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description: ["{quests.ae2.interplanetary_wireless.desc}"]
icon: "tfg:wireless_card"
id: "4B1F957EB41A5E9B"
shape: "hexagon"
subtitle: "{quests.ae2.interplanetary_wireless.subtitle}"
tasks: [{
id: "647F84B024E272BA"

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}
{
dependencies: ["7AF726555D721DFC"]
description: [
"{quests.gregtech_energy.lce.desc.1}"
"{@pagebreak}"
"{quests.gregtech_energy.lce.desc.2}"
]
id: "351AED1612D00EF8"
subtitle: "{quests.gregtech_energy.lce.subtitle}"
tasks: [{
id: "6A35D4E3C93A70FC"
item: "gtceu:large_combustion_engine"
type: "item"
}]
title: "{quests.gregtech_energy.lce.title}"
x: -4.5d
y: -1.0d
}

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@ -1613,6 +1613,9 @@
"quests.ae2.cutting_knife.desc": "These are tools for easily renaming all of your ME components. Why would you want to do this? If you rename your Pattern Providers, their names will show up in the Pattern Terminal, which can be very handy for keeping track of which Pattern Provider is connected to which machine.\n\nFor example &oSmall Gear Extruder&r as a name for the Pattern Provider would let you easily know that this Extruder contains a Small Gear mold, so you should only put Small Gear patterns in it.",
"quests.ae2.cutting_knife.task": "Either cutting knife",
"quests.ae2.pattern_box.desc": "The Pattern Box can carry around all your Blank and Encoded Patterns in one inventory slot, and they will be visible in any AE2 device UI as long as the box is somewhere in your inventory.",
"quests.ae2.wireless_access.title": "ME Wireless Network",
"quests.ae2.wireless_access.subtitle": "Get Free WiFi Anywhere You Go",
"quests.ae2.wireless_access.desc": "Once you've made it to &5EV&r, you'll gain access to the ME Wireless Access Point, which basically acts like a WiFi Router for your ME network. Connect it to a central point in your base, shove as many Wireless Booster cards as you want to increase its range (and power draw), and then link a Wireless Terminal to it.\n\nOnce you have Epoxy and Rhodium, you'll be able to combine all of your Wireless Terminals together via a Universal Terminal!",
"quests.ae2.interplanetary_wireless.subtitle": "Forgot something at home?",
"quests.ae2.interplanetary_wireless.desc": "You can upgrade your Wireless Terminal with this special Card, allowing access to your network from any distance, even on different worlds! Sounds too good to be true? There's a major catch — transferring items uses a huge amount of energy.\n\nYou can sort of get around this with some Energy Cards and a battery in your inventory set to Discharge Mode, but it should work well enough for those times when you accidentally left something at your base on Earth and don't want to fly all the way back.\n\nFor proper automated transfer, you'll need a Railgun.",
"quests.ae2.iv.title": "IV Tier AE2",
@ -1788,6 +1791,8 @@
"quests.extreme_voltage.distillation_tower.desc.1": "&6The Distillation Tower&r (DT) is a direct multiblock upgrade of the &6Distillery&r. You won't have to choose outputs any more as the DT will handle them all automatically, at an increased power cost.\n\nThis machine will be your future bread and butter for anything involving &ePetrochem&r or &eOrganic distillation.",
"quests.extreme_voltage.distillation_tower.desc.2": "Like the &6Cleanroom&r, the DT can be made taller, though not wider. Starting from the second layer, each added level requires an &9Output Hatch&r and grants one additional fluid output slot; if a level lacks its output hatch, the corresponding fluid will be voided. Count the number of outputs with &dEMI&r so you know how many layers you need. As always, use the Multiblock Preview tab in &dEMI&r and click the multiblock to see where you can place each part.",
"quests.extreme_voltage.distillation_tower.desc.3": "&cNote:&r Be careful not to over-overclock the DT when producing fuels! Excessive overclocking can reduce the overall power yield, especially for Diesel. Do the math and double-check your calculations.",
"quests.extreme_voltage.cracker.subtitle": "You Crack Me Up",
"quests.extreme_voltage.cracker.desc": "The &3Cracker&r is a multiblock built with the sole purpose of cracking fluids. It comes with all the recipes of &3Chemical Reactor&r Cracking, but it is &6lossless&r.\n\nThis is a great way to save a lot of Fuel in the long term!\n\nHigher Coil tiers provide a small energy discount - up to 70%% with the best Coils available.",
"quests.extreme_voltage.ev_components.title": "Extreme Voltage Components",
"quests.extreme_voltage.ev_components.subtitle": "The \"Fun\" will never stop",
"quests.extreme_voltage.ev_components.desc": "&7By now, you should be getting used to the pattern with every new Energy Tier comes a fresh batch of components.&r\n\nThe &5EV&r tier comes with a few twists - first, &eNeodymium&r. You might already have some stored from your earlier mining trips, but youll also find it in large quantities when processing &eMonazite Ore&r.\n\nSecondly, Sensors and Emitters require &bCryogenized Fluix Pearls&r. Hopefully your &dMoon&r infrastructure is up and running to supply them efficiently.\n\nLastly, Motors require Kanthal wire. If you've been diligently upgrading your EBF, these should be significantly faster to craft than when you made them in MV (and you can recycle your old coils too!), but the Alloy Blast Smelter will be able to make this even faster.",
@ -1821,7 +1826,7 @@
"quests.extreme_voltage.refrigerant_pellet.subtitle": "A temporary solution to extreme temperatures",
"quests.extreme_voltage.refrigerant_pellet.desc": "The &dPlutonium Fuel Rod&r runs at extremely high temperatures - so high, in fact, that youll need to use &bRefrigerant Pellets&r inside your reactor to prevent it from going into cooldown mode.\n\nThese pellets are quite expensive to produce, but you should still be able to mass-produce them early on, or at least enough to keep your first few plutonium rods operational. You need approximatively &9256&r to run a full Plutonium Rod.\n\nLater on, if you dont like constantly crafting these consumables, youll gain access to &6advanced reactor components&r. With those installed, your reactor will be able to safely reach up to &e600 Max Heat&r, greatly improving efficiency and stability.\n\nInvest in better internal parts early, to spend less time babysitting your power core.",
"quests.extreme_voltage.important_info.title": "Before starting",
"quests.extreme_voltage.important_info.subtitle": "Mars is a rough planet to setup",
"quests.extreme_voltage.important_info.subtitle": "Not an easy place to start",
"quests.extreme_voltage.important_info.desc.1": "Before you start building your base on &cMars&r, here are a few important tips to help you settle in successfully.&r\n\nWhile exploring, you might come across &6Martian Ruins&r containing &eAtomic Casings&r and &eHigh Temperature Casings&r. These wont replace the massive number youll need later, but they can give you a small head start while scouting for the perfect base location.&r",
"quests.extreme_voltage.important_info.desc.2": "When it comes to your Martian infrastructure, there are two main approaches:&r\n\n• &aPreparation-focused&r: Build everything required for your full &6Fission Line&r before establishing your base. This means an enormous material investment, but allows you to be self-sufficient once operational.\n\n• &aProgressive setup&r: Start smaller with your &6Nuclear Fuel Factory&r, your first &6Fission Reactor&r (running on &eThorium&r), and a &6Nuclear Turbine&r. This route is faster to start, but managing energy will be rough until your fission system stabilizes.\n\nEither way, we always recommend having an exploration mission before you start settling down!",
"quests.extreme_voltage.important_info.desc.3": "Because every kind of combustion-based energy won't work on Mars, youll want to bring a good stock of &bLapotron Crystals&r to power your first recipes and oxygen systems.\n\nWe also strongly recommend setting up a &6Distillation Tower&r. &eMartian Air&r can be processed into breathable &bAir&r and several other useful gases. Alternatively, everything for Compressed Nitrox can come from the local Semiheavy Ammoniacal Water.\n\nSurvival on Mars isnt about luck, its about preparation!",
@ -1832,7 +1837,7 @@
"quests.extreme_voltage.thorium_rod.title": "Fuel Rods",
"quests.extreme_voltage.thorium_rod.subtitle": "Handle with care",
"quests.extreme_voltage.thorium_rod.desc.1": "Each &6Fuel Rod&r comes with its own set of properties including &adurability&r (how long it lasts in the reactor), &cheat generation&r (how much heat it produces), and even different &eproducts&r and &bsteam output levels&r. You can view all of this information directly in the &aEMI&r tabs for each rod.&r\n\nBefore diving into how the Fission Reactor functions, here are some key points to understand:&r",
"quests.extreme_voltage.thorium_rod.desc.2": "• The &eHeat Percentage&r shown on a fuel rod translates to slightly less than double its value inside the reactor. For example, a &eThorium Rod&r with a &cHeat&r of 70% will generate just under 140 heat when enough &bHeavy Water&r is pumped into your reactor. This heat increase is &aadditive&r, meaning that 2 Thorium Rods will raise your reactors total heat to around 280.&r",
