Gun Balancing (#2279)
* some things * I'm tiredxs * yea * gun * retexture i think * soresm ore * op * Create TACZ_CHANGELOG.md * surely final stuff * iuh
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12 changed files with 449 additions and 37 deletions
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@ -25,8 +25,12 @@
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"create_armorer.attachment.extended_mag_ca_2.name": "Copper Plated Magazine",
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"create_armorer.attachment.extended_mag_ca_3.name": "Brass Plated Magazine",
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"create_armorer.ammo.rbapb.name": "Rimmed Blunt Ammo",
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"create_armorer.gun.pistol_auto_stress": "\"Stress\" Semi Pistol",
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"create_armorer.gun.mg_platemag_flywheel": "\"Flywheel\" Machine Gun",
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"create_armorer.gun.sniper_semi_clockwork": "\"Clockwork\" Rifle",
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"create_armorer.gun.rifle_assult_crane": "\"Crane\" Assault Rifle",
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"tacz.ammo.30_06.name": ".30-06 SLAP Ammo",
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"tacz.gun.m700.name": "\"Clutch\" Sniper Rifle",
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"item.tacz.ammo_box.iron": "Steel Ammo Box",
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"item.tacz.ammo_box.gold": "§9Magnalium Ammo Box",
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"item.tacz.ammo_box.diamond": "§6Desh Ammo Box"
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BIN
kubejs/assets/tacz/textures/gun/slot/m700.png
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BIN
kubejs/assets/tacz/textures/gun/slot/m700.png
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After Width: | Height: | Size: 2.3 KiB |
BIN
kubejs/assets/tacz/textures/gun/uv/m700.png
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kubejs/assets/tacz/textures/gun/uv/m700.png
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After Width: | Height: | Size: 14 KiB |
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kubejs/assets/tacz/textures/gun/uv/m700_n.png
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kubejs/assets/tacz/textures/gun/uv/m700_n.png
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After Width: | Height: | Size: 5.3 KiB |
BIN
kubejs/assets/tacz/textures/gun/uv/m700_s.png
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BIN
kubejs/assets/tacz/textures/gun/uv/m700_s.png
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After Width: | Height: | Size: 4.7 KiB |
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@ -1842,6 +1842,8 @@ const registerGTCEURecipes = (event) => {
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.duration(20 * 5)
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.category(GTRecipeCategories.INGOT_MOLDING)
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event.replaceInput( {output: 'gtceu:nano_saber'}, 'gtceu:ruridit_plate', '#forge:plates/ostrum_iodide' )
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// Change
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// The 9x buff for large boiler recipes above does not apply to this for some reason, so it gets 3x duration for an effective 1/3 reduction instead
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@ -18,6 +18,7 @@ const ammoIndexLogic = (event) => {
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switch(id) {
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case "tacz:45_70": json.stack_size = 64; break;
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case "tacz:12g": json.stack_size = 64; break;
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case "tacz:30_06": json.stack_size = 64; break;
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case "create_armorer:40mmhe": json.stack_size = 16; break;
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case "create_armorer:rbapb": json.stack_size = 64; break;
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@ -99,6 +100,12 @@ const gunIndexLogic = (event) => {
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return event.removeGun();
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}
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if (id === "create_armorer:sniper_semi_clockwork"){
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const json = JSON.parse(event.getStdJson());
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json.type = "rifle";
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return event.setJson(JSON.stringify(json));
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}
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}
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const attachmentDataLogic = (event) => {
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@ -109,6 +116,7 @@ const gunDataLogic = (event) => {
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const id = event.getId().toString();
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const json = JSON.parse(event.getStdJson());
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//Pistols
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if (id === "ulv_guns:flintlock_data"){
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json.bullet.damage = 14;
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json.bullet.extra_damage.damage_adjust =
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@ -121,36 +129,168 @@ const gunDataLogic = (event) => {
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}
