no idea if this is fixed in GT7 or not, but the nano/quark armor has actual armor points now
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@ -22,6 +22,7 @@ ItemEvents.modification(event => {
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registerBeneathItemModifications(event)
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registerConstructionWandsItemModifications(event)
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registerCreateItemModifications(event)
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registerGTCEuItemModifications(event)
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registerMinecraftItemModifications(event)
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})
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