Release: 0.9.8 (#1042)
* some quest tweaks * remove netherite tools * I think I might've fixed #1028????? * config + replace open-parties-and-claims * Update occlusion.properties * test * increased the frequency of the tfc-ruined-world structures * halved the frequency of caves/canyons so the world looks less ugly * Fixes for MV Quest (#1031) * Fix quest for electrolyzer in MV * Fix for MV quest * Overlapping recipe fixes (#1024) * fix overlapping recipes * changelog * added sugar water recipe * fixed some missing GT behaviours on damascus steel tools * credit crafting * langs * fishing net field guide typo * added default keybinds for ftb-chunks, updated field guide and quests for it * Entity loot table changes (#1035) * trying stuff, might delete later * updated all loot tables so looting only affects animal meat drops * updated changelog * removed the last few ways of getting perma lights pre-LV * changelog * removed raw ore block recipes * fixed being able to get infinite lights through domum * made pressure plates cheaper * fixed framed pressure plates * added chisel recipes for stone walls * changelog * electric greenhouse now uses way less electricity * changelog * smelting recipes for chocolate * removed small black steel gear * added vacuumizer recipe for dandelions/goldenrod * added circuit to the two different salt waters in the mixer * wtf is a dimension tier * moving the multiblock/ore diagram EMI tabs to the front * why were portals turned back on * added configs for diggerhelmet * few more quest tweaks * Add extra small gear anvil recipes (#1041) * Add extra small gear anvil recipes * Update recipes.metals.js Signed-off-by: Pyritie <pyritie@gmail.com> --------- Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: Pyritie <pyritie@gmail.com> * pakku * CHANGELOG * Update mods --------- Signed-off-by: Pyritie <pyritie@gmail.com> Co-authored-by: Xikaro <os.valerievich@ya.ru> Co-authored-by: TomPlop <tomdidome@gmail.com> Co-authored-by: Risuga <oosyrag@gmail.com> Co-authored-by: Spicy Noodles <93035068+SpicyNoodle5@users.noreply.github.com>
This commit is contained in:
commit
60d3cbac97
203 changed files with 2430 additions and 1259 deletions
19
CHANGELOG.md
19
CHANGELOG.md
|
|
@ -3,6 +3,25 @@
|
||||||
## [Unreleased]
|
## [Unreleased]
|
||||||
### Changes
|
### Changes
|
||||||
|
|
||||||
|
## [0.9.8] - 19.05.2025
|
||||||
|
### Changes
|
||||||
|
- Changed to a different mod to claim/forceload chunks - use Ctrl+M to open the interface. @Xikaro
|
||||||
|
- Fixed a bug where sometimes, materials would fail to load and a lot of recipes would break. (#1028) @Pyritie
|
||||||
|
- Changes to entity loot tables, so now butchery knife gives more meat drops but nothing else. (#1035) @Pyritie
|
||||||
|
- Remove various overlapping recipe conflicts. @Oosyrag
|
||||||
|
- Improved crafting of GregTech credits, if servers want to use them as currency. (#944) @Pyritie
|
||||||
|
- Fixed some missing behaviours with damascus steel tools from bastion chests. (#1010) @Pyritie
|
||||||
|
- Increased the frequency of some overworld structures. @Pyritie
|
||||||
|
- Decreased the frequency of caves/canyons so the world looks less 'scarred'. @Pyritie
|
||||||
|
- Added mixer recipe for Sugar Water. @Pyritie
|
||||||
|
- Shroomlights are no longer easily obtainable for permanent lighting pre-LV. @Pyritie
|
||||||
|
- Made pressure plates cheaper. @Pyritie
|
||||||
|
- Added chisel recipes for stone walls. @Pyritie
|
||||||
|
- Reduced electricity cost of electric greenhouse. @Pyritie
|
||||||
|
- Added vacuumizer recipe for dandelions and goldenrod to latex. @Pyritie
|
||||||
|
- Added circuit numbers for the different mixer salt water recipes. @Pyritie
|
||||||
|
- More quest tweaks and fixes.
|
||||||
|
|
||||||
## [0.9.7] - 17.05.2025
|
## [0.9.7] - 17.05.2025
|
||||||
### Changes
|
### Changes
|
||||||
- Fixed Crash Sprinkler.
|
- Fixed Crash Sprinkler.
|
||||||
|
|
|
||||||
24
config/balm-client.toml
Normal file
24
config/balm-client.toml
Normal file
|
|
@ -0,0 +1,24 @@
|
||||||
|
#This is an example enum property
|
||||||
|
#Allowed Values: Hello, World
|
||||||
|
exampleEnum = "Hello"
|
||||||
|
#This is an example int property
|
||||||
|
exampleInt = 42
|
||||||
|
#This is an example int list property
|
||||||
|
exampleIntList = [12, 24]
|
||||||
|
#This is an example boolean property
|
||||||
|
exampleBoolean = true
|
||||||
|
#This is an example string property
|
||||||
|
exampleString = "Hello World"
|
||||||
|
#This is an example string list property
|
||||||
|
exampleStringList = ["Hello", "World"]
|
||||||
|
#This is an example enum list property
|
||||||
|
exampleEnumList = ["Hello", "World"]
|
||||||
|
#This is an example resource location set property
|
||||||
|
exampleResourceLocationSet = ["minecraft:diamond", "minecraft:dirt"]
|
||||||
|
|
||||||
|
[exampleCategory]
|
||||||
|
#This is an example string inside a category
|
||||||
|
innerField = "I am inside"
|
||||||
|
#This is an example float inside a category
|
||||||
|
exampleFloat = 42.84000015258789
|
||||||
|
|
||||||
|
|
@ -1,19 +1,24 @@
|
||||||
#This is an example boolean property
|
#This is an example boolean property
|
||||||
exampleBoolean = true
|
exampleBoolean = true
|
||||||
#Range: > -2147483648
|
#This is an example int property
|
||||||
exampleInt = 42
|
exampleInt = 42
|
||||||
|
#This is an example string property
|
||||||
exampleString = "Hello World"
|
exampleString = "Hello World"
|
||||||
exampleMultilineString = "Hello World"
|
#This is an example enum property
|
||||||
#Allowed Values: Hello, World
|
#Allowed Values: Hello, World
|
||||||
exampleEnum = "Hello"
|
exampleEnum = "Hello"
|
||||||
|
#This is an example string list property
|
||||||
exampleStringList = ["Hello", "World"]
|
exampleStringList = ["Hello", "World"]
|
||||||
|
#This is an example int list property
|
||||||
exampleIntList = [12, 24]
|
exampleIntList = [12, 24]
|
||||||
|
#This is an example enum list property
|
||||||
exampleEnumList = ["Hello", "World"]
|
exampleEnumList = ["Hello", "World"]
|
||||||
|
#This is an example resource location set property
|
||||||
|
exampleResourceLocationSet = ["minecraft:diamond", "minecraft:dirt"]
|
||||||
|
|
||||||
[exampleCategory]
|
[exampleCategory]
|
||||||
#This is an example category
|
|
||||||
#This is an example string inside a category
|
#This is an example string inside a category
|
||||||
innerField = "I am inside"
|
innerField = "I am inside"
|
||||||
#Range: -3.4028234663852886E38 ~ 3.4028234663852886E38
|
#This is an example float inside a category
|
||||||
exampleFloat = 42.84000015258789
|
exampleFloat = 42.84000015258789
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -116,3 +116,5 @@ key_key.entityculling.toggle:key.keyboard.unknown:NONE
|
||||||
key_key.craftpresence.config_keycode.name:key.keyboard.unknown:NONE
|
key_key.craftpresence.config_keycode.name:key.keyboard.unknown:NONE
|
||||||
key_gui.xaero_pac_key_open_menu:key.keyboard.apostrophe:NONE
|
key_gui.xaero_pac_key_open_menu:key.keyboard.apostrophe:NONE
|
||||||
key_gtceu.key.armor_mode_switch:key.keyboard.o
|
key_gtceu.key.armor_mode_switch:key.keyboard.o
|
||||||
|
key_key.ftbchunks.map:key.keyboard.unknown:NONE
|
||||||
|
key_key.ftbchunks.claim_manager:key.keyboard.m:CONTROL
|
||||||
37
config/diggerhelmet-common.toml
Normal file
37
config/diggerhelmet-common.toml
Normal file
|
|
@ -0,0 +1,37 @@
|
||||||
|
|
||||||
|
["AutoDrinker Settings"]
|
||||||
|
#The amount of fluid in millibuckets consumed per use
|
||||||
|
#Range: 1 ~ 1000
|
||||||
|
drink_mb = 25
|
||||||
|
#Default cooldown time in ticks (20 ticks = 1 second)
|
||||||
|
#Range: 1 ~ 1000
|
||||||
|
default_cooldown = 100
|
||||||
|
|
||||||
|
["MiningSpeedModifier Settings"]
|
||||||
|
#Multiplier for pickaxe mining speed
|
||||||
|
#Range: 1.0 ~ 10.0
|
||||||
|
pickaxe_multiplier = 2.5
|
||||||
|
#Multiplier for shovel mining speed
|
||||||
|
#Range: 1.0 ~ 10.0
|
||||||
|
shovel_multiplier = 1.8
|
||||||
|
|
||||||
|
["Zombie Candle Settings"]
|
||||||
|
#Enable/disable spawning of zombies with a candle
|
||||||
|
enable_zombie_candle = false
|
||||||
|
#Chance of a zombie spawning with a candle (0.0 - 1.0)
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
zombie_candle_chance = 0.2
|
||||||
|
|
||||||
|
["Candle Slime Settings"]
|
||||||
|
#Enable/disable spawning of slimes with a candle
|
||||||
|
enable_candle_slime = false
|
||||||
|
#Chance of a slime spawning with a candle (0.0 - 1.0)
|
||||||
|
#Range: 0.0 ~ 1.0
|
||||||
|
candle_slime_spawn_chance = 0.5
|
||||||
|
#Minimum Y level for candle slime spawn
|
||||||
|
#Range: 0 ~ 256
|
||||||
|
candle_slime_min_y = 50
|
||||||
|
#Maximum Y level for candle slime spawn
|
||||||
|
#Range: 0 ~ 256
|
||||||
|
candle_slime_max_y = 70
|
||||||
|
|
||||||
34
config/dynamicview.json
Normal file
34
config/dynamicview.json
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
{
|
||||||
|
"minChunkViewDist": {
|
||||||
|
"desc:": "The minimum chunk view distance allowed to use. Default: 10, minimum 3, maximum 200",
|
||||||
|
"minChunkViewDist": 10
|
||||||
|
},
|
||||||
|
"maxChunkViewDist": {
|
||||||
|
"desc:": "The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 10, minimum 3, maximum 200",
|
||||||
|
"maxChunkViewDist": 10
|
||||||
|
},
|
||||||
|
"meanAvgTickTime": {
|
||||||
|
"desc:": "The average tick time to stabilize the distances around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms, min: 10, max:100",
|
||||||
|
"meanAvgTickTime": 45
|
||||||
|
},
|
||||||
|
"viewDistanceUpdateRate": {
|
||||||
|
"desc:": "The change frequency of distances in seconds. Default: 30, min:1, max:1000",
|
||||||
|
"viewDistanceUpdateRate": 60
|
||||||
|
},
|
||||||
|
"minSimulationDist": {
|
||||||
|
"desc:": "The minimum simulation distance allowed to use. Default: 4, minimum 1, maximum 200",
|
||||||
|
"minSimulationDist": 4
|
||||||
|
},
|
||||||
|
"maxSimulationDist": {
|
||||||
|
"desc:": "The maximum simulation distance allowed to use. Default: 10, minimum 1, maximum 200",
|
||||||
|
"maxSimulationDist": 10
|
||||||
|
},
|
||||||
|
"adjustSimulationDistance": {
|
||||||
|
"desc:": "Enables automatic simulation distance adjustment. Default: true",
|
||||||
|
"adjustSimulationDistance": true
|
||||||
|
},
|
||||||
|
"logMessages": {
|
||||||
|
"desc:": "Whether to output log messages for actions done. This can be helpful to balance the other settings nicely. Default = false",
|
||||||
|
"logMessages": false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -329,7 +329,7 @@
|
||||||
subtitle: "{quests.medium_voltage.electrolyzer.subtitle}"
|
subtitle: "{quests.medium_voltage.electrolyzer.subtitle}"
|
||||||
tasks: [{
|
tasks: [{
|
||||||
id: "1A599E57A9493E9F"
|
id: "1A599E57A9493E9F"
|
||||||
item: "gtceu:mv_chemical_reactor"
|
item: "gtceu:mv_electrolyzer"
|
||||||
type: "item"
|
type: "item"
|
||||||
}]
|
}]
|
||||||
title: "{quests.medium_voltage.electrolyzer.title}"
|
title: "{quests.medium_voltage.electrolyzer.title}"
|
||||||
|
|
@ -680,10 +680,7 @@
|
||||||
y: 14.0d
|
y: 14.0d
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: [
|
dependencies: ["38DE506FF5B32031"]
|
||||||
"38DE506FF5B32031"
|
|
||||||
"3DFFA8F91452C62A"
|
|
||||||
]
|
|
||||||
description: ["{quests.medium_voltage.mv_second_hv.desc}"]
|
description: ["{quests.medium_voltage.mv_second_hv.desc}"]
|
||||||
icon: "gtceu:micro_processor_assembly"
|
icon: "gtceu:micro_processor_assembly"
|
||||||
id: "5063FDFFBE3E4855"
|
id: "5063FDFFBE3E4855"
|
||||||
|
|
@ -994,7 +991,6 @@
|
||||||
y: 2.5d
|
y: 2.5d
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: ["6A304E453D74C57C"]
|
|
||||||
description: ["{quests.medium_voltage.mv_oilsands.desc}"]
|
description: ["{quests.medium_voltage.mv_oilsands.desc}"]
|
||||||
id: "575B07D390D9D079"
|
id: "575B07D390D9D079"
|
||||||
optional: true
|
optional: true
|
||||||
|
|
@ -1007,14 +1003,15 @@
|
||||||
type: "item"
|
type: "item"
|
||||||
}]
|
}]
|
||||||
title: "{quests.medium_voltage.mv_oilsands.title}"
|
title: "{quests.medium_voltage.mv_oilsands.title}"
|
||||||
x: -8.0d
|
x: -2.5d
|
||||||
y: 1.0d
|
y: 1.0d
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: [
|
dependencies: [
|
||||||
|
"575B07D390D9D079"
|
||||||
"53DC6E32C41C94C3"
|
"53DC6E32C41C94C3"
|
||||||
"6EB68C28BEE24DEF"
|
|
||||||
"05ADBAE5B6F38956"
|
"05ADBAE5B6F38956"
|
||||||
|
"6EB68C28BEE24DEF"
|
||||||
]
|
]
|
||||||
dependency_requirement: "one_completed"
|
dependency_requirement: "one_completed"
|
||||||
description: [
|
description: [
|
||||||
|
|
@ -1031,12 +1028,12 @@
|
||||||
size: 1.0d
|
size: 1.0d
|
||||||
subtitle: "{quests.medium_voltage.mv_distillery.subtitle}"
|
subtitle: "{quests.medium_voltage.mv_distillery.subtitle}"
|
||||||
tasks: [{
|
tasks: [{
|
||||||
id: "6C32C7BCF9D12EBC"
|
id: "685043442271A0D0"
|
||||||
item: {
|
item: {
|
||||||
Count: 1
|
Count: 1
|
||||||
id: "ftbfiltersystem:smart_filter"
|
id: "ftbfiltersystem:smart_filter"
|
||||||
tag: {
|
tag: {
|
||||||
"ftbfiltersystem:filter": "or(item(gtceu:lv_distillery)item(gtceu:mv_distillery))"
|
"ftbfiltersystem:filter": "or(item(gtceu:mv_distillery)item(gtceu:lv_distillery))"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
title: "{quests.medium_voltage.mv_distillery.task}"
|
title: "{quests.medium_voltage.mv_distillery.task}"
|
||||||
|
|
@ -1174,7 +1171,7 @@
|
||||||
}]
|
}]
|
||||||
title: "{quests.medium_voltage.mv_mutli_channel.title}"
|
title: "{quests.medium_voltage.mv_mutli_channel.title}"
|
||||||
x: -8.0d
|
x: -8.0d
|
||||||
y: -2.0d
|
y: 1.0d
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: ["315169840E06110F"]
|
dependencies: ["315169840E06110F"]
|
||||||
|
|
@ -1488,11 +1485,11 @@
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: ["22E462070F8B027A"]
|
dependencies: ["22E462070F8B027A"]
|
||||||
description: ["{quests.medium_voltage.mv_.desc}"]
|
description: ["{quests.medium_voltage.mv_chemical_reactor.desc}"]
|
||||||
id: "79E8DC4D9B5F6B97"
|
id: "79E8DC4D9B5F6B97"
|
||||||
shape: "octagon"
|
shape: "octagon"
|
||||||
size: 2.0d
|
size: 2.0d
|
||||||
subtitle: "{quests.medium_voltage.mv_.subtitle}"
|
subtitle: "{quests.medium_voltage.mv_chemical_reactor.subtitle}"
|
||||||
tasks: [{
|
tasks: [{
|
||||||
id: "04A6D4858DA3CE94"
|
id: "04A6D4858DA3CE94"
|
||||||
item: "gtceu:mv_chemical_reactor"
|
item: "gtceu:mv_chemical_reactor"
|
||||||
|
|
@ -1519,6 +1516,54 @@
|
||||||
x: 9.0d
|
x: 9.0d
|
||||||
y: 6.0d
|
y: 6.0d
|
||||||
}
|
}
|
||||||
|
{
|
||||||
|
dependencies: [
|
||||||
|
"26394C1290D70AB6"
|
||||||
|
"5063FDFFBE3E4855"
|
||||||
|
]
|
||||||
|
dependency_requirement: "one_completed"
|
||||||
|
description: ["{quests.medium_voltage.lsb.desc}"]
|
||||||
|
icon: "gtceu:steel_large_boiler"
|
||||||
|
id: "730D7C10DEED3117"
|
||||||
|
shape: "square"
|
||||||
|
size: 1.0d
|
||||||
|
subtitle: "{quests.medium_voltage.lsb.subtitle}"
|
||||||
|
tasks: [{
|
||||||
|
id: "67728209D0BE18B1"
|
||||||
|
item: "gtceu:steel_large_boiler"
|
||||||
|
type: "item"
|
||||||
|
}]
|
||||||
|
title: "{quests.medium_voltage.lsb.title}"
|
||||||
|
x: 1.28d
|
||||||
|
y: 16.5d
|
||||||
|
}
|
||||||
|
{
|
||||||
|
dependencies: ["315169840E06110F"]
|
||||||
|
description: ["{quests.medium_voltage.mv_cpu.desc}"]
|
||||||
|
icon: "gtceu:cpu_chip"
|
||||||
|
id: "2C875707A396B6D3"
|
||||||
|
subtitle: "{quests.medium_voltage.mv_cpu.subtitle}"
|
||||||
|
tasks: [
|
||||||
|
{
|
||||||
|
id: "0C0649DBFF188F15"
|
||||||
|
item: "gtceu:diamond_lens"
|
||||||
|
type: "item"
|
||||||
|
}
|
||||||
|
{
|
||||||
|
id: "54424809334833A8"
|
||||||
|
item: "gtceu:cpu_wafer"
|
||||||
|
type: "item"
|
||||||
|
}
|
||||||
|
{
|
||||||
|
id: "79DC85B4ACC166FB"
|
||||||
|
item: "gtceu:cpu_chip"
|
||||||
|
type: "item"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
title: "{quests.medium_voltage.mv_cpu.title}"
|
||||||
|
x: 5.0d
|
||||||
|
y: 8.0d
|
||||||
|
}
|
||||||
]
|
]
|
||||||
subtitle: ["{quests.medium_voltage.subtitle}"]
|
subtitle: ["{quests.medium_voltage.subtitle}"]
|
||||||
title: "{quests.medium_voltage}"
|
title: "{quests.medium_voltage}"
|
||||||
|
|
|
||||||
|
|
@ -427,6 +427,7 @@
|
||||||
id: "tfc:kaolin_clay"
|
id: "tfc:kaolin_clay"
|
||||||
}
|
}
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.metal_age.kaolin_clay.title}"
|
title: "{quests.metal_age.kaolin_clay.title}"
|
||||||
x: 13.5d
|
x: 13.5d
|
||||||
|
|
@ -477,8 +478,6 @@
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
dependencies: [
|
dependencies: [
|
||||||
"5301A38F7EA81140"
|
|
||||||
"5E186CD5E83BFDF0"
|
|
||||||
"72F1C122FC26229C"
|
"72F1C122FC26229C"
|
||||||
"31CE13462759950C"
|
"31CE13462759950C"
|
||||||
"5A936E9BCF30AA3D"
|
"5A936E9BCF30AA3D"
|
||||||
|
|
@ -492,6 +491,7 @@
|
||||||
id: "71DAE9C9C0192316"
|
id: "71DAE9C9C0192316"
|
||||||
item: "tfc:fire_clay"
|
item: "tfc:fire_clay"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.metal_age.fire_clay.title}"
|
title: "{quests.metal_age.fire_clay.title}"
|
||||||
x: 17.5d
|
x: 17.5d
|
||||||
|
|
@ -618,6 +618,23 @@
|
||||||
optional_task: true
|
optional_task: true
|
||||||
type: "item"
|
type: "item"
|
||||||
}
|
}
|
||||||
|
{
|
||||||
|
count: 12L
|
||||||
|
id: "012401052AF71561"
|
||||||
|
item: {
|
||||||
|
Count: 12
|
||||||
|
ForgeCaps: {
|
||||||
|
"tfc:item_heat": {
|
||||||
|
heat: 0.0f
|
||||||
|
ticks: 0L
|
||||||
|
}
|
||||||
|
}
|
||||||
|
id: "gtceu:wrought_iron_plate"
|
||||||
|
}
|
||||||
|
optional_task: true
|
||||||
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
|
}
|
||||||
]
|
]
|
||||||
title: "{quests.metal_age.fire_bricks.title}"
|
title: "{quests.metal_age.fire_bricks.title}"
|
||||||
x: 20.5d
|
x: 20.5d
|
||||||
|
|
@ -884,6 +901,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #tfc:blast_furnace_fuel"
|
title: "Any #tfc:blast_furnace_fuel"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.metal_age.blast_furnace_fuel.title}"
|
title: "{quests.metal_age.blast_furnace_fuel.title}"
|
||||||
x: 23.5d
|
x: 23.5d
|
||||||
|
|
|
||||||
|
|
@ -622,7 +622,7 @@
|
||||||
"{quests.stone_age.firepit.desc.2}"
|
"{quests.stone_age.firepit.desc.2}"
|
||||||
"{image:tfg:textures/quests/firepit.png width:100 height:100 align:center}"
|
"{image:tfg:textures/quests/firepit.png width:100 height:100 align:center}"
|
||||||
]
|
]
|
||||||
icon: "tfc:firepit"
|
icon: "minecraft:campfire"
|
||||||
id: "5301A38F7EA81140"
|
id: "5301A38F7EA81140"
|
||||||
subtitle: "{quests.stone_age.firepit.subtitle}"
|
subtitle: "{quests.stone_age.firepit.subtitle}"
|
||||||
tasks: [
|
tasks: [
|
||||||
|
|
@ -671,6 +671,7 @@
|
||||||
id: "tfc:metal/anvil/copper"
|
id: "tfc:metal/anvil/copper"
|
||||||
}
|
}
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.metal_age.copper_anvil.title}"
|
title: "{quests.metal_age.copper_anvil.title}"
|
||||||
x: 26.0d
|
x: 26.0d
|
||||||
|
|
@ -691,7 +692,7 @@
|
||||||
count: 7L
|
count: 7L
|
||||||
id: "5A6EF9EBF232601C"
|
id: "5A6EF9EBF232601C"
|
||||||
item: {
|
item: {
|
||||||
Count: 7
|
Count: 1
|
||||||
ForgeCaps: {
|
ForgeCaps: {
|
||||||
"tfc:item_heat": {
|
"tfc:item_heat": {
|
||||||
heat: 0.0f
|
heat: 0.0f
|
||||||
|
|
@ -701,6 +702,7 @@
|
||||||
id: "gtceu:copper_double_ingot"
|
id: "gtceu:copper_double_ingot"
|
||||||
}
|
}
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.stone_age.weld_copper_ingots.title}"
|
title: "{quests.stone_age.weld_copper_ingots.title}"
|
||||||
x: 21.0d
|
x: 21.0d
|
||||||
|
|
@ -777,6 +779,7 @@
|
||||||
id: "minecraft:copper_ingot"
|
id: "minecraft:copper_ingot"
|
||||||
}
|
}
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.stone_age.copper_for_anvil.title}"
|
title: "{quests.stone_age.copper_for_anvil.title}"
|
||||||
x: 17.0d
|
x: 17.0d
|
||||||
|
|
@ -2114,6 +2117,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #forge:crushed_ores"
|
title: "Any #forge:crushed_ores"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.stone_age.crush_ore.title}"
|
title: "{quests.stone_age.crush_ore.title}"
|
||||||
x: 18.0d
|
x: 18.0d
|
||||||
|
|
@ -2146,6 +2150,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #forge:impure_dusts"
|
title: "Any #forge:impure_dusts"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
disable_toast: true
|
disable_toast: true
|
||||||
|
|
@ -2191,6 +2196,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #forge:dusts"
|
title: "Any #forge:dusts"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}]
|
}]
|
||||||
title: "{quests.stone_age.clean_dust.title}"
|
title: "{quests.stone_age.clean_dust.title}"
|
||||||
x: 17.0d
|
x: 17.0d
|
||||||
|
|
|
||||||
|
|
@ -2346,6 +2346,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #tfg:unfinished_lamps"
|
title: "Any #tfg:unfinished_lamps"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
id: "146E09EE00F0EC3F"
|
id: "146E09EE00F0EC3F"
|
||||||
|
|
@ -2358,6 +2359,7 @@
|
||||||
}
|
}
|
||||||
title: "Any #tfc:lamps"
|
title: "Any #tfc:lamps"
|
||||||
type: "item"
|
type: "item"
|
||||||
|
weak_nbt_match: true
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
title: "{quests.tfg_tips.lamps.title}"
|
title: "{quests.tfg_tips.lamps.title}"
|
||||||
|
|
|
||||||
|
|
@ -51,6 +51,11 @@
|
||||||
description: ["{quests.tfg.create_team.desc}"]
|
description: ["{quests.tfg.create_team.desc}"]
|
||||||
icon: "minecraft:cake"
|
icon: "minecraft:cake"
|
||||||
id: "6D43C29AC049341D"
|
id: "6D43C29AC049341D"
|
||||||
|
rewards: [{
|
||||||
|
id: "703B1DE66D788924"
|
||||||
|
item: "gtceu:copper_credit"
|
||||||
|
type: "item"
|
||||||
|
}]
|
||||||
subtitle: "{quests.tfg.create_team.subtitle}"
|
subtitle: "{quests.tfg.create_team.subtitle}"
|
||||||
tasks: [{
|
tasks: [{
|
||||||
id: "124CFC2DE7647588"
|
id: "124CFC2DE7647588"
|
||||||
|
|
|
||||||
|
|
@ -593,7 +593,7 @@ compat:
|
||||||
|
|
||||||
# Whether dimension markers should show the dimension tier value.
|
# Whether dimension markers should show the dimension tier value.
|
||||||
# Default: false
|
# Default: false
|
||||||
showDimensionTier: true
|
showDimensionTier: false
|
||||||
|
|
||||||
dev:
|
dev:
|
||||||
# Debug general events? (will print recipe conficts etc. to server's debug.log)
|
# Debug general events? (will print recipe conficts etc. to server's debug.log)
|
||||||
|
|
|
||||||
15
config/guideme.toml
Normal file
15
config/guideme.toml
Normal file
|
|
@ -0,0 +1,15 @@
|
||||||
|
|
||||||
|
[guides]
|
||||||
|
#Never load translated guide pages for your current language.
|
||||||
|
ignoreTranslatedGuides = false
|
||||||
|
|
||||||
|
[gui]
|
||||||
|
#Adapt GUI scaling for the Guide screen to fix Minecraft font issues at GUI scale 1 and 3.
|
||||||
|
adaptiveScaling = true
|
||||||
|
#Use the full width of the screen for the guide when it is opened.
|
||||||
|
fullWidthLayout = true
|
||||||
|
|
||||||
|
[debug]
|
||||||
|
#Show debugging overlays in GUI on mouse-over.
