some quest tweaks and langs

This commit is contained in:
Pyritie 2025-12-07 18:09:33 +00:00
parent a55d9a51d2
commit 675833414d
7 changed files with 89 additions and 64 deletions

View file

@ -31,6 +31,38 @@
x: -10.5d
y: -9.5d
}
{
height: 2.5d
image: "ftblibrary:icons/star"
rotation: 0.0d
width: 2.5d
x: 6.0d
y: -7.0d
}
{
height: 2.0d
image: "ftblibrary:icons/star"
rotation: 0.0d
width: 2.0d
x: 5.0d
y: -6.0d
}
{
height: 2.0d
image: "ftblibrary:icons/star"
rotation: 0.0d
width: 2.0d
x: 7.0d
y: -6.0d
}
{
height: 2.25d
image: "ftblibrary:icons/star"
rotation: 0.0d
width: 2.25d
x: 3.0d
y: -7.0d
}
]
order_index: 2
quest_links: [ ]
@ -326,8 +358,8 @@
type: "item"
}]
title: "{quests.gregtech_energy.tank.title}"
x: 8.0d
y: -6.0d
x: 10.0d
y: -8.0d
}
{
dependencies: [
@ -824,7 +856,6 @@
}
{
dependencies: ["06B2E38F7DCF2678"]
description: ["TODO"]
disable_toast: true
icon: "tfg:lv_universal_circuit"
id: "4C620105AAC49381"
@ -842,7 +873,6 @@
}
{
dependencies: ["4C620105AAC49381"]
description: ["TODO"]
disable_toast: true
icon: "tfg:mv_universal_circuit"
id: "0AF286AA540A82E6"
@ -860,7 +890,6 @@
}
{
dependencies: ["0AF286AA540A82E6"]
description: ["TODO"]
disable_toast: true
icon: "tfg:hv_universal_circuit"
id: "4D0ADC66D2CF09B1"
@ -878,7 +907,6 @@
}
{
dependencies: ["4D0ADC66D2CF09B1"]
description: ["TODO"]
disable_toast: true
icon: "tfg:ev_universal_circuit"
id: "7AF726555D721DFC"
@ -896,7 +924,6 @@
}
{
dependencies: ["7AF726555D721DFC"]
description: ["TODO"]
disable_toast: true
icon: "tfg:iv_universal_circuit"
id: "05E2F203DA46A5E8"
@ -914,7 +941,6 @@
}
{
dependencies: ["05E2F203DA46A5E8"]
description: ["TODO"]
disable_toast: true
icon: "tfg:luv_universal_circuit"
id: "1DB543EFEEB67238"