"quests.extreme_voltage.thorium_rod.desc.2": "• The &eHeat Percentage&r shown on a fuel rod translates to slightly less than double its value inside the reactor. For example, a &eThorium Rod&r with a &cHeat&r of 70%% will generate just under 140 heat when enough &bHeavy Water&r is pumped into your reactor. This heat increase is &aadditive&r, meaning that 2 Thorium Rods will raise your reactors total heat to around 280.&r",
"quests.extreme_voltage.thorium_rod.desc.3": "• &aDurability&r decreases at the same base rate for all rods. However, the higher the reactors temperature, the faster the rods degrade. Because of this, even if a certain rod type has 4× the durability of another, it doesnt necessarily mean it will last 4× longer, as &ctemperature directly impacts longevity&r.&r\n\nBalancing the amount of rods within the reactor will be your first challenge with Fission.",
"quests.extreme_voltage.fission_reactor.title": "Fission Reactor",
"quests.extreme_voltage.fission_reactor.subtitle": "Oh no, it's on cooldown again",
@ -1857,112 +1862,166 @@
"quests.extreme_voltage.uranium_rod.desc.2": "Heat and mitigation options: A single Uranium Fuel Rod generates about &c435 Heat&r inside a standard reactor, far above the default limit. To handle this you have three main options:\n\n&7→&r &eInstall 20 Framed Glacial Wool&r blocks inside the reactor to raise &cMax Heat&r to &e440&r, allowing one rod to run safely.\n\n&7→&r &6Use Material Holders&r and pump large quantities of &bDry Ice&r to drop the reactor temperature. This requires a robust infrastructure and access to a &bLiquid CO2 fluid vein&r on Mars.\n\n&7→&r &bUse Refrigerant Pellets&r placed in Material Holders. They behave like Dry Ice but are far more potent. Note that Refrigerant Pellets consume a decent amount of &eFluorine&r to craft, and you do not have infinite Fluorine at this point.\n\nObviously, you can also make your own sauce and mix all of these options together.",
"quests.extreme_voltage.uranium_rod.desc.3": "&cImportant note for Uranium Fuel Rods:&r Reactors running &eUranium Rods&r require a drastically larger supply of &bHeavy Water&r for cooling. Ensure you have abundant Heavy Water production or storage before attempting to run these rods, or your reactor will quickly hit critical cooling limits.\n\nPlan your supply lines and cooling strategy carefully - these fuels are powerful, but they demand serious infrastructure.",
"quests.extreme_voltage.uranium_waste.title": "Uranium Waste and Radioactive Steam",
"quests.extreme_voltage.uranium_waste.subtitle": "You can't make energy right away",
"quests.extreme_voltage.uranium_waste.desc.1": "The products from &eUranium Fuel Rods&r are a bit more involved than thorium.\n\n&6• Uranium Waste&r is the feedstock that starts the &dPlutonium Line&r. It can be processed immediately.\n\n&6• Radioactive Steam&r unlike normal steam, will need to be handled by a &6Heat Exchanger&r. Send the radioactive steam through an Heat Exchanger to recover High Pressure Steam.",
"quests.extreme_voltage.uranium_waste.desc.2": "Additionally, your Radioactive Steam should heat &eAmmonium Formate&r into &eFormamide&r, a core precursor for producing plutonium fuels. That means before you can reliably obtain High Pressure Steam from an Uranium Reactor for energy use, you must ensure a continuous supply of &eAmmonium Formate&r for the conversion chain.\n\n&cPractical note:&r Set up a dedicated, continuous line to produce &eAmmonium Formate&r. Without steady Ammonium Formate production, your plutonium workflow and your High Pressure Steam production will stall.",
"quests.extreme_voltage.uranium_waste.subtitle": "You guessed it, more processing",
"quests.extreme_voltage.uranium_waste.desc.1": "The products from &eUranium Fuel Rods&r are a bit more involved than thorium.\n\n&6• Uranium Waste&r is the feedstock that starts the &dPlutonium Line&r. It can be processed immediately.\n\n&6• Radioactive Steam&r, unlike normal steam, will need to be handled by a &6Heat Exchanger&r. Send the radioactive steam through a Heat Exchanger to recover High Pressure Steam.",
"quests.extreme_voltage.uranium_waste.desc.2": "Additionally, your Radioactive Steam should heat &eAmmonium Formate&r into &eFormamide&r, a core precursor for producing plutonium fuels. This means that before you can reliably obtain High Pressure Steam from a Uranium Reactor for energy use, you must ensure a continuous supply of &eAmmonium Formate&r for the conversion chain.\n\n&cPractical note:&r Set up a dedicated, continuous line to produce &eAmmonium Formate&r. Without steady Ammonium Formate production, your plutonium workflow and your High Pressure Steam production will stall.",
"quests.extreme_voltage.ammonium_formate.title": "Ammonium Formate",
"quests.extreme_voltage.ammonium_formate.subtitle": "Always have a surplus of it",
"quests.extreme_voltage.ammonium_formate.desc": "Being able to make infinite &eAmmonium Formate&r is mandatory to ensure a constant energy production, as you wont be able to process &bRadioactive Steam&r into High Pressure Steam without it. Rest assured though, it shouldnt be too hard.\n\nFirst, to make &eFormic Acid&r, simply combine CO2 that you can get from Mars Air with Water from an Aqueous Accumulator.\n\nThen, for &eAmmonia&r, you can simply electrolyze the &eAmmonium Chloride Dust&r you got from centrifuging Heavy Ammoniacal Water.\n\nAs you will get a surplus of &bOxygen&r and &bHydrochloric Acid&r, make sure to void these fluids above a limit so they dont stop your &eAmmonium Formate&r production.",
"quests.extreme_voltage.ammonium_formate.subtitle": "Always keep a backlog!",
"quests.extreme_voltage.ammonium_formate.desc": "Being able to make infinite &eAmmonium Formate&r is mandatory to ensure a constant energy production, as you wont be able to process &bRadioactive Steam&r into High Pressure Steam without it. It's not very hard, though!\n\nFirst, to make &eFormic Acid&r, simply combine CO₂ that you can get from Mars Air with Water from an Aqueous Accumulator.\n\nThen, for &eAmmonia&r, you can simply electrolyze the &eAmmonium Chloride Dust&r you got from centrifuging (Semi) Heavy Ammoniacal Water.\n\nAs you will get a surplus of &bOxygen&r and &bHydrochloric Acid&r, make sure to void these fluids above a threshold so they dont clog your &eAmmonium Formate&r production.",
"quests.extreme_voltage.nuclear_residue_dust.title": "Nuclear Residue Dust",
"quests.extreme_voltage.nuclear_residue_dust.subtitle": "Oh this is where Radon comes from",
"quests.extreme_voltage.nuclear_residue_dust.desc": "Obtaining &eNuclear Residue Dust&r is the first step in the &dPlutonium Line&r.\nIt requires a &5EV Gas Pressurizer&r on Mars to produce.\n\nThe process will also generate &bRadon&r as a byproduct and even though you will need Radon for later steps, the surplus from this line will be significant. It will be your only reliable source of Radon for now.\n\nThe nice part is that &eNuclear Residue&r requires no complex loop: simply feed in the outputs from your Uranium Reactor and Heat Exchanger, add &eMartian Sludge&r, and the &6Gas Pressurizer&r will produce Nuclear Residue Dust. Youll be ready to continue the Plutonium chain immediately.",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.subtitle": "What is this weird concoction",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.desc.1": "This next step begins the many loops around the &dPlutonium Line&r.\n\nTo make &bOxidized Dust&r you will require &bDioxygen Difluoride&r. Thankfully, we do not ask you to have an infinite amount of Fluorine, so for this recipe to run continuously you will recover Fluorine later as &bHydrofluoric Acid&r that you can electrolyze.",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.desc.2": "Because the recipes take a long time, we still advise adding a good starter stock of Fluorine to kick the loop.\n\nAs always during this loop, be wary of storage: a full tank or a blocked buffer can stop your entire line, and flying to Mars to fix it would be a bother. &aSuper Tanks&r or whitelisted &aAE2 disks&r with void upgrades are neat solutions.\n\nNote that the recipe also produces &eResidual Radioactive Concoction&r. Try not to void this one, it will be a useful material for many future systems such as the &6Ostrum Linear Accelerator&r (infinite ores from Mars), the &6Growth Chamber&r (first steps into Bioengineering) and even &6Fission Reactors&r outside of Mars.",
"quests.extreme_voltage.refined_nuclear_dust.subtitle": "Ah this where my Fluorine went",
"quests.extreme_voltage.refined_nuclear_dust.desc": "The &eRefined Nuclear Residue Dust&r lets you recover Fluorine as Hydrofluoric Acid so you can loop it back into &bDioxygen Difluoride&r.\n\nYou should already know how to make Distilled Water and dont forget to void any surplus Oxygen if you have nowhere to store it.\n\nThis recipe is very slow. If you feel confident energy-wise, consider running it in a &6Large Centrifuge&r to speed things up. Be cautious, though, you dont want to drain too much power early in your progression.",