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if(id === "create_armorer:pistol_revolver_torque_data"){
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json.ammo = "create_armorer:rbapb";
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json.bullet.pierce = 2;
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json.bullet.damage = 12;
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json.bullet.extra_damage.armor_ignore = 0.25;
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json.bullet.extra_damage.head_shot_multiplier = 1.5;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 25, "damage": 12},
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{"distance": 50, "damage": 11},
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{"distance": 75, "damage": 9},
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{"distance": "infinite", "damage": 7}
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]
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}
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if(id === "create_armorer:pistol_auto_stress_data"){
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json.ammo = "create_armorer:rbapb";
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json.ammo_amount = 10;
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json.extended_mag_ammo_amount =
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[
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14,
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18,
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22
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]
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json.fire_mode =
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[
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"semi"
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]
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json.bullet.damage = 8;
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json.bullet.extra_damage.armor_ignore = 0.25;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 32, "damage": 8},
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{"distance": 64, "damage": 7},
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{"distance": "infinite", "damage": 6}
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]
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}
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if(id === "applied_armorer:niklas_pistol_semi_pride_data"){
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json.bullet.extra_damage.armor_ignore = 0.25;
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}
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if(id === "applied_armorer:niklas_pistol_double_win_win_data"){
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json.bullet.damage = 10;
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json.bullet.extra_damage.armor_ignore = 0.25;
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json.bullet.extra_damage.head_shot_multiplier = 1.5;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 15, "damage": 10},
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{"distance": 35, "damage": 9},
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{"distance": "infinite", "damage": 8}
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]
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}
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//Snipers
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if(id === "tacz:springfield1873_data") {
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json.bullet.damage = 25;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 40, "damage": 25},
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{"distance": 70, "damage": 21},
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{"distance": 100, "damage": 17},
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{"distance": "infinite", "damage": 12}
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]
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}
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if(id === "tacz:m700_data"){
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json.ammo_amount = 2;
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json.extended_mag_ammo_amount =
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[
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4,
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6,
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9
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]
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json.bullet.damage = 32;
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json.bullet.extra_damage.head_shot_multiplier = 1.75;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 48, "damage": 32},
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{"distance": 96, "damage": 28},
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{"distance": 128, "damage": 23},
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{"distance": "infinite", "damage": 18}
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]
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}
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if(id === "applied_armorer:moritz_sniper_semi_k30_data") {
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json.bullet.pierce = 4;
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json.bullet.damage = 40;
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json.bullet.extra_damage.armor_ignore = 0.55;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 100, "damage": 40},
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{"distance": 200, "damage": 35},
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{"distance": "infinite", "damage": 30}