View file

@ -5,14 +5,6 @@
group: "44D0F3E5067B5AB8"
icon: "tfg:lv_universal_circuit"
id: "7D50771C3FE033D7"
images: [{
height: 2.0d
image: "createdeco:block/palettes/decal/yellow_decal"
rotation: 0.0d
width: 2.0d
x: 8.0d
y: 7.0d
}]
order_index: 0
quest_links: [
{
@ -20,8 +12,8 @@
linked_quest: "2CDB9778C7A30044"
shape: "octagon"
size: 2.0d
x: 4.0d
y: 7.0d
x: 5.5d
y: 8.5d
}
{
id: "0EA7766FE6845121"
@ -29,13 +21,6 @@
x: -8.5d
y: 10.5d
}
{
id: "4709FD64C07461C1"
linked_quest: "533F32CCAD9D5B51"
shape: "heart"
x: -2.0d
y: 12.5d
}
{
id: "5A47760FCD164E74"
linked_quest: "61F58B402F1AE40B"
@ -147,8 +132,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_steam_turbine.title}"
x: 5.5d
y: 7.0d
x: 7.0d
y: 9.0d
}
{
dependencies: ["6431381FBE07D6EF"]
@ -383,8 +368,8 @@
type: "item"
}]
title: "{quests.low_voltage.lbb.title}"
x: 6.5d
y: 7.0d
x: 8.0d
y: 9.0d
}
{
dependencies: ["1E9BE8D3F8A602DC"]
@ -1404,6 +1389,7 @@
description: ["{quests.steam_age.alternator.desc.1}"]
id: "2DC24661CAD557B0"
optional: true
shape: "hexagon"
subtitle: "{quests.steam_age.alternator.subtitle}"
tasks: [
{
@ -1427,8 +1413,8 @@
}
]
title: "{quests.steam_age.alternator.title}"
x: 4.0d
y: 5.5d
x: 7.0d
y: 8.0d
}
{
dependencies: ["7567E885B7166603"]
@ -1524,7 +1510,7 @@
description: ["{quests.low_voltage.lv_combuston_gen.desc}"]
id: "170B544373A16112"
optional: true
shape: "octagon"
shape: "hexagon"
subtitle: "{quests.low_voltage.lv_combuston_gen.subtitle}"
tasks: [{
id: "2B36CA88F25D5449"
@ -1532,8 +1518,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_combuston_gen.title}"
x: 5.5d
y: 8.0d
x: 7.0d
y: 10.0d
}
{
dependencies: ["2CDB9778C7A30044"]
@ -1541,8 +1527,10 @@
"{quests.low_voltage.link_chapter.desc}:"
"{ \"text\": \"▶▶▶▶▶▶▶\", \"underlined\": \"true\", \"clickEvent\": { \"action\": \"change_page\", \"value\": \"2CDB9778C7A30044\" } }"
]
icon: "createdeco:decal_electrical"
id: "7FA1525D681C4B4A"
shape: "none"
size: 2.0d
subtitle: "{quests.low_voltage.link_chapter.subtitle}"
tasks: [{
id: "346E50625B8B1133"
@ -1550,8 +1538,8 @@
type: "checkmark"
}]
title: "{quests.low_voltage.link_chapter.title}"
x: 4.0d
y: 8.5d
x: 5.5d
y: 6.5d
}
{
dependencies: ["5F3063C539C9CBBF"]
@ -1573,8 +1561,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_seeds.title}"
x: 6.5d
y: 10.0d
x: 7.5d
y: 13.0d
}
{
dependencies: ["55213ACBF5F5D398"]
@ -1589,8 +1577,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_seed_oil.title}"
x: 6.5d
y: 9.0d
x: 7.5d
y: 12.0d
}
{
dependencies: ["1D979CB5862BD480"]
@ -1605,8 +1593,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_biodiesel.title}"
x: 6.5d
y: 8.0d
x: 7.5d
y: 11.0d
}
{
dependencies: ["1912758422EEB006"]
@ -1671,8 +1659,8 @@
type: "checkmark"
}]
title: "{quests.low_voltage.oil.title}"
x: 5.5d
y: 10.0d
x: 6.5d
y: 12.0d
}
{
dependencies: [
@ -1690,8 +1678,8 @@
type: "item"
}]
title: "{quests.low_voltage.lv_gas_turbine.title}"
x: 5.5d
y: 6.0d
x: 7.0d
y: 7.0d
}
{
dependencies: ["2CEE3C0972650C81"]
@ -1721,8 +1709,8 @@
}
]
title: "{quests.low_voltage.lv_naphtha_light.title}"
x: 5.5d
y: 9.0d
x: 6.5d
y: 11.0d
}
{
dependencies: ["5F3063C539C9CBBF"]
@ -1738,7 +1726,7 @@
type: "item"
}]
title: "{quests.low_voltage.lv_gas_syngas.title}"
x: 6.5d
x: 7.0d
y: 6.0d
}
]

View file

@ -1638,6 +1638,7 @@
dependencies: ["54A255C1C6E33165"]
description: ["{quests.medium_voltage.reformate_gas.desc}"]
id: "10292F9B1DD743EB"
optional: true
shape: "heart"
subtitle: "{quests.medium_voltage.reformate_gas.subtitle}"
tasks: [{
@ -1653,6 +1654,8 @@
dependencies: ["00E1A728E6F6D6A0"]
description: ["{quests.medium_voltage.coal_tower.desc.1}"]
id: "54A255C1C6E33165"
optional: true
shape: "heart"
subtitle: "{quests.medium_voltage.coal_tower.subtitle}"
tasks: [{
id: "348CD63DC537BB9A"