"quests.extreme_voltage.nuclear_residue_dust.subtitle": "Oh, this is where Radon comes from",
"quests.extreme_voltage.nuclear_residue_dust.desc": "Obtaining &eNuclear Residue Dust&r is the first step in the &dPlutonium Line&r.\nIt requires a &5EV Gas Pressurizer&r on Mars to produce.\n\nThe process will also generate &bRadon&r as a byproduct, and even though you will need Radon for later steps, the surplus from this line will be significant. It will be your only reliable source of Radon for now.\n\nLuckily for you, &eNuclear Residue&r requires no complex loop: simply feed in the outputs from your Uranium Reactor and Heat Exchanger, add &eMartian Sludge&r, and the &6Gas Pressurizer&r will produce Nuclear Residue Dust. Youll be ready to continue the Plutonium chain immediately.",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.subtitle": "What is this weird concoction?",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.desc.1": "This next step is the start of the many loops surrounding the &dPlutonium Line&r.\n\nTo make &bOxidized Nuclear Residue Dust&r you will require &bDioxygen Difluoride&r. Thankfully, we do not ask you to have an infinite amount of Fluorine, so for this recipe to run continuously you will recover Fluorine later as &bHydrofluoric Acid&r that you can electrolyze.",
"quests.extreme_voltage.oxidized_nuclear_residue_dust.desc.2": "Because the recipes take a long time, we still advise adding a good starter stock of Fluorine to kickstart the loop.\n\nAs always, during this loop, be wary of storage: a full tank or a blocked buffer can stop your entire line, and flying to Mars to fix it would be a bother. &aSuper Tanks&r or whitelisted &aAE2 disks&r with void upgrades are helpful solutions.\n\nNote that the recipe also produces &eResidual Radioactive Concoction&r. Try not to void this one, it will be a useful material for future systems such as the &6Ostrum Linear Accelerator&r (infinite ores from Mars), the &6Growth Chamber&r (first steps into Bioengineering) and even &6Fission Reactors&r outside of Mars.",
"quests.extreme_voltage.refined_nuclear_dust.subtitle": "Ah, this where my Fluorine went",
"quests.extreme_voltage.refined_nuclear_dust.desc": "The &eRefined Nuclear Residue Dust&r lets you recover Fluorine as Hydrofluoric Acid so you can loop it back into &bDioxygen Difluoride&r.\n\nYou should already know how to make Distilled Water, and dont forget to void any surplus Oxygen if you have nowhere to store it.\n\nThis recipe is very slow. If you feel confident energy-wise, consider running it in a &6Large Centrifuge&r to speed things up. Be cautious, though, you dont want to drain too much power early in your progression.",
"quests.extreme_voltage.plutonium.title": "Plutonium",
"quests.extreme_voltage.plutonium.subtitle": "Look at this massive atomic mass",
"quests.extreme_voltage.plutonium.desc": "Youve finally reached Plutonium&r. Its only practical use right now is to craft &dPlutonium Fuel Rods&r, so dont bother hoarding it, saving it isnt necessary.\n\nAny extra steam produced can be voided or used in a regular steam turbine, but the &6Nuclear Steam Turbine&r will not accept this steam&r.\n\nIf you want to recover energy, route the surplus to conventional steam turbines; otherwise safely void the excess to prevent backups.",
"quests.extreme_voltage.plutonium_rod.subtitle": "Once upon a time I had power issue",
"quests.extreme_voltage.plutonium_rod.desc.1": "Lets be clear the &dPlutonium Fuel Rod&r may be a real bother to craft, but its an absolute &abeast of energy&r. It outputs nearly &e4× more High Pressure Steam&r than the Uranium Rod, making it perfect for scaling your Martian infrastructure even if you run it less frequently.",
"quests.extreme_voltage.plutonium_rod.desc.2": "However, its &cmassive heat&r poses a serious challenge. Reaching up to &6595 Heat&r, its impossible to run it safely without &bRefrigerant Pellets&r. Check the quest on the right for more details about this material, which you can insert into a &6Material Holder&r.\n\nThe good news? You can stabilize the reactor with just &61 Material Holder&r, bringing the temperature down to around &e430 Heat&r manageable with some &fFramed Glacial Wool&r. Otherwise, &62 Material Holders&r should keep it perfectly under control.",
"quests.extreme_voltage.plutonium.desc": "Youve finally reached Plutonium! Its only practical use right now is to craft &dPlutonium Fuel Rods&r, so dont bother hoarding it.\n\nAny extra steam produced can be voided or used in a regular steam turbine, but the &6Nuclear Steam Turbine&r will not accept this steam&r.\n\nIf you want to recover energy, route the surplus to conventional steam turbines; otherwise safely void the excess to prevent backups.",
"quests.extreme_voltage.plutonium_rod.subtitle": "Once upon a time, I had power issues",
"quests.extreme_voltage.plutonium_rod.desc.1": "Lets be clear: the &dPlutonium Fuel Rod&r may be a real bother to craft, but its an absolute &abeast of energy&r. It outputs nearly &e4× more High Pressure Steam&r than the Uranium Rod, making it perfect for scaling your Martian infrastructure, even if you run it less frequently.",
"quests.extreme_voltage.plutonium_rod.desc.2": "However, its &cmassive heat&r poses a serious challenge. Reaching up to &6595 Heat&r, its impossible to run it safely for the time being without &bRefrigerant Pellets&r. Check the quest on the right for more details about this material, which you can insert into a &6Material Holder&r.\n\nThe good news? You can stabilize the reactor with just &61 Material Holder&r, bringing the temperature down to around &e430 Heat&r manageable with some &fFramed Glacial Wool&r. Otherwise, &62 Material Holders&r should keep it perfectly under control.",
"quests.extreme_voltage.tritiated_water.title": "Tritiated Water",
"quests.extreme_voltage.tritiated_water.subtitle": "Radioactive Water? Is everything radioactive",
"quests.extreme_voltage.tritiated_water.desc": "This &bRadioactive Water&r is a key component for producing &eNano CPU Wafers&r and ultimately, your &6first IV Circuits&r.\n\nIts also used in the Ostrum Linear Accelerator and can be electrolyzed into &6Tritium&r, though you wont need that for quite some time.\n\n&cBe extremely careful&r: &bTritiated Water&r is incredibly precious dont lose a single drop of it!",
"quests.extreme_voltage.tritiated_water.subtitle": "Radioactive Water? Is everything radioactive?",
"quests.extreme_voltage.tritiated_water.desc": "This &bRadioactive Water&r is a key component for producing &eNano CPU Wafers&r and ultimately, your &6first IV Circuits&r.\n\nIts also used in the Ostrum Linear Accelerator and can be electrolyzed into &6Tritium&r, though you wont need that for quite some time.\n\n&cBe extremely careful&r: &bTritiated Water&r is incredibly precious, so dont lose a single drop of it!",
"quests.extreme_voltage.nano_cpu_wafer.subtitle": "That sounds like marketing",
"quests.extreme_voltage.nano_cpu_wafer.desc": "The &dNano CPU Wafer&r is your gateway to IV Circuits and also to the &bAE2 64k Storage Cells&r.\n\nYoull need a huge amount of them, as theyre used in nearly every advanced circuit tier from now on whether by &eupgrading the Wafer&r itself or crafting the &ahighest-end circuit versions&r.\n\nTheyre also required for your &6IV Batteries&r, the &dLapotronic Energy Orbs&r.\n\nFor reference, &b1 Plutonium Fuel Rod&r will produce &eexactly 9 Nano CPU Wafers&r.",
"quests.extreme_voltage.nano_cpu_wafer.desc": "The &dNano CPU Wafer&r is your gateway to IV Circuits and also to the &bAE2 64k Storage Cells&r.\n\nYoull need a huge amount of these circuits, as theyre used in nearly every advanced circuit tier from now on, whether by &eupgrading the Wafer&r itself or crafting the &ahighest-end circuit versions&r.\n\nTheyre also required for your &6IV Batteries&r, the &dLapotronic Energy Orbs&r.\n\nFor reference, &b1 Plutonium Fuel Rod&r will produce enough Tritiated Water for &eexactly 9 Nano CPU Wafers&r.",
"quests.extreme_voltage.first_iv_circuit.title": "Mainframes - First IV Circuits!",
"quests.extreme_voltage.first_iv_circuit.subtitle": "Ah I can upgrade to HSS-G Coils now",
"quests.extreme_voltage.first_iv_circuit.desc": "Finally, after all this time, youve obtained a new circuit and unlocked an entirely new tier. Many possibilities are now open to you, but your main focus should be the &6IV Assembler&r first, as it will allow you to craft the &eFramed Moderate Core&r greatly increasing your reactors &cMax Heat&r.\n\nYou can also build the &5EV Circuit Assembler&r to unlock &bNanoprocessor Circuits&r. Keep in mind, though, that these will require Nano CPU Chips, so youll need a well-established fission setup to support them.\n\nMore details will be provided in the &6IV Chapter&r, where you can finally feel fully comfortable progressing into this new tier.",
"quests.extreme_voltage.first_iv_circuit.subtitle": "Are we done with EV yet?",
