config
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29
config/dynview-common.toml
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29
config/dynview-common.toml
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["Dynamic Chunk View Distance Settings"]
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#The minimum chunk view distance allowed to use. Default: 4
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#Range: 3 ~ 200
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minChunkViewDist = 5
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#The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 15
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#Range: 1 ~ 200
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maxChunkViewDist = 15
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#The minimum simulation distance allowed to use. Default: 4
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#Range: 1 ~ 200
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minSimulationDist = 4
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#The maximum simulation distance allowed to use. Default: 10
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#Range: 1 ~ 200
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maxSimulationDist = 10
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#The average tick time to stabilize the chunk view distance around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms
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#Range: 10 ~ 100
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meanAvgTickTime = 45
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#The update frequency of average server tick time checks to update view distances. Default: 30sec
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#Range: 1 ~ 1000
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viewDistanceUpdateRate = 60
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#Whether to adjust the simulation distance aswell, default: true.
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adjustSimulationDistance = true
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#Whether to output log messages for actions done. This can be helpful to balance the other settings nicely.
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logMessages = true
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["Chunk slow unload settings"]
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#Enable slow chunk unloading(~1minute) after load, helps with mods hot-loading chunks frequently. Default: true
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chunkunload = true
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45
config/localizedchat-common.toml
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45
config/localizedchat-common.toml
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#Chat Restrictions
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#talkRange doesn't have a toggle value, because then the mod would be useless
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[restrictions]
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#The maximum range at which a player local to another player can be heard without requiring being an op.
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#Default: 100
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#Range: > 0
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talkRange = 100
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#The maximum range at which a player local to another player can be heard when shouting.
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#Default: 400
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#Range: > 0
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shoutTalkRange = 400
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#The amount of hunger used when shouting. Set to 0 to disable.
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#Default: 1
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#Range: > 0
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shoutFoodCost = 1
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#Set to true to treat operators like players. Aka talking hits the entire world
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#Default: false
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opAsPlayer = false
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#Miscellaneous
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[miscellaneous]
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#If alternate prefix is enabled then the distance won't be displayed but this prefix will.
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prefix = ""
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#Enable to use the prefix you set above
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usePrefix = false
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#Should the distance away be indicated in the chat? This also disables the custom prefix.
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rangeNotifier = true
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#These codes control the output of the colors sent to the client for the various parts of the mod
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#Color codes reference at http://minecraft.wikia.com/wiki/Formatting_Codes
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[color_codes]
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#Sets the color for brackets []
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bracketColor = "§6"
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#Sets the color for angle braces <>
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angleBraceColor = "§7"
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#Sets the color for positional information
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posColor = "§e"
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#Sets the color to be used player names
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nameColor = "§f"
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#Sets the color the body of the message
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bodyColor = "§f"
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#The color to use when no other color will do
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defaultColor = "§f"
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3
config/voicechat-client.toml
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3
config/voicechat-client.toml
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# This config has been moved to config/voicechat/voicechat-client.properties
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moved = true
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14
config/voicechat/translations.properties
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14
config/voicechat/translations.properties
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# Simple Voice Chat translations
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# This file contains all server-side translations for the Simple Voice Chat mod
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# The message a player gets when kicked for not having voice chat installed and the server has force_voicechat enabled
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# The first parameter is the mod/plugin name and the second parameter is the mod/plugin version
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force_voicechat_kick_message=You need %s %s to play on this server
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# The message a player gets when joining a server with an incompatible voice chat version
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# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name
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voicechat_not_compatible_message=Your voice chat version is not compatible with the servers version.\\nPlease install version %s of %s.
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# The message a player gets when trying to execute a command that requires voice chat
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# The first parameter is the mod/plugin name
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voicechat_needed_for_command_message=You need to have %s installed on your client to use this command
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# The message a player gets when trying to execute a command that can only be executed as a player
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player_command_message=This command can only be executed as a player
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85
config/voicechat/voicechat-client.properties
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85
config/voicechat/voicechat-client.properties
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# Simple Voice Chat client config v1.20.1-2.4.32
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# The voice chat volume
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voice_chat_volume=1.0
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# The threshold for voice activation in dB
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voice_activation_threshold=-50.0
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# The voice chat microphone amplification
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microphone_amplification=1.0
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# Microphone activation type
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# Possible values are 'PTT' and 'VOICE'
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microphone_activation_type=PTT
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# The size of the audio output buffer in packets
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# Higher values mean a higher latency, but less crackles
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# Increase this value if you have an unstable internet connection
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output_buffer_size=5
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# The maximum amount of audio packets that are held back if a packet arrives out of order or gets dropped
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# This prevents discarding audio packets that are slightly out of order
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# Set this to 0 to disable
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audio_packet_threshold=3
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# The time it takes for the microphone to deactivate when using voice activation
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# A value of 1 means 20 milliseconds, 2=40 ms, 3=60 ms, ...
