cast iron tools are (mostly) gone!

This commit is contained in:
Pyritie 2025-04-23 01:08:57 +01:00
parent 0ac8108f50
commit 87b3937768
4 changed files with 11 additions and 4 deletions

View file

@ -11,6 +11,10 @@ function registerGTCEUMetalRecipes(event) {
if (toolHeadItem.isEmpty())
return
// Skip this one because it has a duping bug, and you can't remove the macerator/arc furnace iron pick recipes
if (material == GTMaterials.Iron)
return;
event.recipes.tfc.advanced_shapeless_crafting(
TFC.itemStackProvider.of(toolItem).copyForgingBonus().copyHeat(),
[toolHeadItem, '#forge:rods/wooden'], toolHeadItem)

View file

@ -585,6 +585,7 @@ function removeGTCEURecipes(event) {
event.remove({ id: 'gtceu:shaped/detector_rail' })
event.remove({ id: 'gtceu:shaped/activator_rail' })
event.remove({ id: 'gtceu:shaped/shield' })
event.remove({ id: 'gtceu:shaped/pickaxe_iron' })
event.remove({ id: 'gtceu:shaped_fluid_container/treated_wood_planks' })

View file

@ -36,6 +36,8 @@ global.GTCEU_DISABLED_ITEMS = [
'gtceu:firebricks',
'gtceu:wood_drum',
'gtceu:primitive_blast_furnace',
'gtceu:iron_pickaxe',
'gtceu:iron_pickaxe_head',
'gtceu:wood_screwdriver_tip',
'gtceu:wood_wrench_tip',

View file

@ -94,7 +94,7 @@ const registerGTCEuMaterialModification = (event) => {
GTMaterials.Tin.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(138, 184, 230, 1));
GTMaterials.Zinc.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(252, 336, 420, 1));
GTMaterials.SterlingSilver.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(570, 760, 950, 1));
GTMaterials.Iron.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(921, 1228, 1535, 3));
GTMaterials.Iron.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(921, 1228, 1535, GTMaterials.Iron, 3));
GTMaterials.Hematite.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(921, 1228, 1535, GTMaterials.Iron, 3, 90));
GTMaterials.YellowLimonite.setProperty(TFGPropertyKey.TFC_PROPERTY, new $TFC_PROPERTY(921, 1228, 1535, GTMaterials.Iron, 3, 90));
@ -212,12 +212,12 @@ const registerGTCEuMaterialModification = (event) => {
]).build());
GTMaterials.Copper.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.0, 1.5, 132, 2, metalTooling).build());
GTMaterials.BismuthBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.5, 2.0, 178, 2, metalTooling).build());
GTMaterials.BlackBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(3.3, 2.0, 204, 2, metalTooling).build());
GTMaterials.BismuthBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.7, 2.0, 188, 2, metalTooling).build());
GTMaterials.BlackBronze.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(3.1, 2.0, 194, 2, metalTooling).build());
GTMaterials.BlackSteel.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(6.5, 4.5, 1228, 3, metalTooling).build());
// Cast iron tools don't make sense but gregtech shits itself if they're missing,
// so I'm just giving them terrible terrible stats
GTMaterials.Iron.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(1.0, 1.0, 100, 2, metalTooling).build());
GTMaterials.Iron.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.5, 1.0, 20, 2, [GTToolType.PICKAXE]).build());
for (var material of GTCEuAPI.materialManager.getRegisteredMaterials()) {
var toolProperty = material.getProperty(PropertyKey.TOOL);