItem.withCount(2), ingotItem, ['draw_last'])
.tier(tfcProperty.getTier())
.id(`tfc:anvil/${material.getName()}_rod`)

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@ -80,4 +80,12 @@ function registerTFGLoots(event) {
);
})
});
//#region Blocks
event.addBlockLootModifier('minecraft:campfire')
.removeLoot(Ingredient.all)
.addLoot('minecraft:campfire')
//#endregion
};