langs
This commit is contained in:
parent
a27a7acbcf
commit
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17 changed files with 4532 additions and 50 deletions
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@ -125,7 +125,7 @@
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"item.ad_astra.photovoltaic_etrium_cell": "高级光伏板",
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"item.ad_astra.photovoltaic_vesnium_cell": "高能光伏板",
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"item.ad_astra.ostrum_tank": "紫金助推油箱",
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"item.ad_astra.steel_engine": "钢制火箭引擎",
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"item.ad_astra.steel_engine": "钢火箭引擎",
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"item.ad_astra.desh_engine": "戴斯火箭引擎",
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"item.ad_astra.ostrum_engine": "紫金火箭引擎",
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"item.ad_astra.netherite_space_helmet": "§b钨钢航天面罩",
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@ -1,7 +1,7 @@
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{
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"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
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"tooltip.additionalplacements.vertical_placement": "可垂直放置",
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"tooltip.additionalplacements.stair_connections.all_connections": "允许混合垂直-水平连接(相对于放置方向)",
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"tooltip.additionalplacements.stair_connections.all_connections": "允许混合垂直和水平连接(相对于放置方向)",
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"tooltip.additionalplacements.stair_connections.no_mixed_connections": "允许垂直连接(相对于放置方向)",
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"tooltip.additionalplacements.stair_connections.no_vertical_connections": "不允许垂直连接(相对于放置方向)",
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"tooltip.additionalplacements.ceiling_placement": "可放置于天花板",
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8
kubejs/assets/ae2insertexportcard/lang/zh_cn.json
Normal file
8
kubejs/assets/ae2insertexportcard/lang/zh_cn.json
Normal file
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@ -0,0 +1,8 @@
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{
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"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
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"itemGroup.ae2insertexportcard": "AE2输入输出卡",
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"item.ae2insertexportcard.insert_card": "输入卡",
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"item.ae2insertexportcard.export_card": "输出卡",
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"gui.ae2insertexportcard.whitelist": "白名单",
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"gui.ae2insertexportcard.blacklist": "黑名单"
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}
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123
kubejs/assets/alekiships/lang/zh_cn.json
Normal file
123
kubejs/assets/alekiships/lang/zh_cn.json
Normal file
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@ -0,0 +1,123 @@
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{
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"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
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"alekiships.advancements.armor_stand_on_boat.description": "在船上放置一个没有生命的同伴",
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"alekiships.advancements.armor_stand_on_boat.title": "威尔森!!!!!!!",
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"alekiships.advancements.cannon.description": "合成火炮",
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"alekiships.advancements.cannon.title": "炮火来袭",
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"alekiships.advancements.dye_ship_black.description": "将一艘黑色的船命名为“Black Pearl”(黑珍珠号)",
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"alekiships.advancements.dye_ship_black.title": "他是我见过最厉害的海盗",
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"alekiships.advancements.full_broadside.description": "舷侧齐射",
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"alekiships.advancements.full_broadside.title": "怒海争锋",
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"alekiships.advancements.ride_barrel.description": "乘桶漂流",
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"alekiships.advancements.ride_barrel.title": "孤海浮沉",