"quests.extreme_voltage.first_iv_circuit.desc": "Finally, after all this time, youve obtained a new circuit and unlocked an entirely new tier. Many possibilities are now open to you, but your main focus should be the &6IV Assembler&r first, as it will allow you to craft the &eFramed Moderate Core&r which greatly increases your reactors &cMax Heat&r, eliminating the need for Refrigerant Pellets.\n\nYou can also build the &5EV Circuit Assembler&r to unlock &bNanoprocessor Circuits&r. Keep in mind, though, that these will require Nano CPU Chips, so youll need a well-established fission setup to support them.\n\nMore details will be provided in the &6IV Chapter&r, so you can finally feel fully comfortable progressing into this new tier.",
"quests.extreme_voltage.moderate_core.subtitle": "That's a big upgrade",
"quests.extreme_voltage.moderate_core.desc": "Its time for a major upgrade to your &6Fission Reactors&r. The &eFramed Moderate Cores&r come in two versions, depending on your luck. The better version allows your &dPlutonium Reactor&r to run &aone rod fully passively&r, say goodbye to constantly making &bRefrigerant Pellets&r! You could also experiment by combining them with the new framed components, potentially running &atwo Plutonium Rods&r simultaneously.\n\nAlso known as the &6Graphite Line&r, the processing line to craft these new blocks is somewhat random: you might fail the craft or get a lower-tier version. This can make full automation with &dAE2&r slightly trickier, though its still possible with careful setup.\n\nWell leave it to you to experiment and figure out the most efficient way to produce these cores.",
"quests.extreme_voltage.moderate_core.desc": "Its time for a major upgrade to your &6Fission Reactor&r. The &eFramed Moderate Cores&r come in two versions, depending on your luck. The better version allows your &dPlutonium Reactor&r to run &aone rod fully passively&r, so you can say goodbye to constantly making &bRefrigerant Pellets&r! You could also experiment by combining them with the new framed components, potentially running &atwo Plutonium Rods&r simultaneously.\n\nAlso known as the &6Graphite Line&r, the processing line to craft these new blocks is somewhat random: you might fail the craft or get a lower-tier version. This can make full automation with &dAE2&r slightly trickier, though its still possible with careful setup.\n\nWell leave it to you to experiment and figure out the most efficient way to produce these cores.",
"quests.extreme_voltage.abs.subtitle": "We love this heater",
"quests.extreme_voltage.abs.desc": "The &6Alloy Blast Smelter&r is a very special multiblock. It works similarly to the &6EBF&r, with better coils allowing for POC (see the Energy Chapter), and it can process most EBF recipes &a25% faster&r. Note that it outputs molten fluids instead of hot ingots.\n\nOne key feature of the &6ABS&r is its ability to craft the alloys needed for your &6Large Machines&r. Essentially, every basic machine like the Macerator or the Distillery has its own multiblock, offering extensive customization options such as multiple Input/Output Buses/Hatches or even adding a Parallel Hatch.\n\nFor more details about these multiblocks, refer to the &6Gregtech Energy Chapter&r.",
"quests.extreme_voltage.abs.desc": "The &6Alloy Blast Smelter&r is a very special multiblock. It works similarly to the &6EBF&r, with better coils allowing for Perfect Overclocking (see the Energy Chapter), and it can process most EBF recipes &a25%% faster&r. Note that it outputs molten fluids instead of hot ingots!\n\nOne key feature of the &6ABS&r is its ability to craft the alloys needed for &6Large Multiblock Machines&r. Essentially, every basic machine like the Macerator or the Distillery has its own multiblock, offering extensive customization options such as multiple Input/Output Buses/Hatches or even adding a Parallel Hatch.\n\nFor more details about these multiblocks, refer to the &6Gregtech Energy Chapter&r.",
"quests.extreme_voltage.ev_mixer.title": "&5EV Mixer&r",
"quests.extreme_voltage.ev_mixer.subtitle": "Faster than your local bartender",
"quests.extreme_voltage.ev_mixer.desc": "Some machines are critical for progression, and the &6Mixer&r is one of them.\n\nIt unlocks several essential alloys required to move forward notably the &6RTM Alloy&r, which youll need to upgrade the coils of your &6EBF&r. This alloy is gated behind both the Tungsten Line and part of the Platline, so dont expect it to be an easy one.\n\nSoon, youll also unlock the &5Large Mixer&r, which allows you to install two Energy Hatches. That means this could be the last time youll need to build a single-block Mixer though, as always, the choice is yours.",
"quests.extreme_voltage.ev_mixer.desc": "Some machines are critical for progression, and the &6Mixer&r is one of them.\n\nIt unlocks several essential alloys required to move forward, notably the &6RTM Alloy&r, which youll need to upgrade the coils of your &6EBF&r. This alloy is gated behind both the Tungsten Line and part of the Platline, so dont expect it to be an easy one.\n\nSoon, youll also unlock the &5Large Mixer&r, which allows you to install two Energy Hatches. This could be the last time youll need to build a single-block Mixer, though as always, the choice is yours.",
"quests.extreme_voltage.rtm.title": "RTM Alloy",
"quests.extreme_voltage.rtm.subtitle": "Highly Heat Resistant",
"quests.extreme_voltage.rtm.desc": "To craft &6RTM Alloy&r, youll need both &dRuthenium&r, a product of the infamous &dPlatline&r and &aTungsten&r, which has been made a bit harder to obtain in TFG.\n\nBefore rushing into RTM production, make sure both of these lines are running smoothly.\n\nIn regular GregTech, RTM Alloy is often just a short stepping stone, but not here. In &bTerraFirmaGreg&r, youll require a steady supply of RTM Alloys to build your Fission multiblocks. Since HSS-G Coils are still far down the line, we strongly recommend using &6RTM Coils&r as a powerful upgrade for many of your existing multiblocks.",
"quests.extreme_voltage.rtm_coil.subtitle": "How hot can it get",
"quests.extreme_voltage.rtm_coil.desc": "The &6RTM Coils&r can reach an impressive &e4500 K&r, unlocking access to Tantalum Carbide, a key material for your progression. Youll need it to craft the &5Alloy Blast Smelter&r, and it will also greatly speed up recipes in your EBF or Nuclear Fuel Factory.\n\nThese coils can even help reduce the cost of extracting &aRegolith&r and &dOstrum&r, making them valuable beyond their primary purpose.\n\nNormally, youd move on to HSS-G rather quickly, but in &bTFG&r you wont be able to craft your &1IV Assembler&r until youve completed the &5EV Chapter&r making &6RTM Coils&r a far more important and lasting upgrade.",
"quests.extreme_voltage.rtm.subtitle": "Ruthenium-Tungsten-Molybdenum Alloy",
"quests.extreme_voltage.rtm.desc": "To craft &6RTM Alloy&r, youll need both &dRuthenium&r, a product of the infamous &dPlatline&r and &aTungsten&r, which has been made a bit harder to obtain in TFG.\n\nBefore rushing into RTM production, make sure both of these lines are running smoothly.\n\nIn regular GregTech, RTM Alloy is often just a short stepping stone, but not here. In &bTerraFirmaGreg&r, youll require RTM Alloy for several parts of your upcoming Fission multiblocks. Since HSS-G Coils are still far down the line, we strongly recommend using &6RTM Coils&r as a powerful upgrade for many of your existing multiblocks.",
"quests.extreme_voltage.rtm_coil.subtitle": "How hot can it get?",
"quests.extreme_voltage.rtm_coil.desc": "The &6RTM Coils&r can reach an impressive &e4500 K&r, unlocking access to Tantalum Carbide, a key material for your progression. Youll need it to craft the &5Alloy Blast Smelter&r, and it will also greatly speed up recipes in your EBF or Nuclear Fuel Factory.\n\nThese coils can even help reduce the cost of extracting &aLunar Regolith&r and &dOstrum&r, making them valuable beyond their primary purpose.\n\nNormally, youd move on to HSS-G rather quickly, but in &bTFG&r you wont be able to craft your &1IV Assembler&r until youve completed the &5Fission Progression&r, making &6RTM Coils&r a far more important and long-lasting upgrade.",
"quests.extreme_voltage.ruthenium.title": "Ruthenium",
"quests.extreme_voltage.ruthenium.subtitle": "A rare material",
"quests.extreme_voltage.ruthenium.desc": "To help you along, heres an overview of all the steps required to obtain &dRuthenium&r through the Platline.\n\nDont worry you dont need to complete the entire &dPlatline&r yet, as the other byproducts are still gated for now (&7not until the &4Venus Release&r).",
"quests.extreme_voltage.ruthenium.desc": "To help you along, heres an overview of all the steps required to obtain &dRuthenium&r through the Platline. Dont worry, you dont need to complete the entire &dPlatline&r yet.\n\n(Note that &7the platline may change with &4Venus&r later.)",
"quests.extreme_voltage.gcym_alloys.title": "Large Multiblock Alloys",
"quests.extreme_voltage.gcym_alloys.subtitle": "More alloys means more fun",