|
||||||
|
showDebugGuiOverlays = false
|
||||||
|
|
||||||
|
|
@ -1,5 +1,10 @@
|
||||||
|
gtceu:multiblock_info
|
||||||
|
gtceu:ore_processing_diagram
|
||||||
|
gtceu:bedrock_fluid_diagram
|
||||||
|
|
||||||
minecraft:crafting
|
minecraft:crafting
|
||||||
create:mechanical_crafting
|
create:mechanical_crafting
|
||||||
|
|
||||||
tfc:rock_knapping
|
tfc:rock_knapping
|
||||||
tfc:clay_knapping
|
tfc:clay_knapping
|
||||||
tfc:fire_clay_knapping
|
tfc:fire_clay_knapping
|
||||||
|
|
@ -7,6 +12,7 @@ tfc:leather_knapping
|
||||||
tfc:goat_horn_knapping
|
tfc:goat_horn_knapping
|
||||||
tfc:pumpkin_knapping
|
tfc:pumpkin_knapping
|
||||||
tfc:raw_hide_knapping
|
tfc:raw_hide_knapping
|
||||||
|
|
||||||
tfc:heating
|
tfc:heating
|
||||||
tfc:quern
|
tfc:quern
|
||||||
tfc:casting
|
tfc:casting
|
||||||
|
|
@ -19,6 +25,7 @@ tfc:sealed_barrel
|
||||||
tfc:bloomery
|
tfc:bloomery
|
||||||
tfc:blast_furnace
|
tfc:blast_furnace
|
||||||
tfc:alloying
|
tfc:alloying
|
||||||
|
|
||||||
tfc:scraping
|
tfc:scraping
|
||||||
tfc:loom
|
tfc:loom
|
||||||
tfc:glassworking
|
tfc:glassworking
|
||||||
|
|
@ -34,88 +41,121 @@ tfc:jam_pot
|
||||||
firmalife:bowl_pot
|
firmalife:bowl_pot
|
||||||
firmalife:vat
|
firmalife:vat
|
||||||
firmalife:stomping
|
firmalife:stomping
|
||||||
|
|
||||||
create:deploying
|
create:deploying
|
||||||
create:item_application
|
create:item_application
|
||||||
create:sequenced_assembly
|
create:sequenced_assembly
|
||||||
|
|
||||||
|
gtceu:large_boiler
|
||||||
|
gtceu:steam_boiler
|
||||||
|
gtceu:coke_oven
|
||||||
|
|
||||||
|
gtceu:combustion_generator
|
||||||
|
gtceu:gas_turbine
|
||||||
|
gtceu:plasma_generator
|
||||||
|
gtceu:steam_turbine
|
||||||
|
|
||||||
|
minecraft:smelting
|
||||||
|
gtceu:air_scrubber
|
||||||
|
gtceu:alloy_smelter
|
||||||
|
gtceu:arc_furnace
|
||||||
|
gtceu:assembler
|
||||||
|
gtceu:autoclave
|
||||||
createaddition:rolling
|
createaddition:rolling
|
||||||
vintageimprovements:pressurizing
|
vintageimprovements:pressurizing
|
||||||
|
gtceu:bender
|
||||||
|
gtceu:brewery
|
||||||
|
gtceu:canner
|
||||||
vintageimprovements:centrifugation
|
vintageimprovements:centrifugation
|
||||||
|
gtceu:centrifuge
|
||||||
|
gtceu:chemical_bath
|
||||||
|
gtceu:chemical_reactor
|
||||||
|
gtceu:large_chemical_reactor
|
||||||
|
gtceu:circuit_assembler
|
||||||
|
gtceu:compressor
|
||||||
greate:sawing
|
greate:sawing
|
||||||
|
gtceu:cutter
|
||||||
|
gtceu:distillery
|
||||||
|
gtceu:distillation_tower
|
||||||
|
gtceu:electrolyzer
|
||||||
|
gtceu:electromagnetic_separator
|
||||||
vintageimprovements:vacuumizing
|
vintageimprovements:vacuumizing
|
||||||
|
gtceu:extractor
|
||||||
vintageimprovements:curving
|
vintageimprovements:curving
|
||||||
|
gtceu:extruder
|
||||||
|
gtceu:fermenter
|
||||||
|
gtceu:fluid_heater
|
||||||
|
gtceu:fluid_solidifier
|
||||||
|
gtceu:forge_hammer
|
||||||
|
gtceu:forming_press
|
||||||
|
gtceu:gas_collector
|
||||||
vintageimprovements:laser_cutting
|
vintageimprovements:laser_cutting
|
||||||
|
gtceu:laser_engraver
|
||||||
vintageimprovements:turning
|
vintageimprovements:turning
|
||||||
|
gtceu:lathe
|
||||||
greate:milling
|
greate:milling
|
||||||
greate:crushing
|
greate:crushing
|
||||||
|
gtceu:macerator
|
||||||
greate:mixing
|
greate:mixing
|
||||||
|
gtceu:mixer
|
||||||
|
gtceu:packer
|
||||||
|
gtceu:polarizer
|
||||||
|
gtceu:rock_breaker
|
||||||
|
gtceu:scanner
|
||||||
vintageimprovements:vibrating
|
vintageimprovements:vibrating
|
||||||
|
gtceu:sifter
|
||||||
|
gtceu:thermal_centrifuge
|
||||||
vintageimprovements:coiling
|
vintageimprovements:coiling
|
||||||
|
gtceu:wiremill
|
||||||
|
|
||||||
|
gtceu:alloy_blast_smelter
|
||||||
|
gtceu:assembly_line
|
||||||
|
gtceu:cracker
|
||||||
|
gtceu:electric_blast_furnace
|
||||||
|
gtceu:end_dome
|
||||||
|
gtceu:evaporation
|
||||||
|
gtceu:fusion_reactor
|
||||||
|
gtceu:greenhouse
|
||||||
|
gtceu:implosion_compressor
|
||||||
|
gtceu:nether_dome
|
||||||
|
gtceu:pyrolyse_oven
|
||||||
|
gtceu:research_station
|
||||||
|
gtceu:steam_bloomery
|
||||||
|
gtceu:vacuum_freezer
|
||||||
|
gtceu:wire_coating
|
||||||
|
|
||||||
ae2:item_transformation
|
ae2:item_transformation
|
||||||
|
gtceu:ore_washer
|
||||||
greate:fan_washing
|
greate:fan_washing
|
||||||
|
gtceu:ore_crushing
|
||||||
|
gtceu:ore_forging
|
||||||
|
gtceu:ore_bathing
|
||||||
|
|
||||||
|
gtceu:chem_dyes
|
||||||
|
gtceu:ingot_molding
|
||||||
|
gtceu:arc_furnace_recycling
|
||||||
|
gtceu:macerator_recycling
|
||||||
|
gtceu:extractor_recycling
|
||||||
ae2:condenser
|
ae2:condenser
|
||||||
|
|
||||||
greate:packing
|
greate:packing
|
||||||
|
|
||||||
minecraft:smithing
|
minecraft:smithing
|
||||||
exposure:photograph_printing
|
exposure:photograph_printing
|
||||||
|
|
||||||
rnr:block_mod
|
rnr:block_mod
|
||||||
rnr:mattock
|
rnr:mattock
|
||||||
greate:block_cutting
|
greate:block_cutting
|
||||||
|
framedblocks:framing_saw
|
||||||
domum_ornamentum:architects_cutter
|
domum_ornamentum:architects_cutter
|
||||||
|
|
||||||
|
gtceu:programmed_circuit
|
||||||
ae2:attunement
|
ae2:attunement
|
||||||
ae2:entropy
|
ae2:entropy
|
||||||
create:draining
|
create:draining
|
||||||
create:spout_filling
|
create:spout_filling
|
||||||
exposure:photograph_stacking
|
exposure:photograph_stacking
|
||||||
ftbquests:quest
|
ftbquests:quest
|
||||||
minecraft:anvil
|
|
||||||
minecraft:blasting
|
emi:info
|
||||||
minecraft:brewing
|
emi:tag
|
||||||
minecraft:campfire
|
|
||||||
minecraft:compostable
|
|
||||||
minecraft:fuel
|
|
||||||
minecraft:furnace
|
|
||||||
minecraft:smoking
|
|
||||||
minecraft:stonecutting
|
|
||||||
ae2:certus_growth
|
|
||||||
ae2:charger
|
|
||||||
ae2:inscriber
|
|
||||||
create:automatic_brewing
|
|
||||||
create:automatic_packing
|
|
||||||
create:automatic_shaped
|
|
||||||
create:automatic_shapeless
|
|
||||||
create:block_cutting
|
|
||||||
create:crushing
|
|
||||||
create:fan_blasting
|
|
||||||
create:fan_haunting
|
|
||||||
create:fan_smoking
|
|
||||||
create:fan_washing
|
|
||||||
create:milling
|
|
||||||
create:mixing
|
|
||||||
create:mystery_conversion
|
|
||||||
create:packing
|
|
||||||
create:pressing
|
|
||||||
create:sandpaper_polishing
|
|
||||||
create:sawing
|
|
||||||
create:wood_cutting
|
|
||||||
createaddition:charging
|
|
||||||
createaddition:liquid_burning
|
|
||||||
expatternprovider:circuit_cutter
|
|
||||||
firmalife:press
|
|
||||||
firmalife:stinky_soup
|
|
||||||
ftbquests:loot_crate
|
|
||||||
greate:automatic_brewing
|
|
||||||
greate:automatic_packing
|
|
||||||
greate:automatic_shapeless
|
|
||||||
greate:fan_haunting
|
|
||||||
greate:pressing
|
|
||||||
greate:wood_cutting
|
|
||||||
jei:information
|
|
||||||
jumbofurnace:jumbo_furnace_upgrade
|
|
||||||
jumbofurnace:jumbo_smelting
|
|
||||||
morered:soldering
|
|
||||||
tfc:flint_knapping
|
|
||||||
vintageimprovements:auto_curving
|
|
||||||
vintageimprovements:auto_smithing
|
|
||||||
vintageimprovements:grinder_sandpaper_polishing
|
|
||||||
vintageimprovements:leaves_vibrating
|
|
||||||
vintageimprovements:polishing
|
|
||||||
vintageimprovements:unpacking
|
|
||||||
|
|
@ -13,5 +13,9 @@
|
||||||
},
|
},
|
||||||
"ftbessentials": {
|
"ftbessentials": {
|
||||||
"trash_can": true
|
"trash_can": true
|
||||||
|
},
|
||||||
|
"ftbchunks": {
|
||||||
|
"chunks": false,
|
||||||
|
"claim_chunks": true
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -871,6 +871,7 @@ tfc\:entity.peafowl.ambient=true
|
||||||
minecraft\:block.moss.fall=true
|
minecraft\:block.moss.fall=true
|
||||||
tfc\:block.charcoal.hit=true
|
tfc\:block.charcoal.hit=true
|
||||||
minecraft\:block.cherry_wood.hit=true
|
minecraft\:block.cherry_wood.hit=true
|
||||||
|
guideme\:guide.click=true
|
||||||
minecraft\:entity.axolotl.swim=true
|
minecraft\:entity.axolotl.swim=true
|
||||||
minecraft\:block.slime_block.hit=true
|
minecraft\:block.slime_block.hit=true
|
||||||
minecraft\:entity.husk.step=true
|
minecraft\:entity.husk.step=true
|
||||||
|
|
|
||||||
|
|
@ -9,208 +9,208 @@
|
||||||
# By block ID:
|
# By block ID:
|
||||||
# minecraft\:oak_log=1.0
|
# minecraft\:oak_log=1.0
|
||||||
|
|
||||||
# Lantern (Sound Type)
|
|
||||||
LANTERN=1.0
|
|
||||||
# Netherrack (Sound Type)
|
|
||||||
NETHERRACK=1.0
|
|
||||||
# Chiseled Bookshelf (Sound Type)
|
|
||||||
CHISELED_BOOKSHELF=1.0
|
|
||||||
# Large Amethyst Bud (Sound Type)
|
|
||||||
LARGE_AMETHYST_BUD=0.0
|
|
||||||
# Sculk Sensor (Sound Type)
|
|
||||||
SCULK_SENSOR=1.0
|
|
||||||
# Sweet Berry Bush (Sound Type)
|
|
||||||
SWEET_BERRY_BUSH=0.0
|
|
||||||
# Moss Carpet (Sound Type)
|