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"alekiships.advancements.rowboat_completed.description": "建造划艇",
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"alekiships.advancements.rowboat_completed.title": "蒙特莱克运河",
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"alekiships.advancements.sloop_completed.description": "建造单桅纵帆船",
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"alekiships.advancements.sloop_completed.title": "耶斯勒码头",
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"alekiships.config.server.windAffectsBoatsWithNoAnchor": "风会影响没有下锚的船只",
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"alekiships.failed_multiblock_detection": "未找到有效的船体结构",
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"alekiships.jade.compartment_block": "船舱%s",
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"block.alekiships.cleat": "缆桩",
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"block.alekiships.oarlock": "桨座",
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"block.alekiships.watercraft_frame_angled": "斜面船匠脚手架",
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"block.alekiships.watercraft_frame_flat": "平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.acacia": "金合欢木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.bamboo": "竹斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.birch": "白桦木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.cherry": "樱花木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.crimson": "绯红木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.dark_oak": "深色橡木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.jungle": "丛林木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.mangrove": "红树木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.oak": "橡木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.spruce": "云杉木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.angled.warped": "诡异木斜面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.acacia": "金合欢木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.bamboo": "竹平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.birch": "白桦木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.cherry": "樱花木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.crimson": "绯红木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.dark_oak": "深色橡木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.jungle": "丛林木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.mangrove": "红树木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.oak": "橡木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.spruce": "云杉木平面船匠脚手架",
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"block.alekiships.wood.watercraft_frame.flat.warped": "诡异木平面船匠脚手架",
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"config.jade.plugin_alekiships.block": "船舱方块",
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"config.jade.plugin_alekiships.brewing_stand": "船舱酿造台",
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"config.jade.plugin_alekiships.furnace": "船舱熔炉",
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"config.jade.plugin_alekiships.jukebox": "船舱唱片机",
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"config.jade.plugin_alekiships.note_block": "船舱音符盒",
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"creativetab.alekiships_tab": "aleki的精巧船只",
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"eject_passengers": "来撤出乘员",
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"entity.alekiships.cannon": "火炮",
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"entity.alekiships.cannonball": "炮弹",
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"entity.alekiships.compartment_barrel": "船舱木桶",
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"entity.alekiships.compartment_blast_furnace": "船舱高炉",
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"entity.alekiships.compartment_block": "船舱方块",
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"entity.alekiships.compartment_brewing_stand": "船舱酿造台",
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"entity.alekiships.compartment_cartography_table": "船舱制图台",
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"entity.alekiships.compartment_chest": "船舱箱子",
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"entity.alekiships.compartment_crafting_table": "船舱工作台",
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"entity.alekiships.compartment_empty": "船舱空位",
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"entity.alekiships.compartment_ender_chest": "船舱末影箱",
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"entity.alekiships.compartment_furnace": "船舱熔炉",
