Gun Balancing (#2279)

* some things

* I'm tiredxs

* yea

* gun

* retexture i think

* soresm ore

* op

* Create TACZ_CHANGELOG.md

* surely final stuff

* iuh
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GameStar 2025-11-24 14:06:12 -06:00 committed by GitHub
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commit 8add3f93f5
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12 changed files with 449 additions and 37 deletions

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@ -25,8 +25,12 @@
"create_armorer.attachment.extended_mag_ca_2.name": "Copper Plated Magazine", "create_armorer.attachment.extended_mag_ca_2.name": "Copper Plated Magazine",
"create_armorer.attachment.extended_mag_ca_3.name": "Brass Plated Magazine", "create_armorer.attachment.extended_mag_ca_3.name": "Brass Plated Magazine",
"create_armorer.ammo.rbapb.name": "Rimmed Blunt Ammo", "create_armorer.ammo.rbapb.name": "Rimmed Blunt Ammo",
"create_armorer.gun.pistol_auto_stress": "\"Stress\" Semi Pistol",
"create_armorer.gun.mg_platemag_flywheel": "\"Flywheel\" Machine Gun", "create_armorer.gun.mg_platemag_flywheel": "\"Flywheel\" Machine Gun",
"create_armorer.gun.sniper_semi_clockwork": "\"Clockwork\" Rifle",
"create_armorer.gun.rifle_assult_crane": "\"Crane\" Assault Rifle", "create_armorer.gun.rifle_assult_crane": "\"Crane\" Assault Rifle",
"tacz.ammo.30_06.name": ".30-06 SLAP Ammo",
"tacz.gun.m700.name": "\"Clutch\" Sniper Rifle",
"item.tacz.ammo_box.iron": "Steel Ammo Box", "item.tacz.ammo_box.iron": "Steel Ammo Box",
"item.tacz.ammo_box.gold": "§9Magnalium Ammo Box", "item.tacz.ammo_box.gold": "§9Magnalium Ammo Box",
"item.tacz.ammo_box.diamond": "§6Desh Ammo Box" "item.tacz.ammo_box.diamond": "§6Desh Ammo Box"

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@ -1842,6 +1842,8 @@ const registerGTCEURecipes = (event) => {
.duration(20 * 5) .duration(20 * 5)
.category(GTRecipeCategories.INGOT_MOLDING) .category(GTRecipeCategories.INGOT_MOLDING)
event.replaceInput( {output: 'gtceu:nano_saber'}, 'gtceu:ruridit_plate', '#forge:plates/ostrum_iodide' )
// Change // Change
// The 9x buff for large boiler recipes above does not apply to this for some reason, so it gets 3x duration for an effective 1/3 reduction instead // The 9x buff for large boiler recipes above does not apply to this for some reason, so it gets 3x duration for an effective 1/3 reduction instead

