From ee1585ee799398d924edf319b04e601158b0c51d Mon Sep 17 00:00:00 2001 From: Xikaro Date: Sun, 18 May 2025 22:15:49 +0500 Subject: [PATCH 1/3] config + replace open-parties-and-claims --- config/balm-client.toml | 24 ++ config/balm-common.toml | 13 +- config/dynamicview.json | 34 +++ config/guideme.toml | 15 + config/sidebar_buttons.json | 4 + .../allowed_sounds.properties | 1 + config/xaerominimap.txt | 4 +- config/xaeroworldmap.txt | 4 +- defaultconfigs/ftbchunks/client-config.snbt | 258 ++++++++++++++++++ defaultconfigs/ftbchunks/ftbchunks-world.snbt | 200 ++++++++++++++ mods | 2 +- pakku-lock.json | 124 ++++++--- 12 files changed, 637 insertions(+), 46 deletions(-) create mode 100644 config/balm-client.toml create mode 100644 config/dynamicview.json create mode 100644 config/guideme.toml create mode 100644 defaultconfigs/ftbchunks/client-config.snbt create mode 100644 defaultconfigs/ftbchunks/ftbchunks-world.snbt diff --git a/config/balm-client.toml b/config/balm-client.toml new file mode 100644 index 000000000..5abf8d684 --- /dev/null +++ b/config/balm-client.toml @@ -0,0 +1,24 @@ +#This is an example enum property +#Allowed Values: Hello, World +exampleEnum = "Hello" +#This is an example int property +exampleInt = 42 +#This is an example int list property +exampleIntList = [12, 24] +#This is an example boolean property +exampleBoolean = true +#This is an example string property +exampleString = "Hello World" +#This is an example string list property +exampleStringList = ["Hello", "World"] +#This is an example enum list property +exampleEnumList = ["Hello", "World"] +#This is an example resource location set property +exampleResourceLocationSet = ["minecraft:diamond", "minecraft:dirt"] + +[exampleCategory] + #This is an example string inside a category + innerField = "I am inside" + #This is an example float inside a category + exampleFloat = 42.84000015258789 + diff --git a/config/balm-common.toml b/config/balm-common.toml index afab694fd..c4689131a 100644 --- a/config/balm-common.toml +++ b/config/balm-common.toml @@ -1,19 +1,24 @@ #This is an example boolean property exampleBoolean = true -#Range: > -2147483648 +#This is an example int property exampleInt = 42 +#This is an example string property exampleString = "Hello World" -exampleMultilineString = "Hello World" +#This is an example enum property #Allowed Values: Hello, World exampleEnum = "Hello" +#This is an example string list property exampleStringList = ["Hello", "World"] +#This is an example int list property exampleIntList = [12, 24] +#This is an example enum list property exampleEnumList = ["Hello", "World"] +#This is an example resource location set property +exampleResourceLocationSet = ["minecraft:diamond", "minecraft:dirt"] [exampleCategory] - #This is an example category #This is an example string inside a category innerField = "I am inside" - #Range: -3.4028234663852886E38 ~ 3.4028234663852886E38 + #This is an example float inside a category exampleFloat = 42.84000015258789 diff --git a/config/dynamicview.json b/config/dynamicview.json new file mode 100644 index 000000000..34a0e7378 --- /dev/null +++ b/config/dynamicview.json @@ -0,0 +1,34 @@ +{ + "minChunkViewDist": { + "desc:": "The minimum chunk view distance allowed to use. Default: 10, minimum 3, maximum 200", + "minChunkViewDist": 10 + }, + "maxChunkViewDist": { + "desc:": "The maximum chunk view distance allowed to use. Set to the max a player could benefit from. Default: 10, minimum 3, maximum 200", + "maxChunkViewDist": 10 + }, + "meanAvgTickTime": { + "desc:": "The average tick time to stabilize the distances around. Setting it higher than 50ms is not advised, as after 50ms the TPS will go below 20. Default: 45ms, min: 10, max:100", + "meanAvgTickTime": 45 + }, + "viewDistanceUpdateRate": { + "desc:": "The change frequency of distances in seconds. Default: 30, min:1, max:1000", + "viewDistanceUpdateRate": 60 + }, + "minSimulationDist": { + "desc:": "The minimum simulation distance allowed to use. Default: 4, minimum 1, maximum 200", + "minSimulationDist": 4 + }, + "maxSimulationDist": { + "desc:": "The maximum simulation distance allowed to use. Default: 10, minimum 1, maximum 200", + "maxSimulationDist": 10 + }, + "adjustSimulationDistance": { + "desc:": "Enables automatic simulation distance adjustment. Default: true", + "adjustSimulationDistance": true + }, + "logMessages": { + "desc:": "Whether to output log messages for actions done. This can be helpful to balance the other settings nicely. Default = false", + "logMessages": false + } +} \ No newline at end of file diff --git a/config/guideme.toml b/config/guideme.toml new file mode 100644 index 000000000..7cb39d00c --- /dev/null +++ b/config/guideme.toml @@ -0,0 +1,15 @@ + +[guides] + #Never load translated guide pages for your current language. + ignoreTranslatedGuides = false + +[gui] + #Adapt GUI scaling for the Guide screen to fix Minecraft font issues at GUI scale 1 and 3. + adaptiveScaling = true + #Use the full width of the screen for the guide when it is opened. + fullWidthLayout = true + +[debug] + #Show debugging overlays in GUI on mouse-over. + showDebugGuiOverlays = false + diff --git a/config/sidebar_buttons.json b/config/sidebar_buttons.json index ef607a233..33e67f083 100644 --- a/config/sidebar_buttons.json +++ b/config/sidebar_buttons.json @@ -13,5 +13,9 @@ }, "ftbessentials": { "trash_can": true + }, + "ftbchunks": { + "chunks": false, + "claim_chunks": true } } \ No newline at end