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"entity.alekiships.compartment_grindstone": "船舱砂轮",
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"entity.alekiships.compartment_jukebox": "船舱唱片机",
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"entity.alekiships.compartment_loom": "船舱织布机",
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"entity.alekiships.compartment_note_block": "船舱音符盒",
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"entity.alekiships.compartment_shulker_box": "船舱潜影盒",
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"entity.alekiships.compartment_smithing_table": "船舱锻造台",
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"entity.alekiships.compartment_smoker": "船舱烟熏炉",
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"entity.alekiships.compartment_stonecutter": "船舱切石机",
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"entity.alekiships.rowboat.acacia": "金合欢木划艇",
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"entity.alekiships.rowboat.bamboo": "竹划艇",
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"entity.alekiships.rowboat.birch": "白桦木划艇",
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"entity.alekiships.rowboat.cherry": "樱花木划艇",
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"entity.alekiships.rowboat.crimson": "绯红木划艇",
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"entity.alekiships.rowboat.dark_oak": "深色橡木划艇",
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"entity.alekiships.rowboat.jungle": "丛林木划艇",
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"entity.alekiships.rowboat.mangrove": "红树木划艇",
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"entity.alekiships.rowboat.oak": "橡木划艇",
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"entity.alekiships.rowboat.spruce": "云杉木划艇",
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"entity.alekiships.rowboat.warped": "诡异木划艇",
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"entity.alekiships.sloop.acacia": "金合欢木单桅纵帆船",
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"entity.alekiships.sloop.bamboo": "竹单桅纵帆船",
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"entity.alekiships.sloop.birch": "白桦木单桅纵帆船",
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"entity.alekiships.sloop.cherry": "樱花木单桅纵帆船",
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"entity.alekiships.sloop.crimson": "绯红木单桅纵帆船",
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"entity.alekiships.sloop.dark_oak": "深色橡木单桅纵帆船",
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"entity.alekiships.sloop.jungle": "丛林木单桅纵帆船",
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"entity.alekiships.sloop.mangrove": "红树木单桅纵帆船",
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"entity.alekiships.sloop.oak": "橡木单桅纵帆船",
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"entity.alekiships.sloop.spruce": "云杉木单桅纵帆船",
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"entity.alekiships.sloop.warped": "诡异木单桅纵帆船",
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"entity.alekiships.sloop_construction.acacia": "金合欢木单桅纵帆船",
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"entity.alekiships.sloop_construction.bamboo": "竹单桅纵帆船",
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"entity.alekiships.sloop_construction.birch": "白桦木单桅纵帆船",
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"entity.alekiships.sloop_construction.cherry": "樱花木单桅纵帆船",
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"entity.alekiships.sloop_construction.crimson": "绯红木单桅纵帆船",
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"entity.alekiships.sloop_construction.dark_oak": "深色橡木单桅纵帆船",
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"entity.alekiships.sloop_construction.jungle": "丛林木单桅纵帆船",
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"entity.alekiships.sloop_construction.mangrove": "红树木单桅纵帆船",
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"entity.alekiships.sloop_construction.oak": "橡木单桅纵帆船",
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"entity.alekiships.sloop_construction.spruce": "云杉木单桅纵帆船",
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"entity.alekiships.sloop_construction.warped": "诡异木单桅纵帆船",
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"entity.alekiships.vehicle_anchor": "船锚",
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"entity.alekiships.vehicle_cleat": "缆桩",
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"entity.alekiships.vehicle_collider": "载具",
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"entity.alekiships.vehicle_construction": "建造单位",