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@ -18,6 +18,7 @@ const ammoIndexLogic = (event) => {
switch(id) { switch(id) {
case "tacz:45_70": json.stack_size = 64; break; case "tacz:45_70": json.stack_size = 64; break;
case "tacz:12g": json.stack_size = 64; break; case "tacz:12g": json.stack_size = 64; break;
case "tacz:30_06": json.stack_size = 64; break;
case "create_armorer:40mmhe": json.stack_size = 16; break; case "create_armorer:40mmhe": json.stack_size = 16; break;
case "create_armorer:rbapb": json.stack_size = 64; break; case "create_armorer:rbapb": json.stack_size = 64; break;
@ -99,6 +100,12 @@ const gunIndexLogic = (event) => {
return event.removeGun(); return event.removeGun();
} }
if (id === "create_armorer:sniper_semi_clockwork"){
const json = JSON.parse(event.getStdJson());
json.type = "rifle";
return event.setJson(JSON.stringify(json));
}
} }
const attachmentDataLogic = (event) => { const attachmentDataLogic = (event) => {
@ -109,6 +116,7 @@ const gunDataLogic = (event) => {
const id = event.getId().toString(); const id = event.getId().toString();
const json = JSON.parse(event.getStdJson()); const json = JSON.parse(event.getStdJson());
//Pistols
if (id === "ulv_guns:flintlock_data"){ if (id === "ulv_guns:flintlock_data"){
json.bullet.damage = 14; json.bullet.damage = 14;
json.bullet.extra_damage.damage_adjust = json.bullet.extra_damage.damage_adjust =
@ -121,36 +129,168 @@ const gunDataLogic = (event) => {
} }
if(id === "create_armorer:pistol_revolver_torque_data"){ if(id === "create_armorer:pistol_revolver_torque_data"){
json.ammo = "create_armorer:rbapb";
json.bullet.pierce = 2;
json.bullet.damage = 12;
json.bullet.extra_damage.armor_ignore = 0.25;
json.bullet.extra_damage.head_shot_multiplier = 1.5;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 25, "damage": 12},
{"distance": 50, "damage": 11},
{"distance": 75, "damage": 9},
{"distance": "infinite", "damage": 7}
]
}
if(id === "create_armorer:pistol_auto_stress_data"){
json.ammo = "create_armorer:rbapb";
json.ammo_amount = 10;
json.extended_mag_ammo_amount =
[
14,
18,
22
]
json.fire_mode =
[
"semi"
]
json.bullet.damage = 8;
json.bullet.extra_damage.armor_ignore = 0.25;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 32, "damage": 8},
{"distance": 64, "damage": 7},
{"distance": "infinite", "damage": 6}
]
}
if(id === "applied_armorer:niklas_pistol_semi_pride_data"){
json.bullet.extra_damage.armor_ignore = 0.25; json.bullet.extra_damage.armor_ignore = 0.25;
} }
if(id === "applied_armorer:niklas_pistol_double_win_win_data"){
json.bullet.damage = 10;
json.bullet.extra_damage.armor_ignore = 0.25;
json.bullet.extra_damage.head_shot_multiplier = 1.5;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 15, "damage": 10},
{"distance": 35, "damage": 9},
{"distance": "infinite", "damage": 8}
]
}
//Snipers
if(id === "tacz:springfield1873_data") {
json.bullet.damage = 25;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 40, "damage": 25},
{"distance": 70, "damage": 21},
{"distance": 100, "damage": 17},
{"distance": "infinite", "damage": 12}
]
}
if(id === "tacz:m700_data"){
json.ammo_amount = 2;
json.extended_mag_ammo_amount =
[
4,
6,
9
]
json.bullet.damage = 32;
json.bullet.extra_damage.head_shot_multiplier = 1.75;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 48, "damage": 32},
{"distance": 96, "damage": 28},
{"distance": 128, "damage": 23},
{"distance": "infinite", "damage": 18}
]
}
if(id === "applied_armorer:moritz_sniper_semi_k30_data") {
json.bullet.pierce = 4;
json.bullet.damage = 40;
json.bullet.extra_damage.armor_ignore = 0.55;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 100, "damage": 40},
{"distance": 200, "damage": 35},
{"distance": "infinite", "damage": 30}
]
}
//Rifles
if(id === "create_armorer:sniper_semi_clockwork_data"){ if(id === "create_armorer:sniper_semi_clockwork_data"){