"quests.extreme_voltage.gcym_alloys.desc": "Welcome to the world of &dLarge Multiblocks&r. All these alloys will be used to craft a significant number of structures starting with the &eAlloy Blast Smelter&r, but also the &eHigh Temperature Smelting Casings&r, which are essential components for the Nuclear Multiblocks.\n\n&o&6&lLore&r:&r &oGregicality Multiblocks originally began as a mod for GTCEu on Minecraft 1.12, adding the large versions of GregTech machines and the &6Parallel Hatch&r. &oWhen GTCEu was ported to 1.20, this mod was fully integrated into &dGTm&r &osomething no one ever complained about. For the 1.12 enjoyers out there, you might remember them as the &dGCYM multis&r.&r&r&r&r",
"quests.extreme_voltage.gcym_alloys.subtitle": "More alloys means more fun!",
"quests.extreme_voltage.gcym_alloys.desc": "Welcome to the world of &dLarge Multiblocks&r. All these alloys will be required for a lot of upcoming multiblocks, and they all start with the &eAlloy Blast Smelter&r. Some will also be required for the &eHigh Temperature Smelting Casings&r, which are essential components for the Nuclear Multiblocks.\n\n&o&6&lLore&r:&r &oGregicality Multiblocks originally began as a mod for GTCEu on Minecraft 1.12, adding the large versions of GregTech machines and the &6Parallel Hatch&r. &oWhen GTCEu was ported to 1.20, this mod was fully integrated into &dGTm&r - &osomething no one ever complained about&r. For the 1.12 enjoyers out there, you might remember them as the &dGCYM multis&r.",
"quests.extreme_voltage.tungsten_steel.title": "Tungstensteel",
"quests.extreme_voltage.tungsten_steel.subtitle": "The IV main material",
"quests.extreme_voltage.tungsten_steel.desc": "You should know the drill at this point. &6Tungstensteel&r will be your main material for &1IV&r, and you can expect to need a very large quantity of it. Make sure you have a dedicated &6Tungsten line&r running to sustain your production before moving further.\n\nIf you ever need more &aScheelite&r or &aTungstate&r, remember that Mars has some incredibly large veins you can mine. If you are concerned about the sandworm, investing in a &bLarge Miner&r could be very helpful, as it wont attract the sandworm.\n\nMaybe its because of the drilling fluid?",
"quests.extreme_voltage.tungsten_steel.subtitle": "The main material of IV",
"quests.extreme_voltage.tungsten_steel.desc": "You know the drill at this point. &6Tungstensteel&r will be your main material for &1IV&r, and you can expect to need a very large quantity of it. Make sure you have a dedicated &6Tungsten line&r running to sustain your production before moving further.\n\nIf you ever need more &aScheelite&r or &aTungstate&r, remember that Mars has some incredibly large veins you can mine. If you are concerned about the sand worm, investing in a &bLarge Miner&r could be very helpful, as it wont attract the sandworm.\n\nMaybe its because of the drilling fluid?",
"quests.extreme_voltage.tungsten.title": "Tungsten",
"quests.extreme_voltage.tungsten.subtitle": "This could require no extra input",
"quests.extreme_voltage.tungsten.desc": "Congrats on making your first &6Tungsten&r! We hope you enjoy this small increase in complexity. Remember that, at first, the small amount of &6Tungsten&r you require can be achieved by simply inputting the &aSoda Ash&r you mined. This may inspire you to fully loop the process so you can automate it peacefully.\n\nAlso remember that the further you progress, the more important it will be to build dedicated and passive lines for all these complex processes that will be required until the end of the pack. Dont be afraid of lacking resources be afraid of lacking time.",
"quests.extreme_voltage.iv_hull.subtitle": "Already?",
"quests.extreme_voltage.tungsten.subtitle": "Fully self-sustaining, just like Titanium",
"quests.extreme_voltage.tungsten.desc": "Congrats on making your first &6Tungsten&r! We hope you enjoy this small increase in complexity. Remember that, at first, the small amount of &6Tungsten&r you require can be achieved by simply inputting the &aSoda Ash&r you mined. This may inspire you to fully loop the process so you can automate it peacefully.\n\nAlso remember that the further you progress, the more important it will be to build dedicated and passive lines for all these complex processes that will be required until the end of the pack. Dont be afraid of lacking resources, be afraid of lacking time.",
"quests.extreme_voltage.iv_hull.subtitle": "IV Already?",
"quests.extreme_voltage.iv_hull.desc": "Even though you have already unlocked the &1IV&r Machine Hull, it may not be very useful until you complete the Fission line, as &1IV&r Circuits are gated behind the processing of &dPlutonium Rods&r. Still, you may find one or two uses for it, and at least you will be ready to build the &1IV Assembler&r as soon as you unlock your first &1IV&r Circuits.",
"quests.extreme_voltage.large_miner.title": "The Large Miner Mk1",
"quests.extreme_voltage.large_miner.title": "The Large Miner MK I",
"quests.extreme_voltage.large_miner.subtitle": "Your first actually good miner",
"quests.extreme_voltage.large_miner.desc": "The &bLarge Miner&r is a very impressive multiblock for mining the formidable veins you can encounter. It will output ores in their &acrushed forms&r, rewarding an average of 50% more resources. It does have some limitations, as you will need to chunkload the area it is mining and provide a constant supply of drilling fluid.\n\nWe strongly advise moving it using the &bCopy Paste Tool&r from Building Gadget once you unlock it. You can add a battery buffer, a large reserve of drilling fluid, and adequate storage to ensure it runs smoothly for a long time.",
"quests.extreme_voltage.large_miner.desc": "The &bLarge Miner&r is a very impressive multiblock for mining the formidable veins you can encounter. It will output ores in their &acrushed forms&r, and rewarding an average of 50%% more resources! It does have some limitations, as you will need to keep it chunkloaded and provide it with a constant supply of drilling fluid.\n\nWe strongly advise moving it around using the &bCopy Paste Tool&r from Building Gadgets once you unlock it. You can add a battery buffer, a large reserve of drilling fluid, and adequate storage (such as a well-upgraded Backpack or ME Chest) to ensure it runs smoothly for a long time.",
"quests.extreme_voltage.ostrum_harvester.title": "Ostrum Harvester",
"quests.extreme_voltage.ostrum_harvester.subtitle": "Better coils mean less energy usage",
"quests.extreme_voltage.ostrum_harvester.desc": "The &bOstrum Harvester&r is a close cousin of the &6Regolith Harvester&r. It can also be upgraded with better coils to reduce energy costs, but it does not require a specific biome. You will need to build it over an &aOstrum deposit&r for the multiblock to form.\n\nOne more thing: it requires drilling fluid to operate, so good luck with that.",
"quests.extreme_voltage.ostrum_harvester.subtitle": "Better coils means less energy usage",
"quests.extreme_voltage.ostrum_harvester.desc": "The &bOstrum Harvester&r is a close cousin of the &6Lunar Regolith Harvester&r. It can also be upgraded with better coils to reduce energy costs, but it does not require a specific biome. You will need to build it over an &aOstrum Deposit&r for the multiblock to form.\n\nOne more thing: unlike the moon version, this one requires drilling fluid to operate, so you'll want to set up some two-way automation to keep it running.",
"quests.extreme_voltage.ostrum_dust.title": "Ostrum Iodide",
"quests.extreme_voltage.ostrum_dust.subtitle": "This one comes from Ad Astra",
"quests.extreme_voltage.ostrum_dust.subtitle": "I have to do what again?!",
"quests.extreme_voltage.ostrum_dust.desc": "There are many uses for &aOstrum&r, but right now there is one you should be especially concerned about: making &aOstrum Iodide&r, as it will be required to craft your Heat Exchanger.\n\nThere is nothing too complicated about it, except maybe obtaining the &eIodine&r you need. We will let you refer to the quest on the left to make the &l6&r Iodine required to complete the Fission Line.",
"quests.extreme_voltage.formamide.title": "Formamide",
"quests.extreme_voltage.formamide.subtitle": "A step as a quest",
"quests.extreme_voltage.formamide.subtitle": "Also a solvent with many IRL uses",
"quests.extreme_voltage.formamide.desc": "Get ready to void any surplus you produce if you dont want your steam production to stop.",
"quests.extreme_voltage.radioactive_concoction.title": "Residual Radioactive Concoction",
"quests.extreme_voltage.radioactive_concoction.subtitle": "Don't void this one",
"quests.extreme_voltage.radioactive_concoction.desc": "The &dResidual Radioactive Concoction&r is a very important by-product of the Fission Line. Its main use is to produce infinite ores with the &bOstrum Linear Accelerator&r, but it is also required to unlock the &bGrowth Chamber&r.\n\nIf you want to build Fission Reactors outside of Mars, you will also need a continuous supply of it.",
"quests.extreme_voltage.radioactive_concoction.subtitle": "Don't void this one!",
"quests.extreme_voltage.radioactive_concoction.desc": "The &dResidual Radioactive Concoction&r is a very important byproduct of the Fission Line. Its main use is to produce infinite ores with the &bOstrum Linear Accelerator&r, but it is also required to unlock the &bGrowth Chamber&r.\n\nIf you want to build Fission Reactors outside of Mars, you will also need a continuous supply of it.",