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]
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}
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//Rifles
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if(id === "create_armorer:sniper_semi_clockwork_data"){
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json.ammo = "create_armorer:slap";
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json.ammo_amount = 10;
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json.extended_mag_ammo_amount =
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[
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13,
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16,
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20
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]
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json.bullet.extra_damage.armor_ignore = 0.30;
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json.bullet.damage = 22;
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json.bullet.extra_damage.head_shot_multiplier = 1.50;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 60, "damage": 22},
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{"distance": 120, "damage": 19},
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{"distance": "infinite", "damage": 17}
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]
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json.builtin_attachments = {};
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json.builtin_attachments.scope = "create_armorer:sight_simple";
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}
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if(id === "create_armorer:rifle_assult_crane_data"){
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json.ammo_amount = 20;
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json.extended_mag_ammo_amount =
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[
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28,
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36,
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44
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]
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}
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if(id === "applied_armorer:moritz_rifle_ar77_data") {
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json.ammo = "applied_armorer:hard_core_quartz_bullet";
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json.bullet.damage = 13;
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json.ammo_amount = 25;
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json.extended_mag_ammo_amount =
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[
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36,
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45,
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52
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]
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json.bullet.damage = 14;
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json.bullet.extra_damage.armor_ignore = 0.35;
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json.bullet.extra_damage.head_shot_multiplier = 1.75;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 80, "damage": 13},
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{"distance": 120, "damage": 11},
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{"distance": "infinite", "damage": 9}
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{"distance": 80, "damage": 14},
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{"distance": 120, "damage": 12},
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{"distance": "infinite", "damage": 10}
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]
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}
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//Shotguns
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if(id === "tacz:db_long_data"){
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json.bullet.extra_damage.armor_ignore = 0.22;
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}
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@ -159,6 +299,71 @@ const gunDataLogic = (event) => {
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json.bullet.extra_damage.armor_ignore = 0.22;
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}
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//SMGs
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if(id === "create_armorer:smg_auto_crank_data"){
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json.ammo = "create_armorer:rbapb";
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json.ammo_amount = 25;
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json.extended_mag_ammo_amount =
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[
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35,
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45,
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55
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]
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json.bullet.damage = 8;
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json.bullet.extra_damage.armor_ignore = 0.25;
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json.bullet.extra_damage.head_shot_multiplier = 1.2;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 24, "damage": 8},
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{"distance": 48, "damage": 7},
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{"distance": 72, "damage": 6},
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{"distance": "infinite", "damage": 5}
