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Xikaro 2024-01-16 15:51:50 +05:00
parent 3dd4155a52
commit 63f7128a2e
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["Dynamic Chunk View Distance Settings"]
#The minimum chunk view distance allowed to use. Default: 4
#Range: 3 ~ 200
minChunkViewDist = 5
#The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 15
#Range: 1 ~ 200
maxChunkViewDist = 15
#The minimum simulation distance allowed to use. Default: 4
#Range: 1 ~ 200
minSimulationDist = 4
#The maximum simulation distance allowed to use. Default: 10
#Range: 1 ~ 200
maxSimulationDist = 10
#The average tick time to stabilize the chunk view distance around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms
#Range: 10 ~ 100
meanAvgTickTime = 45
#The update frequency of average server tick time checks to update view distances. Default: 30sec
#Range: 1 ~ 1000
viewDistanceUpdateRate = 60
#Whether to adjust the simulation distance aswell, default: true.
adjustSimulationDistance = true
#Whether to output log messages for actions done. This can be helpful to balance the other settings nicely.
logMessages = true
["Chunk slow unload settings"]
#Enable slow chunk unloading(~1minute) after load, helps with mods hot-loading chunks frequently. Default: true
chunkunload = true

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#Chat Restrictions
#talkRange doesn't have a toggle value, because then the mod would be useless
[restrictions]
#The maximum range at which a player local to another player can be heard without requiring being an op.
#Default: 100
#Range: > 0
talkRange = 100
#The maximum range at which a player local to another player can be heard when shouting.
#Default: 400
#Range: > 0
shoutTalkRange = 400
#The amount of hunger used when shouting. Set to 0 to disable.
#Default: 1
#Range: > 0
shoutFoodCost = 1
#Set to true to treat operators like players. Aka talking hits the entire world
#Default: false
opAsPlayer = false
#Miscellaneous
[miscellaneous]
#If alternate prefix is enabled then the distance won't be displayed but this prefix will.
prefix = ""
#Enable to use the prefix you set above
usePrefix = false
#Should the distance away be indicated in the chat? This also disables the custom prefix.
rangeNotifier = true
#These codes control the output of the colors sent to the client for the various parts of the mod
#Color codes reference at http://minecraft.wikia.com/wiki/Formatting_Codes
[color_codes]
#Sets the color for brackets []
bracketColor = "§6"
#Sets the color for angle braces <>
angleBraceColor = "§7"
#Sets the color for positional information
posColor = "§e"
#Sets the color to be used player names
nameColor = "§f"
#Sets the color the body of the message
bodyColor = "§f"
#The color to use when no other color will do
defaultColor = "§f"

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# This config has been moved to config/voicechat/voicechat-client.properties
moved = true

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# Simple Voice Chat translations
# This file contains all server-side translations for the Simple Voice Chat mod
# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled
# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version
force_voicechat_kick_message=You need %s %s to play on this server
# The message a player gets when joining a server with an incompatible voice chat version
# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name
voicechat_not_compatible_message=Your voice chat version is not compatible with the servers version.\\nPlease install version %s of %s.
# The message a player gets when trying to execute a command that requires voice chat
# The first parameter is the mod/plugin name
voicechat_needed_for_command_message=You need to have %s installed on your client to use this command
# The message a player gets when trying to execute a command that can only be executed as a player
player_command_message=This command can only be executed as a player

