update gtceu config
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1 changed files with 51 additions and 8 deletions
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@ -89,15 +89,35 @@ recipes:
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# Default: false
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enchantedTools: false
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# Whether to enable macerator decomposition recycling
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# Default: true
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enableMaceratorRecycling: true
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# Percentage yield of macerator decomposition recycling outputs, 1.0 means 100%
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# Default: 1.0f
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maceratorRecyclingYield: 1.0
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# Whether to enable arc furnace decomposition recycling
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# Default: true
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enableArcRecycling: true
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# Percentage yield of arc furnace decomposition recycling outputs, 1.0 means 100%
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# Default: 1.0f
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arcRecyclingYield: 1.0
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# Whether to enable extractor decomposition recycling
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# Default: true
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enableExtractorRecycling: true
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# Percentage yield of extractor decomposition recycling outputs, 1.0 means 100%
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# Default: 1.0f
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extractorRecyclingYield: 1.0
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worldgen:
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# Rubber Tree spawn chance (decimal % per chunk)
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# Default: 0.5
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rubberTreeSpawnChance: 0.0
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# Should all Stone Types drop unique Ore Item Blocks?
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# Default: false (meaning only Stone, Netherrack, and Endstone)
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allUniqueStoneTypes: true
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# Should Sand-like ores fall?
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# This includes gravel, sand, and red sand ores.
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# Default: false (no falling ores)
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@ -199,6 +219,10 @@ machines:
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# Default: false
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cleanMultiblocks: false
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# Whether the miner should attempt to replace the block mined with a cobbled version of the ore
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# Default: true
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replaceWithCobbleVersion: true
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# Block to replace mined ores with in the miner and multiblock miner.
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# Default: minecraft:cobblestone
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replaceMinedBlocksWith: tfc:rock/hardened/rhyolite
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@ -211,9 +235,10 @@ machines:
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# Default: true
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enableMaintenance: true
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# Time in ticks between when Multiblocks can require Maintenance. By default, 48 hours.
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# Default: 3456000
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maintenanceTime: 3456000
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# How often to check for maintenance, rolling a 1/6000 chance every X ticks (before secondary effects like Configurable Maintenance Hatch).
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# In default settings, this equates to a 5% chance every hour of a machine running.
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# Default: 1000 (ticks)
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maintenanceCheckRate: 1000
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# Whether to enable World Accelerators, which accelerate ticks for surrounding Tile Entities, Crops, etc.
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# Default: true
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@ -288,6 +313,9 @@ machines:
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# Default: 8
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steamMultiParallelAmount: 8
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# Whether the Drums can input fluids from the output side (bottom).
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allowDrumsInputFluidsFromOutputSide: false
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# Small Steam Boiler Options
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smallBoilers:
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# The amount of steam a Steam Solid Boiler produces per second at max temperature.
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@ -415,6 +443,10 @@ client:
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# Default: true
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renderFluids: true
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# Render growing plants in multiblocks that support them?
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# Default: true
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renderGrowingPlants: true
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# Whether or not to color tiered machine highlights in the tier color
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# Default: true
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coloredTieredMachineOutline: true
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@ -423,6 +455,13 @@ client:
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# Default: true
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coloredWireOutline: true
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tankItemFluidPreview:
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# Set true to render the including fluid icons to GT Drums
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drum: false
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# Set true to render the including fluid icons to Super (Quantum) Tanks
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quantumTank: false
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# Config options for Tools and Armor
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tools:
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# Random chance for electric tools to take actual damage
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@ -470,7 +509,7 @@ tools:
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voltageTierQuarkTech: 5
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# Advanced QuarkTech Suit Chestplate Voltage Tier.
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# Default: 5 (LuV)
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# Default: 6 (LuV)
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voltageTierAdvQuarkTech: 6
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# Electric Impeller Jetpack Voltage Tier.
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@ -606,6 +645,10 @@ compat:
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# Default: false
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showDimensionTier: false
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# Whether Create compatibility will be available.
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# Default: true
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createCompat: true
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dev:
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# Debug general events? (will print recipe conficts etc. to server's debug.log)
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# Default: false
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