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]
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}
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if(id === "applied_armorer:niklas_smg_freedom_data"){
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json.ammo_amount = 35;
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json.extended_mag_ammo_amount =
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[
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45,
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55,
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65
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]
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json.bullet.damage = 10;
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json.bullet.extra_damage.armor_ignore = 0.25;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 24, "damage": 10},
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{"distance": 48, "damage": 9},
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{"distance": 72, "damage": 8},
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{"distance": "infinite", "damage": 7}
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]
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}
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//Heavy
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if(id === "create_armorer:mg_platemag_flywheel_data") {
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json.ammo_amount = 40;
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json.extended_mag_ammo_amount =
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[
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55,
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80,
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115
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]
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json.rpm = 640;
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json.bullet.damage = 12;
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json.bullet.extra_damage.damage_adjust =
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[
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{"distance": 32, "damage": 12},
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{"distance": 64, "damage": 11},
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{"distance": "infinite", "damage": 10}
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]
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}
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if(id === "create_armorer:cannon_40mm_salamander_data"){
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json.bullet.damage = 50;
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json.bullet.extra_damage.damage_adjust =
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@ -166,6 +371,7 @@ const gunDataLogic = (event) => {
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{"distance": 200, "damage": 50},
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{"distance": "infinite", "damage": 45}
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]
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json.builtin_attachments = {};
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json.builtin_attachments.scope = "create_armorer:sight_simple";
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}
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@ -93,6 +93,13 @@ function registerTACZAmmoRecipes(event){
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.duration(20)
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//Clockwork era
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event.recipes.gtceu.assembler('tfg_tacz:rb_small_lv')
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.itemInputs('4x #forge:nuggets/lead','2x #forge:foils/copper', '#forge:ingots/brass',
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'#forge:dusts/gunpowder')
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.itemOutputs(Item.of('tacz:ammo', 4,
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'{AmmoId:"create_armorer:rbapb"}'))
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.EUt(GTValues.VA[GTValues.LV])
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.duration(20)
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event.recipes.gtceu.assembler('tfg_tacz:rb_small')
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.itemInputs('4x #forge:nuggets/lead','2x #forge:foils/copper', '4x tfg:small_bullet_casing',
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'#forge:dusts/gunpowder')
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@ -107,21 +114,37 @@ function registerTACZAmmoRecipes(event){
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'{AmmoId:"create_armorer:rbapb"}'))
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.EUt(GTValues.VA[GTValues.EV])
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.duration(20)
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event.recipes.gtceu.assembler('tfg_tacz:slap_large')
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.itemInputs('4x #forge:nuggets/lead','4x #forge:foils/copper', '4x tfg:large_bullet_casing',
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.itemInputs('4x #forge:bolts/lead','4x #forge:foils/copper', '4x tfg:large_bullet_casing',
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'#forge:dusts/gunpowder')
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.itemOutputs(Item.of('tacz:ammo', 4,
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'{AmmoId:"create_armorer:slap"}'))
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.EUt(GTValues.VA[GTValues.MV])
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.duration(20)
