improvements to jagged tablelands + some skew for the rock layers

This commit is contained in:
Pyritie 2026-02-03 01:34:28 +00:00
parent 5aa82d80af
commit 8fd7cf3847
4 changed files with 52 additions and 35 deletions

View file

@ -43,7 +43,9 @@
"tfg:venus/terrain/lava_spring_rare",
"tfc:random_empty_hot_spring"
],
[],
[
"tfg:venus/terrain/adakite_column"
],
[],
[],
"#tfg:venus_veins",
@ -102,8 +104,8 @@
"charge": 0.7
},
"minecraft:magma_cube": {
"energy_budget": 0.15,
"charge": 0.7
"energy_budget": 0.03,
"charge": 0.10
},
"arthropocolypse:millipede_head": {
"energy_budget": 0.05,

View file

@ -0,0 +1,30 @@
{
"type": "tfc:pipe_vein",
"config": {
"height": 120,
"radius": 4,
"min_skew": 0,
"max_skew": 2,
"min_slant": 0,
"max_slant": 2,
"sign": 0,
"rarity": 80,
"density": 0.99,
"min_y": 60,
"max_y": 180,
"random_name": "adakite_column",
"blocks": [
{
"replace": [
"minecraft:air"
],
"with": [
{
"block": "betterend:lacugrove_bark",
"weight": 1
}
]
}
]
}
}

View file

@ -0,0 +1,4 @@
{
"feature": "tfg:venus/terrain/adakite_column",
"placement": []
}

View file

@ -58,10 +58,13 @@ let forestWeirdnessNoise = TFC.misc.newOpenSimplex2D(3210378120)
.map(i => 1.1 * Math.abs(i))
.clamped(0, 1)
let cellularNoise = TFC.misc.cellular3D(678965856);
//TFC.misc.register2DNoiseForInspection('temp', tempLayer)
//TFC.misc.register2DNoiseForInspection('rain', rainLayer)
//TFC.misc.register2DNoiseForInspection('forestType', forestDensityNoise)
//TFC.misc.register2DNoiseForInspection('forestWeirdness', forestWeirdnessNoise)
TFC.misc.register3DNoiseForInspection('cellular', cellularNoise);
// Forest layer
let forestLayerNoise = TFC.misc.newOpenSimplex2D(3210378120)
@ -126,41 +129,17 @@ TFCEvents.createChunkDataProvider('mars', event => {
});
event.rocks((x, y, z, surfaceY, cache, rockSettings) => {
return rockSettings.sampleAtLayer(rockLayer.getAt(x, z), (surfaceY - y) / ROCK_LAYER_HEIGHT);
let skew = y / 8;
return rockSettings.sampleAtLayer(rockLayer.getAt(x + skew, z + skew), (surfaceY - y) / ROCK_LAYER_HEIGHT);
});
})
TFCEvents.createChunkDataProvider('venus', event => {
const emptyLayer = TFC.misc.lerpFloatLayer(0, 0, 0, 0);
event.partial((data, chunk) => {
let x = chunk.pos.minBlockX;
let z = chunk.pos.minBlockZ;
const avgTemp1 = calcAverage(z, global.VENUS_PLANET_SIZE, 0, 100)
const avgTemp2 = calcAverage(z + 15, global.VENUS_PLANET_SIZE, 0, 100)
const avgRain1 = calcAverage(x, global.VENUS_PLANET_SIZE, 0, 100)
const avgRain2 = calcAverage(x + 15, global.VENUS_PLANET_SIZE, 0, 100)
let rain = TFC.misc.lerpFloatLayer(
avgRain1 + rainLayer.noise(x, z),
avgRain1 + rainLayer.noise(x, z + 15),
avgRain2 + rainLayer.noise(x + 15, z),
avgRain2 + rainLayer.noise(x + 15, z + 15)
);
let temp = TFC.misc.lerpFloatLayer(
avgTemp1 + tempLayer.noise(x, z),
avgTemp1 + tempLayer.noise(x, z + 15),
avgTemp2 + tempLayer.noise(x + 15, z),
avgTemp2 + tempLayer.noise(x + 15, z + 15)
);
data.generatePartial(
rain,
temp,
floatToForestType(forestLayerNoise.noise(x, z)),
forestWeirdnessNoise.noise(x, z), // forest weirdness
forestDensityNoise.noise(x, z) // forest density
);
});
data.generatePartial(emptyLayer, emptyLayer, 0, 0, 0)
})
event.full((data, chunk) => {
let heights = [];
@ -173,7 +152,8 @@ TFCEvents.createChunkDataProvider('venus', event => {
});
event.rocks((x, y, z, surfaceY, cache, rockSettings) => {
return rockSettings.sampleAtLayer(rockLayer.getAt(x, z), (surfaceY - y) / ROCK_LAYER_HEIGHT);
let skew = y / 6;
return rockSettings.sampleAtLayer(rockLayer.getAt(x + skew, z + skew), (surfaceY - y) / ROCK_LAYER_HEIGHT);
});
})
@ -220,7 +200,8 @@ TFCEvents.createChunkDataProvider('glacio', event => {
});
event.rocks((x, y, z, surfaceY, cache, rockSettings) => {
return rockSettings.sampleAtLayer(rockLayer.getAt(x, z), (surfaceY - y) / ROCK_LAYER_HEIGHT);
let skew = y / 8;
return rockSettings.sampleAtLayer(rockLayer.getAt(x + skew, z + skew), (surfaceY - y) / ROCK_LAYER_HEIGHT);
});
})