Stone dust rework (#2782)
* geology * starting some loot table stuff * more stuff * swap some rocks * refactor * phew * drive-by fix * all done I think * remove sylvite * oh yeah baby it's all coming together * cleaned up some lines that didn't do anything, added more comments, removed log spam * blah blah * fix drying mat * fix ladders * tfc, beneath, and moon stuff done...? this is gonna take 5ever * a * some sand stuff, more stone types * wrong way around * unifying various brick block recipes * remove shaped create deco brick recipes * some progress on block creation * we got into the create world screen! * getting somewhere * Reloaded with no KubeJS errors! * new assets * I thiiiink that's about everything * fix some stonecutting * recipe declared but never used
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73 changed files with 2894 additions and 5936 deletions
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@ -392,6 +392,9 @@ const registerGTCEuMaterialModification = (event) => {
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let zirconium_diboride = TFGHelpers.getMaterial('zirconium_diboride');
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zirconium_diboride.setProperty(PropertyKey.BLAST, new $BLAST_PROPERTY(4500, "high", GTValues.VA[GTValues.EV], 2700, GTValues.VA[GTValues.HV], 12.5*20));
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// Remove properties
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GTMaterials.Glass.getProperties().removeProperty(PropertyKey.GEM)
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// Color Adjustments
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GTMaterials.BismuthBronze.setMaterialARGB(0x5A966E)
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GTMaterials.BismuthBronze.setMaterialSecondaryARGB(0x203E2A)
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@ -458,8 +461,6 @@ const registerGTCEuMaterialModification = (event) => {
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// Components and formulas
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GTMaterials.CertusQuartz.setComponents('1x unknown', '1x silicon', '2x oxygen')
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GTMaterials.Glowstone.setComponents('1x gold', '1x redstone')
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GTMaterials.GraniteRed.setComponents([])
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GTMaterials.GraniteRed.setFormula("?")
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GTMaterials.Thorium.setFormula('ThO2')
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GTMaterials.Americium.setFormula('Am²⁴³')
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}
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