diff --git a/CHANGELOG.md b/CHANGELOG.md index 751418ed5..46414c187 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,28 +2,38 @@ ## [Unreleased] ### Changes +- Fixed mining machines not working - Fixed kaolin clay not generating in the overworld -- Changed some quests based on feedback -- Added recipes for digger helmet upgrades - Updated field guide for 0.9 (oosyrag) - Added speed boost to nanosuit leggings (SverhRazum-Nah) - Updated max capacity of small vessel and crucible to be multiples of 144 (oosyrag) +- Added support for more armor trims from gems (Redeix) +- Added fishing nets (Redeix) +- Added more cloth alternatives (Redeix) +- Fixed milk curdling and olive oil recipes to be consistent with barrels/vats (TomPlop) +- Added universal circuits (from monifactory) for easier ae2 pattern upgrading (TomPlop) +- Added brine and vinegar recipes to GT machines (TomPlop) +- Changed some quests based on feedback +- Added recipes for digger helmet upgrades - You can no longer use a blowpipe to hold hot ingots, but tongs have been buffed 6x instead +- You can no longer pick up regular ice with a saw to prevent moving around water sources, but you can craft packed ice instead if you need to cool off - Added a temporary fix for the ULS-MV millstones/crushing wheels voiding poor raw ores +- Added a temporary fix for the mechanical mixer needing a programmed circuit item to work (craft them out of sticks) - Fixed a duping exploit involving metal plated blocks - Fixed some recipes that were using the wrong wrench tag -- Fixed mining machines not working -- Removed recipes for firmalife sprinklers. Use gt pipes instead, those can go through sprinkler walls now, and put your sprinklers on drums/fluid tanks/barrels +- Added an earlier way to get paracetamol (cures gregtech hazards) +- Removed recipes for firmalife sprinklers. Use GT pipes instead, those count as greenhouse walls now, and put your sprinklers on drums/fluid tanks/barrels - Buffed the mixer glowstone recipe - Nerfed kapok growth speed a little - Added recipes to turn more things into biomass - Added recipe to turn saplings into sticks - Changed mud brick recipes to not require mortar any more - Fixed not being able to pick up spring water or put it in a mixing bowl -- Buffed hot or not insulation items by x3 -- Nerfed rotation speed controller recipe -- Now you can put construction wands on tool racks -- Buffed nether mob loot tables +- Changed rotation speed controller recipe +- Now you can put many more things on tool racks +- Buffed some nether mob loot tables +- Buffed piglin bartering table +- Buffed string from cobwebs, TFC shears now work on them too - The overworld graphite vein now spawns in every stone type - Granitic/basaltic mineral sand is now usable for iron in primitive age - Fixed butchery knives missing anvil recipes @@ -33,11 +43,14 @@ - Fixed red alloy/tin alloy double ingots not needing to be heated for anvil recipes - Long distance item/fluid pipes now need HV - Kaolin patches now spawn less often in lush cave biomes -- You can no longer pick up regular ice with a saw to prevent moving around water sources, but you can craft packed ice instead if you need to cool off - Hid the xp bar because xp isn't used for anything - Fixed visual workbench not working with tfc workbenches - Removed adjustable chain gearshift and half of create:connected because they let you get around greate's restrictions - Added recipe for vanilla campfire for people who like smoke particles +- Fixed AoE tools in bastion chests not having the AoE property +- Fixed various decorative glass block/pane recipes to be consistent +- Bricks and flagstones now use a cutter instead of an assembler +- Slimeballs now smelt into glue - Removed some more duplicate recipes for vanilla items - Hid some more things in JEI that aren't craftable