json.ammo = "create_armorer:slap";
json.ammo_amount = 10;
json.extended_mag_ammo_amount =
[
13,
16,
20
]
json.bullet.extra_damage.armor_ignore = 0.30; json.bullet.extra_damage.armor_ignore = 0.30;
json.bullet.damage = 22; json.bullet.damage = 22;
json.bullet.extra_damage.head_shot_multiplier = 1.50;
json.bullet.extra_damage.damage_adjust = json.bullet.extra_damage.damage_adjust =
[ [
{"distance": 60, "damage": 22}, {"distance": 60, "damage": 22},
{"distance": 120, "damage": 19}, {"distance": 120, "damage": 19},
{"distance": "infinite", "damage": 17} {"distance": "infinite", "damage": 17}
] ]
json.builtin_attachments = {}; json.builtin_attachments = {};
json.builtin_attachments.scope = "create_armorer:sight_simple"; json.builtin_attachments.scope = "create_armorer:sight_simple";
} }
if(id === "create_armorer:rifle_assult_crane_data"){
json.ammo_amount = 20;
json.extended_mag_ammo_amount =
[
28,
36,
44
]
}
if(id === "applied_armorer:moritz_rifle_ar77_data") { if(id === "applied_armorer:moritz_rifle_ar77_data") {
json.ammo = "applied_armorer:hard_core_quartz_bullet"; json.ammo = "applied_armorer:hard_core_quartz_bullet";
json.bullet.damage = 13; json.ammo_amount = 25;
json.extended_mag_ammo_amount =
[
36,
45,
52
]
json.bullet.damage = 14;
json.bullet.extra_damage.armor_ignore = 0.35; json.bullet.extra_damage.armor_ignore = 0.35;
json.bullet.extra_damage.head_shot_multiplier = 1.75; json.bullet.extra_damage.head_shot_multiplier = 1.75;
json.bullet.extra_damage.damage_adjust = json.bullet.extra_damage.damage_adjust =
[ [
{"distance": 80, "damage": 13}, {"distance": 80, "damage": 14},
{"distance": 120, "damage": 11}, {"distance": 120, "damage": 12},
{"distance": "infinite", "damage": 9} {"distance": "infinite", "damage": 10}
] ]
} }
//Shotguns
if(id === "tacz:db_long_data"){ if(id === "tacz:db_long_data"){
json.bullet.extra_damage.armor_ignore = 0.22; json.bullet.extra_damage.armor_ignore = 0.22;
} }
@ -159,6 +299,71 @@ const gunDataLogic = (event) => {
json.bullet.extra_damage.armor_ignore = 0.22; json.bullet.extra_damage.armor_ignore = 0.22;
} }
//SMGs
if(id === "create_armorer:smg_auto_crank_data"){
json.ammo = "create_armorer:rbapb";
json.ammo_amount = 25;
json.extended_mag_ammo_amount =
[
35,
45,
55
]
json.bullet.damage = 8;
json.bullet.extra_damage.armor_ignore = 0.25;
json.bullet.extra_damage.head_shot_multiplier = 1.2;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 24, "damage": 8},
{"distance": 48, "damage": 7},
{"distance": 72, "damage": 6},
{"distance": "infinite", "damage": 5}
]
}
if(id === "applied_armorer:niklas_smg_freedom_data"){
json.ammo_amount = 35;
json.extended_mag_ammo_amount =
[
45,
55,
65
]
json.bullet.damage = 10;
json.bullet.extra_damage.armor_ignore = 0.25;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 24, "damage": 10},
{"distance": 48, "damage": 9},
{"distance": 72, "damage": 8},
{"distance": "infinite", "damage": 7}
]
}
//Heavy
if(id === "create_armorer:mg_platemag_flywheel_data") {
json.ammo_amount = 40;
json.extended_mag_ammo_amount =
[
55,
80,
115
]
json.rpm = 640;
json.bullet.damage = 12;
json.bullet.extra_damage.damage_adjust =
[
{"distance": 32, "damage": 12},
{"distance": 64, "damage": 11},
{"distance": "infinite", "damage": 10}
]
}
if(id === "create_armorer:cannon_40mm_salamander_data"){ if(id === "create_armorer:cannon_40mm_salamander_data"){
json.bullet.damage = 50; json.bullet.damage = 50;
json.bullet.extra_damage.damage_adjust = json.bullet.extra_damage.damage_adjust =
@ -166,6 +371,7 @@ const gunDataLogic = (event) => {
{"distance": 200, "damage": 50}, {"distance": 200, "damage": 50},
{"distance": "infinite", "damage": 45} {"distance": "infinite", "damage": 45}
] ]
json.builtin_attachments = {}; json.builtin_attachments = {};
json.builtin_attachments.scope = "create_armorer:sight_simple"; json.builtin_attachments.scope = "create_armorer:sight_simple";
} }