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voice_deactivation_delay=25
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# The microphone used by the voice chat
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# Empty for default device
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microphone=
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# The speaker used by the voice chat
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# Empty for default device
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speaker=
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# If the microphone is muted (only when using voice activation)
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muted=false
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# If the voice chat is disabled (sound and microphone off)
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disabled=false
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# If the voice chat icons should be hidden
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hide_icons=false
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# If the group HUD should be visible
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show_group_hud=true
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# If the own icon should be shown when in a group
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show_own_group_icon=true
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# The scale of the group HUD
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group_hud_icon_scale=2.0
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# The orientation of the player icons in the group HUD
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# Possible values are 'VERTICAL' and 'HORIZONTAL'
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group_player_icon_orientation=VERTICAL
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# The X position of the player icons in the group HUD
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# Negative values mean anchoring to the right
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group_player_icon_pos_x=4
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# The Y position of the player icons in the group HUD
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# Negative values mean anchoring to the bottom
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group_player_icon_pos_y=4
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# The X position of the HUD icons
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# Negative values mean anchoring to the right
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hud_icon_pos_x=16
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# The Y position of the HUD icons
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# Negative values mean anchoring to the bottom
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hud_icon_pos_y=-16
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# The scale of the HUD icons
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hud_icon_scale=1.0
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# The location where recordings should be saved
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# Leave empty for default location
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recording_destination=
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# The quality of the recorded audio
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# 0 = highest quality, 9 = lowest quality
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recording_quality=2
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# If noise cancellation should be enabled
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denoiser=false
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# If voice chat should work in singleplayer/LAN worlds
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run_local_server=true
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# Whether to use the Java implementation of microphone capturing instead of OpenAL
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java_microphone_implementation=false
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# If the mod should check for microphone permissions (MacOS only)
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macos_check_microphone_permission=true
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# If fake players should have the disconnected icon above their head
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show_fake_players_disconnected=false
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# If the volume adjustment GUI should also show offline players
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offline_player_volume_adjustment=false
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# The 3D audio type
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# Possible values are 'NORMAL', 'REDUCED' and 'OFF'
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audio_type=NORMAL
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# If the mod should load native libraries
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# If set to false, the Java Opus implementation will be used, the denoiser won't be available and you won't be able to record audio.
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use_natives=true
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# This lets you hear players near you, even though you are further away with your freecam
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freecam_support=true
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# If enabled, you will be automatically muted when joining a world
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mute_on_join=false
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43
config/voicechat/voicechat-server.properties
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43
config/voicechat/voicechat-server.properties
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# Simple Voice Chat server config v1.20.1-2.4.32
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# The port of the voice chat server
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# Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
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port=25626
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# The IP address to bind the voice chat server on
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# Leave empty to use 'server-ip' of server.properties
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# To bind to the wildcard address, use '*'
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bind_address=
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# The distance to where the voice can be heard
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max_voice_distance=48.0
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# The multiplier of the voice distance when crouching
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crouch_distance_multiplier=1.0
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# The multiplier of the voice distance when whispering
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whisper_distance_multiplier=0.5
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# The opus codec
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# Possible values are 'VOIP', 'AUDIO' and 'RESTRICTED_LOWDELAY'
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codec=VOIP
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# The maximum size in bytes that voice packets are allowed to have
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mtu_size=1024
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# The frequency at which keep alive packets are sent
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# Setting this to a higher value may result in timeouts
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keep_alive=1000
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# If group chats are allowed
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enable_groups=true
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# The host name that clients should use to connect to the voice chat
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# This may also include a port, e.g. 'example.com:24454'
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# Don't change this value if you don't know what you are doing
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voice_host=
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# If players are allowed to record the voice chat
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allow_recording=true
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# If spectators are allowed to talk to other players
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spectator_interaction=false
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# If spectators can talk to players they are spectating
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spectator_player_possession=false
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# If players without the mod should get kicked from the server
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force_voice_chat=false
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# The amount of milliseconds, the server should wait to check if the player has the mod installed
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# Only active when force_voice_chat is set to true
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login_timeout=10000
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# The range where the voice chat should broadcast audio to
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# A value <0 means 'max_voice_distance'
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broadcast_range=-1.0
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2
config/voicechat/voicechat-volumes.properties
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2
config/voicechat/voicechat-volumes.properties
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# Simple Voice Chat volume config
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