fixed colored steel from having higher tier blast furnace recipes, now they can all just use the basic one too
This commit is contained in:
parent
09641378a3
commit
75a6d3d875
4 changed files with 16 additions and 1 deletions
|
|
@ -221,7 +221,7 @@ function registerGTCEUMetalRecipes(event) {
|
|||
.outputFluids(Fluid.of(material.getFluid(), 288))
|
||||
.duration(material.getMass())
|
||||
.category(GTRecipeCategories.EXTRACTOR_RECYCLING)
|
||||
.EUt(GTValues.VA[GTValues.ULV])
|
||||
.EUt(material.hasProperty(PropertyKey.BLAST) ? GTValues.VA[GTValues.MV] : GTValues.VA[GTValues.ULV])
|
||||
}
|
||||
|
||||
if (material.hasProperty(PropertyKey.DUST)) {
|
||||
|
|
|
|||
|
|
@ -644,4 +644,11 @@ function removeGTCEURecipes(event) {
|
|||
event.remove({ id: 'gtceu:smelting/sticky_resin_from_slime' })
|
||||
|
||||
event.remove({ id: 'gtceu:wiremill/string_from_polycaprolactam' })
|
||||
|
||||
event.remove({ id: 'gtceu:chemical_bath/black_steel_cool_down' })
|
||||
event.remove({ id: 'gtceu:chemical_bath/black_steel_cool_down_distilled_water' })
|
||||
event.remove({ id: 'gtceu:chemical_bath/red_steel_cool_down' })
|
||||
event.remove({ id: 'gtceu:chemical_bath/red_steel_cool_down_distilled_water' })
|
||||
event.remove({ id: 'gtceu:chemical_bath/blue_steel_cool_down' })
|
||||
event.remove({ id: 'gtceu:chemical_bath/blue_steel_cool_down_distilled_water' })
|
||||
}
|
||||
|
|
|
|||
|
|
@ -118,4 +118,7 @@ const registerGTCEUFluidTags = (event) => {
|
|||
|
||||
event.add('c:hidden_from_recipe_viewers', /gtceu.*potion.*/)
|
||||
|
||||
event.add('c:hidden_from_recipe_viewers', 'gtceu:molten_black_steel')
|
||||
event.add('c:hidden_from_recipe_viewers', 'gtceu:molten_red_steel')
|
||||
event.add('c:hidden_from_recipe_viewers', 'gtceu:molten_blue_steel')
|
||||
}
|
||||
|
|
@ -255,6 +255,11 @@ const registerGTCEuMaterialModification = (event) => {
|
|||
GTMaterials.Galena.setProperty(PropertyKey.HAZARD, new $HAZARD_PROPERTY($HAZARD_PROPERTY.HazardTrigger.INHALATION, GTMedicalConditions.WEAK_POISON, 1, false));
|
||||
GTMaterials.Chromite.setProperty(PropertyKey.HAZARD, new $HAZARD_PROPERTY($HAZARD_PROPERTY.HazardTrigger.SKIN_CONTACT, GTMedicalConditions.IRRITANT, 1, false));
|
||||
|
||||
// Make these the lowest tier of EBF instead
|
||||
GTMaterials.BlackSteel.getProperty(PropertyKey.BLAST).setBlastTemperature(1000)
|
||||
GTMaterials.RedSteel.getProperty(PropertyKey.BLAST).setBlastTemperature(1000)
|
||||
GTMaterials.BlueSteel.getProperty(PropertyKey.BLAST).setBlastTemperature(1000)
|
||||
|
||||
// Color Adjustments
|
||||
GTMaterials.BismuthBronze.setMaterialARGB(0x5A966E)
|
||||
GTMaterials.BismuthBronze.setMaterialSecondaryARGB(0x203E2A)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue