finally sorted out these damn illages

This commit is contained in:
Pyritie 2025-09-26 00:20:49 +01:00
parent f51d996001
commit 6b51d1eca6
24 changed files with 11 additions and 9 deletions

View file

@ -7,11 +7,8 @@
"spawn_condition": {
"type": "lithostitched:grid",
"condition": {
"type": "lithostitched:not",
"condition": {
"type": "lithostitched:in_biome",
"biomes": "#tfg:has_structure/illages"
}
"type": "lithostitched:in_biome",
"biomes": "#tfg:never_has_structure/illages"
},
"radius": 105,
"distance_between_points": 15,

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@ -5,7 +5,7 @@
"max_distance_from_center": 116,
"biomes": "#tfg:has_structure/illages",
"step": "surface_structures",
"terrain_adaptation": "beard_thin",
"terrain_adaptation": "beard_box",
"start_height": {
"absolute": -1
},

View file

@ -12,7 +12,7 @@
"placement": {
"type": "tfc:climate",
"salt": 26256356324,
"spacing": 40,
"spacing": 30,
"separation": 25,
"climate": {
"min_temperature": -12,

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@ -31,14 +31,15 @@
{
"weight": 40,
"element": {
"element_type": "lithostitched:limited",
"element_type": "lithostitched:delegating",
"delegate": {
"element_type": "minecraft:single_pool_element",
"location": "tfg:norse/baseline/norse_burial_base",
"processors": "tfg:illagers/norse_structures",
"projection": "terrain_matching"
},
"limit": 2
"max_count": 2,
"override_terrain_adaptation": "bury"
}
},
{

View file

@ -1124,6 +1124,10 @@ const registerTFGBiomeTags = (event) => {
event.add('tfg:has_structure/illages', 'tfc:plateau')
event.add('tfg:has_structure/illages', 'tfc:old_mountains')
event.add('tfg:never_has_structure/illages', '#tfc:is_lake')
event.add('tfg:never_has_structure/illages', '#tfc:is_ocean')
event.add('tfg:never_has_structure/illages', '#tfc:is_river')
// #endregion
// #region Nether biomes