update mods + canary

This commit is contained in:
Xikaro 2023-12-04 12:29:28 +05:00
parent 978e19122c
commit 8c46cfea42
14 changed files with 189 additions and 4 deletions

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@ -0,0 +1,123 @@
#Entity Settings
[entity]
#General
[entity.general]
#Allow AI tasks to be removed from entities at runtime. If this is disable no per mob or per mob type removes will run.
allow_remove_calls = true
#Allows repeat remove calls to bubble to the top of the list to improve performance of repeat mob spawning.
enable_call_bubbling = true
#Entity Mob
[entity.mob]
#Remove Look Goal
[entity.mob.remove_look_goal]
#Remove the look at goal (player or attack target) AI task. This will cause AIs to not face targets or walking directions.
remove_look_goal = false
#Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list.
is_allowlist = false
#The list of mobs that is affected by this setting according to is_allowlist
filter_list = []
#Remove Look Random
[entity.mob.remove_look_random]
#Remove the look at random position AI task. This will cause AIs to feel a little lifeless as they do not animate head movement while idle.
remove_look_random = false
#Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list.
is_allowlist = false
#The list of mobs that is affected by this setting according to is_allowlist
filter_list = []
#Replace Look Controller
[entity.mob.replace_look_controller]
#Replaces the default look controller with a version featuring cached tan math improving performance. Only works on vanilla style mobs, if a mod overrides the look controller it will skip.
replace_look_controller = true
#Set this to true to apply this setting to all mobs on the filter list. Set this to false to NOT apply this to mobs on the filter list.
is_allowlist = false
#The list of mobs that is affected by this setting according to is_allowlist
filter_list = []
#Entity Fish
[entity.fish]
#Remove the fish's random swimming pathfinder. This will cause fish to stay in position more often.
remove_swim = false
#Remove the fish's panic pathfinder. This will cause fish to not run away.
remove_panic = false
#Remove the fish's AI task to avoid players.
remove_avoid_player = false
#Remove the fish's AI task to follow a leader fish to act as a group of fish.
remove_follow_leader = false
#Remove the fish's AI task to puff up when entities are nearby
remove_puff = false
#Squid Fish
[entity.squid]
#Remove the squid's flee pathfinder. This will cause squid to not run away.
remove_flee = false
#Remove the squid's random movement pathfinder. This will cause squid to swim around randomly.
remove_random_move = false
#Cow
[entity.cow]
#Remove the cow's float AI task. This causes cows to no longer swim in water.
remove_float = false
#Remove the cow's panic AI task. This causes cows to no longer run around after being hit, or search water to extinguish themselves.
remove_panic = false
#Remove the cow's breed AI task. This causes cows to be unable to breed to create offspring.
remove_breed = false
#Remove the cow's tempt AI task. This causes cows to no longer follow the player if they're holding an item they like.
remove_tempt = false
#Remove the cow's follow parent AI task. This causes baby cows to no longer follow their parents.
remove_follow_parent = false
#Remove the cow's random stroll AI task. This causes cows to no longer walk around randomly.
remove_stroll = false
#Chicken
[entity.chicken]
#Remove the chicken's float AI task. This causes chickens to no longer swim in water.
remove_float = false
#Remove the chicken's panic AI task. This causes chickens to no longer run around after being hit, or search water to extinguish themselves.
remove_panic = false
#Remove the chicken's breed AI task. This causes chickens to be unable to breed to create offspring.
remove_breed = false
#Remove the chicken's tempt AI task. This causes chickens to no longer follow the player if they're holding an item they like.
remove_tempt = false
#Remove the chicken's follow parent AI task. This causes baby chickens to no longer follow their parents.
remove_follow_parent = false
#Remove the chicken's random stroll AI task. This causes chickens to no longer walk around randomly.
remove_stroll = false
#Pig
[entity.pig]
#Remove the pig's float AI task. This causes pigs to no longer swim in water.
remove_float = false
#Remove the pig's panic AI task. This causes pigs to no longer run around after being hit, or search water to extinguish themselves.
remove_panic = false
#Remove the pig's breed AI task. This causes pigs to be unable to breed to create offspring.
remove_breed = false
#Remove the pig's tempt AI task. This causes pigs to no longer follow the player if they're holding an item they like.
remove_tempt = false
#Remove the pig's follow parent AI task. This causes baby pigs to no longer follow their parents.
remove_follow_parent = false
#Remove the pig's random stroll AI task. This causes pigs to no longer walk around randomly.
remove_stroll = false
#Sheep
[entity.sheep]
#Remove the sheep's float AI task. This causes sheep to no longer swim in water.
remove_float = false
#Remove the sheep's panic AI task. This causes sheep to no longer run around after being hit, or search water to extinguish themselves.
remove_panic = false
#Remove the sheep's breed AI task. This causes sheep to be unable to breed to create offspring.
remove_breed = false
#Remove the sheep's tempt AI task. This causes sheep to no longer follow the player if they're holding an item they like.
remove_tempt = false
#Remove the sheep's follow parent AI task. This causes baby sheep to no longer follow their parents.
remove_follow_parent = false
#Remove the sheep's random stroll AI task. This causes sheep to no longer walk around randomly.
remove_stroll = false
#Remove the sheep's eat block AI task. This causes sheep to no longer eat grass, and thus be unable to regenerate their wool.
remove_eat_block = false

8
config/canary.properties Normal file
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@ -0,0 +1,8 @@
# This is the configuration file for Canary.
# This file exists for debugging purposes and should not be configured otherwise.
# Before configuring anything, take a backup of the worlds that will be opened.
#
# You can find information on editing this file and all the available options here:
# https://github.com/AbdElAziz333/Canary/wiki/Configuration-File
#
# By default, this file will be empty except for this notice.

