Moon rabbit meat stuff (#1254)

* - Lots of ui updates. And a couple fixes.

* - New button textures.
- Fixed campfire loot table.
- Made anvil rod recipes easier.
- Added assembler recipes for multiblock tank parts.

* - Added assembler recipes for multiblock tank parts.

* - Updated Changelog

* - Some more UI tweaks.
- Added modern-markings mod with integration.

* - Updated stromatolite textures
- Added some more WIP venus foliage

* - Moved some blocks over from tfg-core.

* - Updated textures for tier-1 rocket and food oven.

* - Updated textures for more ad-astra stuff + new panorama

* - Biodiesel stuff

* - Quests re-ordering and some new ones

* - Hide wild crops from emi

* - Hide wild crops from emi

* - Moon rabbit meat

* - Moon rabbit meat

---------

Co-authored-by: Pyritie <pyritie@gmail.com>
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Redeix 2025-07-07 05:56:53 -05:00 committed by GitHub
parent 687a96853f
commit 8949f7bc86
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6 changed files with 49 additions and 14 deletions

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@ -123,10 +123,9 @@ const registerTFGFoodData = (event) => {
food.hunger(6)
food.saturation(4)
food.decayModifier(4.5)
food.grain(0.5)
food.fruit(0.5)
food.vegetables(1)
food.protein(1)
food.grain(0.1)
food.vegetables(0.2)
food.protein(0.2)
})
event.foodItem('tfg:food/meal_bag', food => {
@ -143,6 +142,19 @@ const registerTFGFoodData = (event) => {
event.foodItem('tfg:sunflower_product', food => {
food.decayModifier(0.5)
})
event.foodItem('tfg:food/raw_moon_rabbit', food => {
food.hunger(4)
food.protein(2.0)
food.decayModifier(3)
})
event.foodItem('tfg:food/cooked_moon_rabbit', food => {
food.hunger(6)
food.saturation(2.5)
food.protein(5)
food.decayModifier(2.25)
})
}
const registerTFGFauna = (event) => {