View file

@ -63,6 +63,13 @@
x: -14.0d
y: 13.0d
}
{
id: "38ECA3FEC2B6A6A6"
linked_quest: "533F32CCAD9D5B51"
shape: "heart"
x: -19.5d
y: 11.5d
}
]
quests: [
{
@ -414,6 +421,7 @@
description: ["{quests.steam_age.crushing_wheel.desc}"]
id: "4F3D0D746D26B59F"
optional: true
shape: "heart"
subtitle: "{quests.steam_age.crushing_wheel.subtitle}"
tasks: [{
count: 2L
@ -423,7 +431,7 @@
}]
title: "{quests.steam_age.crushing_wheel.title}"
x: -21.5d
y: 10.5d
y: 11.5d
}
{
dependencies: ["7DB7AB5349218605"]
@ -448,8 +456,8 @@
}
]
title: "{quests.steam_age.treated_planks.title}"
x: -19.5d
y: 10.5d
x: -20.5d
y: 9.5d
}
{
dependencies: [
@ -545,8 +553,6 @@
description: ["{quests.steam_age.molding.desc}"]
icon: "gtceu:ball_casting_mold"
id: "09E12A399EE0A628"
optional: true
shape: "heart"
size: 1.0d
subtitle: "{quests.steam_age.molding.subtitle}"
tasks: [
@ -851,6 +857,7 @@
description: ["{quests.steam_age.centrifuge.desc}"]
id: "19A1D52A7F550478"
optional: true
shape: "heart"
subtitle: "{quests.steam_age.centrifuge.subtitle}"
tasks: [{
id: "69668479444FF064"
@ -859,7 +866,7 @@
}]
title: "{quests.steam_age.centrifuge.title}"
x: -20.5d
y: 10.5d
y: 11.0d
}
{
dependencies: [
@ -1047,7 +1054,7 @@
]
title: "{quests.steam_age.red_alloy.title}"
x: -22.5d
y: 12.0d
y: 13.5d
}
{
dependencies: ["51CBF7378FFAD514"]

View file

@ -1503,8 +1503,9 @@
{
dependencies: [
"05528D09F7EE6E33"
"63CD0236B337EAAD"
"5917B0D4708BF534"
]
dependency_requirement: "one_completed"
description: ["{quests.tfg_tips.transportation_tips.rnr_plow.desc}"]
guide_page: "tfc:field_guide tfc:roadsandroofs/paving_cart 0"
id: "533F32CCAD9D5B51"