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@ -93,6 +93,13 @@ function registerTACZAmmoRecipes(event){
.duration(20) .duration(20)
//Clockwork era //Clockwork era
event.recipes.gtceu.assembler('tfg_tacz:rb_small_lv')
.itemInputs('4x #forge:nuggets/lead','2x #forge:foils/copper', '#forge:ingots/brass',
'#forge:dusts/gunpowder')
.itemOutputs(Item.of('tacz:ammo', 4,
'{AmmoId:"create_armorer:rbapb"}'))
.EUt(GTValues.VA[GTValues.LV])
.duration(20)
event.recipes.gtceu.assembler('tfg_tacz:rb_small') event.recipes.gtceu.assembler('tfg_tacz:rb_small')
.itemInputs('4x #forge:nuggets/lead','2x #forge:foils/copper', '4x tfg:small_bullet_casing', .itemInputs('4x #forge:nuggets/lead','2x #forge:foils/copper', '4x tfg:small_bullet_casing',
'#forge:dusts/gunpowder') '#forge:dusts/gunpowder')
@ -107,20 +114,36 @@ function registerTACZAmmoRecipes(event){
'{AmmoId:"create_armorer:rbapb"}')) '{AmmoId:"create_armorer:rbapb"}'))
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(20) .duration(20)
event.recipes.gtceu.assembler('tfg_tacz:slap_large') event.recipes.gtceu.assembler('tfg_tacz:slap_large')
.itemInputs('4x #forge:nuggets/lead','4x #forge:foils/copper', '4x tfg:large_bullet_casing', .itemInputs('4x #forge:bolts/lead','4x #forge:foils/copper', '4x tfg:large_bullet_casing',
'#forge:dusts/gunpowder') '#forge:dusts/gunpowder')
.itemOutputs(Item.of('tacz:ammo', 4, .itemOutputs(Item.of('tacz:ammo', 4,
'{AmmoId:"create_armorer:slap"}')) '{AmmoId:"create_armorer:slap"}'))
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.duration(20) .duration(20)
event.recipes.gtceu.assembler('tfg_tacz:slap_large_nc') event.recipes.gtceu.assembler('tfg_tacz:slap_large_nc')
.itemInputs('8x #forge:nuggets/lead','8x #forge:foils/copper', '8x tfg:large_bullet_casing', .itemInputs('8x #forge:bolts/lead','8x #forge:foils/copper', '8x tfg:large_bullet_casing',
'tfg:nitrocellulose') 'tfg:nitrocellulose')
.itemOutputs(Item.of('tacz:ammo', 8, .itemOutputs(Item.of('tacz:ammo', 8,
'{AmmoId:"create_armorer:slap"}')) '{AmmoId:"create_armorer:slap"}'))
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(20) .duration(20)
event.recipes.gtceu.assembler('tfg_tacz:3006_large')
.itemInputs('4x #forge:rods/annealed_copper','4x #forge:foils/copper', '4x tfg:large_bullet_casing',
'#forge:dusts/gunpowder')
.itemOutputs(Item.of('tacz:ammo', 4,
'{AmmoId:"tacz:30_06"}'))
.EUt(GTValues.VA[GTValues.MV])
.duration(20)
event.recipes.gtceu.assembler('tfg_tacz:3006_large_nc')
.itemInputs('8x #forge:rods/annealed_copper','8x #forge:foils/copper', '8x tfg:large_bullet_casing',
'tfg:nitrocellulose')
.itemOutputs(Item.of('tacz:ammo', 8,
'{AmmoId:"tacz:30_06"}'))
.EUt(GTValues.VA[GTValues.EV])
.duration(20)
//Certus era //Certus era

