Stone dust rework (#2782)
* geology * starting some loot table stuff * more stuff * swap some rocks * refactor * phew * drive-by fix * all done I think * remove sylvite * oh yeah baby it's all coming together * cleaned up some lines that didn't do anything, added more comments, removed log spam * blah blah * fix drying mat * fix ladders * tfc, beneath, and moon stuff done...? this is gonna take 5ever * a * some sand stuff, more stone types * wrong way around * unifying various brick block recipes * remove shaped create deco brick recipes * some progress on block creation * we got into the create world screen! * getting somewhere * Reloaded with no KubeJS errors! * new assets * I thiiiink that's about everything * fix some stonecutting * recipe declared but never used
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73 changed files with 2894 additions and 5936 deletions
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@ -405,7 +405,7 @@ const registerFramedBlocksRecipes = (event) => {
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}).id('framedblocks:framed_fence_gate')
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// Framed Ladder
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event.shaped('3x framedblocks:framed_ladder', [
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event.shaped('8x framedblocks:framed_ladder', [
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'A A',
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'ABA',
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'A A'
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@ -416,24 +416,26 @@ const registerFramedBlocksRecipes = (event) => {
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// Framing Saw
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event.shaped('framedblocks:framing_saw', [
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' B ',
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'AAA',
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' E ',
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'CAC',
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'BDB'
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], {
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A: 'framedblocks:framed_cube',
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B: 'gtceu:wrought_iron_buzz_saw_blade'
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}).id('framedblocks:framing_saw')
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A: '#forge:plates/wrought_iron',
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B: 'framedblocks:framed_cube',
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C: '#forge:plates/brass',
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D: '#forge:small_gears/brass',
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E: '#forge:buzz_saw_heads'
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}).id('framedblocks:framing_saw');
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// Powered Framing Saw
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event.shaped('framedblocks:powered_framing_saw', [
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'ABA',
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'CAD',
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'EEE'
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'A',
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'B',
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'C'
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], {
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A: '#forge:glass',
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B: 'gtceu:wrought_iron_buzz_saw_blade',
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C: 'gtceu:lv_electric_motor',
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D: 'gtceu:lv_electric_motor',
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E: 'framedblocks:framed_cube'
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B: 'framedblocks:framing_saw',
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C: 'gtceu:lv_electric_motor'
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}).id('framedblocks:powered_framing_saw')
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// Framed Chest
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