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event.recipes.gtceu.assembler('tfg_tacz:slap_large_nc')
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.itemInputs('8x #forge:nuggets/lead','8x #forge:foils/copper', '8x tfg:large_bullet_casing',
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.itemInputs('8x #forge:bolts/lead','8x #forge:foils/copper', '8x tfg:large_bullet_casing',
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'tfg:nitrocellulose')
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.itemOutputs(Item.of('tacz:ammo', 8,
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'{AmmoId:"create_armorer:slap"}'))
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.EUt(GTValues.VA[GTValues.EV])
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.duration(20)
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event.recipes.gtceu.assembler('tfg_tacz:3006_large')
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.itemInputs('4x #forge:rods/annealed_copper','4x #forge:foils/copper', '4x tfg:large_bullet_casing',
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'#forge:dusts/gunpowder')
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.itemOutputs(Item.of('tacz:ammo', 4,
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'{AmmoId:"tacz:30_06"}'))
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.EUt(GTValues.VA[GTValues.MV])
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.duration(20)
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event.recipes.gtceu.assembler('tfg_tacz:3006_large_nc')
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.itemInputs('8x #forge:rods/annealed_copper','8x #forge:foils/copper', '8x tfg:large_bullet_casing',
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'tfg:nitrocellulose')
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.itemOutputs(Item.of('tacz:ammo', 8,
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'{AmmoId:"tacz:30_06"}'))
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.EUt(GTValues.VA[GTValues.EV])
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.duration(20)
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//Certus era
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event.recipes.gtceu.assembler('tfg_tacz:fluix_grenade')
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@ -70,66 +70,85 @@ function registerTACZGunRecipes(event){
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//Region clockwork era
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event.recipes.gtceu.assembler('tfg_tacz:ca_torque_revo')
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.itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/aluminium', '2x #forge:plates/brass',
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.itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/black_steel', '2x #forge:plates/brass',
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'6x #forge:rings/brass', '2x gtceu:treated_wood_planks', '8x #forge:screws/black_steel',
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'tfg:advanced_clockwork_mechanism')
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.inputFluids(Fluid.of('gtceu:soldering_alloy', 288))
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'3x greate:steel_cogwheel')
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.inputFluids(Fluid.of('gtceu:soldering_alloy', 256))
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.itemOutputs(Item.of('tacz:modern_kinetic_gun',
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'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:pistol_revolver_torque",HasBulletInBarrel:1b}'))
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.circuit(1)
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.EUt(GTValues.VA[GTValues.LV])
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.duration(80)
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event.recipes.gtceu.assembler('tfg_tacz:ca_stress_pistol')
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.itemInputs('gtceu:steel_small_fluid_pipe', '4x #forge:ingots/black_steel', '2x #forge:ingots/aluminium',
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'3x #forge:plates/brass', 'gtceu:treated_wood_planks', '12x #forge:screws/black_steel',
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'4x #forge:screws/brass', 'tfg:advanced_clockwork_mechanism')
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.inputFluids(Fluid.of('gtceu:soldering_alloy', 468))
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.itemOutputs(Item.of('tacz:modern_kinetic_gun',
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'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:pistol_auto_stress",HasBulletInBarrel:1b}'))
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.circuit(2)
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.EUt(GTValues.VA[GTValues.MV])
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.duration(80)
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event.recipes.gtceu.assembler('tfg_tacz:ca_crane')
|
||||
.itemInputs('gtceu:steel_small_fluid_pipe', '7x #forge:ingots/aluminium', '2x #forge:ingots/black_steel',
|
||||
'4x #forge:plates/brass','2x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks',
|
||||
'2x #forge:small_gears/steel', '14x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 540))
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 684))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:rifle_assult_crane",HasBulletInBarrel:1b}'))
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.duration(100)
|
||||
event.recipes.gtceu.assembler('tfg_tacz:ca_crank_smg')
|
||||
.itemInputs('gtceu:steel_small_fluid_pipe', '5x #forge:ingots/aluminium', '5x #forge:plates/brass',