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@ -70,66 +70,85 @@ function registerTACZGunRecipes(event){
//Region clockwork era //Region clockwork era
event.recipes.gtceu.assembler('tfg_tacz:ca_torque_revo') event.recipes.gtceu.assembler('tfg_tacz:ca_torque_revo')
.itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/aluminium', '2x #forge:plates/brass', .itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/black_steel', '2x #forge:plates/brass',
'6x #forge:rings/brass', '2x gtceu:treated_wood_planks', '8x #forge:screws/black_steel', '6x #forge:rings/brass', '2x gtceu:treated_wood_planks', '8x #forge:screws/black_steel',
'tfg:advanced_clockwork_mechanism') '3x greate:steel_cogwheel')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 288)) .inputFluids(Fluid.of('gtceu:soldering_alloy', 256))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:pistol_revolver_torque",HasBulletInBarrel:1b}')) '{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:pistol_revolver_torque",HasBulletInBarrel:1b}'))
.circuit(1) .circuit(1)
.EUt(GTValues.VA[GTValues.LV])
.duration(80)
event.recipes.gtceu.assembler('tfg_tacz:ca_stress_pistol')
.itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/black_steel', '2x #forge:ingots/aluminium',
'3x #forge:plates/brass', 'gtceu:treated_wood_planks', '12x #forge:screws/black_steel',
'4x #forge:screws/brass', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 468))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:pistol_auto_stress",HasBulletInBarrel:1b}'))
.circuit(2)
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.duration(80) .duration(80)
event.recipes.gtceu.assembler('tfg_tacz:ca_crane') event.recipes.gtceu.assembler('tfg_tacz:ca_crane')
.itemInputs('gtceu:steel_small_fluid_pipe', '7x #forge:ingots/aluminium', '2x #forge:ingots/black_steel', .itemInputs('gtceu:steel_small_fluid_pipe', '7x #forge:ingots/aluminium', '2x #forge:ingots/black_steel',
'4x #forge:plates/brass','2x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks', '4x #forge:plates/brass','2x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks',
'2x #forge:small_gears/steel', '14x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism') '2x #forge:small_gears/steel', '14x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 540)) .inputFluids(Fluid.of('gtceu:soldering_alloy', 684))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:rifle_assult_crane",HasBulletInBarrel:1b}')) '{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:rifle_assult_crane",HasBulletInBarrel:1b}'))
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.duration(100) .duration(100)
event.recipes.gtceu.assembler('tfg_tacz:ca_crank_smg')
.itemInputs('gtceu:steel_small_fluid_pipe', '5x #forge:ingots/aluminium', '5x #forge:plates/brass',
'6x gtceu:steel_tiny_fluid_pipe', '2x gtceu:treated_wood_planks', '2x #forge:small_gears/steel',
'16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 612))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:smg_auto_crank",HasBulletInBarrel:1b}'))
.circuit(3)
.EUt(GTValues.VA[GTValues.MV])
.duration(100)
event.recipes.gtceu.assembler('tfg_tacz:ca_pump_bearing') event.recipes.gtceu.assembler('tfg_tacz:ca_pump_bearing')
.itemInputs('2x gtceu:steel_small_fluid_pipe', '4x #forge:ingots/aluminium', '4x #forge:plates/brass', .itemInputs('2x gtceu:steel_small_fluid_pipe', '4x #forge:ingots/aluminium', '4x #forge:plates/brass',
'8x gtceu:treated_wood_planks', '#forge:small_gears/steel', '#forge:gears/steel', '8x gtceu:treated_wood_planks', '#forge:small_gears/steel', '#forge:gears/steel',
'16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism') '16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 432)) .inputFluids(Fluid.of('gtceu:soldering_alloy', 504))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:shotgun_pump_bearing",HasBulletInBarrel:0b}')) '{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:shotgun_pump_bearing",HasBulletInBarrel:0b}'))
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.circuit(3) .circuit(4)
.duration(100) .duration(100)
event.recipes.gtceu.assembler('tfg_tacz:ca_clockwork_sniper') event.recipes.gtceu.assembler('tfg_tacz:ca_clockwork_sniper')
.itemInputs('gtceu:steel_normal_fluid_pipe', '7x #forge:ingots/aluminium', '7x #forge:ingots/black_steel', .itemInputs('gtceu:steel_normal_fluid_pipe', '6x #forge:ingots/aluminium', '3x #forge:ingots/black_steel',
'4x #forge:plates/brass','6x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks', '4x #forge:plates/brass','6x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks',
'14x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism') '12x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 792)) .inputFluids(Fluid.of('gtceu:soldering_alloy', 684))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:sniper_semi_clockwork",HasBulletInBarrel:1b}')) '{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:sniper_semi_clockwork",HasBulletInBarrel:1b}'))
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.circuit(4) .circuit(5)
.duration(120) .duration(120)
event.recipes.gtceu.assembler('tfg_tacz:ca_flywheel_mg') event.recipes.gtceu.assembler('tfg_tacz:ca_flywheel_mg')
.itemInputs('gtceu:steel_normal_fluid_pipe', '10x #forge:ingots/aluminium', '6x #forge:ingots/black_steel', .itemInputs('gtceu:steel_normal_fluid_pipe', '10x #forge:ingots/aluminium', '6x #forge:ingots/black_steel',
'6x #forge:plates/brass', 'create:steam_engine', '3x gtceu:steel_tiny_fluid_pipe', '6x #forge:plates/brass', 'create:steam_engine', '3x gtceu:steel_tiny_fluid_pipe',