View file

@ -1165,7 +1165,7 @@
"material.tfg.reformed_aromatic_feedstock": "Reformed Aromatic Feedstock",
"material.tfg.reformate_gas": "Reformate Gas",
"material.tfg.cracker_off_gas": "Cracked Reformate Off-Gas",
"material.tfg.btw_fuel": "BTX Gas",
"material.tfg.btx_fuel": "BTX Gas",
"material.tfg.critical_steam": "Critical Steam",
"material.tfg.americium_241": "Americium-241",
"material.tfg.californium_252": "Californium-252",
@ -2180,14 +2180,14 @@
"quests.gregtech_energy.start.subtitle": "It's not as bad as you think",
"quests.gregtech_energy.moving.title": "Moving your Energy",
"quests.gregtech_energy.moving.subtitle": "So, energy transfer, huh",
"quests.gregtech_energy.moving.desc": "Moving Energy in GregTech means understanding a few core mechanics.\n\nFirst, &bEnergy Tiers&r. From &aLV&r to &cUHV&r, everything in GregTech — wires, machines, recipes — is tied to a tier. Youll need the &ecorrect cable material&r to move energy. For example:\n&8•&r Tin wire = &aLV&r\n&8•&r Copper wire= &bMV&r\n\nSecond, youve got the &bAmperage&r mechanic. Think of 1 Amp (or 1A) as &ea packet of energy&r. Machines request energy \"packets\", which then get sent down the wire.\n&8•&r 1A of LV = &a32 EU&r\n&8•&r 1A of HV = &e512 EU&r\n\nMost machines and energy hatches will only request &62A at maximum&r.\n\nMastering these two ideas is key before going further into energy distribution.",
"quests.gregtech_energy.moving.desc": "Moving Energy in GregTech means understanding a few core mechanics.\n\nFirst, &bEnergy Tiers&r. From &aLV&r to &cUHV&r, everything in GregTech — wires, machines, recipes — is tied to a tier. Youll need the &ecorrect cable material&r to move energy. For example:\n&8•&r Tin wire = &aLV&r\n&8•&r Copper wire = &bMV&r\n\nSecond, youve got the &bAmperage&r mechanic. Think of 1 Amp (or 1A) as &ea packet of energy&r. Machines request energy \"packets\", which then get sent down the wire.\n&8•&r 1A of LV = &a32 EU&r\n&8•&r 1A of HV = &e512 EU&r\n\nMost machines and energy hatches will only request &62A at maximum&r.\n\nMastering these two ideas is key before going further into energy distribution.",
"quests.gregtech_energy.moving.task": "I understand",
"quests.gregtech_energy.transformer.title": "The Super Transformer",
"quests.gregtech_energy.transformer.subtitle": "Better than Optimus Prime",
"quests.gregtech_energy.transformer.desc": "For every problem, GregTech has a multiblock solution. Enter the &dActive Transformer&r.\n\nThis beast is your ultimate transformer. It can channel energy between any tiers — from &aLV&r to &cUHV&r — with no explosions. But that's not even the best part.\n\nIt can transmit energy using Laser Pipes.\n&8•&r Lasers send absurd amounts of Amps.\n&8•&r No loss. No cables. Just pure energy.\n&8•&r Only one catch: it &chas to be in a perfectly straight line&r.\n\nWhen cables feel weak, &luse lasers.",
"quests.gregtech_energy.moving_wire.title": "Moving with wires",
"quests.gregtech_energy.moving_wire.subtitle": "Funky to place",
"quests.gregtech_energy.moving_wire.desc": "Moving energy around in GregTech can be tricky — &bmost cables are lossy&r. For every block, for every amp, you might lose energy as it travels through your wires. But dont worry, there are solutions:\n\n&8•&r Cover your wires with rubber. By doing so, you'll significantly reduce energy loss over distance. Just check the quest items for a reference.\n&8•&r Use higher-tier cables. Platinum cables, for example, only lose 1 EU per block — practically nothing when compared to the 8192 EU it can carry.\n&8•&r &bSuperconductors&r. These beauties are a bit pricier, but they have &9zero loss&r. They dont need rubber covers, and won't zap you either. Just be aware that they're usually only craftable near the end of their tier.\n\nOptimize your energy flow — &breduce losses&r and make your systems more efficient.",
"quests.gregtech_energy.moving_wire.desc": "Moving energy around in GregTech can be tricky — &bmost cables are lossy&r. For every block, for every amp, you might lose energy as it travels through your wires. But dont worry, there are solutions:\n\n&8•&r Cover your wires with rubber. By doing so, you'll significantly reduce energy loss over distance. Just check the quest items for a reference.\n\n&8•&r Use higher-tier cables. Platinum cables, for example, only lose 1 EU per block — practically nothing when compared to the 8192 EU it can carry.\n\n&8•&r &bSuperconductors&r. These beauties are a bit pricier, but they have &9zero loss&r. They dont need rubber covers, and won't zap you either. Just be aware that they're usually only craftable near the end of their tier.\n\nOptimize your energy flow — &breduce losses&r and make your systems more efficient.",
"quests.gregtech_energy.moving_wire.task": "I finished looking at wires",
"quests.gregtech_energy.moving_amp.title": "Managing Amp",
"quests.gregtech_energy.moving_amp.subtitle": "It burns?",
@ -2320,8 +2320,8 @@
"quests.gregtech_energy.spending_energy.title": "Spending Energy",
"quests.gregtech_energy.spending_energy.subtitle": "Oh you will spend energy",
"quests.gregtech_energy.spending_energy.desc.1": "How to spend all this energy?\n\nUse your machines! Sounds simple, right?\nWell... not exactly. There are many small details that you should learn to help you on your quest to completing &3TerraFirmaGreg&r.\n\nBasic Machines:\n- These machines are simple.\n- They can request up to &a2A&r each.\n- If you input a higher tier of energy... &4\uD83D\uDCA5 they explode&r.\n\nGregTech Multiblocks:\nNow things get interesting. Multiblocks offer more flexibility and power — &eif&r you understand how they work.",
