fix for gtceu 1.1.2
This commit is contained in:
parent
80a44e6698
commit
79e2b7947e
7 changed files with 32 additions and 39 deletions
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@ -1,5 +1,5 @@
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{
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"configVersion": 1,
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"configVersion": 2,
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"enabledByDefault": false,
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"xOffset": 0,
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"sneakXOffset": 0,
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@ -7,5 +7,8 @@
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"renderStuckFeatures": true,
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"vanillaHands": false,
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"doubleHands": false,
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"autoVanillaHands": []
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"autoVanillaHands": [],
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"autoToggleModItems": [
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"exposure:camera"
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]
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}
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@ -50,8 +50,6 @@ firmalife:mixing_bowl
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firmalife:oven
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firmalife:smoking
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firmalife:vat
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ftbquests:loot_crate
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ftbquests:quest
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jei:information
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jumbofurnace:jumbo_furnace_upgrade
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jumbofurnace:jumbo_smelting
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@ -81,3 +79,5 @@ tfc:simple_pot
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tfc:soup_pot
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tfc:welding
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treetap:tap_extract
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ftbquests:loot_crate
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ftbquests:quest
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@ -1,4 +1,4 @@
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# Simple Voice Chat client config v1.20.1-2.4.32
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# Simple Voice Chat client config v1.20.1-2.5.0
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# The voice chat volume
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voice_chat_volume=1.0
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@ -79,7 +79,10 @@ audio_type=NORMAL
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# If the mod should load native libraries
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# If set to false, the Java Opus implementation will be used, the denoiser won't be available and you won't be able to record audio.
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use_natives=true
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# This lets you hear players near you, even though you are further away with your freecam
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freecam_support=true
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# How listening to other players should work when using freecam mods
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# Possible values are 'CAMERA' and 'PLAYER'
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# CAMERA: You will hear voice chat audio around your camera. Whether you hear distant audio depends on the voice chat broadcast range of the server
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# PLAYER: You will hear voice chat audio around your player no matter where your camera is
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freecam_mode=CAMERA
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# If enabled, you will be automatically muted when joining a world
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mute_on_join=false
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@ -1,4 +1,4 @@
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# Simple Voice Chat server config v1.20.1-2.4.32
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# Simple Voice Chat server config v1.20.1-2.5.0
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# The port of the voice chat server
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# Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
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@ -1277,7 +1277,7 @@ const registerGTCEURecipes = (event) => {
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//#region Рецепты, которые итерируются по всем материалам
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GTRegistries.MATERIALS.forEach(material => {
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GTCEuAPI.materialManager.getRegisteredMaterials().forEach(material => {
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//#region Рецепты инструментов
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@ -101,36 +101,23 @@ GTCEuServerEvents.oreVeins(event => {
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* Срабатывает после инициализации датапаков и тегов.
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*/
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ServerEvents.recipes(event => {
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/*
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registerTFCRecipes(event)
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registerFirmaLifeRecipes(event)
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registerFirmaCivRecipes(event)
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registerWaterFlasksRecipes(event)
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registerTreeTapRecipes(event)
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registerMinecraftRecipes(event)
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registerGTCEURecipes(event)
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registerCreateRecipes(event)
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registerCreateAdditionsRecipes(event)
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registerRailWaysRecipes(event)
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registerAE2Recipes(event)
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registerAE2WTLibRecipes(event)
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registerComputerCraftRecipes(event)
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registerMoreRedRecipes(event)
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registerSophisticatedBackpacksRecipes(event)
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registerToolBeltRecipes(event)
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registerExposureRecipes(event)
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registerFTBQuestsRecipes(event)
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registerChiselAndBitsRecipes(event)
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*/
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registerComputerCraftRecipes(event)
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registerCreateRecipes(event)
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registerCreateAdditionsRecipes(event)
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registerExposureRecipes(event)
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registerFirmaCivRecipes(event)
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registerFirmaLifeRecipes(event)
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registerFTBQuestsRecipes(event)
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registerGTCEURecipes(event)
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registerMinecraftRecipes(event)
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registerMoreRedRecipes(event)
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registerRailWaysRecipes(event)
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registerSophisticatedBackpacksRecipes(event)
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registerTFCRecipes(event)
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registerToolBeltRecipes(event)
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registerTreeTapRecipes(event)
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registerWaterFlasksRecipes(event)
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})
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@ -21,7 +21,7 @@ const registerTFCRecipes = (event) => {
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event.remove({ id: /tfc:crafting\/metal\/block\/*_slab/ })
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event.remove({ id: /tfc:heating\/metal\/*_block_slab/ })
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GTRegistries.MATERIALS.forEach(material => {
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GTCEuAPI.materialManager.getRegisteredMaterials().forEach(material => {
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let tfcProperty = material.getProperty(TFGPropertyKey.TFC_PROPERTY)
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