'2x gtceu:treated_wood_planks','20x #forge:screws/black_steel', '2x tfg:advanced_clockwork_mechanism') '2x gtceu:treated_wood_planks','20x #forge:screws/black_steel', '2x tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 936)) .inputFluids(Fluid.of('gtceu:soldering_alloy', 1008))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:mg_platemag_flywheel",HasBulletInBarrel:1b}')) '{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:mg_platemag_flywheel",HasBulletInBarrel:1b}'))
.EUt(GTValues.VA[GTValues.MV]) .EUt(GTValues.VA[GTValues.MV])
.duration(160) .duration(160)
event.recipes.gtceu.assembler('tfg_tacz:tacz_m700')
.itemInputs('3x gtceu:steel_small_fluid_pipe', '5x #forge:ingots/aluminium', '4x #forge:plates/black_steel',
'16x gtceu:treated_wood_planks', '16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
.inputFluids(Fluid.of('gtceu:soldering_alloy', 768))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"tacz:m700",HasBulletInBarrel:0b}'))
.EUt(GTValues.VA[GTValues.MV])
.circuit(6)
.duration(120)
//Region certus era //Region certus era
event.recipes.gtceu.assembler('tfg_tacz:aa_pride')
.itemInputs('gtceu:titanium_small_fluid_pipe', '4x #forge:ingots/titanium', '2x #forge:plates/stainless_steel',
'2x #forge:rods/long/titanium', '8x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1152))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:niklas_pistol_semi_pride",HasBulletInBarrel:0b}'))
.circuit(2)
.EUt(GTValues.VA[GTValues.EV])
.duration(80)
event.recipes.gtceu.assembler('tfg_tacz:aa_right') event.recipes.gtceu.assembler('tfg_tacz:aa_right')
.itemInputs('gtceu:titanium_small_fluid_pipe', '5x #forge:ingots/titanium', '3x #forge:plates/stainless_steel', .itemInputs('gtceu:titanium_small_fluid_pipe', '5x #forge:ingots/titanium', '3x #forge:plates/stainless_steel',
'#forge:rods/long/titanium', '10x #forge:screws/hsla_steel', 'tfg:certus_mechanism') '#forge:rods/long/titanium', '10x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
@ -139,6 +158,16 @@ function registerTACZGunRecipes(event){
.circuit(1) .circuit(1)
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(80) .duration(80)
event.recipes.gtceu.assembler('tfg_tacz:aa_pride')
.itemInputs('gtceu:titanium_small_fluid_pipe', '4x #forge:ingots/titanium', '2x #forge:plates/stainless_steel',
'2x #forge:rods/long/titanium', '8x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1152))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:niklas_pistol_semi_pride",HasBulletInBarrel:0b}'))
.circuit(2)
.EUt(GTValues.VA[GTValues.EV])
.duration(80)
event.recipes.gtceu.assembler('tfg_tacz:aa_win_win') event.recipes.gtceu.assembler('tfg_tacz:aa_win_win')
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '6x #forge:plates/stainless_steel', .itemInputs('2x gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '6x #forge:plates/stainless_steel',
@ -150,6 +179,17 @@ function registerTACZGunRecipes(event){
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(120) .duration(120)
event.recipes.gtceu.assembler('tfg_tacz:aa_k30')
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '8x #forge:ingots/titanium', '2x #forge:ingots/magnalium',
'8x #forge:plates/stainless_steel', '3x #forge:rods/long/hsla_steel', '2x tfc:lens',
'24x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1728))
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:moritz_sniper_semi_k30",HasBulletInBarrel:0b}'))
.circuit(4)
.EUt(GTValues.VA[GTValues.EV])
.duration(220)
event.recipes.gtceu.assembler('tfg_tacz:aa_ar') event.recipes.gtceu.assembler('tfg_tacz:aa_ar')
.itemInputs('gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '5x #forge:plates/stainless_steel', .itemInputs('gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '5x #forge:plates/stainless_steel',
'2x #forge:rods/long/hsla_steel', '2x tfc:lens', '20x #forge:screws/hsla_steel', '2x #forge:rods/long/hsla_steel', '2x tfc:lens', '20x #forge:screws/hsla_steel',
@ -172,16 +212,16 @@ function registerTACZGunRecipes(event){
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(180) .duration(180)
event.recipes.gtceu.assembler('tfg_tacz:aa_k30') event.recipes.gtceu.assembler('tfg_tacz:aa_freedom')
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '8x #forge:ingots/titanium', '2x #forge:ingots/magnalium', .itemInputs('gtceu:titanium_small_fluid_pipe', '7x #forge:ingots/titanium', '4x #forge:plates/stainless_steel',
'8x #forge:plates/stainless_steel', '3x #forge:rods/long/hsla_steel', '2x tfc:lens', '2x #forge:rods/long/hsla_steel', '2x tfc:lens', '16x #forge:screws/hsla_steel',
'24x #forge:screws/hsla_steel', 'tfg:certus_mechanism') 'tfg:certus_mechanism')
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1728)) .inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 2160))
.itemOutputs(Item.of('tacz:modern_kinetic_gun', .itemOutputs(Item.of('tacz:modern_kinetic_gun',
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:moritz_sniper_semi_k30",HasBulletInBarrel:0b}')) '{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"applied_armorer:niklas_smg_freedom",HasBulletInBarrel:1b}'))
.circuit(4) .circuit(7)
.EUt(GTValues.VA[GTValues.EV]) .EUt(GTValues.VA[GTValues.EV])
.duration(220) .duration(160)
event.recipes.gtceu.assembler('tfg_tacz:aa_gl') event.recipes.gtceu.assembler('tfg_tacz:aa_gl')
.itemInputs('gtceu:tungsten_steel_normal_fluid_pipe', '12x #forge:ingots/titanium', '6x #forge:plates/stainless_steel', .itemInputs('gtceu:tungsten_steel_normal_fluid_pipe', '12x #forge:ingots/titanium', '6x #forge:plates/stainless_steel',