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"entity.alekiships.vehicle_mast": "桅杆",
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"entity.alekiships.vehicle_part": "船件",
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"entity.alekiships.vehicle_switch_sail": "船帆",
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"entity.alekiships.vehicle_switch_windlass": "绞车",
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"item.alekiships.anchor": "船锚",
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"item.alekiships.cannon": "火炮",
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"item.alekiships.cannonball": "炮弹",
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"item.alekiships.music_disc_pirate_crafting": "音乐唱片",
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"item.alekiships.music_disc_pirate_crafting.desc": "Captain Thrack - Pirate Crafting",
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"item.alekiships.oar": "船桨",
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"item.alekiships.rowboat_icon_only": "划艇(仅图标)",
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"item.alekiships.sloop_icon_only": "单桅纵帆船(仅图标)",
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"press_button": "按下"
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}
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{
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"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
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"block.createdeco.andesite_bars": "锡铁合金栏杆",
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"block.createdeco.andesite_bars_overlay": "锡铁合金栏杆覆盖板",
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"block.createdeco.andesite_bars_overlay": "锡铁合金栏板",
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"block.createdeco.andesite_window": "锡铁合金窗户",
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"block.createdeco.andesite_window_pane": "锡铁合金窗户板",
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"block.createdeco.andesite_mesh_fence": "锡铁合金网格栅栏",
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"block.createdeco.andesite_mesh_fence": "锡铁合金网栏",
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"block.createdeco.andesite_catwalk": "锡铁合金栈道",
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"block.createdeco.andesite_catwalk_stairs": "锡铁合金栈道楼梯",
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"block.createdeco.andesite_catwalk_railing": "锡铁合金栈道护栏",
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"block.createdeco.andesite_catwalk_railing": "锡铁合金栈道扶手",
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"block.createdeco.andesite_support_wedge": "锡铁合金支撑楔",
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"block.createdeco.andesite_hull": "锡铁合金火车外壳",
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"block.createdeco.andesite_support": "锡铁合金支架",
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"block.createdeco.andesite_door": "锡铁合金门",
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"block.createdeco.locked_andesite_door": "上锁的的锡铁合金门",
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"block.createdeco.andesite_trapdoor": "锡铁合金活板门",
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"block.createdeco.andesite_facade": "锡铁合金伪装板",
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"block.createdeco.andesite_facade": "锡铁合金墙面",
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"block.createdeco.iron_bars": "锻铁栏杆",
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"block.createdeco.iron_bars_overlay": "锻铁栏杆覆盖板",
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"block.createdeco.iron_bars_overlay": "锻铁栏板",
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"block.createdeco.iron_window": "锻铁窗户",
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"block.createdeco.iron_window_pane": "锻铁窗户板",
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"block.createdeco.iron_mesh_fence": "锻铁网格栅栏",
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"block.createdeco.iron_mesh_fence": "锻铁网栏",
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"block.createdeco.iron_catwalk": "锻铁栈道",
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"block.createdeco.iron_catwalk_stairs": "锻铁栈道楼梯",
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"block.createdeco.iron_catwalk_railing": "锻铁栈道护栏",
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"block.createdeco.iron_catwalk_railing": "锻铁栈道扶手",
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"block.createdeco.iron_support_wedge": "锻铁支撑楔",