|
||||
'6x gtceu:steel_tiny_fluid_pipe', '2x gtceu:treated_wood_planks', '2x #forge:small_gears/steel',
|
||||
'16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 612))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:smg_auto_crank",HasBulletInBarrel:1b}'))
|
||||
.circuit(3)
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.duration(100)
|
||||
event.recipes.gtceu.assembler('tfg_tacz:ca_pump_bearing')
|
||||
.itemInputs('2x gtceu:steel_small_fluid_pipe', '4x #forge:ingots/aluminium', '4x #forge:plates/brass',
|
||||
'8x gtceu:treated_wood_planks', '#forge:small_gears/steel', '#forge:gears/steel',
|
||||
'16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 432))
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 504))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:shotgun_pump_bearing",HasBulletInBarrel:0b}'))
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.circuit(3)
|
||||
.circuit(4)
|
||||
.duration(100)
|
||||
event.recipes.gtceu.assembler('tfg_tacz:ca_clockwork_sniper')
|
||||
.itemInputs('gtceu:steel_normal_fluid_pipe', '7x #forge:ingots/aluminium', '7x #forge:ingots/black_steel',
|
||||
.itemInputs('gtceu:steel_normal_fluid_pipe', '6x #forge:ingots/aluminium', '3x #forge:ingots/black_steel',
|
||||
'4x #forge:plates/brass','6x gtceu:copper_tiny_fluid_pipe', '2x gtceu:treated_wood_planks',
|
||||
'14x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 792))
|
||||
'12x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 684))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"create_armorer:sniper_semi_clockwork",HasBulletInBarrel:1b}'))
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.circuit(4)
|
||||
.circuit(5)
|
||||
.duration(120)
|
||||
event.recipes.gtceu.assembler('tfg_tacz:ca_flywheel_mg')
|
||||
.itemInputs('gtceu:steel_normal_fluid_pipe', '10x #forge:ingots/aluminium', '6x #forge:ingots/black_steel',
|
||||
'6x #forge:plates/brass', 'create:steam_engine', '3x gtceu:steel_tiny_fluid_pipe',
|
||||
'2x gtceu:treated_wood_planks','20x #forge:screws/black_steel', '2x tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 936))
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 1008))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"create_armorer:mg_platemag_flywheel",HasBulletInBarrel:1b}'))
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.duration(160)
|
||||
event.recipes.gtceu.assembler('tfg_tacz:tacz_m700')
|
||||
.itemInputs('3x gtceu:steel_small_fluid_pipe', '5x #forge:ingots/aluminium', '4x #forge:plates/black_steel',
|
||||
'16x gtceu:treated_wood_planks', '16x #forge:screws/black_steel', 'tfg:advanced_clockwork_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:soldering_alloy', 768))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"tacz:m700",HasBulletInBarrel:0b}'))
|
||||
.EUt(GTValues.VA[GTValues.MV])
|
||||
.circuit(6)
|
||||
.duration(120)
|
||||
|
||||
|
||||
//Region certus era
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_pride')
|
||||
.itemInputs('gtceu:titanium_small_fluid_pipe', '4x #forge:ingots/titanium', '2x #forge:plates/stainless_steel',
|
||||
'2x #forge:rods/long/titanium', '8x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1152))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:niklas_pistol_semi_pride",HasBulletInBarrel:0b}'))
|
||||
.circuit(2)
|
||||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(80)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_right')
|
||||
.itemInputs('gtceu:titanium_small_fluid_pipe', '5x #forge:ingots/titanium', '3x #forge:plates/stainless_steel',
|
||||
'#forge:rods/long/titanium', '10x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
|
|
@ -140,6 +159,16 @@ function registerTACZGunRecipes(event){
|
|||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(80)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_pride')
|
||||
.itemInputs('gtceu:titanium_small_fluid_pipe', '4x #forge:ingots/titanium', '2x #forge:plates/stainless_steel',
|
||||
'2x #forge:rods/long/titanium', '8x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1152))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:niklas_pistol_semi_pride",HasBulletInBarrel:0b}'))
|
||||
.circuit(2)
|
||||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(80)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_win_win')
|
||||
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '6x #forge:plates/stainless_steel',
|
||||
'2x #forge:rods/long/titanium', '16x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
|
|
@ -150,6 +179,17 @@ function registerTACZGunRecipes(event){
|
|||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(120)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_k30')
|
||||
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '8x #forge:ingots/titanium', '2x #forge:ingots/magnalium',
|
||||
'8x #forge:plates/stainless_steel', '3x #forge:rods/long/hsla_steel', '2x tfc:lens',
|
||||
'24x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1728))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:moritz_sniper_semi_k30",HasBulletInBarrel:0b}'))
|
||||
.circuit(4)
|
||||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(220)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_ar')
|
||||
.itemInputs('gtceu:titanium_small_fluid_pipe', '10x #forge:ingots/titanium', '5x #forge:plates/stainless_steel',
|
||||
'2x #forge:rods/long/hsla_steel', '2x tfc:lens', '20x #forge:screws/hsla_steel',
|
||||
|
|
@ -172,16 +212,16 @@ function registerTACZGunRecipes(event){
|
|||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(180)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_k30')
|
||||
.itemInputs('2x gtceu:titanium_small_fluid_pipe', '8x #forge:ingots/titanium', '2x #forge:ingots/magnalium',
|
||||