View file

@ -134,7 +134,7 @@ global.TACZ_AMMO_INDEX = [
'tacz:357mag', 'tacz:357mag',
'tacz:46x30', 'tacz:46x30',
'tacz:57x28', 'tacz:57x28',
'tacz:30x06', 'tacz:30_06',
'tacz:50ae', 'tacz:50ae',
'tacz:45_70', 'tacz:45_70',
'tacz:762x25', 'tacz:762x25',
@ -346,12 +346,14 @@ global.TACZ_ENABLED_GUNS = [
//Pistol //Pistol
'ulv_guns:flintlock', 'ulv_guns:flintlock',
'create_armorer:pistol_revolver_torque', 'create_armorer:pistol_revolver_torque',
'create_armorer:pistol_auto_stress',
'applied_armorer:niklas_pistol_semi_right', 'applied_armorer:niklas_pistol_semi_right',
'applied_armorer:niklas_pistol_semi_pride', 'applied_armorer:niklas_pistol_semi_pride',
'applied_armorer:niklas_pistol_double_win_win', 'applied_armorer:niklas_pistol_double_win_win',
//Sniper //Sniper
'tacz:springfield1873', 'tacz:springfield1873',
'tacz:m700',
'create_armorer:sniper_semi_clockwork', 'create_armorer:sniper_semi_clockwork',
'applied_armorer:moritz_sniper_semi_k30', 'applied_armorer:moritz_sniper_semi_k30',
@ -367,7 +369,8 @@ global.TACZ_ENABLED_GUNS = [
'tacz:db_long', 'tacz:db_long',
//SMG //SMG
'create_armorer:smg_auto_crank',
'applied_armorer:niklas_smg_freedom',
//Heavy //Heavy
'create_armorer:mg_platemag_flywheel', 'create_armorer:mg_platemag_flywheel',
@ -380,6 +383,7 @@ global.TACZ_ENABLED_GUNS = [
global.TACZ_ENABLED_AMMO = [ global.TACZ_ENABLED_AMMO = [
'tacz:12g', 'tacz:12g',
'tacz:45_70', 'tacz:45_70',
'tacz:30_06',
'create_armorer:slap', 'create_armorer:slap',
'create_armorer:rbapb', 'create_armorer:rbapb',
'create_armorer:40mmhe', 'create_armorer:40mmhe',