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# Simple Voice Chat client config v1.20.1-2.4.32
# The voice chat volume
voice_chat_volume=1.0
# The threshold for voice activation in dB
voice_activation_threshold=-50.0
# The voice chat microphone amplification
microphone_amplification=1.0
# Microphone activation type
# Possible values are 'PTT' and 'VOICE'
microphone_activation_type=PTT
# The size of the audio output buffer in packets
# Higher values mean a higher latency, but less crackles
# Increase this value if you have an unstable internet connection
output_buffer_size=5
# The maximum amount of audio packets that are held back if a packet arrives out of order or gets dropped
# This prevents discarding audio packets that are slightly out of order
# Set this to 0 to disable
audio_packet_threshold=3
# The time it takes for the microphone to deactivate when using voice activation
# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, ...
voice_deactivation_delay=25
# The microphone used by the voice chat
# Empty for default device
microphone=
# The speaker used by the voice chat
# Empty for default device
speaker=
# If the microphone is muted (only when using voice activation)
muted=false
# If the voice chat is disabled (sound and microphone off)
disabled=false
# If the voice chat icons should be hidden
hide_icons=false
# If the group HUD should be visible
show_group_hud=true
# If the own icon should be shown when in a group
show_own_group_icon=true
# The scale of the group HUD
group_hud_icon_scale=2.0
# The orientation of the player icons in the group HUD
# Possible values are 'VERTICAL' and 'HORIZONTAL'
group_player_icon_orientation=VERTICAL
# The X position of the player icons in the group HUD
# Negative values mean anchoring to the right
group_player_icon_pos_x=4
# The Y position of the player icons in the group HUD
# Negative values mean anchoring to the bottom
group_player_icon_pos_y=4
# The X position of the HUD icons
# Negative values mean anchoring to the right
hud_icon_pos_x=16
# The Y position of the HUD icons
# Negative values mean anchoring to the bottom
hud_icon_pos_y=-16
# The scale of the HUD icons
hud_icon_scale=1.0
# The location where recordings should be saved
# Leave empty for default location
recording_destination=
# The quality of the recorded audio
# 0 = highest quality, 9 = lowest quality
recording_quality=2
# If noise cancellation should be enabled
denoiser=false
# If voice chat should work in singleplayer/LAN worlds
run_local_server=true
# Whether to use the Java implementation of microphone capturing instead of OpenAL
java_microphone_implementation=false
# If the mod should check for microphone permissions (MacOS only)
macos_check_microphone_permission=true
# If fake players should have the disconnected icon above their head
show_fake_players_disconnected=false
# If the volume adjustment GUI should also show offline players
offline_player_volume_adjustment=false
# The 3D audio type
# Possible values are 'NORMAL', 'REDUCED' and 'OFF'
audio_type=NORMAL
# If the mod should load native libraries
# If set to false, the Java Opus implementation will be used, the denoiser won't be available and you won't be able to record audio.
use_natives=true
# This lets you hear players near you, even though you are further away with your freecam
freecam_support=true
# If enabled, you will be automatically muted when joining a world
mute_on_join=false

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# Simple Voice Chat server config v1.20.1-2.4.32
# The port of the voice chat server
# Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
port=25626
# The IP address to bind the voice chat server on
# Leave empty to use 'server-ip' of server.properties
# To bind to the wildcard address, use '*'
bind_address=
# The distance to where the voice can be heard
max_voice_distance=48.0
# The multiplier of the voice distance when crouching
crouch_distance_multiplier=1.0
# The multiplier of the voice distance when whispering
whisper_distance_multiplier=0.5
# The opus codec
# Possible values are 'VOIP', 'AUDIO' and 'RESTRICTED_LOWDELAY'
codec=VOIP
# The maximum size in bytes that voice packets are allowed to have
mtu_size=1024
# The frequency at which keep alive packets are sent
# Setting this to a higher value may result in timeouts
keep_alive=1000
# If group chats are allowed
enable_groups=true
# The host name that clients should use to connect to the voice chat
# This may also include a port, e.g. 'example.com:24454'
# Don't change this value if you don't know what you are doing
voice_host=
# If players are allowed to record the voice chat
allow_recording=true
# If spectators are allowed to talk to other players
spectator_interaction=false
# If spectators can talk to players they are spectating
spectator_player_possession=false
# If players without the mod should get kicked from the server
force_voice_chat=false
# The amount of milliseconds, the server should wait to check if the player has the mod installed
# Only active when force_voice_chat is set to true
login_timeout=10000
# The range where the voice chat should broadcast audio to
# A value <0 means 'max_voice_distance'
broadcast_range=-1.0

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# Simple Voice Chat volume config