'8x #forge:plates/stainless_steel', '3x #forge:rods/long/hsla_steel', '2x tfc:lens',
|
||||
'24x #forge:screws/hsla_steel', 'tfg:certus_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 1728))
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_freedom')
|
||||
.itemInputs('gtceu:titanium_small_fluid_pipe', '7x #forge:ingots/titanium', '4x #forge:plates/stainless_steel',
|
||||
'2x #forge:rods/long/hsla_steel', '2x tfc:lens', '16x #forge:screws/hsla_steel',
|
||||
'tfg:certus_mechanism')
|
||||
.inputFluids(Fluid.of('gtceu:polytetrafluoroethylene', 2160))
|
||||
.itemOutputs(Item.of('tacz:modern_kinetic_gun',
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"SEMI",GunId:"applied_armorer:moritz_sniper_semi_k30",HasBulletInBarrel:0b}'))
|
||||
.circuit(4)
|
||||
'{GunCurrentAmmoCount:0,GunFireMode:"AUTO",GunId:"applied_armorer:niklas_smg_freedom",HasBulletInBarrel:1b}'))
|
||||
.circuit(7)
|
||||
.EUt(GTValues.VA[GTValues.EV])
|
||||
.duration(220)
|
||||
.duration(160)
|
||||
|
||||
event.recipes.gtceu.assembler('tfg_tacz:aa_gl')
|
||||
.itemInputs('gtceu:tungsten_steel_normal_fluid_pipe', '12x #forge:ingots/titanium', '6x #forge:plates/stainless_steel',
|
||||
|
|
|
|||
|
|
@ -134,7 +134,7 @@ global.TACZ_AMMO_INDEX = [
|
|||
'tacz:357mag',
|
||||
'tacz:46x30',
|
||||
'tacz:57x28',
|
||||
'tacz:30x06',
|
||||
'tacz:30_06',
|
||||
'tacz:50ae',
|
||||
'tacz:45_70',
|
||||
'tacz:762x25',
|
||||
|
|
@ -346,12 +346,14 @@ global.TACZ_ENABLED_GUNS = [
|
|||
//Pistol
|
||||
'ulv_guns:flintlock',
|
||||
'create_armorer:pistol_revolver_torque',
|
||||
'create_armorer:pistol_auto_stress',
|
||||
'applied_armorer:niklas_pistol_semi_right',
|
||||
'applied_armorer:niklas_pistol_semi_pride',
|
||||
'applied_armorer:niklas_pistol_double_win_win',
|
||||
|
||||
//Sniper
|
||||
'tacz:springfield1873',
|
||||
'tacz:m700',
|
||||
'create_armorer:sniper_semi_clockwork',
|
||||
'applied_armorer:moritz_sniper_semi_k30',
|
||||
|
||||
|
|
@ -367,7 +369,8 @@ global.TACZ_ENABLED_GUNS = [
|
|||
'tacz:db_long',
|
||||
|
||||
//SMG
|
||||
|
||||
'create_armorer:smg_auto_crank',
|
||||
'applied_armorer:niklas_smg_freedom',
|
||||
|
||||
//Heavy
|
||||
'create_armorer:mg_platemag_flywheel',
|
||||
|
|
@ -380,6 +383,7 @@ global.TACZ_ENABLED_GUNS = [
|
|||
global.TACZ_ENABLED_AMMO = [
|
||||
'tacz:12g',
|
||||
'tacz:45_70',
|
||||
'tacz:30_06',
|
||||
'create_armorer:slap',
|
||||
'create_armorer:rbapb',
|
||||
'create_armorer:40mmhe',
|
||||
|
|
|
|||
133
tacz/TACZ_CHANGELOG.md
Normal file
133
tacz/TACZ_CHANGELOG.md
Normal file
|
|
@ -0,0 +1,133 @@
|
|||
# TACZ CHANGELOG
|
||||
## TFG Version 0.11.9
|
||||
## Additions
|
||||
|
||||
### "Clutch" Sniper Rifle
|
||||
- True MV tier marksman Rifle
|
||||
- Uses new .30-06 SLAP Ammo
|
||||
- Stats
|
||||
- Damage: 32
|
||||
- Ammo Capacity: 3
|
||||
- Armor Piercing: 50%
|
||||
- Headshot Multi: 175%
|
||||
|
||||
### "Stress" Semi Pistol
|
||||
- MV tier Pistol
|
||||
- Uses Rimmed Blunt Ammo
|
||||
- Stats
|
||||
- Damage: 8
|
||||
- Ammo Capacity: 26
|
||||
- Armor Piercing: 25%
|
||||
- Headshot Multi: 120%
|
||||
|
||||
### "Crank" SMG
|
||||
- MV tier SMG
|
||||
- Uses Rimmed Blunt Ammo
|
||||
- Stats
|
||||
- Damage: 8
|
||||
- Ammo Capacity: 26
|
||||
- Armor Piercing: 25%
|
||||
- Headshot Multi: 120%
|
||||
|
||||
### Freedom SMG
|
||||
- EV tier SMG
|
||||
- Uses Etched Quartz Bullets
|
||||
- Stats
|
||||
- Damage: 10
|
||||
- Ammo Capacity: 36
|
||||
- Armor Piercing: 25%
|
||||
- Headshot Multi: 150%
|
||||
## Balance Changes
|
||||
## Pistols
|
||||
### "Torque" Revolver
|
||||
- Tier: MV -> LV
|
||||
- Damage: 18 -> 12
|
||||
- Damage Falloff:
|
||||
- 0-25: 18 -> 12
|
||||
- 25-50: 17 -> 11
|
||||
- 50-75: 16 -> 9
|
||||
- 75+: 16 -> 7
|
||||
- Armor Pierce: 40% -> 25%
|
||||
- Headshot Multi: 200% -> 150%
|
||||
|
||||
### Pride Pistol
|
||||
- Armor Pierce: 20% -> 25%
|
||||
|
||||
### Win-Win Pistols
|
||||
- Damage: 9 -> 10
|
||||
- Damage Falloff:
|
||||
- 0-15: 9 -> 10
|
||||
- 15-35: 8 -> 9
|
||||
- 35+: 7 -> 8
|
||||
- Armor Pierce: 10% -> 25%
|
||||
- Headshot Multi: 125% -> 150%
|
||||
|
||||
## Snipers
|
||||
|
||||
### Springfield Sniper
|
||||
- Damage: 35 -> 25
|
||||
- Damage Falloff:
|
||||
- 0-40: 35 -> 25
|
||||
- 40-70: 28 -> 21
|
||||
- 70-100: 19 -> 17
|
||||
- 100+: 16 -> 12
|
||||
|
||||
### K30 Sniper
|
||||
- Damage: 45 -> 40
|
||||
- Damage Falloff:
|
||||
- 0-100: 45 -> 40
|
||||
- 100-200: 43 -> 35
|
||||
- 200+: 38 -> 30
|
||||
- Armor Pierce: 50% -> 55%
|
||||
- Pierce: 3 -> 4
|
||||
|
||||
## Rifles
|
||||
|
||||
### "Clockwork" Rifle
|
||||
- Designation: Sniper -> Rifle
|
||||
- Ammo: Rimmed Blunt -> SLAP
|
||||
- Ammo Count:
|
||||
- Base: 8 -> 10
|
||||
- Extend 1: 10 -> 13
|
||||
- Extend 2: 12 -> 16
|
||||
- Extend 3: 14 -> 20
|
||||
- Headshot Multi: 200% -> 150%
|
||||
|
||||
### "Crane" Assault Rifle
|
||||
- Ammo Count:
|
||||
- Base: 10 -> 20
|
||||
- Extend 1: 20 -> 28
|
||||
- Extend 2: 30 -> 36
|
||||
- Extend 3: 40 -> 44
|
||||
|
||||
### AR77 Rifle
|
||||
- Ammo Count:
|
||||
- Base: 20 -> 25
|
||||
- Extend 1: 27 -> 36
|
||||
- Extend 2: 34 -> 45
|
||||
- Extend 3: 40 -> 52
|
||||
- Damage: 13 -> 14
|
||||
- Damage Falloff:
|
||||
- 0-80: 13 -> 14
|
||||
- 80-160: 11 -> 12
|
||||
- 160+: 9 -> 10
|
||||
|
||||
## Machine Guns
|
||||
|
||||
### "Flywheel" Machine Gun
|
||||
- Ammo Count:
|
||||
- Base: 50 -> 40
|
||||
- Extend 1: 65 -> 55
|
||||
- Extend 2: 80 -> 80
|
||||
- Extend 3: 100 -> 115
|
||||
- Fire Rate: 600 -> 650
|
||||
- Damage: 13 -> 12
|
||||
- Damage Falloff:
|
||||
- 0-32: 13 -> 12
|
||||
- 32-64: 12 -> 11
|
||||
- 64+: 10 -> 10
|
||||
|
||||
## Ammo
|
||||
|
||||
### SLAP Ammo
|
||||
- Lead Nuggets -> Lead Bolts
|
||||
Binary file not shown.
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Add a link
Reference in a new issue