133
tacz/TACZ_CHANGELOG.md Normal file
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@ -0,0 +1,133 @@
# TACZ CHANGELOG
## TFG Version 0.11.9
## Additions
### "Clutch" Sniper Rifle
- True MV tier marksman Rifle
- Uses new .30-06 SLAP Ammo
- Stats
- Damage: 32
- Ammo Capacity: 3
- Armor Piercing: 50%
- Headshot Multi: 175%
### "Stress" Semi Pistol
- MV tier Pistol
- Uses Rimmed Blunt Ammo
- Stats
- Damage: 8
- Ammo Capacity: 26
- Armor Piercing: 25%
- Headshot Multi: 120%
### "Crank" SMG
- MV tier SMG
- Uses Rimmed Blunt Ammo
- Stats
- Damage: 8
- Ammo Capacity: 26
- Armor Piercing: 25%
- Headshot Multi: 120%
### Freedom SMG
- EV tier SMG
- Uses Etched Quartz Bullets
- Stats
- Damage: 10
- Ammo Capacity: 36
- Armor Piercing: 25%
- Headshot Multi: 150%
## Balance Changes
## Pistols
### "Torque" Revolver
- Tier: MV -> LV
- Damage: 18 -> 12
- Damage Falloff:
- 0-25: 18 -> 12
- 25-50: 17 -> 11
- 50-75: 16 -> 9
- 75+: 16 -> 7
- Armor Pierce: 40% -> 25%
- Headshot Multi: 200% -> 150%
### Pride Pistol
- Armor Pierce: 20% -> 25%
### Win-Win Pistols
- Damage: 9 -> 10
- Damage Falloff:
- 0-15: 9 -> 10
- 15-35: 8 -> 9
- 35+: 7 -> 8
- Armor Pierce: 10% -> 25%
- Headshot Multi: 125% -> 150%
## Snipers
### Springfield Sniper
- Damage: 35 -> 25
- Damage Falloff:
- 0-40: 35 -> 25
- 40-70: 28 -> 21
- 70-100: 19 -> 17
- 100+: 16 -> 12
### K30 Sniper
- Damage: 45 -> 40
- Damage Falloff:
- 0-100: 45 -> 40
- 100-200: 43 -> 35
- 200+: 38 -> 30
- Armor Pierce: 50% -> 55%
- Pierce: 3 -> 4
## Rifles
### "Clockwork" Rifle
- Designation: Sniper -> Rifle
- Ammo: Rimmed Blunt -> SLAP
- Ammo Count:
- Base: 8 -> 10
- Extend 1: 10 -> 13
- Extend 2: 12 -> 16
- Extend 3: 14 -> 20
- Headshot Multi: 200% -> 150%
### "Crane" Assault Rifle
- Ammo Count:
- Base: 10 -> 20
- Extend 1: 20 -> 28
- Extend 2: 30 -> 36
- Extend 3: 40 -> 44
### AR77 Rifle
- Ammo Count:
- Base: 20 -> 25
- Extend 1: 27 -> 36
- Extend 2: 34 -> 45
- Extend 3: 40 -> 52
- Damage: 13 -> 14
- Damage Falloff:
- 0-80: 13 -> 14
- 80-160: 11 -> 12
- 160+: 9 -> 10
## Machine Guns
### "Flywheel" Machine Gun
- Ammo Count:
- Base: 50 -> 40
- Extend 1: 65 -> 55
- Extend 2: 80 -> 80
- Extend 3: 100 -> 115
- Fire Rate: 600 -> 650
- Damage: 13 -> 12
- Damage Falloff:
- 0-32: 13 -> 12
- 32-64: 12 -> 11
- 64+: 10 -> 10
## Ammo
### SLAP Ammo
- Lead Nuggets -> Lead Bolts

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