of file diff --git a/config/sound_physics_remastered/allowed_sounds.properties b/config/sound_physics_remastered/allowed_sounds.properties index 7710c2cd8..6b370c3b7 100644 --- a/config/sound_physics_remastered/allowed_sounds.properties +++ b/config/sound_physics_remastered/allowed_sounds.properties @@ -871,6 +871,7 @@ tfc\:entity.peafowl.ambient=true minecraft\:block.moss.fall=true tfc\:block.charcoal.hit=true minecraft\:block.cherry_wood.hit=true +guideme\:guide.click=true minecraft\:entity.axolotl.swim=true minecraft\:block.slime_block.hit=true minecraft\:entity.husk.step=true diff --git a/config/xaerominimap.txt b/config/xaerominimap.txt index 513776bae..d417f40a5 100644 --- a/config/xaerominimap.txt +++ b/config/xaerominimap.txt @@ -1,5 +1,5 @@ #CONFIG ONLY OPTIONS -ignoreUpdate:383 +ignoreUpdate:384 settingsButton:false allowWrongWorldTeleportation:false differentiateByServerAddress:true @@ -8,7 +8,7 @@ debugEntityVariantIds:false radarHideInvisibleEntities:true allowInternetAccess:true #INGAME SETTINGS (DO NOT EDIT!) -updateNotification:true +updateNotification:false minimap:true caveMaps:2 caveZoom:1 diff --git a/config/xaeroworldmap.txt b/config/xaeroworldmap.txt index 574155da9..6210ea83f 100644 --- a/config/xaeroworldmap.txt +++ b/config/xaeroworldmap.txt @@ -1,5 +1,5 @@ -ignoreUpdate:0 -updateNotification:true +ignoreUpdate:181 +updateNotification:false allowInternetAccess:true differentiateByServerAddress:true caveMapsAllowed:true diff --git a/defaultconfigs/ftbchunks/client-config.snbt b/defaultconfigs/ftbchunks/client-config.snbt new file mode 100644 index 000000000..7329441e4 --- /dev/null +++ b/defaultconfigs/ftbchunks/client-config.snbt @@ -0,0 +1,258 @@ +# Default config file that will be copied to local\ftbchunks\client-config.snbt if it doesn't exist! +# Just copy any values you wish to override in here! + +{ + advanced: { + # Enables debug info + # Default: false + debug_info: false + + # Advanced option. Change how often the minimap will refresh icons + # Default: 500 + # Range: 0 ~ 10000 + minimap_icon_update_timer: 500 + + # Advanced option. How often map render update will be queued + # Default: 60 + # Range: 1 ~ 600 + rerender_queue_ticks: 60 + + # Advanced option. Max tasks that can queue up + # Default: 100 + # Range: 1 ~ 10000 + task_queue_max: 100 + + # Advanced option. How often queued tasks will run + # Default: 4 + # Range: 1 ~ 300 + task_queue_ticks: 4 + memory: { + # When the large map is closed, auto-release least recently accessed regions down to this number (0 disables releasing) + # Default: 32 + # Range: 0 ~ 2147483647 + autorelease_on_map_close: 32 + + # Constrain maximum map zoom-out based on number of explored regions and available memory + # Default: true + max_zoom_constraint: true + + # Periodically release region data for non-recently-used regions to save memory (units of seconds, 0 disables releasing + # Default: 300 + # Range: 0 ~ 2147483647 + region_release_time: 300 + } + } + appearance: { + # Biome blend + # Default: "blend_5x5" + # Valid values: "none", "blend_3x3", "blend_5x5", "blend_7x7", "blend_9x9", "blend_11x11", "blend_13x13", "blend_15x15" + biome_blend: "blend_5x5" + + # Chunk grid overlay in large map + # Default: false + chunk_grid: false + + # Show claimed chunks on the map + # Default: true + claimed_chunks_on_map: true + + # Advanced option. Foliage darkness + # Default: 50 + # Range: 0 ~ 255 + foliage_darkness: 50 + + # Advanced option. Grass darkness + # Default: 50 + # Range: 0 ~ 255 + grass_darkness: 50 + + # Different ways to render map + # Default: "none" + # Valid values: "none", "night", "topography", "blocks", "light_sources" + map_mode: "none" + + # Noise added to map to make it look less plastic + # Default: 0.05 + # Range: 0.0 ~ 0.5 + noise: 0.05d + + # Only show entities that are on the surface + # Default: true + only_surface_entities: true + + # Show your own claimed chunks on the map + # Default: true + own_claimed_chunks_on_map: true + + # Reduces color palette to 256 colors + # Default: false + reduced_color_palette: false + + # Color intensity + # Default: 1.0 + # Range: 0.0 ~ 1.0 + saturation: 1.0d + + # Shadow intensity + # Default: 0.1 + # Range: 0.0 ~ 0.3 + shadows: 0.1d + + # How many blocks should height checks skip in water. 0 means flat water, ignoring terrain + # Default: 8 + # Range: 0 ~ 128 + water_height_factor: 8 + + # Advanced option. Water visibility + # Default: 220 + # Range: 0 ~ 255 + water_visibility: 220 + } + minimap: { + # Blurs minimap + # Default: "auto" + # Valid values: "auto", "on", "off" + blur_mode: "auto" + + # Adds NWSE compass inside minimap + # Default: true + compass: true + + # Enable minimap + # Default: false + enabled: false + + # Show entities on minimap + # Default: true + entities: true + + # Show entity heads on minimap + # Default: true + entity_heads: true + + # Minimap font scaling (values not a multiple of 0.5 may look bad) + # Default: 0.5 + # Range: 0.1 ~ 5.0 + font_scale: 0.5d + + # Info hidden under minimap + # Default: ["ftbchunks:debug"] + info_hidden: ["ftbchunks:debug"] + + # Info displayed under minimap + # Default: ["ftbchunks:player_pos", "ftbchunks:biome", "ftbchunks:zone", "ftbchunks:fps", "ftbchunks:game_time", "ftbchunks:real_time", "ftbchunks:debug"] + info_order: [ + "ftbchunks:player_pos" + "ftbchunks:biome" + "ftbchunks:zone" + "ftbchunks:fps" + "ftbchunks:game_time" + "ftbchunks:real_time" + "ftbchunks:debug" + ] + info_settings: { } + + # Entities