fixed recycling issues from the material rewrite, updated everything to the new recycling helper method
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11 changed files with 126 additions and 202 deletions
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@ -7,52 +7,52 @@
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function registerGTCEURecyclingRecipes(event) {
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// Capacitors
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TFGHelpers.registerMaterialInfo('gtceu:tantalum_capacitor', { 'tantalum': 1/9, 'polyethylene': 1/9 })
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TFGHelpers.registerMaterialInfo('gtceu:capacitor', { 'polyethylene': 1/9 })
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TFGHelpers.registerMaterialInfo('gtceu:tantalum_capacitor', [GTMaterials.Tantalum, 1/9, GTMaterials.Polyethylene, 1/9])
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TFGHelpers.registerMaterialInfo('gtceu:capacitor', [GTMaterials.Polyethylene, 1/9])
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// Empty batteries
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_i_battery', { 'ultimet': 6 })
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_ii_battery', { 'ruridit': 6 })
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_iii_battery', { 'neutronium': 6 })
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_i_battery', [GTMaterials.Ultimet, 6])
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_ii_battery', [GTMaterials.Ruridit, 6])
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TFGHelpers.registerMaterialInfo('gtceu:empty_tier_iii_battery', [GTMaterials.Neutronium, 6])
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// Iron Door
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TFGHelpers.registerMaterialInfo('minecraft:iron_door', { 'iron': 2 })
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TFGHelpers.registerMaterialInfo('minecraft:iron_door', [GTMaterials.Iron, 2])
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// #region Hanging Signs
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global.TFC_EQUIPMENT_METALS.forEach(metal => {
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global.TFC_EQUIPMENT_METALS.forEach(metal => {
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// Recycling Hardwood
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// Arc Recycling Hardwood
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event.recipes.gtceu.arc_furnace(`tfg:arc_recycling/${metal}/hardwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/hardwood`)
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.itemOutputs('gtceu:tiny_ash_dust')
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.chancedOutput(`#forge:nuggets/${metal}`, 3750, 0)
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.duration(12)
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.EUt(30)
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.category(GTRecipeCategories.ARC_FURNACE_RECYCLING)
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// Macerating Hardwood
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event.recipes.gtceu.macerator(`tfg:macerating/hanging_sign/'${metal}/hardwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/hardwood`)
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.itemOutputs('gtceu:hardwood_dust')
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.chancedOutput(`#forge:tiny_dusts/${metal}`, 3750, 0)
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.duration(108)
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.EUt(8)
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.category(GTRecipeCategories.MACERATOR_RECYCLING)
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// Arc Recycling Hardwood
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event.recipes.gtceu.arc_furnace(`tfg:arc_recycling/${metal}/hardwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/hardwood`)
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.itemOutputs('gtceu:tiny_ash_dust')
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.chancedOutput(`#forge:nuggets/${metal}`, 3750, 0)
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.duration(12)
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.EUt(30)
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.category(GTRecipeCategories.ARC_FURNACE_RECYCLING)
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// Macerating Hardwood
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event.recipes.gtceu.macerator(`tfg:macerating/hanging_sign/'${metal}/hardwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/hardwood`)
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.itemOutputs('gtceu:hardwood_dust')
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.chancedOutput(`#forge:tiny_dusts/${metal}`, 3750, 0)
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.duration(108)
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.EUt(8)
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.category(GTRecipeCategories.MACERATOR_RECYCLING)
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// Recycling Softwood
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// Arc Recycling Softwood
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event.recipes.gtceu.arc_furnace(`tfg:arc_recycling/${metal}/softwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/softwood`)
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.itemOutputs('gtceu:tiny_ash_dust')
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.chancedOutput(`#forge:nuggets/${metal}`, 3750, 0)
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.duration(12)
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.EUt(30)
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.category(GTRecipeCategories.ARC_FURNACE_RECYCLING)
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// Macerating Softwood
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event.recipes.gtceu.macerator(`tfg:macerating/hanging_sign/'${metal}/softwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/softwood`)
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.itemOutputs('gtceu:wood_dust')
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.chancedOutput(`#forge:tiny_dusts/${metal}`, 3750, 0)
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.duration(108)
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.EUt(8)
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.category(GTRecipeCategories.MACERATOR_RECYCLING)
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// Arc Recycling Softwood
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event.recipes.gtceu.arc_furnace(`tfg:arc_recycling/${metal}/softwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/softwood`)
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.itemOutputs('gtceu:tiny_ash_dust')
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.chancedOutput(`#forge:nuggets/${metal}`, 3750, 0)
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.duration(12)
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.EUt(30)
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.category(GTRecipeCategories.ARC_FURNACE_RECYCLING)
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// Macerating Softwood
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event.recipes.gtceu.macerator(`tfg:macerating/hanging_sign/'${metal}/softwood`)
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.itemInputs(`#tfg:hanging_sign/${metal}/softwood`)
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.itemOutputs('gtceu:wood_dust')
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.chancedOutput(`#forge:tiny_dusts/${metal}`, 3750, 0)
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.duration(108)
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.EUt(8)
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.category(GTRecipeCategories.MACERATOR_RECYCLING)
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})
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// #endregion
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