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"block.createdeco.iron_hull": "锻铁火车外壳",
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"block.createdeco.iron_support": "锻铁支架",
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"block.createdeco.iron_trapdoor": "锻铁活板门",
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"block.createdeco.iron_facade": "锻铁墙面",
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"block.createdeco.iron_coinstack": "锻铁硬币堆",
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"block.createdeco.netherite_coinstack": "蓝钢硬币堆",
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"block.createdeco.industrial_iron_coinstack": "钢制硬币堆",
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"block.createdeco.netherite_coinstack": "下界合金硬币堆",
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"block.createdeco.industrial_iron_coinstack": "钢硬币堆",
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"block.createdeco.industrial_iron_bars": "钢栏杆",
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"block.createdeco.industrial_iron_bars_overlay": "钢栏杆覆盖板",
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"block.createdeco.industrial_iron_window": "钢制窗户",
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"block.createdeco.industrial_iron_window_pane": "钢制窗户板",
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"block.createdeco.industrial_iron_mesh_fence": "钢制网格栅栏",
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"block.createdeco.industrial_iron_catwalk": "钢制栈道平台",
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"block.createdeco.industrial_iron_catwalk_stairs": "钢制栈道楼梯",
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"block.createdeco.industrial_iron_catwalk_railing": "钢制栈道护栏",
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"block.createdeco.industrial_iron_bars_overlay": "钢栏板",
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"block.createdeco.industrial_iron_window": "钢窗户",
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"block.createdeco.industrial_iron_window_pane": "钢窗户板",
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"block.createdeco.industrial_iron_mesh_fence": "钢网栏",
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"block.createdeco.industrial_iron_catwalk": "钢栈道",
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"block.createdeco.industrial_iron_catwalk_stairs": "钢栈道楼梯",
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"block.createdeco.industrial_iron_catwalk_railing": "钢栈道扶手",
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"block.createdeco.industrial_iron_support_wedge": "钢支撑楔",
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"block.createdeco.industrial_iron_hull": "钢制火车外壳",
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"block.createdeco.industrial_iron_hull": "钢火车外壳",
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"block.createdeco.industrial_iron_support": "钢支架",
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"block.createdeco.yellow_industrial_iron_lamp": "黄色钢笼灯",
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"block.createdeco.red_industrial_iron_lamp": "红色钢笼灯",
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"block.createdeco.industrial_iron_door": "钢门",
|
||||
"block.createdeco.locked_industrial_iron_door": "上锁的钢门",
|
||||
"block.createdeco.industrial_iron_trapdoor": "钢活板门",
|
||||
"block.createdeco.industrial_iron_ladder": "钢制梯子",
|
||||
"block.createdeco.industrial_iron_facade": "钢伪装板",
|
||||
"block.createdeco.industrial_iron_ladder": "钢梯子",
|
||||
"block.createdeco.industrial_iron_facade": "钢墙面",
|
||||
"item.createdeco.iron_coin": "锻铁硬币",
|
||||
"item.createdeco.netherite_coin": "蓝钢硬币",
|
||||
"item.createdeco.industrial_iron_coin": "钢制硬币",
|
||||
"item.createdeco.industrial_iron_coin": "钢硬币",
|
||||
"item.createdeco.iron_coinstack": "锻铁硬币堆",
|
||||
"item.createdeco.netherite_coinstack": "蓝钢硬币堆",
|
||||
"item.createdeco.industrial_iron_coinstack": "钢制硬币堆"
|
||||
"item.createdeco.industrial_iron_coinstack": "钢硬币堆",
|
||||
"block.createdeco.black_placard": "黑色置物板",
|
||||
"block.createdeco.black_shipping_container": "黑色集装箱",
|
||||
"block.createdeco.blue_brass_lamp": "蓝色黄铜笼灯",
|
||||
"block.createdeco.blue_brick_slab": "皓石蓝砖台阶",
|
||||
"block.createdeco.blue_brick_stairs": "皓石蓝砖楼梯",
|
||||
"block.createdeco.blue_brick_wall": "皓石蓝砖墙",
|
||||
"block.createdeco.blue_bricks": "皓石蓝砖",
|
||||
"block.createdeco.blue_copper_lamp": "蓝色铜笼灯",
|
||||
"block.createdeco.blue_placard": "蓝色置物牌",
|
||||
"block.createdeco.blue_shipping_container": "蓝色集装箱",