in minimap will be larger + # Default: false + large_entities: false + + # Minimap will not rotate + # Default: true + locked_north: true + + # Show player heads on minimap + # Default: true + player_heads: true + + # Enables minimap to show up in corner + # Default: "top_right" + # Valid values: "bottom_left", "left", "top_left", "top_right", "right", "bottom_right" + position: "top_right" + + # Applied a conditional check to the offset. When set to anything other that None, the offset will apply only to the selected minimap position. + # When set to none and the maps offset is greater than 0, the offset will apply to all directions + # Default: "none" + # Valid values: "bottom_left", "left", "top_left", "top_right", "right", "bottom_right", "none" + position_offset_condition: "none" + + # Changes the maps X offset from it's origin point. When on the Left, the map will be pushed out from the left, then from the right when on the right. + # Default: 0 + # Range: -∞ ~ +∞ + position_offset_x: 0 + + # Changes the maps X offset from it's origin point. When on the Left, the map will be pushed out from the left, then from the right when on the right. + # Default: 0 + # Range: -∞ ~ +∞ + position_offset_y: 0 + + # Size minimap proportional to screen width (and scale) + # Default: true + proportional: true + + # Scale of minimap + # Default: 1.0 + # Range: 0.25 ~ 4.0 + scale: 1.0d + + # Always show player on minimap, even when rotation not locked + # Default: true + show_player_when_unlocked: true + + # Draw a square minimap instead of a circular one + # Default: false + square: false + + # Minimap visibility + # Default: 255 + # Range: 0 ~ 255 + visibility: 255 + + # Show waypoints on minimap + # Default: true + waypoints: true + + # Zoom distance of the minimap + # Default: 1.0 + # Range: 1.0 ~ 4.0 + zoom: 1.0d + } + waypoints: { + # Automatically remove death waypoints if closer than this many blocks away (distance of 0 disables removal) + # Default: 0 + # Range: 0 ~ 2147483647 + death_waypoint_autoremove_distance: 0 + + # Enables creation of death waypoints + # Default: true + death_waypoints: false + + # Show waypoints in world + # Default: true + in_world_waypoints: false + + # Minimum distance before waypoint dots start to fade + # Default: 1.0 + # Range: 1.0 ~ 200.0 + waypoint_dot_fade_distance: 1.0d + + # Minimum distance before waypoint beacons start to fade + # Default: 12.0 + # Range: 1.0 ~ 200.0 + waypoint_fade_distance: 12.0d + + # How close player crosshair needs to be to in-world waypoints to show waypoint labels + # Default: 1.0 + # Range: 1.0 ~ 10.0 + waypoint_focus_distance: 1.0d + + # How much do in-world waypoints enlarge when the player crosshair is close + # Default: 2.0 + # Range: 1.0 ~ 10.0 + waypoint_focus_scale: 2.0d + + # Maximum distance at which waypoints are drawn + # Default: 5000.0 + # Range: 1.0 ~ 2.147483647E9 + waypoint_max_distance: 5000.0d + } +} diff --git a/defaultconfigs/ftbchunks/ftbchunks-world.snbt b/defaultconfigs/ftbchunks/ftbchunks-world.snbt new file mode 100644 index 000000000..d10edbf74 --- /dev/null +++ b/defaultconfigs/ftbchunks/ftbchunks-world.snbt @@ -0,0 +1,200 @@ +# Default config file that will be copied to saves\New World\serverconfig\ftbchunks-world.snbt if it doesn't exist! +# Just copy any values you wish to override in here! + +{ + # Forced modes won't let players change their ally settings + # Default: "default" + # Valid values: "default", "forced_all", "forced_none" + ally_mode: "default" + + # Dimension ID's where chunks may not be claimed. Add "minecraft:the_end" to this list if you want to disable chunk claiming in The End, or "othermod:*" to disable chunk claiming in *all* dimensions added by "othermod" + # Default: [] + claim_dimension_blacklist: [ ] + + # Dimension ID's where chunks may be claimed. If non-empty, chunks may be claimed *only* in these dimensions (and the dimension is not in "claim_dimension_blacklist"). Same syntax as for "claim_dimension_blacklist". + # Default: [] + claim_dimension_whitelist: [ ] + + # Disables all land protection. Useful for private servers where everyone is trusted and claims are only used for force-loading + # Default: false + disable_protection: false + + # Override to disable/enable fake players like miners and auto-clickers globally. + # Default will check this setting for each team + # Default: "check" + # Valid values: "check", "deny", "allow" + fake_players: "check" + + # Minimap for clients connecting to this server will be disabled + # Default: false + force_disable_minimap: true + + # Control how force-loaded chunks work. + # NEVER: only allow chunk force-loading if the owning team has at least one online player. + # ALWAYS: always allow force-loading, even if no players are online. + # DEFAULT: allow force-loading IF the team has at least one player with the 'ftbchunks.chunk_load_offline' FTB Ranks permission. + # Default: "default" + # Valid values: "default", "always", "never" + force_load_mode: "default" + + # Hard limit for the number of chunks a team can claim, regardless of how many members. Default of 0 means no hard limit. + # Default: 0 + # Range: 0 ~ 2147483647 + hard_team_claim_limit: 0 + + # Hard limit for the number of chunks a team can force-load, regardless of how many members. Default of 0 means no hard limit. + # Default: 0 + # Range: 0 ~ 2147483647 + hard_team_force_limit: 0 + + # If true, "Location Visibility" team settings are ignored, and all players can