"quests.extreme_voltage.ostrum_linear.subtitle": "Infinite but next level",
"quests.extreme_voltage.ostrum_linear.desc": "The &bOstrum Linear Accelerator&r allows you to create various materials using different products from the Fission Line. This multiblock supports a large number of &bInput Buses&r and &bInput Hatches&r, and since all of its recipes are quite fast, a single unit should be enough to cover all your needs.\n\nWe strongly recommend crafting some &eSpray Cans&r with different colors to organize your inputs. For example, if you color an Input Bus and an Input Hatch in &9blue&r, only those two will interact together, preventing recipe conflicts and ensuring smoother automation.",
"quests.extreme_voltage.ostrum_linear.desc": "The &bOstrum Linear Accelerator&r allows you to create various materials using different products from the Fission Line. This multiblock supports a large number of &bInput Buses&r and &bInput Hatches&r, and since all of its recipes are quite fast, a single unit should be enough to cover all your needs.\n\nWe strongly recommend crafting some &eSpray Cans&r with different colors to organize your inputs and outputs. For example, if you color an Input Bus and an Input Hatch in &9blue&r, only those two will interact together, preventing recipe conflicts and ensuring smoother automation.",
"quests.extreme_voltage.pss.subtitle": "A glorified battery",
"quests.extreme_voltage.pss.desc": "The &ePower Substation&r was moved from &1IV&r to &5EV&r so you can build it directly on Mars, where energy management can be quite challenging with Fission Power. Its not mandatory, so feel free to skip it if you prefer.\n\nIf you want to learn more about how this multiblock works, check out its detailed entry in the &aEnergy Chapter&r.",
"quests.extreme_voltage.liquid_air.title": "Earth Air",
"quests.extreme_voltage.liquid_air.subtitle": "So many gases",
"quests.extreme_voltage.liquid_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6Gregtech&r to obtain an &oinfinite supply&r of certain rare materials.\n\nThe Earth Air is a good way to get your hands on &bArgon&r, &6Oxygen&r, &eHelium&r, &3Nitrogen&r and &aCarbon Dioxide&r.",
"quests.extreme_voltage.liquid_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6GregTech&r to obtain an &oinfinite supply&r of certain rare gases.\n\nEarth Air Distillation is a good way to get your hands on &bArgon&r, &6Oxygen&r, &eHelium&r, &3Nitrogen&r and &aCarbon Dioxide&r.",
"quests.extreme_voltage.liquid_mars_air.title": "Martian Air",
"quests.extreme_voltage.liquid_mars_air.subtitle": "Even more gases",
"quests.extreme_voltage.liquid_mars_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6Gregtech&r to obtain an &linfinite supply&r of certain rare materials. Since you cant obtain Nether Air or Ender Air in TFG, we provide an alternative using &cMartian Air&r.\n\nIts highly rich in &bArgon&r and &aCarbon Dioxide&r, but it can also yield rare gases such as &eNeon&r, &3Krypton&r, and &9Xenon&r all unavailable elsewhere. However, be cautious: future updates may remove these gases from the Martian Air.\n\nAlways remember to check the &6changelogs&r for updates.",
"quests.extreme_voltage.liquid_mars_air.desc": "Distilling &bLiquid Air&r is a core mechanic in &6GregTech&r to obtain an &linfinite supply&r of certain rare materials. Since you cant obtain Nether Air or Ender Air in TFG, we provide an alternative with &cMartian Air&r.\n\nIts highly rich in &bArgon&r and &aCarbon Dioxide&r, but it can also yield rare gases such as &eNeon&r, &3Krypton&r, and &9Xenon&r, all unavailable elsewhere.\n\nNote that future updates may move around some of these Noble Gases as we finish more planets. Always remember to check the &6changelogs&r for updates!",
"quests.extreme_voltage.epoxy.title": "Epoxy",
"quests.extreme_voltage.epoxy.subtitle": "Artificial Resin",
"quests.extreme_voltage.epoxy.desc.1": "&aEpoxy&r is the foundation for all future Circuit Boards in the game!\n\n&9&lNote:&r This Quest is quite complicated, so tackle everything else before trying to make Epoxy. You'll need all the help you can get!",
"quests.extreme_voltage.epoxy.desc.2": "There are several ways to obtain the ingredients for &aEpoxy&r.\n\nWe will ignore recipes related to Glycerol, as they're never worth it.\n\nTry and use &3Large Chemical Reactors&r to shortcut recipes.",
"quests.extreme_voltage.epoxy.desc.3": "&dChlorine&r is only partially recycled, so you'll need a constant supply. Feeding it manually will be sufficient at first.\n\nRecipes involving &dSodium Hydroxide&r could be looped by electrolyzing the &9Salt Water&r co-product.\n\nDoing this will probably require you to make some Quadruple Pipes, Pump Covers, Fluid Filters... or route everything using AE2.\n\nIn general, closed loop setups are nice to prevent overproduction or overconsumption, but go for whatever's more fun for you.",
"quests.extreme_voltage.epichlorohydrin.title": "Epichlorohydrin",
"quests.extreme_voltage.epichlorohydrin.desc": "You're going to want to use the &3LCR&r recipe for your first &aEpichlorohydrin&r.\n\nThis recipe requires &aPropene&r, which means that &dOil Processing&r and &dFuel Cracking&r are now necessary ventures. We're truly sorry if you've been dragging your heels!\n\nIt's quite important that you make your first &3Distillation Tower&r before progressing to the right.\n\nLast of all, if you haven't noticed, you can loop the &dSalt Water&r byproduct to bootstrap the &dSodium Hydroxide&r.",
"quests.extreme_voltage.phenol.title": "Phenol",
"quests.extreme_voltage.phenol.desc.1": "Obtain &aPhenol&r from:\n\n&91 -&r &aWood Tar&r distillation.\n\n&92 -&r Reacting &aBenzene&r with &dChlorine&r and &dSodium Hydroxide&r This should be performed in an &3LCR&r, and the Chlorine is perfectly looped.\n\n&93 -&r Shortcutting the above recipe by ignoring the &dSodium Hydroxide&r. This is net negative on &dChlorine&r.\n\n&94 -&r Reacting &aBenzene&r, &dPropene&r and &dOxygen&r using a small amount of &4Phosphoric Acid&r - normally a catalyst, but consumed here in small quantities. This is called the Cumene process.",
"quests.extreme_voltage.phenol.desc.2": "If you're having trouble deciding between the options presented, here's the appeal of each route:\n\n&91 -&r Great if you're willing to set up a &3Pyrolyse Oven&r + &3Distillation Tower&r combo.\n\n&92 -&r This one's our preference! You can use the &dSalt&r to make more &dSalt Water&r, then electrolyze to create a loop.\n\n&93 -&r Very appealing if you have an infinite supply of &dChlorine&r. You could achieve this by setting up a &3Fluid Drilling Rig&r on a Salt Water vein.\n\n&94 -&r ...&4Phosphoric Acid&r is a pain to produce. You'd be mad to consider this.",
"quests.extreme_voltage.phenol.desc.3": "&l&3Lore:&r&o The Benzene + Oxygen recipe was added in GTCE with the intent of fixing missing chemical recipes, as the Large Chemical Reactor didn't exist. Now that CEu provides more realistic options, we may remove the recipe in future.",
"quests.extreme_voltage.acetone.title": "Acetone",
"quests.extreme_voltage.acetone.desc.1": "While distilling &aWood Vinegar&r gives &aAcetone&r, the yield is low and might not meet your needs.\n\nYou might want to use the direct &3LCR&r recipe from &aAcetic Acid&r to obtain &aAcetone&r.\n\nIf you want to be fancy, you can also the good old &aAcetic Acid&r -> &dDissolved Calcium Acetate&r -> &aAcetone&r loop, which does not require a &3LCR&r, but still recycles the Calcium compound perfectly.",
"quests.extreme_voltage.acetone.desc.2": "We've been talking about Acetic Acid, but we're yet to tell you how to obtain it. Wouldn't that be great?\n\n&aAcetic Acid&r can be synthesized in the &3Chemical Reactor&r. Our favorite recipe is from &dEthylene&r.",
"quests.extreme_voltage.aes_insulation.title": "Alkaline Earth Silicate Insulation",
"quests.extreme_voltage.aes_insulation.subtitle": "Also known as Rockwool",
"quests.extreme_voltage.aes_insulation.desc": "A new tier means a new kind of insulation!\n\nTo get started with this one, you'll want to look at the mixer recipe for &dAlkaline Earth Silicate Mixture Dust&r. Eventually, you'll be able to make an infinite supply of this on Mars through Sniffer and Wraptor shearing, as it's used for more than just your next Rocket.",
"quests.extreme_voltage.epoxy_board.subtitle": "A new board, there is more to come",
"quests.extreme_voltage.epoxy_board.desc": "Epoxy Circuit Boards are a key component required to craft your &bNano Circuits&r, but they wont have much use outside of that purpose.",
"quests.extreme_voltage.ev_circuit_assembler.title": "The &5EV&r Circuit Assembler",
"quests.extreme_voltage.ev_circuit_assembler.subtitle": "Less useful than the Assembler for now",
"quests.extreme_voltage.ev_circuit_assembler.desc": "The &5EV Circuit Assembler&r wont be of much importance until youre sure to have a steady supply of &bNano CPU Wafer&r. Still, it will allow you to craft circuits much faster and also give you access to your first &dLuV Circuits&r, which could already prove useful now that you have an &1IV Assembler&r.",
"quests.extreme_voltage.nano_hv_circuit.subtitle": "It's not really smaller",