|
||||||
MOSS_CARPET=0.1
|
|
||||||
# Basalt (Sound Type)
|
|
||||||
BASALT=1.0
|
|
||||||
# Snow (Sound Type)
|
|
||||||
SNOW=0.1
|
|
||||||
# Deepslate Bricks (Sound Type)
|
|
||||||
DEEPSLATE_BRICKS=1.0
|
|
||||||
# Sand (Sound Type)
|
|
||||||
SAND=1.0
|
|
||||||
# Sculk Vein (Sound Type)
|
|
||||||
SCULK_VEIN=1.0
|
|
||||||
# Anvil (Sound Type)
|
|
||||||
ANVIL=1.0
|
|
||||||
# Fungus (Sound Type)
|
|
||||||
FUNGUS=0.0
|
|
||||||
# Ladder (Sound Type)
|
|
||||||
LADDER=0.0
|
|
||||||
# Honey Block (Sound Type)
|
|
||||||
HONEY_BLOCK=0.5
|
|
||||||
# Cherry Wood (Sound Type)
|
|
||||||
CHERRY_WOOD=1.0
|
|
||||||
# Netherite Block (Sound Type)
|
|
||||||
NETHERITE_BLOCK=1.0
|
|
||||||
# Mud (Sound Type)
|
|
||||||
MUD=1.0
|
|
||||||
# Wood (Sound Type)
|
|
||||||
WOOD=1.0
|
|
||||||
# Soul Sand (Sound Type)
|
|
||||||
SOUL_SAND=1.0
|
|
||||||
# Lily Pad (Sound Type)
|
|
||||||
LILY_PAD=0.0
|
|
||||||
# Deepslate (Sound Type)
|
|
||||||
DEEPSLATE=1.0
|
|
||||||
# Mangrove Roots (Sound Type)
|
|
||||||
MANGROVE_ROOTS=1.0
|
|
||||||
# Nylium (Sound Type)
|
|
||||||
NYLIUM=1.0
|
|
||||||
# Rooted Dirt (Sound Type)
|
|
||||||
ROOTED_DIRT=1.0
|
|
||||||
# Suspicious Sand (Sound Type)
|
|
||||||
SUSPICIOUS_SAND=1.0
|
|
||||||
# Hanging Sign (Sound Type)
|
|
||||||
HANGING_SIGN=1.0
|
|
||||||
# Nether Wood (Sound Type)
|
|
||||||
NETHER_WOOD=1.0
|
|
||||||
# Stone (Sound Type)
|
|
||||||
STONE=1.0
|
|
||||||
# Mud Bricks (Sound Type)
|
|
||||||
MUD_BRICKS=1.0
|
|
||||||
# Weeping Vines (Sound Type)
|
|
||||||
WEEPING_VINES=0.0
|
|
||||||
# Calcite (Sound Type)
|
|
||||||
CALCITE=1.0
|
|
||||||
# Flowering Azalea (Sound Type)
|
|
||||||
FLOWERING_AZALEA=1.0
|
|
||||||
# Polished Deepslate (Sound Type)
|
|
||||||
POLISHED_DEEPSLATE=1.0
|
|
||||||
# Vine (Sound Type)
|
|
||||||
VINE=0.0
|
|
||||||
# Coral Block (Sound Type)
|
|
||||||
CORAL_BLOCK=1.0
|
|
||||||
# Wet Grass (Sound Type)
|
|
||||||
WET_GRASS=0.1
|
|
||||||
# Small Dripleaf (Sound Type)
|
|
||||||
SMALL_DRIPLEAF=0.0
|
|
||||||
# Glass (Sound Type)
|
|
||||||
GLASS=0.1
|
|
||||||
# Nether Ore (Sound Type)
|
|
||||||
NETHER_ORE=1.0
|
|
||||||
# Decorated Pot Cracked (Sound Type)
|
|
||||||
DECORATED_POT_CRACKED=1.0
|
|
||||||
# Gravel (Sound Type)
|
|
||||||
GRAVEL=1.0
|
|
||||||
# Shroomlight (Sound Type)
|
|
||||||
SHROOMLIGHT=1.0
|
|
||||||
# Amethyst (Sound Type)
|
|
||||||
AMETHYST=1.0
|
|
||||||
# Decorated Pot (Sound Type)
|
|
||||||
DECORATED_POT=1.0
|
|
||||||
# Packed Mud (Sound Type)
|
|
||||||
PACKED_MUD=1.0
|
|
||||||
# Muddy Mangrove Roots (Sound Type)
|
|
||||||
MUDDY_MANGROVE_ROOTS=1.0
|
|
||||||
# Nether Bricks (Sound Type)
|
|
||||||
NETHER_BRICKS=1.0
|
|
||||||
# Sculk Catalyst (Sound Type)
|
|
||||||
SCULK_CATALYST=1.0
|
|
||||||
# Sculk (Sound Type)
|
|
||||||
SCULK=1.0
|
|
||||||
# Roots (Sound Type)
|
|
||||||
ROOTS=0.0
|
|
||||||
# Stem (Sound Type)
|
|
||||||
STEM=1.0
|
|
||||||
# Dripstone Block (Sound Type)
|
|
||||||
DRIPSTONE_BLOCK=1.0
|
|
||||||
# Froglight (Sound Type)
|
|
||||||
FROGLIGHT=1.0
|
|
||||||
# Spore Blossom (Sound Type)
|
|
||||||
SPORE_BLOSSOM=0.0
|
|
||||||
# Bamboo Wood Hanging Sign (Sound Type)
|
|
||||||
BAMBOO_WOOD_HANGING_SIGN=1.0
|
|
||||||
# Wool (Sound Type)
|
|
||||||
WOOL=1.5
|
|
||||||
# Gilded Blackstone (Sound Type)
|
|
||||||
GILDED_BLACKSTONE=1.0
|
|
||||||
# Hard Crop (Sound Type)
|
|
||||||
HARD_CROP=1.0
|
|
||||||
# Amethyst Cluster (Sound Type)
|
|
||||||
AMETHYST_CLUSTER=1.0
|
|
||||||
# Azalea (Sound Type)
|
|
||||||
AZALEA=1.0
|
|
||||||
# Wart Block (Sound Type)
|
|
||||||
WART_BLOCK=1.0
|
|
||||||
# Copper (Sound Type)
|
# Copper (Sound Type)
|
||||||
COPPER=1.0
|
COPPER=1.0
|
||||||
# Ancient Debris (Sound Type)
|
# Flowering Azalea (Sound Type)
|
||||||
ANCIENT_DEBRIS=1.0
|
FLOWERING_AZALEA=1.0
|
||||||
# Sculk Shrieker (Sound Type)
|
# Sculk Catalyst (Sound Type)
|
||||||
SCULK_SHRIEKER=1.0
|
SCULK_CATALYST=1.0
|
||||||
# Metal (Sound Type)
|
# Muddy Mangrove Roots (Sound Type)
|
||||||
METAL=1.0
|
MUDDY_MANGROVE_ROOTS=1.0
|
||||||
# Powder Snow (Sound Type)
|
# Soul Sand (Sound Type)
|
||||||
POWDER_SNOW=0.1
|
SOUL_SAND=1.0
|
||||||
# Small Amethyst Bud (Sound Type)
|
# Hard Crop (Sound Type)
|
||||||
SMALL_AMETHYST_BUD=0.0
|
HARD_CROP=1.0
|
||||||
# Cherry Leaves (Sound Type)
|
# Chiseled Bookshelf (Sound Type)
|
||||||
CHERRY_LEAVES=1.0
|
CHISELED_BOOKSHELF=1.0
|
||||||
# Cherry Sapling (Sound Type)
|
# Decorated Pot (Sound Type)
|
||||||
CHERRY_SAPLING=1.0
|
DECORATED_POT=1.0
|
||||||
# Deepslate Tiles (Sound Type)
|
# Suspicious Sand (Sound Type)
|
||||||
DEEPSLATE_TILES=1.0
|
SUSPICIOUS_SAND=1.0
|
||||||
# Bamboo (Sound Type)
|
|
||||||
BAMBOO=0.1
|
|
||||||
# Medium Amethyst Bud (Sound Type)
|
|
||||||
MEDIUM_AMETHYST_BUD=0.0
|
|
||||||
# Cave Vines (Sound Type)
|
|
||||||
CAVE_VINES=1.0
|
|
||||||
# Lodestone (Sound Type)
|
# Lodestone (Sound Type)
|
||||||
LODESTONE=1.0
|
LODESTONE=1.0
|
||||||
# Hanging Roots (Sound Type)
|
# Deepslate Tiles (Sound Type)
|
||||||
HANGING_ROOTS=1.0
|
DEEPSLATE_TILES=1.0
|
||||||
# Pointed Dripstone (Sound Type)
|
# Polished Deepslate (Sound Type)
|
||||||
POINTED_DRIPSTONE=0.0
|
POLISHED_DEEPSLATE=1.0
|
||||||
# Bone Block (Sound Type)
|
# Azalea (Sound Type)
|
||||||
BONE_BLOCK=1.0
|
AZALEA=1.0
|
||||||
# Big Dripleaf (Sound Type)
|
|
||||||
BIG_DRIPLEAF=1.0
|
|
||||||
# Frogspawn (Sound Type)
|
|
||||||
FROGSPAWN=1.0
|
|
||||||
# Bamboo Sapling (Sound Type)
|
|
||||||
BAMBOO_SAPLING=0.1
|
|
||||||
# Azalea Leaves (Sound Type)
|
|
||||||
AZALEA_LEAVES=1.0
|
|
||||||
# Scaffolding (Sound Type)
|
|
||||||
SCAFFOLDING=0.0
|
|
||||||
# Nether Gold Ore (Sound Type)
|
|
||||||
NETHER_GOLD_ORE=1.0
|
|
||||||
# Slime Block (Sound Type)
|
|
||||||
SLIME_BLOCK=1.0
|
|
||||||
# Tuff (Sound Type)
|
|
||||||
TUFF=1.0
|
|
||||||
# Moss (Sound Type)
|
|
||||||
MOSS=0.75
|
|
||||||
# Crop (Sound Type)
|
|
||||||
CROP=0.0
|
|
||||||
# Candle (Sound Type)
|
|
||||||
CANDLE=1.0
|
|
||||||
# Nether Wood Hanging Sign (Sound Type)
|
|
||||||
NETHER_WOOD_HANGING_SIGN=1.0
|
|
||||||
# Suspicious Gravel (Sound Type)
|
|
||||||
SUSPICIOUS_GRAVEL=1.0
|
|
||||||
# Chain (Sound Type)
|
|
||||||
CHAIN=0.0
|
|
||||||
# Grass (Sound Type)
|
|
||||||
GRASS=1.0
|
|
||||||
# Nether Wart (Sound Type)
|
|
||||||
NETHER_WART=1.0
|
|
||||||
# Nether Sprouts (Sound Type)
|
# Nether Sprouts (Sound Type)
|
||||||
NETHER_SPROUTS=1.0
|
NETHER_SPROUTS=1.0
|
||||||
# Glow Lichen (Sound Type)
|
# Mud (Sound Type)
|
||||||
GLOW_LICHEN=0.0
|
MUD=1.0
|
||||||
|
# Suspicious Gravel (Sound Type)
|
||||||
|
SUSPICIOUS_GRAVEL=1.0
|
||||||
|
# Coral Block (Sound Type)
|
||||||
|
CORAL_BLOCK=1.0
|
||||||
|
# Vine (Sound Type)
|
||||||
|
VINE=0.0
|
||||||
|
# Calcite (Sound Type)
|
||||||
|
CALCITE=1.0
|
||||||
|
# Cave Vines (Sound Type)
|
||||||
|
CAVE_VINES=1.0
|
||||||
|
# Rooted Dirt (Sound Type)
|
||||||
|
ROOTED_DIRT=1.0
|
||||||
|
# Cherry Sapling (Sound Type)
|
||||||
|
CHERRY_SAPLING=1.0
|
||||||
|
# Decorated Pot Cracked (Sound Type)
|
||||||
|
DECORATED_POT_CRACKED=1.0
|
||||||
|
# Chain (Sound Type)
|
||||||
|
CHAIN=0.0
|
||||||
|
# Powder Snow (Sound Type)
|
||||||
|
POWDER_SNOW=0.1
|
||||||
|
# Amethyst (Sound Type)
|
||||||
|
AMETHYST=1.0
|
||||||
|
# Mangrove Roots (Sound Type)
|
||||||
|
MANGROVE_ROOTS=1.0
|
||||||
|
# Hanging Sign (Sound Type)
|
||||||
|
HANGING_SIGN=1.0
|
||||||
|
# Ancient Debris (Sound Type)
|
||||||
|
ANCIENT_DEBRIS=1.0
|
||||||
|
# Shroomlight (Sound Type)
|
||||||
|
SHROOMLIGHT=1.0
|
||||||
|
# Sand (Sound Type)
|
||||||
|
SAND=1.0
|
||||||
|
# Nether Ore (Sound Type)
|
||||||
|
NETHER_ORE=1.0
|
||||||
|
# Anvil (Sound Type)
|
||||||
|
ANVIL=1.0
|
||||||
|
# Nether Wood Hanging Sign (Sound Type)
|
||||||
|
NETHER_WOOD_HANGING_SIGN=1.0
|
||||||
|
# Crop (Sound Type)
|
||||||
|
CROP=0.0
|
||||||
|
# Snow (Sound Type)
|
||||||
|
SNOW=0.1
|
||||||
# Twisting Vines (Sound Type)
|
# Twisting Vines (Sound Type)
|
||||||
TWISTING_VINES=0.0
|
TWISTING_VINES=0.0
|
||||||
|
# Small Dripleaf (Sound Type)
|
||||||
|
SMALL_DRIPLEAF=0.0
|
||||||
|
# Tuff (Sound Type)
|
||||||
|
TUFF=1.0
|
||||||
|
# Wool (Sound Type)
|
||||||
|
WOOL=1.5
|
||||||
|
# Deepslate Bricks (Sound Type)
|
||||||
|
DEEPSLATE_BRICKS=1.0
|
||||||
|
# Amethyst Cluster (Sound Type)
|
||||||
|
AMETHYST_CLUSTER=1.0
|
||||||
|
# Sculk Sensor (Sound Type)
|
||||||
|
SCULK_SENSOR=1.0
|
||||||
|
# Bone Block (Sound Type)
|
||||||
|
BONE_BLOCK=1.0
|
||||||
|
# Small Amethyst Bud (Sound Type)
|
||||||
|
SMALL_AMETHYST_BUD=0.0
|
||||||
|
# Sweet Berry Bush (Sound Type)
|
||||||
|
SWEET_BERRY_BUSH=0.0
|
||||||
# Cherry Wood Hanging Sign (Sound Type)
|