see each other anywhere on the map. + # Default: false + location_mode_override: false + + # Interval in ticks to send updates to clients with long-range player tracking data. + # Lower values mean more frequent updates but more server load and network traffic; be careful with this, especially on busy servers. + # Setting this to 0 disables long-range tracking. + # Default: 20 + # Range: 0 ~ 2147483647 + long_range_tracker_interval: 20 + + # Max claimed chunks. + # You can override this with FTB Ranks 'ftbchunks.max_claimed' permission + # Default: 500 + # Range: -∞ ~ +∞ + max_claimed_chunks: 500 + + # Max force loaded chunks. + # You can override this with FTB Ranks 'ftbchunks.max_force_loaded' permission + # Default: 25 + # Range: -∞ ~ +∞ + max_force_loaded_chunks: 25 + + # Maximum time (in real-world days) where if no player in a team logs in, the team automatically loses their claims. + # Prevents chunks being claimed indefinitely by teams who no longer play. + # Default of 0 means no automatic loss of claims. + # Default: 0.0 + # Range: 0.0 ~ 3650.0 + max_idle_days_before_unclaim: 0.0d + + # Maximum time (in real-world days) where if no player in a team logs in, any forceloaded chunks owned by the team are no longer forceloaded. + # Prevents chunks being forceloaded indefinitely by teams who no longer play. + # Default of 0 means no automatic loss of forceloading. + # Default: 0.0 + # Range: 0.0 ~ 3650.0 + max_idle_days_before_unforce: 0.0d + + # Maximum time in days to keep logs of prevented fakeplayer access to a team's claims. + # Default: 7 + # Range: 1 ~ 2147483647 + max_prevented_log_age: 7 + + # Requires you to claim chunks in order to edit and interact with blocks + # Default: false + no_wilderness: false + + # Dimension ID's where the no_wilderness rule is enforced - building is only allowed in claimed chunks. If this is non-empty, it overrides the 'no_wilderness' setting. + # Default: [] + no_wilderness_dimensions: [ ] + + # Method by which party claim & force-load limits are calculated. + # LARGEST: use the limits of the member with the largest limits + # SUM: add up all the members' limits + # OWNER: use the party owner's limits only + # AVERAGE: use the average of all members' limits. + # Default: "largest" + # Valid values: "largest", "owner", "sum", "average" + party_limit_mode: "largest" + + # If true, pistons are prevented from pushing/pulling blocks across claims owned by different teams (unless the target claim has public 'edit block' permissions defined). If 'disable_protection' is set to true, this setting is ignored. + # Default: true + piston_protection: true + + # When true, standard FTB Chunk explosion protection is applied in protected chunks when the source of the explosion cannot be determined + # (Ghast fireballs are a common case - vanilla supplies a null entity source) + # Default: true + protect_unknown_explosions: true + + # Should PvP combat be allowed in claimed chunks? Default is ALWAYS; NEVER prevents it in all claimed chunks; PER_TEAM allows teams to decide if PvP is allowed in their claims + # Default: "always" + # Valid values: "always", "never", "per_team" + pvp_mode: "always" + + # If true, the player must have the 'ftbchunks_mapping' Game stage to be able to use the map and minimap. + # Requires KubeJS and/or Gamestages to be installed. + # Default: false + require_game_stage: false + team_prop_defaults: { + # Default explosion protection for claimed chunks + # Default: false + def_allow_explosions: false + + # Default mode for block breaking and placing in claimed chunks (NeoForge only) + # Default: "allies" + # Valid values: "allies", "private", "public" + def_block_edit: "allies" + + # Default mode for block interaction, breaking and placing in claimed chunks (Fabric only) + # Default: "allies" + # Valid values: "allies", "private", "public" + def_block_edit_interact: "allies" + + # Default mode for block interaction (right-click) in claimed chunks (NeoForge only) + # Default: "allies" + # Valid values: "allies", "private", "public" + def_block_interact: "allies" + + # Default claim visibility for claimed chunks + # Default: "public" + # Valid values: "allies", "private", "public" + def_claim_visibility: "public" + + # Default mode for left-clicking non-living entities (armor stands, item frames...) in claimed chunks + # Default: "allies" + # Valid values: "allies", "private", "public" + def_entity_attack: "allies" + + # Default mode for entity interaction in claimed chunks + # Default: "allies" + # Valid values: "allies", "private", "public" + def_entity_interact: "allies" + + # Default allow fake player IDs which are the same as real permitted players + # Default: true + def_fake_player_ids: true + + # Default allow-fake-player setting for team properties + # Default: false + def_fake_players: false + + # Default mob griefing protection for claimed chunks + # Default: false + def_mob_griefing: false + + # Default named fake players who should be allowed by default + # Default: [] + def_named_fake_players: [ ] + + # Default long-range player visibility on map + # Default: "allies" + # Valid values: "allies", "private", "public" + def_player_visibility: "allies" + + # Default PvP setting in claimed chunks + # Default: true + def_pvp: true + } + waypoint_sharing: { + # Allow players to share waypoints with their party. + # Default: true + waypoint_sharing_party: true + + # Allow players to share waypoints with other players. + # Default: true + waypoint_sharing_players: true + + # Allow players to share waypoints with the entire server. + # Default: true + waypoint_sharing_server: true + } +} diff --git a/mods b/mods index e47fce871..4b13e86b3 160000 --- a/mods +++ b/mods @@ -1 +1 @@ -Subproject commit e47fce87111ce4cf2fcf425d6d04127d0ac25204 +Subproject commit 4b13e86b338571820b4c21d8a1d2dc807d5e04ff diff --git a/pakku-lock.json b/pakku-lock.json index 62e72a06d..bb085a4c1 100644 --- a/pakku-lock.json +++ b/pakku-lock.json @@ -2604,6 +2604,48 @@ } ] }, + { + "pakku_id": "AzVGsOteKm8d4n0m", + "pakku_links": [ + "GOh1ocuoLHhYMq2J" + ], + "type": "MOD", + "slug": { + "curseforge": "dynamic-view" + }, + "name": { + "curseforge": "Dynamic View[Forge]" + }, + "id": { + "curseforge": "366140" + }, + "files": [ + { + "type": "curseforge", + "file_name": "dynview-1.20.1-4.0.jar", + "mc_versions": [ + "1.20.1" + ], + "loaders": [ + "neoforge", + "forge" + ], + "release_type": "release", + "url": "https://edge.forgecdn.net/files/5345/889/dynview-1.20.1-4.0.jar", + "id": "5345889", + "parent_id": "366140", + "hashes": { + "sha1": "626d970796531ae63a4029176ef0db07b2109c4f", + "md5": "7efca5128021afe6101defb13e5ae486" + }, + "required_dependencies": [ + "326652" + ], + "size": 22525, + "date_published": "2024-05-15T14:58:36.057Z" + } + ] + }, { "pakku_id": "6rI6AyhyQU3lnCpg", "type": "MOD", @@ -3048,6 +3090,51 @@ } ] }, + { + "pakku_id": "MxMrrOyyu2PvCSN8", + "pakku_links": [ + "ieNTt8vgrcfO2nk9", + "0eaY2qNvkpQzolFy", + "hcwrEZKe0UXf0qM5" + ], + "type": "MOD", + "slug": { + "curseforge": "ftb-chunks-forge" + }, + "name": { + "curseforge": "FTB Chunks (Forge)" + }, + "id": { + "curseforge": "314906" + }, + "files": [ + { + "type": "curseforge", + "file_name": "ftb-chunks-forge-2001.3.6.jar", + "mc_versions": [ + "1.20.1" + ], + "loaders": [ + "forge" + ], + "release_type": "release", + "url": "https://edge.forgecdn.net/files/6431/735/ftb-chunks-forge-2001.3.6.jar", + "id": "6431735", + "parent_id": "314906", + "hashes": { + "sha1": "7fde7917655a3356cab92f17ad2bca34962c4928", + "md5": "64af750c0cbcadd4b27fb58236654814" + }, + "required_dependencies": [ + "404465", + "419699", + "404468" + ], + "size": 1158842, + "date_published": "2025-04-17T08:07:07.033Z" + } + ] + }, { "pakku_id": "wrtHnSj8GEjPjzsm", "type": "MOD", @@ -5841,43 +5928,6 @@ } ] }, - { - "pakku_id": "nluG9VeKf4nnS0st", - "type": "MOD", - "slug": { - "curseforge": "open-parties-and-claims" - }, - "name": { - "curseforge": "Open Parties and Claims" - }, - "id": { - "curseforge": "636608" - }, - "files": [ - { - "type": "curseforge", - "file_name": "open-parties-and-claims-forge-1.20.1-0.24.0.jar", - "mc_versions": [ - "1.20.1", - "1.20" - ], - "loaders": [ - "forge" - ], - "release_type": "beta", - "url": "https://edge.forgecdn.net/files/6242/869/open-parties-and-claims-forge-1.20.1-0.24.0.jar", - "id": "6242869", - "parent_id": "636608", - "hashes": { - "sha1": "884924b3820d51f0d6ae0f0b5b8bc35aefaf1920", - "md5": "dc2c65305e9ce2ac6ff1c5d5801a31f8" - }, - "required_dependencies": [], - "size": 1246814, - "date_published": "2025-02-27T09:15:57.640Z" - } - ] - }, { "pakku_id": "4ss8vw1e90vwPcs9", "type": "MOD", From 4b37c9eb0207cf6221b0b82d188439a736fde0cd Mon Sep 17 00:00:00 2001 From: Xikaro Date: Sun, 18 May 2025 22:20:51 +0500 Subject: [PATCH 2/3] Update occlusion.properties --- .../occlusion.properties | 380 +++++++++--------- 1 file changed, 190 insertions(+), 190 deletions(-) diff --git a/config/sound_physics_remastered/occlusion.properties b/config/sound_physics_remastered/occlusion.properties index 26304e231..5a5652d2c 100644 --- a/config/sound_physics_remastered/occlusion.properties +++ b/config/sound_physics_remastered/occlusion.properties @@ -9,208 +9,208 @@ # By block ID: # minecraft\:oak_log=1.0 -# Lantern (Sound Type) -LANTERN=1.0 -# Netherrack (Sound Type) -NETHERRACK=1.0 -# Chiseled Bookshelf (Sound Type) -CHISELED_BOOKSHELF=1.0 -# Large Amethyst Bud (Sound Type) -LARGE_AMETHYST_BUD=0.0 -# Sculk Sensor (Sound Type) -SCULK_SENSOR=1.0 -# Sweet Berry Bush (Sound Type) -SWEET_BERRY_BUSH=0.0 -# Moss Carpet (Sound Type) -MOSS_CARPET=0.1 -# Basalt (Sound Type) -BASALT=1.0 -# Snow (Sound Type) -SNOW=0.1 -# Deepslate Bricks (Sound Type) -DEEPSLATE_BRICKS=1.0 -# Sand (Sound Type) -SAND=1.0 -# Sculk Vein (Sound Type) -SCULK_VEIN=1.0 -# Anvil (Sound Type) -ANVIL=1.0 -# Fungus (Sound Type) -FUNGUS=0.0 -# Ladder (Sound Type) -LADDER=0.0 -# Honey Block (Sound Type) -HONEY_BLOCK=0.5 -# Cherry Wood (Sound Type) -CHERRY_WOOD=1.0 -# Netherite Block (Sound Type) -NETHERITE_BLOCK=1.0 -# Mud (Sound Type) -MUD=1.0 -# Wood (Sound Type) -WOOD=1.0 -# Soul Sand (Sound Type) -SOUL_SAND=1.0 -# Lily Pad (Sound Type) -LILY_PAD=0.0 -# Deepslate (Sound Type) -DEEPSLATE=1.0 -# Mangrove Roots (Sound Type) -MANGROVE_ROOTS=1.0 -# Nylium (Sound Type) -NYLIUM=1.0 -# Rooted Dirt (Sound Type) -ROOTED_DIRT=1.0 -# Suspicious Sand (Sound Type) -SUSPICIOUS_SAND=1.0 -# Hanging Sign (Sound Type) -HANGING_SIGN=1.0 -# Nether Wood (Sound Type) -NETHER_WOOD=1.0 -# Stone (Sound Type) -STONE=1.0 -# Mud Bricks (Sound Type) -MUD_BRICKS=1.0 -# Weeping Vines (Sound Type) -WEEPING_VINES=0.0 -# Calcite (Sound Type) -CALCITE=1.0 -# Flowering Azalea (Sound Type) -FLOWERING_AZALEA=1.0 -# Polished Deepslate (Sound Type) -POLISHED_DEEPSLATE=1.0 -# Vine (Sound Type) -VINE=0.0 -# Coral Block (Sound Type) -CORAL_BLOCK=1.0 -# Wet Grass (Sound Type) -WET_GRASS=0.1 -# Small Dripleaf (Sound Type) -SMALL_DRIPLEAF=0.0 -# Glass (Sound