"quests.extreme_voltage.nano_hv_circuit.desc": "Your first &eNano Circuits&r. They will require &bNano CPU&r and therefore a continuous line of &cFission Reactors&r burning Plutonium Rods to produce the necessary &dTritiated Water&r.\n\nAt first, &eNano Circuits&r will feel quite expensive, but once your &dFission Line&r becomes fully passive, they will turn into one of your cheapest ones",
"quests.extreme_voltage.nano_ev.subtitle": "From now on it should follow a more logical structure",
"quests.extreme_voltage.nano_ev.desc": "They could actually be cheaper to make than the &bMicrocircuits&r equivalent if you manage to mass-produce &bNano CPU&r efficiently. Once your &cFission Line&r is fully automated, these circuits will become an extremely cost-effective option for your high-end builds./n/nAlso you can notice that you could use advanced SMD from now on.",
"quests.extreme_voltage.nano_iv.subtitle": "Getting closer to these LuV technology",
"quests.extreme_voltage.nano_iv.desc": "These &1IV&r Circuits still require one &bNano CPU Chip&r, so in that regard they arent actually cheaper than the &bMicrocircuits&r.\n\nHowever, they will be essential for progressing toward the next tier of technology.",
"quests.extreme_voltage.nano_luv.subtitle": "And yet an other tier",
"quests.extreme_voltage.ev_circuit_assembler.desc": "The &5EV Circuit Assembler&r wont be of much use until you have a steady supply of &bNano CPU Wafers&r. Still, it will allow you to craft microprocessor circuits much faster and eventually give you access to your first &dLuV Circuits&r, which will be useful once you have an &1IV Assembler&r.",
"quests.extreme_voltage.nano_hv_circuit.subtitle": "It doesn't &olook&r that much smaller...",
"quests.extreme_voltage.nano_hv_circuit.desc": "Your first &eNano Circuits&r! They will require &bNano CPUs&r and therefore a continuous line of &cFission Reactors&r burning Plutonium Rods to produce the necessary &dTritiated Water&r.\n\nAt first, &eNano Circuits&r will feel quite expensive, but once your &dFission Line&r becomes fully passive, they will turn into one of your cheapest ones!",
"quests.extreme_voltage.nano_ev.subtitle": "Back to the usual circuit progression",
"quests.extreme_voltage.nano_ev.desc": "These could actually be cheaper to make than the &bMicroprocessor&r equivalent if you manage to mass-produce &bNano CPU&r efficiently. Once your &cFission Line&r is fully automated, these circuits will become an extremely cost-effective option for your high-end builds.\n\nAlso, note that you can use advanced SMD components from now on!",
"quests.extreme_voltage.nano_iv.subtitle": "Getting closer to LuV technology",
"quests.extreme_voltage.nano_iv.desc": "These &1IV&r Circuits still require one &bNano CPU Chip&r, so in that regard they arent actually cheaper than the &bMicroprocessors&r.\n\nHowever, they will be essential for progressing toward the next tier of technology.",
"quests.extreme_voltage.nano_luv.subtitle": "Your first IV circuits",
"quests.extreme_voltage.nano_luv.desc": "Congrats on successfully reaching a new tier of circuits! These &dLuV&r Circuits wont have much use just yet, as you cant craft any &dLuV&r machines before completing the &bPlatline&r, but theyll still be valuable for crafting new &dAE2&r tools and components.\n\nMost of these recipes will require an &1IV&r Assembler, so be sure you have one ready.",
"quests.extreme_voltage.me_part.title": "ME Multiblock Parts",
"quests.extreme_voltage.me_part.subtitle": "Connect Gregtech directly to your AE2",
"quests.extreme_voltage.me_part.task": "Every ME Buses/Hatches",
"quests.extreme_voltage.me_part.desc": "These blocks can replace your usual Input and Output Buses/Hatches in multiblocks. The &bOutput&r versions are particularly useful as they can store a massive amount of items or fluids, not truly infinite, but more than enough to handle most setups. This makes them perfect for sharing resources between multiblocks or avoiding output clogging.\n\nThey connect directly to &dAE2&r cables, letting you skip the use of Storage Buses or Interfaces. However, be careful because they behave like Interfaces, not as actual storage. This means you cant access their contents through another Interface.",
"quests.extreme_voltage.me_part.subtitle": "Connect GregTech directly to your AE2 network",
"quests.extreme_voltage.me_part.task": "Any ME Bus or Hatch",
"quests.extreme_voltage.me_part.desc": "These blocks can replace your usual Input and Output Buses/Hatches in multiblocks. The &bOutput&r versions are particularly useful as they can store a massive amount of items or fluids, more than enough to handle most setups. This makes them perfect for sharing resources between multiblocks, or avoiding output clogging.\n\nThey connect directly to &dAE2&r cables, letting you skip the use of Storage Buses or Interfaces. However, be careful because they behave like Interfaces, not as actual storage. This means you cant access their contents through another Interface.",
"quests.extreme_voltage.tunsgten_line_step.title": "Looping Soda Ash",
"quests.extreme_voltage.tunsgten_line_step.subtitle": "You may not want to mine it eternaly",
"quests.extreme_voltage.tunsgten_line_step.subtitle": "You may not want to mine it forever",
"quests.extreme_voltage.tunsgten_line_step.desc.1": "Looping the &5Tungsten Line&r perfectly isnt the easiest task, so well use this quest to guide you in the right direction.\n\nThe &bSalt&r you obtain should be combined with &aCarbon Dioxide&r and &6Ammonia&r to produce &3Ammonium Chloride&r, which you can then electrolyze to recycle your &6Ammonia&r and obtain the &9Hydrochloric Acid&r needed for &eSodium Tungstate&r.\n\nThis process also produces &bSodium Bicarbonate&r, which you should electrolyze to recover your &dSoda Ash&r.",
"quests.extreme_voltage.tunsgten_line_step.desc.2": "Finally, to close the loop, you need to manage your &aCarbon Dioxide&r. You can either split a portion of your &dSoda Ash&r and electrolyze it to recover &aCarbon&r and &9Oxygen&r, allowing you to get back some &aCarbon Dioxide&r, or brute force it by using &bLiquid Air&r distillation to produce an infinite supply of &aCarbon Dioxide&r.",
"quests.extreme_voltage.tunsgten_line_step_1.title": "The new Tungsten Line",
"quests.extreme_voltage.tunsgten_line_step_1.subtitle": "Why? Just why",
"quests.extreme_voltage.tunsgten_line_step_1.desc": "The &eTungsten Line&r in TerraFirmaGreg has been completely reworked and youll be happy (or not) to know that its now &cmuch harder&r.\n\nIts possible to &afully loop&r every material in the Tungsten Line, but doing so requires a lot of engineering. Alternatively, you can brute-force your way through by &cmass-producing&r the resources you need.\n\nA little tip: &4Mars&r has several &agood ore veins&r for farming &eSoda Ash Dust&r a useful ingredient for this complex production line.\n\nTake your time, optimize, and the Tungsten Line will become the foundation of your mid-to-late game progress.",
"quests.extreme_voltage.tunsgten_line_step_1.subtitle": "Why? Just why?",
"quests.extreme_voltage.tunsgten_line_step_1.desc": "The &eTungsten Line&r in TerraFirmaGreg has been completely reworked and youll be happy (or not) to know that its now &cmuch harder&r.\n\nIts possible to &afully loop&r every material in the Tungsten Line, but doing so requires a lot of engineering. Alternatively, you can brute-force your way through by &cmass-producing&r the resources you need.\n\nA little tip: &4Mars&r has several &agood ore veins&r for &eSoda Ash&r and &eTungsten&r.\n\nTake your time, optimize, and the Tungsten Line will become the foundation of your mid-to-late game progress.",
"quests.extreme_voltage.tunsgten_line_step_2.title": "Last part of the Tungsten Line",
"quests.extreme_voltage.tunsgten_line_step_2.subtitle": "This part loop itself",
"quests.extreme_voltage.tunsgten_line_step_2.desc": "Once youve obtained the &bTungstic Acid&r and looped the &cSoda Ash&r, youve completed the hardest part. From here, youll only need an &6Evaporation Tower&r to fully loop the &aHydrogen&r required for the &6Arc Furnace&r, and a &6Pyrolyse Oven&r to recover the &3Ammonia&r you used at the start.\n\nNothing too difficult, enjoy your &5Tungsten&r!",
"quests.extreme_voltage.tunsgten_line_step_2.subtitle": "This part loops itself",
"quests.extreme_voltage.tunsgten_line_step_2.desc": "Once youve obtained the &bTungstic Acid&r and looped the &cSoda Ash&r, youve completed the hardest part. From here, youll only need an &6Evaporation Tower&r to fully loop the &aHydrogen&r required for the &6Arc Furnace&r, and a &6Pyrolyse Oven&r to recover the &3Ammonia&r you used at the start.\n\nNothing too difficult, so enjoy your &5Tungsten&r!",
"quests.extreme_voltage.advanced_fluid_rig.title": "Extreme Fluid Drilling",
"quests.extreme_voltage.advanced_fluid_rig.subtitle": "Extreme is an apt descriptor",
"quests.extreme_voltage.advanced_fluid_rig.desc.1": "At the cost of 4x the drilling Power, the &3Advanced Fluid Drilling Rig&r gains &616x the output&r in Fluid.\n\nThe depletion of veins is also halved. This means you will get a total of &632x&r as much Oil (or whatever fluid) from a bedrock fluid vein until depletion!\n\nEven when depleted, you can still use this and be firmly power positive.\n\nOne single &3Advanced Fluid Drilling Rig&r should be enough to supply Power for a base up to &dLuV&r... and possibly beyond!",
