Stone dust rework (#2782)

* geology

* starting some loot table stuff

* more stuff

* swap some rocks

* refactor

* phew

* drive-by fix

* all done I think

* remove sylvite

* oh yeah baby it's all coming together

* cleaned up some lines that didn't do anything, added more comments, removed log spam

* blah blah

* fix drying mat

* fix ladders

* tfc, beneath, and moon stuff done...? this is gonna take 5ever

* a

* some sand stuff, more stone types

* wrong way around

* unifying various brick block recipes

* remove shaped create deco brick recipes

* some progress on block creation

* we got into the create world screen!

* getting somewhere

* Reloaded with no KubeJS errors!

* new assets

* I thiiiink that's about everything

* fix some stonecutting

* recipe declared but never used
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Pyritie 2026-01-19 22:39:15 +00:00 committed by GitHub
parent 72226deac0
commit 89030d3564
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73 changed files with 2894 additions and 5936 deletions

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@ -1,58 +1,68 @@
// priority: 10
"use strict";
const STONE_TYPES_TO_COBBLE = {
gabbro: 'tfc:rock/cobble/gabbro',
shale: 'tfc:rock/cobble/shale',
claystone: 'tfc:rock/cobble/claystone',
limestone: 'tfc:rock/cobble/limestone',
conglomerate: 'tfc:rock/cobble/conglomerate',
dolomite: 'tfc:rock/cobble/dolomite',
chert: 'tfc:rock/cobble/chert',
chalk: 'tfc:rock/cobble/chalk',
rhyolite: 'tfc:rock/cobble/rhyolite',
dacite: 'tfc:rock/cobble/dacite',
quartzite: 'tfc:rock/cobble/quartzite',
slate: 'tfc:rock/cobble/slate',
phyllite: 'tfc:rock/cobble/phyllite',
schist: 'tfc:rock/cobble/schist',
gneiss: 'tfc:rock/cobble/gneiss',
marble: 'tfc:rock/cobble/marble',
basalt: 'tfc:rock/cobble/basalt',
diorite: 'tfc:rock/cobble/diorite',
andesite: 'tfc:rock/cobble/andesite',
granite: 'tfc:rock/cobble/granite',
deepslate: 'minecraft:cobbled_deepslate',
pyroxenite: 'tfg:rock/cobble_blackstone',
dripstone: 'tfg:rock/cobble_dripstone',
keratophyre: 'tfg:rock/cobble_crackrack',
moon_stone: 'ad_astra:moon_cobblestone',
moon_deepslate: 'tfg:rock/cobble_moon_deepslate',
mars_stone: 'ad_astra:mars_cobblestone',
venus_stone: 'ad_astra:venus_cobblestone',
mercury_stone: 'ad_astra:mercury_cobblestone',
glacio_stone: 'ad_astra:glacio_cobblestone',
permafrost: 'tfg:rock/cobble_permafrost'
}
const registerTFGOreLoots = (event) => {
// Have to define these here because normal loot table jsons don't support checking for hammers
const registerTFGOreLoots = (event) => {
// Rock to cobble, cobble to gravel
for (let [rockId, rock] of Object.entries(global.BIG_ROCK_TABLE)) {
if (rock.raw != null && rock.cobble != null) {
event.addBlockLootModifier(rock.raw.block)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(rock.cobble.block)
}
// Crush raw rock into cobble
global.TFC_STONE_TYPES.forEach(stoneType => {
event.addBlockLootModifier(`tfc:rock/raw/${stoneType}`)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(STONE_TYPES_TO_COBBLE[stoneType]);
if (rock.hardened != null && rock.cobble != null) {
event.addBlockLootModifier(rock.hardened)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(rock.cobble.block)
}
if (rock.cobble != null && rock.gravel != null) {
event.addBlockLootModifier(rock.cobble.block)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(rock.gravel)
if (rock.cobble.mossy != null) {
event.addBlockLootModifier(rock.cobble.mossy.block)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(rock.gravel)
}
}
}
// Sand
global.SAND_COLORS.forEach(sandColor => {