|
||||
"block.createdeco.blue_zinc_lamp": "蓝色锌笼灯",
|
||||
"block.createdeco.brass_bars": "黄铜栏杆",
|
||||
"block.createdeco.brass_bars_overlay": "黄铜栏板",
|
||||
"block.createdeco.brass_catwalk": "黄铜栈道",
|
||||
"block.createdeco.brass_catwalk_railing": "黄铜栈道扶手",
|
||||
"block.createdeco.brass_catwalk_stairs": "黄铜栈道楼梯",
|
||||
"block.createdeco.brass_coinstack": "黄铜硬币堆",
|
||||
"block.createdeco.brass_door": "黄铜门",
|
||||
"block.createdeco.brass_facade": "黄铜墙面",
|
||||
"block.createdeco.brass_hull": "黄铜火车外壳",
|
||||
"block.createdeco.brass_mesh_fence": "黄铜网栏",
|
||||
"block.createdeco.brass_sheet_metal": "黄铜板方块",
|
||||
"block.createdeco.brass_support": "黄铜支架",
|
||||
"block.createdeco.brass_support_wedge": "黄铜支撑楔",
|
||||
"block.createdeco.brass_trapdoor": "黄铜活板门",
|
||||
"block.createdeco.brass_window": "黄铜窗户",
|
||||
"block.createdeco.brass_window_pane": "黄铜窗户板",
|
||||
"block.createdeco.brown_placard": "棕色置物牌",
|
||||
"block.createdeco.brown_shipping_container": "棕色集装箱",
|
||||
"block.createdeco.copper_bars": "铜栏杆",
|
||||
"block.createdeco.copper_bars_overlay": "铜栏板",
|
||||
"block.createdeco.copper_catwalk": "铜栈道",
|
||||
"block.createdeco.copper_catwalk_railing": "铜栈道扶手",
|
||||
"block.createdeco.copper_catwalk_stairs": "铜栈道楼梯",
|
||||
"block.createdeco.copper_coinstack": "铜硬币堆",
|
||||
"block.createdeco.copper_door": "铜门",
|
||||
"block.createdeco.copper_facade": "铜墙面",
|
||||
"block.createdeco.copper_hull": "铜火车外壳",
|
||||
"block.createdeco.copper_mesh_fence": "铜网栏",
|
||||
"block.createdeco.copper_sheet_metal": "铜板方块",
|
||||
"block.createdeco.copper_support": "铜支架",
|
||||
"block.createdeco.copper_support_wedge": "铜支撑楔",
|
||||
"block.createdeco.copper_trapdoor": "铜活板门",
|
||||
"block.createdeco.copper_window": "铜窗户",
|
||||
"block.createdeco.copper_window_pane": "铜窗户板",
|
||||
"block.createdeco.corner_blue_brick_slab": "转角皓石蓝砖台阶",
|
||||
"block.createdeco.corner_blue_brick_stairs": "转角皓石蓝砖楼梯",
|
||||
"block.createdeco.corner_blue_brick_wall": "转角皓石蓝砖墙",
|
||||
"block.createdeco.corner_blue_bricks": "转角皓石蓝砖",
|
||||
"block.createdeco.corner_dean_brick_slab": "转角赭砂黄砖台阶",
|
||||
"block.createdeco.corner_dean_brick_stairs": "转角赭砂黄砖楼梯",
|
||||
"block.createdeco.corner_dean_brick_wall": "转角赭砂黄砖墙",
|
||||
"block.createdeco.corner_dean_bricks": "转角赭砂黄砖",
|
||||
"block.createdeco.corner_dusk_brick_slab": "转角焦渣黑砖台阶",
|
||||
"block.createdeco.corner_dusk_brick_stairs": "转角焦渣黑砖楼梯",
|
||||
"block.createdeco.corner_dusk_brick_wall": "转角焦渣黑砖墙",
|
||||
"block.createdeco.corner_dusk_bricks": "转角焦渣黑砖",
|
||||
"block.createdeco.corner_pearl_brick_slab": "转角石灰白砖台阶",
|
||||
"block.createdeco.corner_pearl_brick_stairs": "转角石灰白砖楼梯",
|
||||
"block.createdeco.corner_pearl_brick_wall": "转角石灰白砖墙",
|
||||
"block.createdeco.corner_pearl_bricks": "转角石灰白砖",
|
||||
"block.createdeco.corner_red_brick_slab": "转角红砖台阶",
|
||||
"block.createdeco.corner_red_brick_stairs": "转角红砖楼梯",
|
||||
"block.createdeco.corner_red_brick_wall": "转角红砖墙",
|
||||
"block.createdeco.corner_red_bricks": "转角红砖",
|
||||
"block.createdeco.corner_scarlet_brick_slab": "转角绯岩红砖台阶",
|
||||
"block.createdeco.corner_scarlet_brick_stairs": "转角绯岩红砖楼梯",
|
||||
"block.createdeco.corner_scarlet_brick_wall": "转角绯岩红砖墙",
|
||||
"block.createdeco.corner_scarlet_bricks": "转角绯岩红砖",
|
||||
"block.createdeco.corner_umber_brick_slab": "转角熔渣棕砖台阶",
|
||||
"block.createdeco.corner_umber_brick_stairs": "转角熔渣棕砖楼梯",
|
||||
"block.createdeco.corner_umber_brick_wall": "转角熔渣棕砖墙",
|
||||
"block.createdeco.corner_umber_bricks": "转角熔渣棕砖",
|
||||
"block.createdeco.corner_verdant_brick_slab": "转角辉岩绿砖台阶",
|
||||
"block.createdeco.corner_verdant_brick_stairs": "转角辉岩绿砖楼梯",
|
||||
"block.createdeco.corner_verdant_brick_wall": "转角辉岩绿砖墙",
|
||||
"block.createdeco.corner_verdant_bricks": "转角辉岩绿砖",
|
||||
"block.createdeco.cracked_blue_brick_slab": "裂纹皓石蓝砖台阶",
|
||||
"block.createdeco.cracked_blue_brick_stairs": "裂纹皓石蓝砖楼梯",
|
||||
"block.createdeco.cracked_blue_brick_wall": "裂纹皓石蓝砖墙",
|
||||
"block.createdeco.cracked_blue_bricks": "裂纹皓石蓝砖",
|
||||
"block.createdeco.cracked_dean_brick_slab": "裂纹赭砂黄砖台阶",
|
||||
"block.createdeco.cracked_dean_brick_stairs": "裂纹赭砂黄砖楼梯",
|
||||
"block.createdeco.cracked_dean_brick_wall": "裂纹赭砂黄砖墙",
|
||||
"block.createdeco.cracked_dean_bricks": "裂纹赭砂黄砖",
|
||||
"block.createdeco.cracked_dusk_brick_slab": "裂纹焦渣黑砖",
|
||||
"block.createdeco.cracked_dusk_brick_stairs": "裂纹焦渣黑砖楼梯",
|
||||
"block.createdeco.cracked_dusk_brick_wall": "裂纹焦渣黑砖墙",
|
||||
"block.createdeco.cracked_dusk_bricks": "裂纹焦渣黑砖",
|
||||
"block.createdeco.cracked_pearl_brick_slab": "裂纹石灰白砖台阶",
|
||||
