does this fix music?

This commit is contained in:
Pyritie 2026-01-25 18:57:38 +00:00
parent 1f3e72206d
commit 91f41fc8d7
15 changed files with 52 additions and 16 deletions

View file

@ -20,7 +20,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -22,7 +22,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -22,7 +22,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -22,7 +22,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -20,7 +20,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -20,7 +20,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -23,7 +23,9 @@
"max_delay": 24000,
"min_delay": 12000,
"replace_current_music": false,
"sound": "tfg:music.mars"
"sound": {
"sound_id": "tfg:music.mars"
}
},
"sky_color": 15117444,
"water_color": 4159204,

View file

@ -7,23 +7,31 @@ function registerTFGSounds(event) {
event.create('tfg:ambient.upper_nether_cave.loop')
event.create('tfg:ambient.upper_nether.additions')
event.create('tfg:ambient.upper_nether.mood')
event.create('tfg:ambient.lower_nether.loop')
event.create('tfg:ambient.lower_nether.additions')
event.create('tfg:ambient.lower_nether.mood')
event.create('tfg:music.nether')
event.create('tfg:music.orbit')
event.create('tfg:ambient.moon.additions')
event.create('tfg:ambient.moon.mood')
event.create('tfg:music.moon')
event.create('tfg:ambient.mars_desert.loop')
event.create('tfg:ambient.mars_desert.additions')
event.create('tfg:ambient.mars_desert.mood')
event.create('tfg:ambient.mars_land.loop')
event.create('tfg:ambient.mars_land.additions')
event.create('tfg:ambient.mars_land.mood')
event.create('tfg:music.mars')
event.create('tfg:ambient.venus_surface.loop')
event.create('tfg:ambient.venus_surface.additions')
event.create('tfg:ambient.venus_surface.mood')
event.create('tfg:music.venus')
event.create('tfg:music.mercury')
event.create('tfg:music.europa')
}