"quests.extreme_voltage.advanced_fluid_rig.desc.2": "As a &9reminder&r, since this last appeared in &bMV&r:\n\n&9-&r &aLight Oil&r can be used for &dLPG&r and &dMethane&r to run in &3Large Gas Turbines&r.\n\n&9-&r &aOil&r can be used for &dDiesel&r and &dCetane-Boosted Diesel&r to run in &3Large Combustion Engines&r.\n\n&9-&r &aHeavy Oil&r can be used for &dNitrobenzene&r to run in &3Large Gas Turbines&r.",
"quests.extreme_voltage.mpic_chip.title": "Power Integrated Circuit",
"quests.extreme_voltage.mpic_chip.desc": "New Cutting Machine? &a✓&r\n\nNew Lens? &a✓&r\n\nNew Power Circuit? &a✓&r\n\nNew EBF Metal required? &a✓&r\n\nNew Coil for Energy Hatch? &a✓&r",
"quests.extreme_voltage.ev_energy_hatch.desc": "Another tier, another energy hatch. You know what to do with this!",
"quests.extreme_voltage.ev_dynamo_hatch.title": "EV Dynamo Hatch",
"quests.extreme_voltage.ev_dynamo_hatch.desc": "If you haven't encountered them yet, Dynamo Hatches are essentially the Output equivalent of Energy Hatches. You'll want to use these on your new Large Generators for some proper EV power, covered in the next quests.",
"quests.extreme_voltage.ev_dynamo_hatch.task": "Any EV Dynamo Hatch",
"quests.extreme_voltage.oil_distillation.title": "True Oil Distillation",
"quests.extreme_voltage.oil_distillation.desc": "Here are the four most relevant &dHydrocarbons&r you will be obtaining from distilling Steam-Cracked Fuels.\n\nYou will want to set this up &lbefore&r moving to &1IV&r.\n\n&aSteam-Cracked Light Fuel&r as input is probably the most favorable, but you are free to experiment.\n\nIf you don't want the Carbon output, feel free to slap a Voiding Cover on it.",
"quests.extreme_voltage.oil_distillation.task": "Any oil",
"quests.extreme_voltage.wood_distillation.title": "True Organic Distillation",
"quests.extreme_voltage.wood_distillation.desc.1": "This Quest requires the &3Pyrolyse Oven&r and is &doptional&r, yet convenient.\n\nThese four fluids are the important products of &aWood Tar&r Distillation:\n\n&9-&r Phenol: useful for Epoxy and PBI\n&9-&r Benzene: an important hydrocarbon\n&9-&r Toluene: useful for TNT\n&9-&r Dimethylbenzene: useful for PBI\n\nUnlike Oil, putting &aWood Tar&r in the &3Distillation Tower&r for the byproducts, and using &dNitrobenzene&r for power is arguably worth it.",
"quests.extreme_voltage.wood_distillation.desc.2": "These three are the important products from &aWood Vinegar&r Distillation:\n\n&9-&r Acetic Acid: useful to make more Acetone\n\n&9-&r Methanol: a moderately important hydrocarbon\n\n&9-&r Acetone: useful for Epoxy and Gasoline",
"quests.extreme_voltage.wood_distillation.desc.3": "It's also possible to use a \"full combo\" of 4 &3DTs&r - input &aCharcoal Byproducts&r into a first tower, splitting into &aWood Tar&r, &aWood Gas&r and &aWood Vinegar&r.\n\nThis isn't the most efficient cost-to-production ratio, but the option is there if you get bored.",
"quests.extreme_voltage.wood_distillation.task": "Any of these",
"quests.extreme_voltage.new_qol.title": "New QoL?",
"quests.extreme_voltage.new_qol.desc": "Here's some useful tools that you've unlocked with the EV Assembler.",
"quests.extreme_voltage.building_gadgets.title": "Building Gadgets",
"quests.extreme_voltage.building_gadgets.subtitle": "Paving over beautiful landscapes with just one press of a button!",
"quests.extreme_voltage.building_gadgets.desc": "Looking to expand your factory building even further? Want to just paste down another multiblock? Or is that mountain blocking your view?\n\nLook no further than Building Gadgets, a collection of tools that can do all that and more. These are your perfect building tools going forward, and they come with a manual too!",
"quests.extreme_voltage.gasoline.title": "Gasoline",
"quests.extreme_voltage.gasoline.desc": "&aGasoline&r is an extremely powerful Combustion Fuel. It's over &63 times&r as energy dense as &dDiesel&r!\n\n&9Note:&r This Combustion Fuel exists solely as a &echallenge&r for you to overcome if you desire to take on it.\n\nIt's completely &doptional&r, so we'll let you figure out how to obtain it, without any further tips.",
"quests.extreme_voltage.radiation.title": "Dealing with Radiation",
"quests.extreme_voltage.radiation.subtitle": "Extra Spicy Materials",
"quests.extreme_voltage.radiation.desc.1": "While GregTech doesn't have any sort of \"ambient radiation\" like some other mods do, &aradioactive materials&r are still dangerous to the player when held! This applies to any item that says it's &eCarcinogenic&r and is caused by &eAny Contact&r.\n\nThere's a few ways to mitigate this, and the easiest is to just avoid contact with the items in the first place - move them around with pipes, backpacks, or even Small Vessels. The less time you have them in your inventory, the better!",
"quests.extreme_voltage.radiation.desc.2": "Besides this, you'll want some other ways to protect yourself. Wearing equipment tagged as &e#ppe_armor&r in all four slots will protect you from radiation. However, this will still damage the equipment over time (at a rate equivalent to how much the radiation would affect you), &oexcept&r for the &6Hazardous Material Suit&r, which will never take damage from it.\n\nThe downside is that the hazmat suit isn't a space suit, so on Mars it's up to you whether you want to set up an enclosed Oxygenated base for the hazmat suit, or just take the durability damage on your space suit.",
"quests.extreme_voltage.radiation.desc.3": "Lastly, you can check your radiation poisoning at any time with the &a/medical_condition query&r command. If it gets too high, you will start taking occasional damage or just suddenly die, so you want to prevent it.\n\nThe only other way to treat it is to craft and eat &bRad Away&r pills, which will each remove 50% of the build-up.",
"quests.extreme_voltage.radiation.task": "Safety First!",
"quests.extreme_voltage.hexafluorosilic_acid.title": "Hexafluorosilic Acid",
"quests.extreme_voltage.hexafluorosilic_acid.subtitle": "There's something in the water...",
"quests.extreme_voltage.hexafluorosilic_acid.desc": "Hexafluorosilic Acid is obtained by bathing Red Granite, Trachyte, or Argillite Dust in Hydrofluoric acid. You can get an infinite amount of this dust from a Rock Crusher.",
"quests.extreme_voltage.martian_sludge.title": "Martian Sludge",
"quests.extreme_voltage.martian_sludge.subtitle": "The Slop Line",
"quests.extreme_voltage.martian_sludge.desc": "Centrifuge the Hexafluorosilic Acid to get your Fluorine back, along with some Martian Sludge, used to get Radon and Nuclear Residue.",
"quests.gregtech_energy": "GregTech Energy",
"quests.gregtech_energy.subtitle": "So how does all of that work?",
"quests.gregtech_energy.start.title": "Let's do some explaining",
@ -2026,7 +2085,7 @@
"quests.gregtech_energy.lst.desc.2": "The base output of the LST is &e1024 EU/t&r. Lets take an example: with an IV Rotor Holder (×4) and a HSS-E Turbine Rotor (280%% power), youll get:\n1024 × 4 × 2.8 = &e11,468.8 EU/t&r — thats about &a1.4A of IV&r.\n\nTo extract that energy, youd need either an IV Dynamo Hatch or an EV 16A Dynamo Hatch.\n\nWhile the LST isnt the best turbine out there, if you have plenty of Large Boilers or access to a large amount of fuel, these steel-based, affordable turbines could absolutely serve you well.",
"quests.gregtech_energy.lce.title": "The Large Combustion Generator",
"quests.gregtech_energy.lce.subtitle": "Don't belive its GUI",
"quests.gregtech_energy.lce.desc.1": "These two &6bad boys&r are your champions if youre into transforming Oils into fuels. The &6Large Combustion Engine&r (&dLCE&r) and the &5Extreme Combustion Engine&r (&dECE&r) share the same fuel types and even look alike — but they require different materials to build.\n\nTo craft the LCE, youll need to reach &5EV&r and unlock Titanium, along with at least one IV Circuit. For the ECE, itll be Tungstensteel and a LuV Circuit — something you should be able to build comfortably during &1IV&r.",
"quests.gregtech_energy.lce.desc.1": "The &6Large Combustion Engine&r (&dLCE&r) and the &5Extreme Combustion Engine&r (&dECE&r) are your champions if youre into transforming Oils into fuels. These two &6bad boys&r share the same fuel types and even look alike — but they require different materials to build.\n\nTo craft the LCE, youll need to reach &5EV&r and unlock Titanium, along with at least one IV Circuit. For the ECE, itll be Tungstensteel and a LuV Circuit — something you should be able to build comfortably during &1IV&r.",
"quests.gregtech_energy.lce.desc.2": "Both machines require an Input Hatch for fuel and also Lubricant. For the &dECE&r, adding Oxygen or Liquid Oxygen will grant you a &cmassive energy boost&r. Check the tooltip of your fuel to compare how much extra energy you get with oxidizers — it's well worth it.\n\nKeep in mind: both engines need a Muffler Hatch.",
"quests.gregtech_energy.lpt_fuel.title": "Plasma Fuels",
"quests.gregtech_energy.lpt_fuel.subtitle": "It's very hot",