"block.createdeco.cracked_pearl_brick_stairs": "裂纹石灰白砖楼梯",
|
||||
"block.createdeco.cracked_pearl_brick_wall": "裂纹石灰白砖墙",
|
||||
"block.createdeco.cracked_pearl_bricks": "裂纹石灰白砖",
|
||||
"block.createdeco.cracked_red_brick_slab": "裂纹红砖台阶",
|
||||
"block.createdeco.cracked_red_brick_stairs": "裂纹红砖楼梯",
|
||||
"block.createdeco.cracked_red_brick_wall": "裂纹红砖墙",
|
||||
"block.createdeco.cracked_red_bricks": "裂纹红砖",
|
||||
"block.createdeco.cracked_scarlet_brick_slab": "裂纹绯岩红砖台阶",
|
||||
"block.createdeco.cracked_scarlet_brick_stairs": "裂纹绯岩红砖楼梯",
|
||||
"block.createdeco.cracked_scarlet_brick_wall": "裂纹绯岩红砖墙",
|
||||
"block.createdeco.cracked_scarlet_bricks": "裂纹绯岩红砖",
|
||||
"block.createdeco.cracked_umber_brick_slab": "裂纹熔渣棕砖台阶",
|
||||
"block.createdeco.cracked_umber_brick_stairs": "裂纹熔渣棕砖楼梯",
|
||||
"block.createdeco.cracked_umber_brick_wall": "裂纹熔渣棕砖墙",
|
||||
"block.createdeco.cracked_umber_bricks": "裂纹熔渣棕砖",
|
||||
"block.createdeco.cracked_verdant_brick_slab": "裂纹辉岩绿砖台阶",
|
||||
"block.createdeco.cracked_verdant_brick_stairs": "裂纹辉岩绿砖楼梯",
|
||||
"block.createdeco.cracked_verdant_brick_wall": "裂纹辉岩绿砖墙",
|
||||
"block.createdeco.cracked_verdant_bricks": "裂纹辉岩绿砖",
|
||||
"block.createdeco.cyan_placard": "青色置物牌",
|
||||
"block.createdeco.cyan_shipping_container": "青色集装箱",
|
||||
"block.createdeco.dean_brick_slab": "赭砂黄砖台阶",
|
||||
"block.createdeco.dean_brick_stairs": "赭砂黄砖楼梯",
|
||||
"block.createdeco.dean_brick_wall": "赭砂黄砖墙",
|
||||
"block.createdeco.dean_bricks": "赭砂黄砖",
|
||||
"block.createdeco.decal_creeper": "苦力怕图案贴标",
|
||||
"block.createdeco.decal_cross": "交叉图案贴标",
|
||||
"block.createdeco.decal_down": "下箭头图案贴标",
|
||||
"block.createdeco.decal_down_left": "左下箭头图案贴标",
|
||||
"block.createdeco.decal_down_right": "右下箭头图案贴标",
|
||||
"block.createdeco.decal_electrical": "带电图案贴标",
|
||||
"block.createdeco.decal_fire": "火焰图案贴标",
|
||||
"block.createdeco.decal_fire_diamond": "危险品菱形贴标",
|
||||
"block.createdeco.decal_flow": "水浪图案贴标",
|
||||
"block.createdeco.decal_fluid": "流体图案贴标",
|
||||
"block.createdeco.decal_ice": "寒冷图案贴标",
|
||||
"block.createdeco.decal_left": "左箭头图案贴标",
|
||||
"block.createdeco.decal_no_entry": "禁入图案贴标",
|
||||
"block.createdeco.decal_radioactive": "辐射图案贴标",
|
||||
"block.createdeco.decal_right": "右箭头图案贴标",
|
||||
"block.createdeco.decal_skull": "骷髅图案贴标",
|
||||
"block.createdeco.decal_top_left": "左上箭头图案贴标",
|
||||
"block.createdeco.decal_top_right": "右上箭头图案贴标",
|
||||
"block.createdeco.decal_up": "上箭头图案贴标",
|
||||
"block.createdeco.decal_warning": "警告图案贴标",
|
||||
"block.createdeco.dusk_brick_slab": "焦渣黑砖台阶",
|
||||
"block.createdeco.dusk_brick_stairs": "焦渣黑砖楼梯",
|
||||
"block.createdeco.dusk_brick_wall": "焦渣黑砖墙",
|
||||
"block.createdeco.dusk_bricks": "焦渣黑砖",
|
||||
"block.createdeco.gold_coinstack": "金硬币堆",
|
||||
"block.createdeco.gray_placard": "灰色置物牌",
|
||||
"block.createdeco.gray_shipping_container": "灰色集装箱",
|
||||
"block.createdeco.green_brass_lamp": "绿色黄铜笼灯",
|
||||
"block.createdeco.green_copper_lamp": "绿色铜笼灯",
|
||||
"block.createdeco.green_placard": "绿色置物牌",
|
||||
"block.createdeco.green_shipping_container": "绿色集装箱",
|
||||
"block.createdeco.green_zinc_lamp": "绿色锌笼灯",
|
||||
"block.createdeco.light_blue_placard": "淡蓝色置物牌",
|
||||
"block.createdeco.light_blue_shipping_container": "淡蓝色集装箱",
|
||||
"block.createdeco.light_gray_placard": "淡灰色置物牌",
|
||||
"block.createdeco.light_gray_shipping_container": "淡灰色集装箱",
|
||||
"block.createdeco.lime_placard": "黄绿色置物牌",
|
||||
"block.createdeco.lime_shipping_container": "黄绿色集装箱",
|
||||
"block.createdeco.locked_brass_door": "上锁的黄铜门",
|
||||
"block.createdeco.locked_copper_door": "上锁的铜门",
|
||||
"block.createdeco.locked_zinc_door": "上锁的锌门",
|
||||
"block.createdeco.long_blue_brick_slab": "条状皓石蓝砖台阶",
|
||||
"block.createdeco.long_blue_brick_stairs": "条状皓石蓝砖楼梯",
|
||||
"block.createdeco.long_blue_brick_wall": "条状皓石蓝砖墙",
|
||||
"block.createdeco.long_blue_bricks": "条状皓石蓝砖",
|
||||
"block.createdeco.long_dean_brick_slab": "条状赭砂黄砖台阶",
|
||||
"block.createdeco.long_dean_brick_stairs": "条状赭砂黄砖楼梯",
|
||||
"block.createdeco.long_dean_brick_wall": "条状赭砂黄砖墙",
|
||||
"block.createdeco.long_dean_bricks": "条状赭砂黄砖",
|
||||
"block.createdeco.long_dusk_brick_slab": "条状焦渣黑砖台阶",
|
||||
"block.createdeco.long_dusk_brick_stairs": "条状焦渣黑砖楼梯",
|
||||
"block.createdeco.long_dusk_brick_wall": "条状焦渣黑砖墙",
|
||||
"block.createdeco.long_dusk_bricks": "条状焦渣黑砖",
|
||||
"block.createdeco.long_pearl_brick_slab": "条状石灰白砖台阶",
|
||||
"block.createdeco.long_pearl_brick_stairs": "条状石灰白砖楼梯",
|
||||
"block.createdeco.long_pearl_brick_wall": "条状石灰白砖墙",
|
||||
"block.createdeco.long_pearl_bricks": "条状石灰白砖",
|
||||