# Cherry Wood Hanging Sign (Sound Type)
|
||||||
CHERRY_WOOD_HANGING_SIGN=1.0
|
CHERRY_WOOD_HANGING_SIGN=1.0
|
||||||
# Soul Soil (Sound Type)
|
# Slime Block (Sound Type)
|
||||||
SOUL_SOIL=1.0
|
SLIME_BLOCK=1.0
|
||||||
|
# Lily Pad (Sound Type)
|
||||||
|
LILY_PAD=0.0
|
||||||
# Bamboo Wood (Sound Type)
|
# Bamboo Wood (Sound Type)
|
||||||
BAMBOO_WOOD=1.0
|
BAMBOO_WOOD=1.0
|
||||||
|
# Nether Gold Ore (Sound Type)
|
||||||
|
NETHER_GOLD_ORE=1.0
|
||||||
|
# Stone (Sound Type)
|
||||||
|
STONE=1.0
|
||||||
|
# Deepslate (Sound Type)
|
||||||
|
DEEPSLATE=1.0
|
||||||
|
# Pointed Dripstone (Sound Type)
|
||||||
|
POINTED_DRIPSTONE=0.0
|
||||||
|
# Azalea Leaves (Sound Type)
|
||||||
|
AZALEA_LEAVES=1.0
|
||||||
|
# Fungus (Sound Type)
|
||||||
|
FUNGUS=0.0
|
||||||
|
# Sculk Vein (Sound Type)
|
||||||
|
SCULK_VEIN=1.0
|
||||||
|
# Bamboo Sapling (Sound Type)
|
||||||
|
BAMBOO_SAPLING=0.1
|
||||||
|
# Soul Soil (Sound Type)
|
||||||
|
SOUL_SOIL=1.0
|
||||||
|
# Basalt (Sound Type)
|
||||||
|
BASALT=1.0
|
||||||
|
# Roots (Sound Type)
|
||||||
|
ROOTS=0.0
|
||||||
|
# Honey Block (Sound Type)
|
||||||
|
HONEY_BLOCK=0.5
|
||||||
|
# Hanging Roots (Sound Type)
|
||||||
|
HANGING_ROOTS=1.0
|
||||||
|
# Sculk (Sound Type)
|
||||||
|
SCULK=1.0
|
||||||
|
# Moss Carpet (Sound Type)
|
||||||
|
MOSS_CARPET=0.1
|
||||||
|
# Scaffolding (Sound Type)
|
||||||
|
SCAFFOLDING=0.0
|
||||||
|
# Metal (Sound Type)
|
||||||
|
METAL=1.0
|
||||||
|
# Glass (Sound Type)
|
||||||
|
GLASS=0.1
|
||||||
|
# Candle (Sound Type)
|
||||||
|
CANDLE=1.0
|
||||||
|
# Large Amethyst Bud (Sound Type)
|
||||||
|
LARGE_AMETHYST_BUD=0.0
|
||||||
|
# Netherite Block (Sound Type)
|
||||||
|
NETHERITE_BLOCK=1.0
|
||||||
|
# Cherry Wood (Sound Type)
|
||||||
|
CHERRY_WOOD=1.0
|
||||||
|
# Gilded Blackstone (Sound Type)
|
||||||
|
GILDED_BLACKSTONE=1.0
|
||||||
|
# Mud Bricks (Sound Type)
|
||||||
|
MUD_BRICKS=1.0
|
||||||
|
# Lantern (Sound Type)
|
||||||
|
LANTERN=1.0
|
||||||
|
# Wood (Sound Type)
|
||||||
|
WOOD=1.0
|
||||||
|
# Dripstone Block (Sound Type)
|
||||||
|
DRIPSTONE_BLOCK=1.0
|
||||||
|
# Netherrack (Sound Type)
|
||||||
|
NETHERRACK=1.0
|
||||||
|
# Wart Block (Sound Type)
|
||||||
|
WART_BLOCK=1.0
|
||||||
|
# Moss (Sound Type)
|
||||||
|
MOSS=0.75
|
||||||
|
# Froglight (Sound Type)
|
||||||
|
FROGLIGHT=1.0
|
||||||
|
# Frogspawn (Sound Type)
|
||||||
|
FROGSPAWN=1.0
|
||||||
|
# Nylium (Sound Type)
|
||||||
|
NYLIUM=1.0
|
||||||
|
# Cherry Leaves (Sound Type)
|
||||||
|
CHERRY_LEAVES=1.0
|
||||||
|
# Nether Wood (Sound Type)
|
||||||
|
NETHER_WOOD=1.0
|
||||||
|
# Nether Wart (Sound Type)
|
||||||
|
NETHER_WART=1.0
|
||||||
|
# Big Dripleaf (Sound Type)
|
||||||
|
BIG_DRIPLEAF=1.0
|
||||||
|
# Gravel (Sound Type)
|
||||||
|
GRAVEL=1.0
|
||||||
|
# Grass (Sound Type)
|
||||||
|
GRASS=1.0
|
||||||
|
# Packed Mud (Sound Type)
|
||||||
|
PACKED_MUD=1.0
|
||||||
|
# Bamboo (Sound Type)
|
||||||
|
BAMBOO=0.1
|
||||||
|
# Spore Blossom (Sound Type)
|
||||||
|
SPORE_BLOSSOM=0.0
|
||||||
|
# Ladder (Sound Type)
|
||||||
|
LADDER=0.0
|
||||||
|
# Wet Grass (Sound Type)
|
||||||
|
WET_GRASS=0.1
|
||||||
|
# Stem (Sound Type)
|
||||||
|
STEM=1.0
|
||||||
|
# Weeping Vines (Sound Type)
|
||||||
|
WEEPING_VINES=0.0
|
||||||
|
# Nether Bricks (Sound Type)
|
||||||
|
NETHER_BRICKS=1.0
|
||||||
|
# Sculk Shrieker (Sound Type)
|
||||||
|
SCULK_SHRIEKER=1.0
|
||||||
|
# Medium Amethyst Bud (Sound Type)
|
||||||
|
MEDIUM_AMETHYST_BUD=0.0
|
||||||
|
# Glow Lichen (Sound Type)
|
||||||
|
GLOW_LICHEN=0.0
|
||||||
|
# Bamboo Wood Hanging Sign (Sound Type)
|
||||||
|
BAMBOO_WOOD_HANGING_SIGN=1.0
|
||||||
# Water (Block)
|
# Water (Block)
|
||||||
minecraft\:water=0.25
|
minecraft\:water=0.25
|
||||||
# Lava (Block)
|
# Lava (Block)
|
||||||
|
|
|
||||||
|
|
@ -9,205 +9,205 @@
|
||||||
# By block ID:
|
# By block ID:
|
||||||
# minecraft\:oak_log=1.0
|
# minecraft\:oak_log=1.0
|
||||||
|
|
||||||
# Lantern (Sound Type)
|
|
||||||
LANTERN=0.5
|
|
||||||
# Netherrack (Sound Type)
|
|
||||||
NETHERRACK=1.1
|
|
||||||
# Chiseled Bookshelf (Sound Type)
|
|
||||||
CHISELED_BOOKSHELF=0.5
|
|
||||||
# Large Amethyst Bud (Sound Type)
|
|
||||||
LARGE_AMETHYST_BUD=0.5
|
|
||||||
# Sculk Sensor (Sound Type)
|
|
||||||
SCULK_SENSOR=0.5
|
|
||||||
# Sweet Berry Bush (Sound Type)
|
|
||||||
SWEET_BERRY_BUSH=0.5
|
|
||||||
# Moss Carpet (Sound Type)
|
|
||||||
MOSS_CARPET=0.5
|
|
||||||
# Basalt (Sound Type)
|
|
||||||
BASALT=1.5
|
|
||||||
# Snow (Sound Type)
|
|
||||||
SNOW=0.15
|
|
||||||
# Deepslate Bricks (Sound Type)
|
|
||||||
DEEPSLATE_BRICKS=1.5
|
|
||||||
# Sand (Sound Type)
|
|
||||||
SAND=0.2
|
|
||||||
# Sculk Vein (Sound Type)
|
|
||||||
SCULK_VEIN=0.5
|
|
||||||
# Anvil (Sound Type)
|
|
||||||
ANVIL=0.5
|
|
||||||
# Fungus (Sound Type)
|
|
||||||
FUNGUS=0.5
|
|
||||||
# Ladder (Sound Type)
|
|
||||||
LADDER=0.5
|
|
||||||
# Honey Block (Sound Type)
|
|
||||||
HONEY_BLOCK=0.1
|
|
||||||
# Cherry Wood (Sound Type)
|
|
||||||
CHERRY_WOOD=0.5
|
|
||||||
# Netherite Block (Sound Type)
|
|
||||||
NETHERITE_BLOCK=1.5
|
|
||||||
# Mud (Sound Type)
|
|
||||||
MUD=0.5
|
|
||||||
# Wood (Sound Type)
|
|
||||||
WOOD=0.4
|
|
||||||
# Soul Sand (Sound Type)
|
|
||||||
SOUL_SAND=0.2
|
|
||||||
# Lily Pad (Sound Type)
|
|
||||||
LILY_PAD=0.5
|
|
||||||
# Deepslate (Sound Type)
|
|
||||||
DEEPSLATE=1.5
|
|
||||||
# Mangrove Roots (Sound Type)
|
|
||||||
MANGROVE_ROOTS=0.5
|
|
||||||
# Nylium (Sound Type)
|
|
||||||
NYLIUM=0.5
|
|
||||||
# Rooted Dirt (Sound Type)
|
|
||||||
ROOTED_DIRT=0.5
|
|
||||||
# Suspicious Sand (Sound Type)
|
|
||||||
SUSPICIOUS_SAND=0.5
|
|
||||||
# Hanging Sign (Sound Type)
|
|
||||||
HANGING_SIGN=0.5
|
|
||||||
# Nether Wood (Sound Type)
|
|
||||||
NETHER_WOOD=0.5
|
|
||||||
# Stone (Sound Type)
|
|
||||||
STONE=1.5
|
|
||||||
# Mud Bricks (Sound Type)
|
|
||||||
MUD_BRICKS=0.5
|
|
||||||
# Weeping Vines (Sound Type)
|
|
||||||
WEEPING_VINES=0.5
|
|
||||||
# Calcite (Sound Type)
|
|
||||||
CALCITE=1.5
|
|
||||||
# Flowering Azalea (Sound Type)
|
|
||||||
FLOWERING_AZALEA=0.5
|
|
||||||
# Polished Deepslate (Sound Type)
|
|
||||||
POLISHED_DEEPSLATE=1.5
|
|
||||||
# Vine (Sound Type)
|
|
||||||
VINE=0.5
|
|
||||||
# Coral Block (Sound Type)
|
|
||||||
CORAL_BLOCK=0.2
|
|
||||||
# Wet Grass (Sound Type)
|
|
||||||
WET_GRASS=0.5
|
|
||||||
# Small Dripleaf (Sound Type)
|
|
||||||
SMALL_DRIPLEAF=0.5
|
|
||||||
# Glass (Sound Type)
|
|
||||||
GLASS=0.75
|
|
||||||
# Nether Ore (Sound Type)
|
|
||||||
NETHER_ORE=1.1
|
|
||||||
# Decorated Pot Cracked (Sound Type)
|
|
||||||
DECORATED_POT_CRACKED=0.5
|
|
||||||
# Gravel (Sound Type)
|
|
||||||
GRAVEL=0.3
|
|
||||||
# Shroomlight (Sound Type)
|
|
||||||
SHROOMLIGHT=0.5
|
|
||||||
# Amethyst (Sound Type)
|
|
||||||
AMETHYST=1.5
|
|
||||||
# Decorated Pot (Sound Type)
|
|
||||||
DECORATED_POT=0.5
|
|
||||||
# Packed Mud (Sound Type)
|
|
||||||
PACKED_MUD=0.5
|
|
||||||
# Muddy Mangrove Roots (Sound Type)
|
|
||||||
MUDDY_MANGROVE_ROOTS=0.5
|
|
||||||
# Nether Bricks (Sound Type)
|
|
||||||
NETHER_BRICKS=1.5
|
|
||||||
# Sculk Catalyst (Sound Type)
|
|
||||||
SCULK_CATALYST=0.5
|
|
||||||
# Sculk (Sound Type)
|
|
||||||
SCULK=0.5
|
|
||||||
# Roots (Sound Type)
|
|
||||||
ROOTS=0.5
|
|
||||||
# Stem (Sound Type)
|
|
||||||
STEM=0.4
|
|
||||||
# Dripstone Block (Sound Type)
|
|
||||||
DRIPSTONE_BLOCK=0.5
|
|
||||||
# Froglight (Sound Type)
|
|
||||||
FROGLIGHT=0.5
|
|
||||||
# Spore Blossom (Sound Type)
|
|
||||||
SPORE_BLOSSOM=0.5
|
|
||||||
# Bamboo Wood Hanging Sign (Sound Type)
|
|
||||||
BAMBOO_WOOD_HANGING_SIGN=0.5
|
|
||||||
# Wool (Sound Type)
|
|
||||||
WOOL=0.1
|
|
||||||
# Gilded Blackstone (Sound Type)
|
|
||||||
GILDED_BLACKSTONE=0.5
|
|
||||||
# Hard Crop (Sound Type)
|
|
||||||
HARD_CROP=0.5
|
|
||||||
# Amethyst Cluster (Sound Type)
|
|
||||||
AMETHYST_CLUSTER=0.5
|
|
||||||
# Azalea (Sound Type)
|
|
||||||
AZALEA=0.5
|
|
||||||
# Wart Block (Sound Type)
|
|
||||||
WART_BLOCK=0.5
|
|
||||||
# Copper (Sound Type)
|
# Copper (Sound Type)
|
||||||
COPPER=1.25
|
COPPER=1.25
|
||||||
# Ancient Debris (Sound Type)
|
# Flowering Azalea (Sound Type)
|
||||||
ANCIENT_DEBRIS=0.5
|
FLOWERING_AZALEA=0.5
|
||||||
# Sculk Shrieker (Sound Type)
|
# Sculk Catalyst (Sound Type)
|
||||||
SCULK_SHRIEKER=0.5
|
SCULK_CATALYST=0.5
|
||||||
# Metal (Sound Type)
|
# Muddy Mangrove Roots (Sound Type)
|
||||||
METAL=1.25
|
MUDDY_MANGROVE_ROOTS=0.5
|
||||||
# Powder Snow (Sound Type)
|
# Soul Sand (Sound Type)
|
||||||
POWDER_SNOW=0.5
|
SOUL_SAND=0.2
|
||||||
# Small Amethyst Bud (Sound Type)
|
# Hard Crop (Sound Type)
|
||||||
SMALL_AMETHYST_BUD=0.5
|
HARD_CROP=0.5
