kubejs
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13 changed files with 82 additions and 2 deletions
6
.gitignore
vendored
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.gitignore
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logs/*
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saves/*
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options.txt
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patchouli_data.json
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patchouli_data.json
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usernamecache.json
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usercache.json
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rhino.local.properties
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config/voicechat/username-cache.json
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config/voicechat/username-cache.json
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{"9d9c39ad-4d3a-4e61-91c7-3d327f5dcf51":"SpeeeDCraft"}
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15
kubejs/README.txt
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kubejs/README.txt
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Find out more info on the website: https://kubejs.com/
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Directory information:
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assets - Acts as a resource pack, you can put any client resources in here, like textures, models, etc. Example: assets/kubejs/textures/item/test_item.png
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data - Acts as a datapack, you can put any server resources in here, like loot tables, functions, etc. Example: data/kubejs/loot_tables/blocks/test_block.json
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startup_scripts - Scripts that get loaded once during game startup - Used for adding items and other things that can only happen while the game is loading (Can be reloaded with /kubejs reload_startup_scripts, but it may not work!)
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server_scripts - Scripts that get loaded every time server resources reload - Used for modifying recipes, tags, loot tables, and handling server events (Can be reloaded with /reload)
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client_scripts - Scripts that get loaded every time client resources reload - Used for JEI events, tooltips and other client side things (Can be reloaded with F3+T)
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config - KubeJS config storage. This is also the only directory that scripts can access other than world directory
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exported - Data dumps like texture atlases end up here
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You can find type-specific logs in logs/kubejs/ directory
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BIN
kubejs/assets/kubejs/textures/block/example_block.png
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kubejs/assets/kubejs/textures/block/example_block.png
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kubejs/assets/kubejs/textures/item/example_item.png
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kubejs/assets/kubejs/textures/item/example_item.png
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6
kubejs/client_scripts/example.js
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kubejs/client_scripts/example.js
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// priority: 0
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// Visit the wiki for more info - https://kubejs.com/
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console.info('Hello, World! (Loaded client scripts)')
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15
kubejs/config/client.properties
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kubejs/config/client.properties
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#KubeJS Client Properties
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#Fri Sep 15 19:52:14 NOVT 2023
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backgroundColor=2E3440
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barBorderColor=ECEFF4
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exportAtlases=false
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menuBackgroundBrightness=64
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disableRecipeBook=false
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title=
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barColor=ECEFF4
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overrideColors=false
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fmlLogColor=ECEFF4
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showTagNames=false
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fmlMemoryColor=ECEFF4
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menuBackgroundScale=32.0
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menuInnerBackgroundBrightness=32
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kubejs/config/common.properties
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kubejs/config/common.properties
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#KubeJS Common Properties
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#Fri Sep 15 19:52:14 NOVT 2023
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matchJsonRecipes=true
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allowAsyncStreams=true
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announceReload=true
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startupErrorGUI=true
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serverOnly=false
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hideServerScriptErrors=false
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saveDevPropertiesInConfig=false
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packmode=default
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ignoreCustomUniqueRecipeIds=false
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creativeModeTabIcon=minecraft\:purple_dye
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startupErrorReportUrl=
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6
kubejs/server_scripts/example.js
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kubejs/server_scripts/example.js
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// priority: 0
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// Visit the wiki for more info - https://kubejs.com/
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console.info('Hello, World! (Loaded server scripts)')
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6
kubejs/startup_scripts/example.js
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kubejs/startup_scripts/example.js
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// priority: 0
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// Visit the wiki for more info - https://kubejs.com/
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console.info('Hello, World! (Loaded startup scripts)')
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local/kubejs/dev.properties
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local/kubejs/dev.properties
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#KubeJS Dev Properties
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#Fri Sep 15 19:52:14 NOVT 2023
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logSkippedTags=false
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logSkippedRecipes=false
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logSkippedPlugins=true
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debugInfo=false
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strictTags=false
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logAddedRecipes=false
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logRemovedRecipes=false
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logModifiedRecipes=false
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logInvalidRecipeHandlers=true
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dataPackOutput=false
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logGeneratedData=false
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logErroringRecipes=true
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BIN
mods/rhino-forge-2001.2.2-build.6.jar
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mods/rhino-forge-2001.2.2-build.6.jar
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