Type) -GLASS=0.1 -# Nether Ore (Sound Type) -NETHER_ORE=1.0 -# Decorated Pot Cracked (Sound Type) -DECORATED_POT_CRACKED=1.0 -# Gravel (Sound Type) -GRAVEL=1.0 -# Shroomlight (Sound Type) -SHROOMLIGHT=1.0 -# Amethyst (Sound Type) -AMETHYST=1.0 -# Decorated Pot (Sound Type) -DECORATED_POT=1.0 -# Packed Mud (Sound Type) -PACKED_MUD=1.0 -# Muddy Mangrove Roots (Sound Type) -MUDDY_MANGROVE_ROOTS=1.0 -# Nether Bricks (Sound Type) -NETHER_BRICKS=1.0 -# Sculk Catalyst (Sound Type) -SCULK_CATALYST=1.0 -# Sculk (Sound Type) -SCULK=1.0 -# Roots (Sound Type) -ROOTS=0.0 -# Stem (Sound Type) -STEM=1.0 -# Dripstone Block (Sound Type) -DRIPSTONE_BLOCK=1.0 -# Froglight (Sound Type) -FROGLIGHT=1.0 -# Spore Blossom (Sound Type) -SPORE_BLOSSOM=0.0 -# Bamboo Wood Hanging Sign (Sound Type) -BAMBOO_WOOD_HANGING_SIGN=1.0 -# Wool (Sound Type) -WOOL=1.5 -# Gilded Blackstone (Sound Type) -GILDED_BLACKSTONE=1.0 -# Hard Crop (Sound Type) -HARD_CROP=1.0 -# Amethyst Cluster (Sound Type) -AMETHYST_CLUSTER=1.0 -# Azalea (Sound Type) -AZALEA=1.0 -# Wart Block (Sound Type) -WART_BLOCK=1.0 # Copper (Sound Type) COPPER=1.0 -# Ancient Debris (Sound Type) -ANCIENT_DEBRIS=1.0 -# Sculk Shrieker (Sound Type) -SCULK_SHRIEKER=1.0 -# Metal (Sound Type) -METAL=1.0 -# Powder Snow (Sound Type) -POWDER_SNOW=0.1 -# Small Amethyst Bud (Sound Type) -SMALL_AMETHYST_BUD=0.0 -# Cherry Leaves (Sound Type) -CHERRY_LEAVES=1.0 -# Cherry Sapling (Sound Type) -CHERRY_SAPLING=1.0 -# Deepslate Tiles (Sound Type) -DEEPSLATE_TILES=1.0 -# Bamboo (Sound Type) -BAMBOO=0.1 -# Medium Amethyst Bud (Sound Type) -MEDIUM_AMETHYST_BUD=0.0 -# Cave Vines (Sound Type) -CAVE_VINES=1.0 +# Flowering Azalea (Sound Type) +FLOWERING_AZALEA=1.0 +# Sculk Catalyst (Sound Type) +SCULK_CATALYST=1.0 +# Muddy Mangrove Roots (Sound Type) +MUDDY_MANGROVE_ROOTS=1.0 +# Soul Sand (Sound Type) +SOUL_SAND=1.0 +# Hard Crop (Sound Type) +HARD_CROP=1.0 +# Chiseled Bookshelf (Sound Type) +CHISELED_BOOKSHELF=1.0 +# Decorated Pot (Sound Type) +DECORATED_POT=1.0 +# Suspicious Sand (Sound Type) +SUSPICIOUS_SAND=1.0 # Lodestone (Sound Type) LODESTONE=1.0 -# Hanging Roots (Sound Type) -HANGING_ROOTS=1.0 -# Pointed Dripstone (Sound Type) -POINTED_DRIPSTONE=0.0 -# Bone Block (Sound Type) -BONE_BLOCK=1.0 -# Big Dripleaf (Sound Type) -BIG_DRIPLEAF=1.0 -# Frogspawn (Sound Type) -FROGSPAWN=1.0 -# Bamboo Sapling (Sound Type) -BAMBOO_SAPLING=0.1 -# Azalea Leaves (Sound Type) -AZALEA_LEAVES=1.0 -# Scaffolding (Sound Type) -SCAFFOLDING=0.0 -# Nether Gold Ore (Sound Type) -NETHER_GOLD_ORE=1.0 -# Slime Block (Sound Type) -SLIME_BLOCK=1.0 -# Tuff (Sound Type) -TUFF=1.0 -# Moss (Sound Type) -MOSS=0.75 -# Crop (Sound Type) -CROP=0.0 -# Candle (Sound Type) -CANDLE=1.0 -# Nether Wood Hanging Sign (Sound Type) -NETHER_WOOD_HANGING_SIGN=1.0 -# Suspicious Gravel (Sound Type) -SUSPICIOUS_GRAVEL=1.0 -# Chain (Sound Type) -CHAIN=0.0 -# Grass (Sound Type) -GRASS=1.0 -# Nether Wart (Sound Type) -NETHER_WART=1.0 +# Deepslate Tiles (Sound Type) +DEEPSLATE_TILES=1.0 +# Polished Deepslate (Sound Type) +POLISHED_DEEPSLATE=1.0 +# Azalea (Sound Type) +AZALEA=1.0 # Nether Sprouts (Sound Type) NETHER_SPROUTS=1.0 -# Glow Lichen (Sound Type) -GLOW_LICHEN=0.0 +# Mud (Sound Type) +MUD=1.0 +# Suspicious Gravel (Sound Type) +SUSPICIOUS_GRAVEL=1.0 +# Coral Block (Sound Type) +CORAL_BLOCK=1.0 +# Vine (Sound Type) +VINE=0.0 +# Calcite (Sound Type) +CALCITE=1.0 +# Cave Vines (Sound Type) +CAVE_VINES=1.0 +# Rooted Dirt (Sound Type) +ROOTED_DIRT=1.0 +# Cherry Sapling (Sound Type) +CHERRY_SAPLING=1.0 +# Decorated Pot Cracked (Sound Type) +DECORATED_POT_CRACKED=1.0 +# Chain (Sound Type) +CHAIN=0.0 +# Powder Snow (Sound Type) +POWDER_SNOW=0.1 +# Amethyst (Sound Type) +AMETHYST=1.0 +# Mangrove Roots (Sound Type) +MANGROVE_ROOTS=1.0 +# Hanging Sign (Sound Type) +HANGING_SIGN=1.0 +# Ancient Debris (Sound Type) +ANCIENT_DEBRIS=1.0 +# Shroomlight (Sound Type) +SHROOMLIGHT=1.0 +# Sand (Sound Type) +SAND=1.0 +# Nether Ore (Sound Type) +NETHER_ORE=1.0 +# Anvil (Sound Type) +ANVIL=1.0 +# Nether Wood Hanging Sign (Sound Type) +NETHER_WOOD_HANGING_SIGN=1.0 +# Crop (Sound Type) +CROP=0.0 +# Snow (Sound Type) +SNOW=0.1 # Twisting Vines (Sound Type) TWISTING_VINES=0.0 +# Small Dripleaf (Sound Type) +SMALL_DRIPLEAF=0.0 +# Tuff (Sound Type) +TUFF=1.0 +# Wool (Sound Type) +WOOL=1.5 +# Deepslate Bricks (Sound Type) +DEEPSLATE_BRICKS=1.0 +# Amethyst Cluster (Sound Type) +AMETHYST_CLUSTER=1.0 +# Sculk Sensor (Sound Type) +SCULK_SENSOR=1.0 +# Bone Block (Sound Type) +BONE_BLOCK=1.0 +# Small Amethyst Bud (Sound Type) +SMALL_AMETHYST_BUD=0.0 +# Sweet Berry Bush (Sound Type) +SWEET_BERRY_BUSH=0.0 # Cherry Wood Hanging Sign (Sound Type) CHERRY_WOOD_HANGING_SIGN=1.0 -# Soul Soil (Sound Type) -SOUL_SOIL=1.0 +# Slime Block (Sound Type) +SLIME_BLOCK=1.0 +# Lily Pad (Sound Type) +LILY_PAD=0.0 # Bamboo Wood (Sound Type) BAMBOO_WOOD=1.0 +# Nether Gold Ore (Sound Type) +NETHER_GOLD_ORE=1.0 +# Stone (Sound Type) +STONE=1.0 +# Deepslate (Sound Type) +DEEPSLATE=1.0 +# Pointed Dripstone (Sound Type) +POINTED_DRIPSTONE=0.0 +# Azalea Leaves (Sound Type) +AZALEA_LEAVES=1.0 +# Fungus (Sound Type) +FUNGUS=0.0 +# Sculk Vein (Sound Type) +SCULK_VEIN=1.0 +# Bamboo Sapling (Sound Type) +BAMBOO_SAPLING=0.1 +# Soul Soil (Sound Type) +SOUL_SOIL=1.0 +# Basalt (Sound Type) +BASALT=1.0 +# Roots (Sound Type) +ROOTS=0.0 +# Honey Block (Sound Type) +HONEY_BLOCK=0.5 +# Hanging Roots (Sound Type) +HANGING_ROOTS=1.0 +# Sculk (Sound Type) +SCULK=1.0 +# Moss Carpet (Sound Type) +MOSS_CARPET=0.1 +# Scaffolding (Sound Type) +SCAFFOLDING=0.0 +# Metal (Sound Type) +METAL=1.0 +# Glass (Sound Type) +GLASS=0.1 +# Candle (Sound Type) +CANDLE=1.0 +# Large Amethyst Bud (Sound Type) +LARGE_AMETHYST_BUD=0.0 +# Netherite Block (Sound Type) +NETHERITE_BLOCK=1.0 +# Cherry Wood (Sound Type) +CHERRY_WOOD=1.0 +# Gilded Blackstone (Sound Type) +GILDED_BLACKSTONE=1.0 +# Mud Bricks (Sound Type) +MUD_BRICKS=1.0 +# Lantern (Sound Type) +LANTERN=1.0 +# Wood (Sound Type) +WOOD=1.0 +# Dripstone Block (Sound Type) +DRIPSTONE_BLOCK=1.0 +# Netherrack (Sound Type) +NETHERRACK=1.0 +# Wart Block (Sound Type) +WART_BLOCK=1.0 +# Moss (Sound Type) +MOSS=0.75 +# Froglight (Sound Type) +FROGLIGHT=1.0 +# Frogspawn (Sound Type) +FROGSPAWN=1.0 +# Nylium (Sound Type) +NYLIUM=1.0 +# Cherry Leaves (Sound Type) +CHERRY_LEAVES=1.0 +# Nether Wood (Sound Type) +NETHER_WOOD=1.0 +# Nether Wart (Sound Type) +NETHER_WART=1.0 +# Big Dripleaf (Sound Type) +BIG_DRIPLEAF=1.0 +# Gravel (Sound Type) +GRAVEL=1.0 +# Grass (Sound Type) +GRASS=1.0 +# Packed Mud (Sound Type) +PACKED_MUD=1.0 +# Bamboo (Sound Type) +BAMBOO=0.1 +# Spore Blossom (Sound Type) +SPORE_BLOSSOM=0.0 +# Ladder (Sound Type) +LADDER=0.0 +# Wet Grass (Sound Type) +WET_GRASS=0.1 +# Stem (Sound Type) +STEM=1.0 +# Weeping Vines (Sound Type) +WEEPING_VINES=0.0 +# Nether Bricks (Sound Type) +NETHER_BRICKS=1.0 +# Sculk Shrieker (Sound Type) +SCULK_SHRIEKER=1.0 +# Medium Amethyst Bud (Sound Type) +MEDIUM_AMETHYST_BUD=0.0 +# Glow Lichen (Sound Type) +GLOW_LICHEN=0.0 +# Bamboo Wood Hanging Sign (Sound Type) +BAMBOO_WOOD_HANGING_SIGN=1.0 # Water (Block) minecraft\:water=0.25 # Lava (Block) From b470d187e7bd5ec50e78148508574c4e3ae7897c Mon Sep 17 00:00:00 2001 From: Xikaro Date: Sun, 18 May 2025 22:27:41 +0500 Subject: [PATCH 3/3] test --- .../reflectivity.properties | 380 +++++++++--------- 1 file changed, 190 insertions(+), 190 deletions(-) diff --git a/config/sound_physics_remastered/reflectivity.properties b/config/sound_physics_remastered/reflectivity.properties index a71df34d2..4a52e1397 100644 --- a/config/sound_physics_remastered/reflectivity.properties +++ b/config/sound_physics_remastered/reflectivity.properties @@ -9,205 +9,205 @@ # By block ID: # minecraft\:oak_log=1.0 -# Lantern (Sound Type) -LANTERN=0.5 -# Netherrack (Sound Type) -NETHERRACK=1.1 -# Chiseled Bookshelf (Sound Type) -CHISELED_BOOKSHELF=0.5 -# Large Amethyst Bud (Sound Type) -LARGE_AMETHYST_BUD=0.5 -# Sculk Sensor (Sound Type) -SCULK_SENSOR=0.5 -# Sweet Berry Bush (Sound Type) -SWEET_BERRY_BUSH=0.5 -# Moss Carpet (Sound Type) -MOSS_CARPET=0.5 -# Basalt (Sound Type) -BASALT=1.5 -# Snow (Sound Type) -SNOW=0.15 -# Deepslate Bricks (Sound Type) -DEEPSLATE_BRICKS=1.5 -# Sand (Sound Type) -SAND=0.2 -# Sculk Vein (Sound Type) -SCULK_VEIN=0.5 -# Anvil (Sound Type) -ANVIL=0.5 -# Fungus (Sound Type) -FUNGUS=0.5 -# Ladder (Sound Type) -LADDER=0.5 -# Honey Block (Sound Type) -HONEY_BLOCK=0.1 -# Cherry Wood (Sound Type) -CHERRY_WOOD=0.5 -# Netherite Block (Sound Type) -NETHERITE_BLOCK=1.5 -# Mud (Sound Type) -MUD=0.5 -# Wood (Sound Type) -WOOD=0.4 -# Soul Sand (Sound Type) -SOUL_SAND=0.2 -# Lily Pad (Sound Type) -LILY_PAD=0.5 -# Deepslate (Sound Type) -DEEPSLATE=1.5 -# Mangrove Roots (Sound Type) -MANGROVE_ROOTS=0.5 -# Nylium (Sound Type) -NYLIUM=0.5 -# Rooted Dirt (Sound Type) -ROOTED_DIRT=0.5 -# Suspicious Sand (Sound Type) -SUSPICIOUS_SAND=0.5 -# Hanging Sign (Sound Type) -HANGING_SIGN=0.5 -# Nether Wood (Sound Type) -NETHER_WOOD=0.5 -# Stone (Sound Type) -STONE=1.5 -# Mud Bricks (Sound Type) -MUD_BRICKS=0.5 -# Weeping Vines (Sound Type) -WEEPING_VINES=0.5 -# Calcite (Sound Type) -CALCITE=1.5 -# Flowering Azalea (Sound Type) -FLOWERING_AZALEA=0.5 -# Polished Deepslate (Sound Type) -POLISHED_DEEPSLATE=1.5 -# Vine (Sound Type) -VINE=0.5 -# Coral Block (Sound Type) -CORAL_BLOCK=0.2 -# Wet Grass (Sound Type) -WET_GRASS=0.5 -# Small Dripleaf (Sound Type) -SMALL_DRIPLEAF=0.5 -# Glass (Sound Type) -GLASS=0.75 -# Nether Ore (Sound Type) -NETHER_ORE=1.1 -# Decorated Pot Cracked (Sound Type) -DECORATED_POT_CRACKED=0.5 -# Gravel (Sound Type) -GRAVEL=0.3 -# Shroomlight (Sound Type) -SHROOMLIGHT=0.5 -# Amethyst (Sound Type) -AMETHYST=1.5 -# Decorated Pot (Sound Type) -DECORATED_POT=0.5 -# Packed Mud (Sound Type) -PACKED_MUD=0.5 -# Muddy Mangrove Roots (Sound Type) -MUDDY_MANGROVE_ROOTS=0.5 -# Nether Bricks (Sound Type) -NETHER_BRICKS=1.5 -# Sculk Catalyst (Sound Type) -SCULK_CATALYST=0.5 -# Sculk (Sound Type) -SCULK=0.5 -# Roots (Sound Type) -ROOTS=0.5 -# Stem (Sound Type) -STEM=0.4 -# Dripstone Block (Sound Type) -DRIPSTONE_BLOCK=0.5 -# Froglight (Sound Type) -FROGLIGHT=0.5 -# Spore Blossom (Sound Type) -SPORE_BLOSSOM=0.5 -# Bamboo Wood Hanging Sign (Sound Type) -BAMBOO_WOOD_HANGING_SIGN=0.5 -# Wool (Sound Type) -WOOL=0.1 -# Gilded Blackstone (Sound Type) -GILDED_BLACKSTONE=0.5 -# Hard Crop (Sound Type) -HARD_CROP=0.5 -# Amethyst Cluster (Sound Type) -AMETHYST_CLUSTER=0.5 -# Azalea (Sound Type) -AZALEA=0.5 -# Wart Block (Sound Type) -WART_BLOCK=0.5 # Copper (Sound Type) COPPER=1.25 -# Ancient Debris (Sound Type) -ANCIENT_DEBRIS=0.5 -# Sculk Shrieker (Sound Type) -SCULK_SHRIEKER=0.5 -# Metal (Sound Type) -METAL=1.25 -# Powder Snow (Sound Type) -POWDER_SNOW=0.5 -# Small Amethyst Bud (Sound Type) -SMALL_AMETHYST_BUD=0.5 -# Cherry Leaves (Sound Type) -CHERRY_LEAVES=0.5 -# Cherry Sapling (Sound Type) -CHERRY_SAPLING=0.5 -# Deepslate Tiles (Sound Type) -DEEPSLATE_TILES=1.5 -# Bamboo (Sound Type) -BAMBOO=0.5 -# Medium Amethyst Bud (Sound