|
||||||
# Cherry Leaves (Sound Type)
|
# Chiseled Bookshelf (Sound Type)
|
||||||
CHERRY_LEAVES=0.5
|
CHISELED_BOOKSHELF=0.5
|
||||||
# Cherry Sapling (Sound Type)
|
# Decorated Pot (Sound Type)
|
||||||
CHERRY_SAPLING=0.5
|
DECORATED_POT=0.5
|
||||||
# Deepslate Tiles (Sound Type)
|
# Suspicious Sand (Sound Type)
|
||||||
DEEPSLATE_TILES=1.5
|
SUSPICIOUS_SAND=0.5
|
||||||
# Bamboo (Sound Type)
|
|
||||||
BAMBOO=0.5
|
|
||||||
# Medium Amethyst Bud (Sound Type)
|
|
||||||
MEDIUM_AMETHYST_BUD=0.5
|
|
||||||
# Cave Vines (Sound Type)
|
|
||||||
CAVE_VINES=0.5
|
|
||||||
# Lodestone (Sound Type)
|
# Lodestone (Sound Type)
|
||||||
LODESTONE=0.5
|
LODESTONE=0.5
|
||||||
# Hanging Roots (Sound Type)
|
# Deepslate Tiles (Sound Type)
|
||||||
HANGING_ROOTS=0.5
|
DEEPSLATE_TILES=1.5
|
||||||
# Pointed Dripstone (Sound Type)
|
# Polished Deepslate (Sound Type)
|
||||||
POINTED_DRIPSTONE=0.5
|
POLISHED_DEEPSLATE=1.5
|
||||||
# Bone Block (Sound Type)
|
# Azalea (Sound Type)
|
||||||
BONE_BLOCK=1.5
|
AZALEA=0.5
|
||||||
# Big Dripleaf (Sound Type)
|
|
||||||
BIG_DRIPLEAF=0.5
|
|
||||||
# Frogspawn (Sound Type)
|
|
||||||
FROGSPAWN=0.5
|
|
||||||
# Bamboo Sapling (Sound Type)
|
|
||||||
BAMBOO_SAPLING=0.5
|
|
||||||
# Azalea Leaves (Sound Type)
|
|
||||||
AZALEA_LEAVES=0.5
|
|
||||||
# Scaffolding (Sound Type)
|
|
||||||
SCAFFOLDING=0.5
|
|
||||||
# Nether Gold Ore (Sound Type)
|
|
||||||
NETHER_GOLD_ORE=1.1
|
|
||||||
# Slime Block (Sound Type)
|
|
||||||
SLIME_BLOCK=0.5
|
|
||||||
# Tuff (Sound Type)
|
|
||||||
TUFF=1.5
|
|
||||||
# Moss (Sound Type)
|
|
||||||
MOSS=0.1
|
|
||||||
# Crop (Sound Type)
|
|
||||||
CROP=0.5
|
|
||||||
# Candle (Sound Type)
|
|
||||||
CANDLE=0.5
|
|
||||||
# Nether Wood Hanging Sign (Sound Type)
|
|
||||||
NETHER_WOOD_HANGING_SIGN=0.5
|
|
||||||
# Suspicious Gravel (Sound Type)
|
|
||||||
SUSPICIOUS_GRAVEL=0.5
|
|
||||||
# Chain (Sound Type)
|
|
||||||
CHAIN=0.5
|
|
||||||
# Grass (Sound Type)
|
|
||||||
GRASS=0.3
|
|
||||||
# Nether Wart (Sound Type)
|
|
||||||
NETHER_WART=0.5
|
|
||||||
# Nether Sprouts (Sound Type)
|
# Nether Sprouts (Sound Type)
|
||||||
NETHER_SPROUTS=0.5
|
NETHER_SPROUTS=0.5
|
||||||
# Glow Lichen (Sound Type)
|
# Mud (Sound Type)
|
||||||
GLOW_LICHEN=0.5
|
MUD=0.5
|
||||||
|
# Suspicious Gravel (Sound Type)
|
||||||
|
SUSPICIOUS_GRAVEL=0.5
|
||||||
|
# Coral Block (Sound Type)
|
||||||
|
CORAL_BLOCK=0.2
|
||||||
|
# Vine (Sound Type)
|
||||||
|
VINE=0.5
|
||||||
|
# Calcite (Sound Type)
|
||||||
|
CALCITE=1.5
|
||||||
|
# Cave Vines (Sound Type)
|
||||||
|
CAVE_VINES=0.5
|
||||||
|
# Rooted Dirt (Sound Type)
|
||||||
|
ROOTED_DIRT=0.5
|
||||||
|
# Cherry Sapling (Sound Type)
|
||||||
|
CHERRY_SAPLING=0.5
|
||||||
|
# Decorated Pot Cracked (Sound Type)
|
||||||
|
DECORATED_POT_CRACKED=0.5
|
||||||
|
# Chain (Sound Type)
|
||||||
|
CHAIN=0.5
|
||||||
|
# Powder Snow (Sound Type)
|
||||||
|
POWDER_SNOW=0.5
|
||||||
|
# Amethyst (Sound Type)
|
||||||
|
AMETHYST=1.5
|
||||||
|
# Mangrove Roots (Sound Type)
|
||||||
|
MANGROVE_ROOTS=0.5
|
||||||
|
# Hanging Sign (Sound Type)
|
||||||
|
HANGING_SIGN=0.5
|
||||||
|
# Ancient Debris (Sound Type)
|
||||||
|
ANCIENT_DEBRIS=0.5
|
||||||
|
# Shroomlight (Sound Type)
|
||||||
|
SHROOMLIGHT=0.5
|
||||||
|
# Sand (Sound Type)
|
||||||
|
SAND=0.2
|
||||||
|
# Nether Ore (Sound Type)
|
||||||
|
NETHER_ORE=1.1
|
||||||
|
# Anvil (Sound Type)
|
||||||
|
ANVIL=0.5
|
||||||
|
# Nether Wood Hanging Sign (Sound Type)
|
||||||
|
NETHER_WOOD_HANGING_SIGN=0.5
|
||||||
|
# Crop (Sound Type)
|
||||||
|
CROP=0.5
|
||||||
|
# Snow (Sound Type)
|
||||||
|
SNOW=0.15
|
||||||
# Twisting Vines (Sound Type)
|
# Twisting Vines (Sound Type)
|
||||||
TWISTING_VINES=0.5
|
TWISTING_VINES=0.5
|
||||||
|
# Small Dripleaf (Sound Type)
|
||||||
|
SMALL_DRIPLEAF=0.5
|
||||||
|
# Tuff (Sound Type)
|
||||||
|
TUFF=1.5
|
||||||
|
# Wool (Sound Type)
|
||||||
|
WOOL=0.1
|
||||||
|
# Deepslate Bricks (Sound Type)
|
||||||
|
DEEPSLATE_BRICKS=1.5
|
||||||
|
# Amethyst Cluster (Sound Type)
|
||||||
|
AMETHYST_CLUSTER=0.5
|
||||||
|
# Sculk Sensor (Sound Type)
|
||||||
|
SCULK_SENSOR=0.5
|
||||||
|
# Bone Block (Sound Type)
|
||||||
|
BONE_BLOCK=1.5
|
||||||
|
# Small Amethyst Bud (Sound Type)
|
||||||
|
SMALL_AMETHYST_BUD=0.5
|
||||||
|
# Sweet Berry Bush (Sound Type)
|
||||||
|
SWEET_BERRY_BUSH=0.5
|
||||||
# Cherry Wood Hanging Sign (Sound Type)
|
# Cherry Wood Hanging Sign (Sound Type)
|
||||||
CHERRY_WOOD_HANGING_SIGN=0.5
|
CHERRY_WOOD_HANGING_SIGN=0.5
|
||||||
# Soul Soil (Sound Type)
|
# Slime Block (Sound Type)
|
||||||
SOUL_SOIL=0.2
|
SLIME_BLOCK=0.5
|
||||||
|
# Lily Pad (Sound Type)
|
||||||
|
LILY_PAD=0.5
|
||||||
# Bamboo Wood (Sound Type)
|
# Bamboo Wood (Sound Type)
|
||||||
BAMBOO_WOOD=0.5
|
BAMBOO_WOOD=0.5
|
||||||
|
# Nether Gold Ore (Sound Type)
|
||||||
|
NETHER_GOLD_ORE=1.1
|
||||||
|
# Stone (Sound Type)
|
||||||
|
STONE=1.5
|
||||||
|
# Deepslate (Sound Type)
|
||||||
|
DEEPSLATE=1.5
|
||||||
|
# Pointed Dripstone (Sound Type)
|
||||||
|
POINTED_DRIPSTONE=0.5
|
||||||
|
# Azalea Leaves (Sound Type)
|
||||||
|
AZALEA_LEAVES=0.5
|
||||||
|
# Fungus (Sound Type)
|
||||||
|
FUNGUS=0.5
|
||||||
|
# Sculk Vein (Sound Type)
|
||||||
|
SCULK_VEIN=0.5
|
||||||
|
# Bamboo Sapling (Sound Type)
|
||||||
|
BAMBOO_SAPLING=0.5
|
||||||
|
# Soul Soil (Sound Type)
|
||||||
|
SOUL_SOIL=0.2
|
||||||
|
# Basalt (Sound Type)
|
||||||
|
BASALT=1.5
|
||||||
|
# Roots (Sound Type)
|
||||||
|
ROOTS=0.5
|
||||||
|
# Honey Block (Sound Type)
|
||||||
|
HONEY_BLOCK=0.1
|
||||||
|
# Hanging Roots (Sound Type)
|
||||||
|
HANGING_ROOTS=0.5
|
||||||
|
# Sculk (Sound Type)
|
||||||
|
SCULK=0.5
|
||||||
|
# Moss Carpet (Sound Type)
|
||||||
|
MOSS_CARPET=0.5
|
||||||
|
# Scaffolding (Sound Type)
|
||||||
|
SCAFFOLDING=0.5
|
||||||
|
# Metal (Sound Type)
|
||||||
|
METAL=1.25
|
||||||
|
# Glass (Sound Type)
|
||||||
|
GLASS=0.75
|
||||||
|
# Candle (Sound Type)
|
||||||
|
CANDLE=0.5
|
||||||
|
# Large Amethyst Bud (Sound Type)
|
||||||
|
LARGE_AMETHYST_BUD=0.5
|
||||||
|
# Netherite Block (Sound Type)
|
||||||
|
NETHERITE_BLOCK=1.5
|
||||||
|
# Cherry Wood (Sound Type)
|
||||||
|
CHERRY_WOOD=0.5
|
||||||
|
# Gilded Blackstone (Sound Type)
|
||||||
|
GILDED_BLACKSTONE=0.5
|
||||||
|
# Mud Bricks (Sound Type)
|
||||||
|
MUD_BRICKS=0.5
|
||||||
|
# Lantern (Sound Type)
|
||||||
|
LANTERN=0.5
|
||||||
|
# Wood (Sound Type)
|
||||||
|
WOOD=0.4
|
||||||
|
# Dripstone Block (Sound Type)
|
||||||
|
DRIPSTONE_BLOCK=0.5
|
||||||
|
# Netherrack (Sound Type)
|
||||||
|
NETHERRACK=1.1
|
||||||
|
# Wart Block (Sound Type)
|
||||||
|
WART_BLOCK=0.5
|
||||||
|
# Moss (Sound Type)
|
||||||
|
MOSS=0.1
|
||||||
|
# Froglight (Sound Type)
|
||||||
|
FROGLIGHT=0.5
|
||||||
|
# Frogspawn (Sound Type)
|
||||||
|
FROGSPAWN=0.5
|
||||||
|
# Nylium (Sound Type)
|
||||||
|
NYLIUM=0.5
|
||||||
|
# Cherry Leaves (Sound Type)
|
||||||
|
CHERRY_LEAVES=0.5
|
||||||
|
# Nether Wood (Sound Type)
|
||||||
|
NETHER_WOOD=0.5
|
||||||
|
# Nether Wart (Sound Type)
|
||||||
|
NETHER_WART=0.5
|
||||||
|
# Big Dripleaf (Sound Type)
|
||||||
|
BIG_DRIPLEAF=0.5
|
||||||
|
# Gravel (Sound Type)
|
||||||
|
GRAVEL=0.3
|
||||||
|
# Grass (Sound Type)
|
||||||
|
GRASS=0.3
|
||||||
|
# Packed Mud (Sound Type)
|
||||||
|
PACKED_MUD=0.5
|
||||||
|
# Bamboo (Sound Type)
|
||||||
|
BAMBOO=0.5
|
||||||
|
# Spore Blossom (Sound Type)
|
||||||
|
SPORE_BLOSSOM=0.5
|
||||||
|
# Ladder (Sound Type)
|
||||||
|
LADDER=0.5
|
||||||
|
# Wet Grass (Sound Type)
|
||||||
|
WET_GRASS=0.5
|
||||||
|
# Stem (Sound Type)
|
||||||
|
STEM=0.4
|
||||||
|
# Weeping Vines (Sound Type)
|
||||||
|
WEEPING_VINES=0.5
|
||||||
|
# Nether Bricks (Sound Type)
|
||||||
|
NETHER_BRICKS=1.5
|
||||||
|
# Sculk Shrieker (Sound Type)
|
||||||
|
SCULK_SHRIEKER=0.5
|
||||||
|
# Medium Amethyst Bud (Sound Type)
|
||||||
|
MEDIUM_AMETHYST_BUD=0.5
|
||||||
|
# Glow Lichen (Sound Type)
|
||||||
|
GLOW_LICHEN=0.5
|
||||||
|
# Bamboo Wood Hanging Sign (Sound Type)
|
||||||
|
BAMBOO_WOOD_HANGING_SIGN=0.5
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
#CONFIG ONLY OPTIONS
|
#CONFIG ONLY OPTIONS
|
||||||
ignoreUpdate:383
|
ignoreUpdate:384
|
||||||
settingsButton:false
|
settingsButton:false
|
||||||
allowWrongWorldTeleportation:false
|
allowWrongWorldTeleportation:false
|
||||||
differentiateByServerAddress:true
|
differentiateByServerAddress:true
|
||||||
|
|
@ -8,7 +8,7 @@ debugEntityVariantIds:false
|
||||||
radarHideInvisibleEntities:true
|
radarHideInvisibleEntities:true
|
||||||
allowInternetAccess:true
|
allowInternetAccess:true
|
||||||
#INGAME SETTINGS (DO NOT EDIT!)
|
#INGAME SETTINGS (DO NOT EDIT!)
