upd mods
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2 changed files with 37 additions and 1 deletions
36
config/icterine.yml
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36
config/icterine.yml
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# Report issues on Github https://github.com/Mephodio/Icterine/issues
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# Discuss, get help or report issues on Discord https://discord.gg/2SpfwvM7dm
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# Enables debug logs
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# Will worsen your performance, please do not enable if you don't need it!
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debug_mode: false
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# Cancels advancement check when stack becomes empty (for example, when player throws out the whole stack).
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# Injects into InventoryChangeTrigger.
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# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
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ignore_triggers_for_emptied_stacks: true
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# Cancels advancement check when stack size decreases (for example, when player throws out one item from stack).
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# Injects into InventoryChangeTrigger, ItemStack, AbstractContainerMenu.
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# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
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ignore_triggers_for_decreased_stacks: true
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# Optimizes advancement check for advancements that require multiple items (for example, "Cover me in debris" requires full netherite armor set).
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# Injects into InventoryChangeTriggerInstance.
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# Disable if you have mixin conflict or some advancements became unobtainable (and also report on github/discord!).
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optimize_multiple_predicate_trigger: true
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# Disables advancement check when you just open any container (for example, chest or backpack).
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# Injects into AbstractContainerMenu.
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# Disable if you have mixin conflict or problems with any container (and also report on github/discord!).
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initialize_inventory_last_slots: true
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# Skips advancement check when you pick up or otherwise increase stack size if this change doesn't pass any advancement threshold.
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# For example, dirt stack size increased from 52 to 53, but there's no advancement for getting 53 dirt in your modpack.
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optimize_triggers_for_increased_stacks: true
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# When checking each item criterion, first check the count requirement and see if it was fulfilled before.
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# For example, there is advancement for getting stone block, any amount. You have 52 dirt, and you pick up one more. There is
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# no way you can the get stone advancement from this action, because it requires any amount of item, and you already had some.
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# Another example: there is no way you can get the advancement for 64 emerald blocks if you don't have dirt and you pick up 5 dirt.
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check_count_before_item_predicate_match: true
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2
mods
2
mods
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Subproject commit b0d23cf11ee0fb837e808253cb4dd17fa934c85e
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Subproject commit 14e1a611d901d059e4386936e19c22f6a424032f
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