"quests.gregtech_energy.spending_energy.desc.2": "Standard Mechanics:\n- If a multiblock can accept two Energy Hatches (most of them), this allows you to use higher-tier recipes than the machines base tier.\n\nExample:\nIf you're using a Large Mixing Vessel and you install two IV Energy Hatches, it will be able to process &cLuV&r-tier Mixer recipes.\n\nThis is one of the key benefits of multiblocks over single-block machines — to upgrade them to the next tier, you only have to swap out their energy hatches instead of replacing the whole machine.",
"quests.gregtech_energy.spending_energy.desc.3": "Some multiblocks only accept one Energy Hatch, but that doesn't mean you're limited to 1A!\n\nYou can still use a 4A or 16A Energy Hatch. This will allow &bOverclocking&r of recipes but not the recipe tier.\n\nExample:\nThe Large Circuit Assembler only allows one Energy Hatch. If you install a 4A IV Energy Hatch, you will be able to overclock all IV and lower recipes.\n\nHowever, it cannot craft LuV-tier recipes because the machine doesn't support multiple hatches. That limitation is intentional, to prevent skipping the GregTech progression system.",
"quests.gregtech_energy.spending_energy.desc.2": "Standard Mechanics:\n- If a multiblock can accept two Energy Hatches (most of them), this allows you to use higher-tier recipes than the machines base tier.\n\nExample:\nIf you're building an Electric Blast Furnace and you install two &7LV&r Energy Hatches, it will be able to process &6MV&r-tier EBF recipes.\n\nThis is one of the key benefits of multiblocks over single-block machines — to upgrade them to the next tier, you only have to swap out their energy hatches instead of replacing the whole machine.",
"quests.gregtech_energy.spending_energy.desc.3": "Some multiblocks only accept one Energy Hatch, but that doesn't mean you're limited to 1 amp!\n\nYou can still use a 4A or 16A Energy Hatch. This will allow &bOverclocking&r of recipes, but not the recipe tier.\n\nExample:\nThe Large Circuit Assembler only allows one Energy Hatch. If you install a 4A IV Energy Hatch, you will be able to overclock all IV and lower recipes.\n\nHowever, it cannot craft LuV-tier recipes because the machine doesn't support multiple hatches. That limitation is intentional, to prevent skipping the GregTech progression system.",
"quests.gregtech_energy.spending_energy.desc.4": "So remember: More amps on a single hatch means faster processing, but two hatches are required to unlock higher-tier recipes.",
"quests.gregtech_energy.spending_energy.task": "I understand",
"quests.gregtech_energy.overclock.title": "Overclock",
@ -2898,7 +2898,7 @@
"quests.medium_voltage.mv_fluid_rig.desc.1": "It's quite the investment to own a &3Fluid Drilling Rig&r, but it is &oby far&r the most prominent &6source of Oil&r.\n\nIt pumps fluids from underneath Bedrock itself. Note that the fluids aren't actually there, instead being simulated.\n\nFluid veins are stored within &cchunk-sized regions&r. Each vein has a different fluid, but they are mostly types of Oil.\n\nYou can't carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r.",
"quests.medium_voltage.mv_fluid_rig.desc.2": "Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r.\n\nWhen drained, fluid veins will slowly deplete. This will cause the fluid yield to decrease over time until it reaches its depletion yield. At that point, you should move the Rig to a different vein.\n\nA &3Basic Fluid Drilling Rig&r will last for 100,000 operations (with 1 second per operation) until depletion. This is enough for &6well over 10,000&r buckets of Oil. Higher tier Rigs will massively increase the yield, while also decreasing the depletion rate.",
"quests.medium_voltage.mv_fluid_rig.desc.3": "&lWhat you can find in the &2Overworld&r&l:&r\n\n&9Oil:&r richer in &aLight Fuel&r, the most appreciated variant.\n&9Light Oil:&r richer in &aRefinery Gas&r, usable for power.\n&9Heavy Oil:&r richer in &aHeavy Fuel&r, which has uses that are more niche but notably Toluene.\n&9Raw Oil:&r richer in &aNaphtha&r, the best source of the early-game oil products.\n&9Natural Gas:&r grants &aRefinery Gas&r with no distillation required.\n&9Sea Water:&r grants &aSodium&r and &aChlorine&r, useful later.",
"quests.medium_voltage.mv_fluid_rig.desc.4": "&lWhat you can find in the &cNether&r&l:&r\n\n&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein.\n&9Lava:&r hopefully, you know what this is.\n\nWhen starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig.",
"quests.medium_voltage.mv_fluid_rig.desc.4": "&lWhat you can find in the &cBeneath&r&l:&r\n\n&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein.\n&9Lava:&r hopefully, you know what this is.\n\nWhen starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig.",
"quests.medium_voltage.mv_oilsands.title": "America Simulator",
"quests.medium_voltage.mv_oilsands.subtitle": "This quest was sponsored by the US Military",
"quests.medium_voltage.mv_oilsands.desc": "Underground, you may come across pure Oilsands ore veins. You can &3centrifuge&r the Dust to get &aOil&r.\n\n&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r\n\nFor now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r.\n\nOil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options.\n\nIf you chose this path, you should use it for both Power and Ethylene.\n\nOilsands are a &6great starting point&r - they'll tide you over until you unlock Fluid Drilling Rigs.",