|
||||||
updateNotification:true
|
updateNotification:false
|
||||||
minimap:true
|
minimap:true
|
||||||
caveMaps:2
|
caveMaps:2
|
||||||
caveZoom:1
|
caveZoom:1
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
ignoreUpdate:0
|
ignoreUpdate:181
|
||||||
updateNotification:true
|
updateNotification:false
|
||||||
allowInternetAccess:true
|
allowInternetAccess:true
|
||||||
differentiateByServerAddress:true
|
differentiateByServerAddress:true
|
||||||
caveMapsAllowed:true
|
caveMapsAllowed:true
|
||||||
|
|
|
||||||
258
defaultconfigs/ftbchunks/client-config.snbt
Normal file
258
defaultconfigs/ftbchunks/client-config.snbt
Normal file
|
|
@ -0,0 +1,258 @@
|
||||||
|
# Default config file that will be copied to local\ftbchunks\client-config.snbt if it doesn't exist!
|
||||||
|
# Just copy any values you wish to override in here!
|
||||||
|
|
||||||
|
{
|
||||||
|
advanced: {
|
||||||
|
# Enables debug info
|
||||||
|
# Default: false
|
||||||
|
debug_info: false
|
||||||
|
|
||||||
|
# Advanced option. Change how often the minimap will refresh icons
|
||||||
|
# Default: 500
|
||||||
|
# Range: 0 ~ 10000
|
||||||
|
minimap_icon_update_timer: 500
|
||||||
|
|
||||||
|
# Advanced option. How often map render update will be queued
|
||||||
|
# Default: 60
|
||||||
|
# Range: 1 ~ 600
|
||||||
|
rerender_queue_ticks: 60
|
||||||
|
|
||||||
|
# Advanced option. Max tasks that can queue up
|
||||||
|
# Default: 100
|
||||||
|
# Range: 1 ~ 10000
|
||||||
|
task_queue_max: 100
|
||||||
|
|
||||||
|
# Advanced option. How often queued tasks will run
|
||||||
|
# Default: 4
|
||||||
|
# Range: 1 ~ 300
|
||||||
|
task_queue_ticks: 4
|
||||||
|
memory: {
|
||||||
|
# When the large map is closed, auto-release least recently accessed regions down to this number (0 disables releasing)
|
||||||
|
# Default: 32
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
autorelease_on_map_close: 32
|
||||||
|
|
||||||
|
# Constrain maximum map zoom-out based on number of explored regions and available memory
|
||||||
|
# Default: true
|
||||||
|
max_zoom_constraint: true
|
||||||
|
|
||||||
|
# Periodically release region data for non-recently-used regions to save memory (units of seconds, 0 disables releasing
|
||||||
|
# Default: 300
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
region_release_time: 300
|
||||||
|
}
|
||||||
|
}
|
||||||
|
appearance: {
|
||||||
|
# Biome blend
|
||||||
|
# Default: "blend_5x5"
|
||||||
|
# Valid values: "none", "blend_3x3", "blend_5x5", "blend_7x7", "blend_9x9", "blend_11x11", "blend_13x13", "blend_15x15"
|
||||||
|
biome_blend: "blend_5x5"
|
||||||
|
|
||||||
|
# Chunk grid overlay in large map
|
||||||
|
# Default: false
|
||||||
|
chunk_grid: false
|
||||||
|
|
||||||
|
# Show claimed chunks on the map
|
||||||
|
# Default: true
|
||||||
|
claimed_chunks_on_map: true
|
||||||
|
|
||||||
|
# Advanced option. Foliage darkness
|
||||||
|
# Default: 50
|
||||||
|
# Range: 0 ~ 255
|
||||||
|
foliage_darkness: 50
|
||||||
|
|
||||||
|
# Advanced option. Grass darkness
|
||||||
|
# Default: 50
|
||||||
|
# Range: 0 ~ 255
|
||||||
|
grass_darkness: 50
|
||||||
|
|
||||||
|
# Different ways to render map
|
||||||
|
# Default: "none"
|
||||||
|
# Valid values: "none", "night", "topography", "blocks", "light_sources"
|
||||||
|
map_mode: "none"
|
||||||
|
|
||||||
|
# Noise added to map to make it look less plastic
|
||||||
|
# Default: 0.05
|
||||||
|
# Range: 0.0 ~ 0.5
|
||||||
|
noise: 0.05d
|
||||||
|
|
||||||
|
# Only show entities that are on the surface
|
||||||
|
# Default: true
|
||||||
|
only_surface_entities: true
|
||||||
|
|
||||||
|
# Show your own claimed chunks on the map
|
||||||
|
# Default: true
|
||||||
|
own_claimed_chunks_on_map: true
|
||||||
|
|
||||||
|
# Reduces color palette to 256 colors
|
||||||
|
# Default: false
|
||||||
|
reduced_color_palette: false
|
||||||
|
|
||||||
|
# Color intensity
|
||||||
|
# Default: 1.0
|
||||||
|
# Range: 0.0 ~ 1.0
|
||||||
|
saturation: 1.0d
|
||||||
|
|
||||||
|
# Shadow intensity
|
||||||
|
# Default: 0.1
|
||||||
|
# Range: 0.0 ~ 0.3
|
||||||
|
shadows: 0.1d
|
||||||
|
|
||||||
|
# How many blocks should height checks skip in water. 0 means flat water, ignoring terrain
|
||||||
|
# Default: 8
|
||||||
|
# Range: 0 ~ 128
|
||||||
|
water_height_factor: 8
|
||||||
|
|
||||||
|
# Advanced option. Water visibility
|
||||||
|
# Default: 220
|
||||||
|
# Range: 0 ~ 255
|
||||||
|
water_visibility: 220
|
||||||
|
}
|
||||||
|
minimap: {
|
||||||
|
# Blurs minimap
|
||||||
|
# Default: "auto"
|
||||||
|
# Valid values: "auto", "on", "off"
|
||||||
|
blur_mode: "auto"
|
||||||
|
|
||||||
|
# Adds NWSE compass inside minimap
|
||||||
|
# Default: true
|
||||||
|
compass: true
|
||||||
|
|
||||||
|
# Enable minimap
|
||||||
|
# Default: false
|
||||||
|
enabled: false
|
||||||
|
|
||||||
|
# Show entities on minimap
|
||||||
|
# Default: true
|
||||||
|
entities: true
|
||||||
|
|
||||||
|
# Show entity heads on minimap
|
||||||
|
# Default: true
|
||||||
|
entity_heads: true
|
||||||
|
|
||||||
|
# Minimap font scaling (values not a multiple of 0.5 may look bad)
|
||||||
|
# Default: 0.5
|
||||||
|
# Range: 0.1 ~ 5.0
|
||||||
|
font_scale: 0.5d
|
||||||
|
|
||||||
|
# Info hidden under minimap
|
||||||
|
# Default: ["ftbchunks:debug"]
|
||||||
|
info_hidden: ["ftbchunks:debug"]
|
||||||
|
|
||||||
|
# Info displayed under minimap
|
||||||
|
# Default: ["ftbchunks:player_pos", "ftbchunks:biome", "ftbchunks:zone", "ftbchunks:fps", "ftbchunks:game_time", "ftbchunks:real_time", "ftbchunks:debug"]
|
||||||
|
info_order: [
|
||||||
|
"ftbchunks:player_pos"
|
||||||
|
"ftbchunks:biome"
|
||||||
|
"ftbchunks:zone"
|
||||||
|
"ftbchunks:fps"
|
||||||
|
"ftbchunks:game_time"
|
||||||
|
"ftbchunks:real_time"
|
||||||
|
"ftbchunks:debug"
|
||||||
|
]
|
||||||
|
info_settings: { }
|
||||||
|
|
||||||
|
# Entities in minimap will be larger
|
||||||
|
# Default: false
|
||||||
|
large_entities: false
|
||||||
|
|
||||||
|
# Minimap will not rotate
|
||||||
|
# Default: true
|
||||||
|
locked_north: true
|
||||||
|
|
||||||
|
# Show player heads on minimap
|
||||||
|
# Default: true
|
||||||
|
player_heads: true
|
||||||
|
|
||||||
|
# Enables minimap to show up in corner
|
||||||
|
# Default: "top_right"
|
||||||
|
# Valid values: "bottom_left", "left", "top_left", "top_right", "right", "bottom_right"
|
||||||
|
position: "top_right"
|
||||||
|
|
||||||
|
# Applied a conditional check to the offset. When set to anything other that None, the offset will apply only to the selected minimap position.
|
||||||
|
# When set to none and the maps offset is greater than 0, the offset will apply to all directions
|
||||||
|
# Default: "none"
|
||||||
|
# Valid values: "bottom_left", "left", "top_left", "top_right", "right", "bottom_right", "none"
|
||||||
|
position_offset_condition: "none"
|
||||||
|
|
||||||
|
# Changes the maps X offset from it's origin point. When on the Left, the map will be pushed out from the left, then from the right when on the right.
|
||||||
|
# Default: 0
|
||||||
|
# Range: -∞ ~ +∞
|
||||||
|
position_offset_x: 0
|
||||||
|
|
||||||
|
# Changes the maps X offset from it's origin point. When on the Left, the map will be pushed out from the left, then from the right when on the right.
|
||||||
|
# Default: 0
|
||||||
|
# Range: -∞ ~ +∞
|
||||||
|
position_offset_y: 0
|
||||||
|
|
||||||
|
# Size minimap proportional to screen width (and scale)
|
||||||
|
# Default: true
|
||||||
|
proportional: true
|
||||||
|
|
||||||
|
# Scale of minimap
|
||||||
|
# Default: 1.0
|
||||||
|
# Range: 0.25 ~ 4.0
|
||||||
|
scale: 1.0d
|
||||||
|
|
||||||
|
# Always show player on minimap, even when rotation not locked
|
||||||
|
# Default: true
|
||||||
|
show_player_when_unlocked: true
|
||||||
|
|
||||||
|
# Draw a square minimap instead of a circular one
|
||||||
|
# Default: false
|
||||||
|
square: false
|
||||||
|
|
||||||
|
# Minimap visibility
|
||||||
|
# Default: 255
|
||||||
|
# Range: 0 ~ 255
|
||||||
|
visibility: 255
|
||||||
|
|
||||||
|
# Show waypoints on minimap
|
||||||
|
# Default: true
|
||||||
|
waypoints: true
|
||||||
|
|
||||||
|
# Zoom distance of the minimap
|
||||||
|
# Default: 1.0
|
||||||
|
# Range: 1.0 ~ 4.0
|
||||||
|
zoom: 1.0d
|
||||||
|
}
|
||||||
|
waypoints: {
|
||||||
|
# Automatically remove death waypoints if closer than this many blocks away (distance of 0 disables removal)
|
||||||
|
# Default: 0
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
death_waypoint_autoremove_distance: 0
|
||||||
|
|
||||||
|
# Enables creation of death waypoints
|
||||||
|
# Default: true
|
||||||
|
death_waypoints: false
|
||||||
|
|
||||||
|
# Show waypoints in world
|
||||||
|
# Default: true
|
||||||
|
in_world_waypoints: false
|
||||||
|
|
||||||
|
# Minimum distance before waypoint dots start to fade
|
||||||
|
# Default: 1.0
|
||||||
|
# Range: 1.0 ~ 200.0
|
||||||
|
waypoint_dot_fade_distance: 1.0d
|
||||||
|
|
||||||
|
# Minimum distance before waypoint beacons start to fade
|
||||||
|
# Default: 12.0
|
||||||
|
# Range: 1.0 ~ 200.0
|
||||||
|
waypoint_fade_distance: 12.0d
|
||||||
|
|
||||||
|
# How close player crosshair needs to be to in-world waypoints to show waypoint labels
|
||||||
|
# Default: 1.0
|
||||||
|
# Range: 1.0 ~ 10.0
|
||||||
|
waypoint_focus_distance: 1.0d
|
||||||
|
|
||||||
|
# How much do in-world waypoints enlarge when the player crosshair is close
|
||||||
|
# Default: 2.0
|
||||||
|
# Range: 1.0 ~ 10.0
|
||||||
|
waypoint_focus_scale: 2.0d
|
||||||
|
|
||||||
|
# Maximum distance at which waypoints are drawn
|
||||||
|
# Default: 5000.0
|
||||||
|
# Range: 1.0 ~ 2.147483647E9
|
||||||
|
waypoint_max_distance: 5000.0d
|
||||||
|
}
|
||||||
|
}
|
||||||
200
defaultconfigs/ftbchunks/ftbchunks-world.snbt
Normal file
200
defaultconfigs/ftbchunks/ftbchunks-world.snbt
Normal file
|
|
@ -0,0 +1,200 @@
|
||||||
|
# Default config file that will be copied to saves\New World\serverconfig\ftbchunks-world.snbt if it doesn't exist!
|
||||||
|
# Just copy any values you wish to override in here!
|
||||||
|
|
||||||
|
{
|
||||||
|
# Forced modes won't let players change their ally settings
|
||||||
|
# Default: "default"
|
||||||
|
# Valid values: "default", "forced_all", "forced_none"
|
||||||
|
ally_mode: "default"
|
||||||
|
|
||||||
|
# Dimension ID's where chunks may not be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End, or "othermod:*" to disable chunk claiming in *all* dimensions added by "othermod"
|
||||||
|
# Default: []
|
||||||
|
claim_dimension_blacklist: [ ]
|
||||||
|
|
||||||
|
# Dimension ID's where chunks may be claimed. If non-empty, chunks may be claimed *only* in these dimensions (and the dimension is not in "claim_dimension_blacklist"). Same syntax as for "claim_dimension_blacklist".
|
||||||
|
# Default: []
|
||||||
|
claim_dimension_whitelist: [ ]
|
||||||
|
|
||||||
|
# Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for force-loading
|
||||||
|
# Default: false
|
||||||
|
disable_protection: false
|
||||||
|
|
||||||
|
# Override to disable/enable fake players like miners and auto-clickers globally.
|
||||||
|
# Default will check this setting for each team
|
||||||
|
# Default: "check"
|
||||||
|
# Valid values: "check", "deny", "allow"
|
||||||
|
fake_players: "check"
|
||||||
|
|
||||||
|
# Minimap for clients connecting to this server will be disabled
|
||||||
|
# Default: false
|
||||||
|
force_disable_minimap: true
|
||||||
|
|
||||||
|
# Control how force-loaded chunks work.
|
||||||
|
# NEVER: only allow chunk force-loading if the owning team has at least one online player.
|
||||||
|
# ALWAYS: always allow force-loading, even if no players are online.
|
||||||
|
# DEFAULT: allow force-loading IF the team has at least one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission.
|
||||||
|
# Default: "default"
|
||||||
|
# Valid values: "default", "always", "never"
|
||||||
|
force_load_mode: "default"
|
||||||
|
|
||||||
|
# Hard limit for the number of chunks a team can claim, regardless of how many members. Default of 0 means no hard limit.
|
||||||
|
# Default: 0
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
hard_team_claim_limit: 0
|
||||||
|
|
||||||
|
# Hard limit for the number of chunks a team can force-load, regardless of how many members. Default of 0 means no hard limit.