Type) -MEDIUM_AMETHYST_BUD=0.5 -# Cave Vines (Sound Type) -CAVE_VINES=0.5 +# Flowering Azalea (Sound Type) +FLOWERING_AZALEA=0.5 +# Sculk Catalyst (Sound Type) +SCULK_CATALYST=0.5 +# Muddy Mangrove Roots (Sound Type) +MUDDY_MANGROVE_ROOTS=0.5 +# Soul Sand (Sound Type) +SOUL_SAND=0.2 +# Hard Crop (Sound Type) +HARD_CROP=0.5 +# Chiseled Bookshelf (Sound Type) +CHISELED_BOOKSHELF=0.5 +# Decorated Pot (Sound Type) +DECORATED_POT=0.5 +# Suspicious Sand (Sound Type) +SUSPICIOUS_SAND=0.5 # Lodestone (Sound Type) LODESTONE=0.5 -# Hanging Roots (Sound Type) -HANGING_ROOTS=0.5 -# Pointed Dripstone (Sound Type) -POINTED_DRIPSTONE=0.5 -# Bone Block (Sound Type) -BONE_BLOCK=1.5 -# Big Dripleaf (Sound Type) -BIG_DRIPLEAF=0.5 -# Frogspawn (Sound Type) -FROGSPAWN=0.5 -# Bamboo Sapling (Sound Type) -BAMBOO_SAPLING=0.5 -# Azalea Leaves (Sound Type) -AZALEA_LEAVES=0.5 -# Scaffolding (Sound Type) -SCAFFOLDING=0.5 -# Nether Gold Ore (Sound Type) -NETHER_GOLD_ORE=1.1 -# Slime Block (Sound Type) -SLIME_BLOCK=0.5 -# Tuff (Sound Type) -TUFF=1.5 -# Moss (Sound Type) -MOSS=0.1 -# Crop (Sound Type) -CROP=0.5 -# Candle (Sound Type) -CANDLE=0.5 -# Nether Wood Hanging Sign (Sound Type) -NETHER_WOOD_HANGING_SIGN=0.5 -# Suspicious Gravel (Sound Type) -SUSPICIOUS_GRAVEL=0.5 -# Chain (Sound Type) -CHAIN=0.5 -# Grass (Sound Type) -GRASS=0.3 -# Nether Wart (Sound Type) -NETHER_WART=0.5 +# Deepslate Tiles (Sound Type) +DEEPSLATE_TILES=1.5 +# Polished Deepslate (Sound Type) +POLISHED_DEEPSLATE=1.5 +# Azalea (Sound Type) +AZALEA=0.5 # Nether Sprouts (Sound Type) NETHER_SPROUTS=0.5 -# Glow Lichen (Sound Type) -GLOW_LICHEN=0.5 +# Mud (Sound Type) +MUD=0.5 +# Suspicious Gravel (Sound Type) +SUSPICIOUS_GRAVEL=0.5 +# Coral Block (Sound Type) +CORAL_BLOCK=0.2 +# Vine (Sound Type) +VINE=0.5 +# Calcite (Sound Type) +CALCITE=1.5 +# Cave Vines (Sound Type) +CAVE_VINES=0.5 +# Rooted Dirt (Sound Type) +ROOTED_DIRT=0.5 +# Cherry Sapling (Sound Type) +CHERRY_SAPLING=0.5 +# Decorated Pot Cracked (Sound Type) +DECORATED_POT_CRACKED=0.5 +# Chain (Sound Type) +CHAIN=0.5 +# Powder Snow (Sound Type) +POWDER_SNOW=0.5 +# Amethyst (Sound Type) +AMETHYST=1.5 +# Mangrove Roots (Sound Type) +MANGROVE_ROOTS=0.5 +# Hanging Sign (Sound Type) +HANGING_SIGN=0.5 +# Ancient Debris (Sound Type) +ANCIENT_DEBRIS=0.5 +# Shroomlight (Sound Type) +SHROOMLIGHT=0.5 +# Sand (Sound Type) +SAND=0.2 +# Nether Ore (Sound Type) +NETHER_ORE=1.1 +# Anvil (Sound Type) +ANVIL=0.5 +# Nether Wood Hanging Sign (Sound Type) +NETHER_WOOD_HANGING_SIGN=0.5 +# Crop (Sound Type) +CROP=0.5 +# Snow (Sound Type) +SNOW=0.15 # Twisting Vines (Sound Type) TWISTING_VINES=0.5 +# Small Dripleaf (Sound Type) +SMALL_DRIPLEAF=0.5 +# Tuff (Sound Type) +TUFF=1.5 +# Wool (Sound Type) +WOOL=0.1 +# Deepslate Bricks (Sound Type) +DEEPSLATE_BRICKS=1.5 +# Amethyst Cluster (Sound Type) +AMETHYST_CLUSTER=0.5 +# Sculk Sensor (Sound Type) +SCULK_SENSOR=0.5 +# Bone Block (Sound Type) +BONE_BLOCK=1.5 +# Small Amethyst Bud (Sound Type) +SMALL_AMETHYST_BUD=0.5 +# Sweet Berry Bush (Sound Type) +SWEET_BERRY_BUSH=0.5 # Cherry Wood Hanging Sign (Sound Type) CHERRY_WOOD_HANGING_SIGN=0.5 -# Soul Soil (Sound Type) -SOUL_SOIL=0.2 +# Slime Block (Sound Type) +SLIME_BLOCK=0.5 +# Lily Pad (Sound Type) +LILY_PAD=0.5 # Bamboo Wood (Sound Type) BAMBOO_WOOD=0.5 +# Nether Gold Ore (Sound Type) +NETHER_GOLD_ORE=1.1 +# Stone (Sound Type) +STONE=1.5 +# Deepslate (Sound Type) +DEEPSLATE=1.5 +# Pointed Dripstone (Sound Type) +POINTED_DRIPSTONE=0.5 +# Azalea Leaves (Sound Type) +AZALEA_LEAVES=0.5 +# Fungus (Sound Type) +FUNGUS=0.5 +# Sculk Vein (Sound Type) +SCULK_VEIN=0.5 +# Bamboo Sapling (Sound Type) +BAMBOO_SAPLING=0.5 +# Soul Soil (Sound Type) +SOUL_SOIL=0.2 +# Basalt (Sound Type) +BASALT=1.5 +# Roots (Sound Type) +ROOTS=0.5 +# Honey Block (Sound Type) +HONEY_BLOCK=0.1 +# Hanging Roots (Sound Type) +HANGING_ROOTS=0.5 +# Sculk (Sound Type) +SCULK=0.5 +# Moss Carpet (Sound Type) +MOSS_CARPET=0.5 +# Scaffolding (Sound Type) +SCAFFOLDING=0.5 +# Metal (Sound Type) +METAL=1.25 +# Glass (Sound Type) +GLASS=0.75 +# Candle (Sound Type) +CANDLE=0.5 +# Large Amethyst Bud (Sound Type) +LARGE_AMETHYST_BUD=0.5 +# Netherite Block (Sound Type) +NETHERITE_BLOCK=1.5 +# Cherry Wood (Sound Type) +CHERRY_WOOD=0.5 +# Gilded Blackstone (Sound Type) +GILDED_BLACKSTONE=0.5 +# Mud Bricks (Sound Type) +MUD_BRICKS=0.5 +# Lantern (Sound Type) +LANTERN=0.5 +# Wood (Sound Type) +WOOD=0.4 +# Dripstone Block (Sound Type) +DRIPSTONE_BLOCK=0.5 +# Netherrack (Sound Type) +NETHERRACK=1.1 +# Wart Block (Sound Type) +WART_BLOCK=0.5 +# Moss (Sound Type) +MOSS=0.1 +# Froglight (Sound Type) +FROGLIGHT=0.5 +# Frogspawn (Sound Type) +FROGSPAWN=0.5 +# Nylium (Sound Type) +NYLIUM=0.5 +# Cherry Leaves (Sound Type) +CHERRY_LEAVES=0.5 +# Nether Wood (Sound Type) +NETHER_WOOD=0.5 +# Nether Wart (Sound Type) +NETHER_WART=0.5 +# Big Dripleaf (Sound Type) +BIG_DRIPLEAF=0.5 +# Gravel (Sound Type) +GRAVEL=0.3 +# Grass (Sound Type) +GRASS=0.3 +# Packed Mud (Sound Type) +PACKED_MUD=0.5 +# Bamboo (Sound Type) +BAMBOO=0.5 +# Spore Blossom (Sound Type) +SPORE_BLOSSOM=0.5 +# Ladder (Sound Type) +LADDER=0.5 +# Wet Grass (Sound Type) +WET_GRASS=0.5 +# Stem (Sound Type) +STEM=0.4 +# Weeping Vines (Sound Type) +WEEPING_VINES=0.5 +# Nether Bricks (Sound Type) +NETHER_BRICKS=1.5 +# Sculk Shrieker (Sound Type) +SCULK_SHRIEKER=0.5 +# Medium Amethyst Bud (Sound Type) +MEDIUM_AMETHYST_BUD=0.5 +# Glow Lichen (Sound Type) +GLOW_LICHEN=0.5 +# Bamboo Wood Hanging Sign (Sound Type) +BAMBOO_WOOD_HANGING_SIGN=0.5