View file

@ -2354,7 +2354,7 @@
"quests.medium_voltage.mv_fluid_rig.desc.1": "It's quite the investment to own a &3Fluid Drilling Rig&r, but it is &oby far&r the most prominent &6source of Oil&r.\n\nIt pumps fluids from underneath Bedrock itself. Note that the fluids aren't actually there, instead being simulated.\n\nFluid veins are stored within &cchunk-sized regions&r. Each vein has a different fluid, but they are mostly types of Oil.\n\nYou can't carry out prospecting for fluid veins &oyet&r - this will come at &6HV&r.",
"quests.medium_voltage.mv_fluid_rig.desc.2": "Each vein generates with a different base yield. This is typically between &d150L&r to &d300L per second&r.\n\nWhen drained, fluid veins will slowly deplete. This will cause the fluid yield to decrease over time until it reaches its depletion yield. At that point, you should move the Rig to a different vein.\n\nA &3Basic Fluid Drilling Rig&r will last for 100,000 operations (with 1 second per operation) until depletion. This is enough for &6well over 10,000&r buckets of Oil. Higher tier Rigs will massively increase the yield, while also decreasing the depletion rate.",
"quests.medium_voltage.mv_fluid_rig.desc.3": "&lWhat you can find in the &2Overworld&r&l:&r\n\n&9Oil:&r richer in &aLight Fuel&r, the most appreciated variant.\n&9Light Oil:&r richer in &aRefinery Gas&r, usable for power.\n&9Heavy Oil:&r richer in &aHeavy Fuel&r, which has uses that are more niche but notably Toluene.\n&9Raw Oil:&r richer in &aNaphtha&r, the best source of the early-game oil products.\n&9Natural Gas:&r grants &aRefinery Gas&r with no distillation required.\n&9Sea Water:&r grants &aSodium&r and &aChlorine&r, useful later.",
"quests.medium_voltage.mv_fluid_rig.desc.4": "&lWhat you can find in the &cNether&r&l:&r\n\n&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein.\n&9Lava:&r hopefully, you know what this is.\n\nWhen starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig.",
"quests.medium_voltage.mv_fluid_rig.desc.4": "&lWhat you can find in the &cBeneath&r&l:&r\n\n&9Natural Gas:&r grants &aRefinery Gas&r but with higher yield than the Overworld vein.\n&9Lava:&r hopefully, you know what this is.\n\nWhen starting out, you may have to tap randomly until you find something you like. Remember that whatever you pump could also be used to refuel your Fluid Rig.",
"quests.medium_voltage.mv_oilsands.title": "America Simulator",
"quests.medium_voltage.mv_oilsands.subtitle": "This quest was sponsored by the US Military",
"quests.medium_voltage.mv_oilsands.desc": "Underground, you may come across pure Oilsands ore veins. You can &3centrifuge&r the Dust to get &aOil&r.\n\n&9&lNote:&r&l The Oil path is one path towards &9&lEthylene&r&l. The other paths involve getting natural with some Ethanol.&r\n\nFor now, Oil is &doptional&r. It becomes mandatory much later when you get to &5EV&r.\n\nOil can also be refined in the form of &aLight Fuel&r, &aDiesel&r or even &aGasoline&r, which are excellent power options.\n\nIf you chose this path, you should use it for both Power and Ethylene.\n\nOilsands are a &6great starting point&r - they'll tide you over until you unlock Fluid Drilling Rigs.",