let tag_array = Ingredient.of(`#tfc:${sandColor}_gravel`).itemIds.toArray().map(String);
tag_array.forEach(item => {
event.addBlockLootModifier(item)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(`tfc:sand/${sandColor}`)
})
})
// Defined in kubejs/startup_scripts/tfg/constants.js
global.HAMMERING.forEach(x => {
event.addBlockLootModifier(x.raw)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(x.hammered)
if (x.raw.startsWith('#')) {
let tag_array = Ingredient.of(x.raw).itemIds.toArray().map(String);
tag_array.forEach(item => {
event.addBlockLootModifier(item)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(x.hammered)
})
}
else {
event.addBlockLootModifier(x.raw)
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addLoot(x.hammered)
}
})
// Other rocks
event.addBlockLootModifier('minecraft:gilded_blackstone')
.matchMainHand('#forge:tools/hammers')
.removeLoot(ItemFilter.ALWAYS_TRUE)
@ -61,6 +71,16 @@ const registerTFGOreLoots = (event) => {
LootEntry.of('tfc:powder/native_gold')
)
event.addBlockLootModifier('beneath:ore/blackstone_sylvite')
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addWeightedLoot([
Item.of('gtceu:rich_raw_rock_salt').withChance(0.2),
Item.of('gtceu:raw_rock_salt').withChance(0.6),
Item.of('gtceu:poor_raw_rock_salt').withChance(0.2)
])
.addLoot(LootEntry.of('tfg:igneous_ultramafic_dust').when((c) => c.randomChance(0.2)))
.addLoot(LootEntry.of('gtceu:tiny_rock_salt_dust').when(c => c.randomChance(0.05)));
// Go through all materials
const $GreateMaterials = Java.loadClass("electrolyte.greate.registry.GreateMaterials")
@ -83,30 +103,23 @@ const registerTFGOreLoots = (event) => {
let richRawOre = ChemicalHelper.get(TFGTagPrefix.richRawOre, material, 1)
let normalRawOre = ChemicalHelper.get(TagPrefix.rawOre, material, 1)
let poorRawOre = ChemicalHelper.get(TFGTagPrefix.poorRawOre, material, 1)
let dustOre = ChemicalHelper.get(TagPrefix.dustTiny, material, 1)
let rawOreBlock = ChemicalHelper.get(TagPrefix.rawOreBlock, material, 1).getItem().id;
event.addBlockLootModifier(rawOreBlock)
.removeLoot(ItemFilter.ALWAYS_TRUE)
.addWeightedLoot([4, 6],
[
richRawOre.withChance(0.2),
normalRawOre.withChance(0.6),
poorRawOre.withChance(0.2)
]);
.addWeightedLoot([4, 6], [
richRawOre.withChance(0.2),
normalRawOre.withChance(0.6),
poorRawOre.withChance(0.2)
])
.addLoot(LootEntry.of(dustOre).when(c => c.randomChance(0.2)));
// Stone ores
global.ORE_BEARING_STONES.forEach(stoneType => {
let stoneTypeMaterial = TFGHelpers.getMaterial(stoneType)
// Material doesn't work here because of reasons
if (stoneTypeMaterial === null) {
if (stoneType === "pyroxenite")
stoneTypeMaterial = GTMaterials.Blackstone;
else if (stoneType === "deepslate")
stoneTypeMaterial = GTMaterials.Deepslate;
}
let stoneTypeMaterial = GTMaterials.get(global.BIG_ROCK_TABLE[stoneType === "pyroxenite" ? "blackstone" : stoneType].material);
let stoneTypeDust = ChemicalHelper.get(TagPrefix.dust, stoneTypeMaterial, 1)
let namespace = material === $GreateMaterials.RoseQuartz ? 'greate' : 'gtceu';
@ -118,14 +131,13 @@ const registerTFGOreLoots = (event) => {
normalRawOre.withChance(0.6),
poorRawOre.withChance(0.2)
])
.addLoot(
LootEntry.of(stoneTypeDust).when((c) => c.randomChance(0.25))
)
.addLoot(LootEntry.of(stoneTypeDust).when((c) => c.randomChance(0.2)))
.addLoot(LootEntry.of(dustOre).when(c => c.randomChance(0.05)));
// break with hammer
event.addBlockLootModifier(`${namespace}:${stoneType}_${material.getName()}_ore`)
.matchMainHand('#forge:tools/hammers')
.addLoot(STONE_TYPES_TO_COBBLE[stoneType]);
.addLoot(LootEntry.of(GTBlocks.COBBLE_BLOCKS.get(TagPrefix.get(stoneType)).get().getBlock().id));
})
}
})