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@ -146,7 +146,16 @@
"" ""
"&9-&r A little bit of Math is required to get the expected results." "&9-&r A little bit of Math is required to get the expected results."
] ]
icon: "minecraft:barrier" icon: {
Count: 1b
ForgeCaps: {
"tfc:item_heat": {
heat: 0.0f
ticks: 0L
}
}
id: "minecraft:barrier"
}
id: "33F0EA149F3705CF" id: "33F0EA149F3705CF"
size: 0.76d size: 0.76d
tasks: [{ tasks: [{

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@ -145,7 +145,16 @@
{ {
dependencies: ["6177B1FCB7B40394"] dependencies: ["6177B1FCB7B40394"]
description: ["Placing &3Generators&r or &3Mufflers&r inside is &cnot allowed&r. The Cleanroom will unform."] description: ["Placing &3Generators&r or &3Mufflers&r inside is &cnot allowed&r. The Cleanroom will unform."]
icon: "minecraft:barrier" icon: {
Count: 1b
ForgeCaps: {
"tfc:item_heat": {
heat: 0.0f
ticks: 0L
}
}
id: "minecraft:barrier"
}
id: "5A3AC1DD5EC6E4C3" id: "5A3AC1DD5EC6E4C3"
shape: "rsquare" shape: "rsquare"
size: 0.75d size: 0.75d

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@ -118,6 +118,11 @@ worldgen:
# Default: 512 (requires restarting the server / re-opening the world) # Default: 512 (requires restarting the server / re-opening the world)
oreGenerationChunkCacheSize: 512 oreGenerationChunkCacheSize: 512
# Sets the maximum number of chunks for which ore indicators may be cached.
# If you register any custom veins with very large indicator ranges (or modify existing ones that way), you may need to increase this value.
# Default: 2048 (requires restarting the server / re-opening the world)
oreIndicatorChunkCacheSize: 2048
machines: machines:
# Whether insufficient energy supply should reset Machine recipe progress to zero. # Whether insufficient energy supply should reset Machine recipe progress to zero.
# If true, progress will reset. # If true, progress will reset.
@ -201,6 +206,10 @@ machines:
# Default: false # Default: false
highTierContent: false highTierContent: false
# Whether search for recipes asynchronously.
# Default: true
asyncRecipeSearching: true
client: client:
# Whether or not to enable Emissive Textures for GregTech Machines. # Whether or not to enable Emissive Textures for GregTech Machines.
# Default: true # Default: true

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@ -66,6 +66,20 @@
"painting": true, "painting": true,
"chiseled_bookshelf": true "chiseled_bookshelf": true
}, },
"firmalife": {
"oven_top": true,
"solar_drier": true,
"string": true,
"vat": true,
"oven_bottom": true,
"fruit_tree_sapling": true,
"jarbnet": true,
"drying_mat": true,
"tumbler": true,
"hanger": true,
"cheese": true,
"shelf": true
},
"tfc": { "tfc": {
"bloomery": true, "bloomery": true,
"nest_box": true, "nest_box": true,

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@ -247,5 +247,17 @@
"ae2:part_icon": null, "ae2:part_icon": null,
"ae2:part_tooltip": null, "ae2:part_tooltip": null,
"ae2:part_mod_name": null, "ae2:part_mod_name": null,
"treetap:tap": null "treetap:tap": null,
"firmalife:drying_mat": null,
"firmalife:solar_drier": null,
"firmalife:string": null,
"firmalife:cheese": null,
"firmalife:oven_bottom": null,
"firmalife:oven_top": null,
"firmalife:shelf": null,
"firmalife:hanger": null,
"firmalife:vat": null,
"firmalife:tumbler": null,
"firmalife:fruit_tree_sapling": null,
"firmalife:jarbnet": null
} }

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@ -66,6 +66,7 @@
# mixin.perf.fast_registry_validation=true # (default) # mixin.perf.fast_registry_validation=true # (default)
# mixin.perf.faster_item_rendering=false # (default) # mixin.perf.faster_item_rendering=false # (default)
# mixin.perf.faster_texture_stitching=true # (default) # mixin.perf.faster_texture_stitching=true # (default)
# mixin.perf.forge_registry_lambda=true # (default)
# mixin.perf.kubejs=true # (default) # mixin.perf.kubejs=true # (default)
# mixin.perf.model_optimizations=true # (default) # mixin.perf.model_optimizations=true # (default)
# mixin.perf.mojang_registry_size=true # (default) # mixin.perf.mojang_registry_size=true # (default)

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@ -22,8 +22,8 @@
"startFadingAt": 0.0, "startFadingAt": 0.0,
"renderOverMinimapFrame": 1.0, "renderOverMinimapFrame": 1.0,
"icons": 1.0, "icons": 1.0,
"heightLimit": 20.0,
"names": 0.0, "names": 0.0,
"heightLimit": 20.0,
"iconScale": 1.0 "iconScale": 1.0
}, },
"subCategories": [ "subCategories": [

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