|
||||||
|
# Default: 0
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
hard_team_force_limit: 0
|
||||||
|
|
||||||
|
# If true, "Location Visibility" team settings are ignored, and all players can see each other anywhere on the map.
|
||||||
|
# Default: false
|
||||||
|
location_mode_override: false
|
||||||
|
|
||||||
|
# Interval in ticks to send updates to clients with long-range player tracking data.
|
||||||
|
# Lower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers.
|
||||||
|
# Setting this to 0 disables long-range tracking.
|
||||||
|
# Default: 20
|
||||||
|
# Range: 0 ~ 2147483647
|
||||||
|
long_range_tracker_interval: 20
|
||||||
|
|
||||||
|
# Max claimed chunks.
|
||||||
|
# You can override this with FTB Ranks 'ftbchunks.max_claimed' permission
|
||||||
|
# Default: 500
|
||||||
|
# Range: -∞ ~ +∞
|
||||||
|
max_claimed_chunks: 500
|
||||||
|
|
||||||
|
# Max force loaded chunks.
|
||||||
|
# You can override this with FTB Ranks 'ftbchunks.max_force_loaded' permission
|
||||||
|
# Default: 25
|
||||||
|
# Range: -∞ ~ +∞
|
||||||
|
max_force_loaded_chunks: 25
|
||||||
|
|
||||||
|
# Maximum time (in real-world days) where if no player in a team logs in, the team automatically loses their claims.
|
||||||
|
# Prevents chunks being claimed indefinitely by teams who no longer play.
|
||||||
|
# Default of 0 means no automatic loss of claims.
|
||||||
|
# Default: 0.0
|
||||||
|
# Range: 0.0 ~ 3650.0
|
||||||
|
max_idle_days_before_unclaim: 0.0d
|
||||||
|
|
||||||
|
# Maximum time (in real-world days) where if no player in a team logs in, any forceloaded chunks owned by the team are no longer forceloaded.
|
||||||
|
# Prevents chunks being forceloaded indefinitely by teams who no longer play.
|
||||||
|
# Default of 0 means no automatic loss of forceloading.
|
||||||
|
# Default: 0.0
|
||||||
|
# Range: 0.0 ~ 3650.0
|
||||||
|
max_idle_days_before_unforce: 0.0d
|
||||||
|
|
||||||
|
# Maximum time in days to keep logs of prevented fakeplayer access to a team's claims.
|
||||||
|
# Default: 7
|
||||||
|
# Range: 1 ~ 2147483647
|
||||||
|
max_prevented_log_age: 7
|
||||||
|
|
||||||
|
# Requires you to claim chunks in order to edit and interact with blocks
|
||||||
|
# Default: false
|
||||||
|
no_wilderness: false
|
||||||
|
|
||||||
|
# Dimension ID's where the no_wilderness rule is enforced - building is only allowed in claimed chunks. If this is non-empty, it overrides the 'no_wilderness' setting.
|
||||||
|
# Default: []
|
||||||
|
no_wilderness_dimensions: [ ]
|
||||||
|
|
||||||
|
# Method by which party claim & force-load limits are calculated.
|
||||||
|
# LARGEST: use the limits of the member with the largest limits
|
||||||
|
# SUM: add up all the members' limits
|
||||||
|
# OWNER: use the party owner's limits only
|
||||||
|
# AVERAGE: use the average of all members' limits.
|
||||||
|
# Default: "largest"
|
||||||
|
# Valid values: "largest", "owner", "sum", "average"
|
||||||
|
party_limit_mode: "largest"
|
||||||
|
|
||||||
|
# If true, pistons are prevented from pushing/pulling blocks across claims owned by different teams (unless the target claim has public 'edit block' permissions defined). If 'disable_protection' is set to true, this setting is ignored.
|
||||||
|
# Default: true
|
||||||
|
piston_protection: true
|
||||||
|
|
||||||
|
# When true, standard FTB Chunk explosion protection is applied in protected chunks when the source of the explosion cannot be determined
|
||||||
|
# (Ghast fireballs are a common case - vanilla supplies a null entity source)
|
||||||
|
# Default: true
|
||||||
|
protect_unknown_explosions: true
|
||||||
|
|
||||||
|
# Should PvP combat be allowed in claimed chunks? Default is ALWAYS; NEVER prevents it in all claimed chunks; PER_TEAM allows teams to decide if PvP is allowed in their claims
|
||||||
|
# Default: "always"
|
||||||
|
# Valid values: "always", "never", "per_team"
|
||||||
|
pvp_mode: "always"
|
||||||
|
|
||||||
|
# If true, the player must have the 'ftbchunks_mapping' Game stage to be able to use the map and minimap.
|
||||||
|
# Requires KubeJS and/or Gamestages to be installed.
|
||||||
|
# Default: false
|
||||||
|
require_game_stage: false
|
||||||
|
team_prop_defaults: {
|
||||||
|
# Default explosion protection for claimed chunks
|
||||||
|
# Default: false
|
||||||
|
def_allow_explosions: false
|
||||||
|
|
||||||
|
# Default mode for block breaking and placing in claimed chunks (NeoForge only)
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_block_edit: "allies"
|
||||||
|
|
||||||
|
# Default mode for block interaction, breaking and placing in claimed chunks (Fabric only)
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_block_edit_interact: "allies"
|
||||||
|
|
||||||
|
# Default mode for block interaction (right-click) in claimed chunks (NeoForge only)
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_block_interact: "allies"
|
||||||
|
|
||||||
|
# Default claim visibility for claimed chunks
|
||||||
|
# Default: "public"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_claim_visibility: "public"
|
||||||
|
|
||||||
|
# Default mode for left-clicking non-living entities (armor stands, item frames...) in claimed chunks
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_entity_attack: "allies"
|
||||||
|
|
||||||
|
# Default mode for entity interaction in claimed chunks
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_entity_interact: "allies"
|
||||||
|
|
||||||
|
# Default allow fake player IDs which are the same as real permitted players
|
||||||
|
# Default: true
|
||||||
|
def_fake_player_ids: true
|
||||||
|
|
||||||
|
# Default allow-fake-player setting for team properties
|
||||||
|
# Default: false
|
||||||
|
def_fake_players: false
|
||||||
|
|
||||||
|
# Default mob griefing protection for claimed chunks
|
||||||
|
# Default: false
|
||||||
|
def_mob_griefing: false
|
||||||
|
|
||||||
|
# Default named fake players who should be allowed by default
|
||||||
|
# Default: []
|
||||||
|
def_named_fake_players: [ ]
|
||||||
|
|
||||||
|
# Default long-range player visibility on map
|
||||||
|
# Default: "allies"
|
||||||
|
# Valid values: "allies", "private", "public"
|
||||||
|
def_player_visibility: "allies"
|
||||||
|
|
||||||
|
# Default PvP setting in claimed chunks
|
||||||
|
# Default: true
|
||||||
|
def_pvp: true
|
||||||
|
}
|
||||||
|
waypoint_sharing: {
|
||||||
|
# Allow players to share waypoints with their party.
|
||||||
|
# Default: true
|
||||||
|
waypoint_sharing_party: true
|
||||||
|
|
||||||
|
# Allow players to share waypoints with other players.
|
||||||
|
# Default: true
|
||||||
|
waypoint_sharing_players: true
|
||||||
|
|
||||||
|
# Allow players to share waypoints with the entire server.
|
||||||
|
# Default: true
|
||||||
|
waypoint_sharing_server: true
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -6,7 +6,7 @@ familiarityDecayLimit = 0.3
|
||||||
[general]
|
[general]
|
||||||
#
|
#
|
||||||
# Enable nether portal creation
|
# Enable nether portal creation
|
||||||
enableNetherPortals = true
|
enableNetherPortals = false
|
||||||
#
|
#
|
||||||
# Forces a number of game rules to specific values.
|
# Forces a number of game rules to specific values.
|
||||||
# naturalRegeneration = false (Health regen is much slower and not tied to extra saturation)
|
# naturalRegeneration = false (Health regen is much slower and not tied to extra saturation)
|
||||||
|
|
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"ae2:item_transformation":{"order":115}}
|
{"ae2:item_transformation":{"order":116}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"create:deploying":{"order":36}}
|
{"create:deploying":{"order":39}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"create:item_application":{"order":37}}
|
{"create:item_application":{"order":40}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"create:mechanical_crafting":{"order":1}}
|
{"create:mechanical_crafting":{"order":4}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"create:sequenced_assembly":{"order":38}}
|
{"create:sequenced_assembly":{"order":41}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"createaddition:rolling":{"order":52}}
|
{"createaddition:rolling":{"order":55}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:bowl_pot":{"order":33}}
|
{"firmalife:bowl_pot":{"order":36}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:drying":{"order":26}}
|
{"firmalife:drying":{"order":29}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:mixing_bowl":{"order":27}}
|
{"firmalife:mixing_bowl":{"order":30}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:oven":{"order":28}}
|
{"firmalife:oven":{"order":31}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:smoking":{"order":29}}
|
{"firmalife:smoking":{"order":32}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:stomping":{"order":35}}
|
{"firmalife:stomping":{"order":38}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"firmalife:vat":{"order":34}}
|
{"firmalife:vat":{"order":37}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"greate:crushing":{"order":85}}
|
{"greate:crushing":{"order":88}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"greate:fan_washing":{"order":117}}
|
{"greate:fan_washing":{"order":118}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"greate:milling":{"order":84}}
|
{"greate:milling":{"order":87}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"greate:mixing":{"order":87}}
|
{"greate:mixing":{"order":90}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"greate:sawing":{"order":64}}
|
{"greate:sawing":{"order":67}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:air_scrubber":{"order":47}}
|
{"gtceu:air_scrubber":{"order":50}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:alloy_blast_smelter":{"order":99}}
|
{"gtceu:alloy_blast_smelter":{"order":101}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:alloy_smelter":{"order":48}}
|
{"gtceu:alloy_smelter":{"order":51}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:arc_furnace":{"order":49}}
|
{"gtceu:arc_furnace":{"order":52}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:assembler":{"order":50}}
|
{"gtceu:assembler":{"order":53}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:assembly_line":{"order":100}}
|
{"gtceu:assembly_line":{"order":102}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:autoclave":{"order":51}}
|
{"gtceu:autoclave":{"order":54}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:bedrock_fluid_diagram":{"order":121}}
|
{"gtceu:bedrock_fluid_diagram":{"order":2}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:bender":{"order":54}}
|
{"gtceu:bender":{"order":57}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:brewery":{"order":55}}
|
{"gtceu:brewery":{"order":58}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:canner":{"order":56}}
|
{"gtceu:canner":{"order":59}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:centrifuge":{"order":58}}
|
{"gtceu:centrifuge":{"order":61}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:chemical_bath":{"order":59}}
|
{"gtceu:chemical_bath":{"order":62}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:chemical_reactor":{"order":60}}
|
{"gtceu:chemical_reactor":{"order":63}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:circuit_assembler":{"order":62}}
|
{"gtceu:circuit_assembler":{"order":65}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:coke_oven":{"order":41}}
|
{"gtceu:coke_oven":{"order":44}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:combustion_generator":{"order":42}}
|
{"gtceu:combustion_generator":{"order":45}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:compressor":{"order":63}}
|
{"gtceu:compressor":{"order":66}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:cracker":{"order":101}}
|
{"gtceu:cracker":{"order":103}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:cutter":{"order":65}}
|
{"gtceu:cutter":{"order":68}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:distillation_tower":{"order":67}}
|
{"gtceu:distillation_tower":{"order":70}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:distillery":{"order":66}}
|
{"gtceu:distillery":{"order":69}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:electric_blast_furnace":{"order":102}}
|
{"gtceu:electric_blast_furnace":{"order":104}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:electrolyzer":{"order":68}}
|
{"gtceu:electrolyzer":{"order":71}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:electromagnetic_separator":{"order":69}}
|
{"gtceu:electromagnetic_separator":{"order":72}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:end_dome":{"order":103}}
|
{"gtceu:end_dome":{"order":105}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:evaporation":{"order":104}}
|
{"gtceu:evaporation":{"order":106}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:extractor":{"order":71}}
|
{"gtceu:extractor":{"order":74}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:extruder":{"order":73}}
|
{"gtceu:extruder":{"order":76}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:fermenter":{"order":74}}
|
{"gtceu:fermenter":{"order":77}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:fluid_heater":{"order":75}}
|
{"gtceu:fluid_heater":{"order":78}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:fluid_solidifier":{"order":76}}
|
{"gtceu:fluid_solidifier":{"order":79}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:forge_hammer":{"order":77}}
|
{"gtceu:forge_hammer":{"order":80}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:forming_press":{"order":78}}
|
{"gtceu:forming_press":{"order":81}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:fusion_reactor":{"order":105}}
|
{"gtceu:fusion_reactor":{"order":107}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:gas_collector":{"order":79}}
|
{"gtceu:gas_collector":{"order":82}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:gas_turbine":{"order":43}}
|
{"gtceu:gas_turbine":{"order":46}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:greenhouse":{"order":106}}
|
{"gtceu:greenhouse":{"order":108}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:implosion_compressor":{"order":107}}
|
{"gtceu:implosion_compressor":{"order":109}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:large_boiler":{"order":39}}
|
{"gtceu:large_boiler":{"order":42}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:large_chemical_reactor":{"order":61}}
|
{"gtceu:large_chemical_reactor":{"order":64}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:laser_engraver":{"order":81}}
|
{"gtceu:laser_engraver":{"order":84}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:lathe":{"order":83}}
|
{"gtceu:lathe":{"order":86}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:macerator":{"order":86}}
|
{"gtceu:macerator":{"order":89}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:mixer":{"order":88}}
|
{"gtceu:mixer":{"order":91}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:multiblock_info":{"order":98}}
|
{"gtceu:multiblock_info":{"order":0}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:nether_dome":{"order":108}}
|
{"gtceu:nether_dome":{"order":110}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:ore_bathing":{"order":120}}
|
{"gtceu:ore_bathing":{"order":121}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:ore_crushing":{"order":118}}
|
{"gtceu:ore_crushing":{"order":119}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:ore_forging":{"order":119}}
|
{"gtceu:ore_forging":{"order":120}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:ore_processing_diagram":{"order":114}}
|
{"gtceu:ore_processing_diagram":{"order":1}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:ore_washer":{"order":116}}
|
{"gtceu:ore_washer":{"order":117}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:packer":{"order":89}}
|
{"gtceu:packer":{"order":92}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:plasma_generator":{"order":44}}
|
{"gtceu:plasma_generator":{"order":47}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:polarizer":{"order":90}}
|
{"gtceu:polarizer":{"order":93}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:pyrolyse_oven":{"order":109}}
|
{"gtceu:pyrolyse_oven":{"order":111}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:research_station":{"order":110}}
|
{"gtceu:research_station":{"order":112}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:rock_breaker":{"order":91}}
|
{"gtceu:rock_breaker":{"order":94}}
|
||||||
|
|
@ -1 +1 @@
|
||||||
{"gtceu:scanner":{"order":92}}
|
{"gtceu:scanner":{"order":95}}
|
||||||
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Reference in a new issue