"block.createdeco.long_red_brick_slab": "条状红砖台阶",
|
||||
"block.createdeco.long_red_brick_stairs": "条状红砖楼梯",
|
||||
"block.createdeco.long_red_brick_wall": "条状红砖墙",
|
||||
"block.createdeco.long_red_bricks": "条状红砖",
|
||||
"block.createdeco.long_scarlet_brick_slab": "条状绯岩红砖台阶",
|
||||
"block.createdeco.long_scarlet_brick_stairs": "条状绯岩红砖楼梯",
|
||||
"block.createdeco.long_scarlet_brick_wall": "条状绯岩红砖墙",
|
||||
"block.createdeco.long_scarlet_bricks": "条状绯岩红砖",
|
||||
"block.createdeco.long_umber_brick_slab": "条状熔渣棕砖台阶",
|
||||
"block.createdeco.long_umber_brick_stairs": "条状熔渣棕砖楼梯",
|
||||
"block.createdeco.long_umber_brick_wall": "条状熔渣棕砖墙",
|
||||
"block.createdeco.long_umber_bricks": "条状熔渣棕砖",
|
||||
"block.createdeco.long_verdant_brick_slab": "条状辉岩绿砖台阶",
|
||||
"block.createdeco.long_verdant_brick_stairs": "条状辉岩绿砖楼梯",
|
||||
"block.createdeco.long_verdant_brick_wall": "条状辉岩绿砖墙",
|
||||
"block.createdeco.long_verdant_bricks": "条状辉岩绿砖",
|
||||
"block.createdeco.magenta_placard": "品红色置物牌",
|
||||
"block.createdeco.magenta_shipping_container": "品红色集装箱",
|
||||
"block.createdeco.mossy_blue_brick_slab": "覆苔皓石蓝砖台阶",
|
||||
"block.createdeco.mossy_blue_brick_stairs": "覆苔皓石蓝砖楼梯",
|
||||
"block.createdeco.mossy_blue_brick_wall": "覆苔皓石蓝砖墙",
|
||||
"block.createdeco.mossy_blue_bricks": "覆苔皓石蓝砖",
|
||||
"block.createdeco.mossy_dean_brick_slab": "覆苔赭砂黄砖台阶",
|
||||
"block.createdeco.mossy_dean_brick_stairs": "覆苔赭砂黄砖楼梯",
|
||||
"block.createdeco.mossy_dean_brick_wall": "覆苔赭砂黄砖墙",
|
||||
"block.createdeco.mossy_dean_bricks": "覆苔赭砂黄砖",
|
||||
"block.createdeco.mossy_dusk_brick_slab": "覆苔焦渣黑砖台阶",
|
||||
"block.createdeco.mossy_dusk_brick_stairs": "覆苔焦渣黑砖楼梯",
|
||||
"block.createdeco.mossy_dusk_brick_wall": "覆苔焦渣黑砖墙",
|
||||
"block.createdeco.mossy_dusk_bricks": "覆苔焦渣黑砖",
|
||||
"block.createdeco.mossy_pearl_brick_slab": "覆苔石灰白砖台阶",
|
||||
"block.createdeco.mossy_pearl_brick_stairs": "覆苔石灰白砖楼梯",
|
||||
"block.createdeco.mossy_pearl_brick_wall": "覆苔石灰白砖墙",
|
||||
"block.createdeco.mossy_pearl_bricks": "覆苔石灰白砖",
|
||||
"block.createdeco.mossy_red_brick_slab": "覆苔红砖台阶",
|
||||
"block.createdeco.mossy_red_brick_stairs": "覆苔红砖楼梯",
|
||||
"block.createdeco.mossy_red_brick_wall": "覆苔红砖墙",
|
||||
"block.createdeco.mossy_red_bricks": "覆苔红砖",
|
||||
"block.createdeco.mossy_scarlet_brick_slab": "覆苔绯岩红砖台阶",
|
||||
"block.createdeco.mossy_scarlet_brick_stairs": "覆苔绯岩红砖楼梯",
|
||||
"block.createdeco.mossy_scarlet_brick_wall": "覆苔绯岩红砖墙",
|
||||
"block.createdeco.mossy_scarlet_bricks": "覆苔绯岩红砖",
|
||||
"block.createdeco.mossy_umber_brick_slab": "覆苔熔渣棕砖台阶",
|
||||
"block.createdeco.mossy_umber_brick_stairs": "覆苔熔渣棕砖楼梯",
|
||||
"block.createdeco.mossy_umber_brick_wall": "覆苔熔渣棕砖墙",
|
||||
"block.createdeco.mossy_umber_bricks": "覆苔熔渣棕砖",
|
||||
"block.createdeco.mossy_verdant_brick_slab": "覆苔辉岩绿砖台阶",
|
||||
"block.createdeco.mossy_verdant_brick_stairs": "覆苔辉岩绿砖楼梯",
|
||||
"block.createdeco.mossy_verdant_brick_wall": "覆苔辉岩绿砖墙",
|
||||
"block.createdeco.mossy_verdant_bricks": "覆苔辉岩绿砖",
|
||||
"block.createdeco.orange_placard": "橙色置物牌",
|
||||
"block.createdeco.orange_shipping_container": "橙色集装箱",
|
||||
"block.createdeco.pearl_brick_slab": "石灰白砖台阶",
|
||||
"block.createdeco.pearl_brick_stairs": "石灰白砖楼梯",
|
||||
"block.createdeco.pearl_brick_wall": "石灰白砖墙",
|
||||
"block.createdeco.pearl_bricks": "石灰白砖",
|
||||
"block.createdeco.pink_placard": "粉红色置物牌",
|
||||
"block.createdeco.pink_shipping_container": "粉红色集装箱",
|
||||
"block.createdeco.purple_placard": "紫色置物牌",
|
||||
"block.createdeco.purple_shipping_container": "紫色集装箱",
|
||||
"block.createdeco.red_brass_lamp": "红色黄铜笼灯",
|
||||
"block.createdeco.red_copper_lamp": "红色铜笼灯",
|
||||
"block.createdeco.red_placard": "红色置物牌",
|
||||
"block.createdeco.red_shipping_container": "红色集装箱",
|
||||
"block.createdeco.red_zinc_lamp": "红色锌笼灯",
|
||||
"block.createdeco.scarlet_brick_slab": "绯岩红砖台阶",
|
||||
"block.createdeco.scarlet_brick_stairs": "绯岩红砖楼梯",
|
||||
"block.createdeco.scarlet_brick_wall": "绯岩红砖墙",
|
||||
"block.createdeco.scarlet_bricks": "绯岩红砖",
|
||||
"block.createdeco.short_blue_brick_slab": "密砌皓石蓝砖台阶",
|
||||
"block.createdeco.short_blue_brick_stairs": "密砌皓石蓝砖楼梯",
|
||||
"block.createdeco.short_blue_brick_wall": "密砌皓石蓝砖墙",
|
||||
"block.createdeco.short_blue_bricks": "密砌皓石蓝砖",
|
||||
"block.createdeco.short_dean_brick_slab": "密砌赭砂黄砖台阶",
|
||||
"block.createdeco.short_dean_brick_stairs": "密砌赭砂黄砖楼梯",
|
||||
"block.createdeco.short_dean_brick_wall": "密砌赭砂黄砖墙",
|
||||
"block.createdeco.short_dean_bricks": "密砌赭砂黄砖",
|
||||
"block.createdeco.short_dusk_brick_slab": "密砌焦渣黑砖台阶",
|
||||
"block.createdeco.short_dusk_brick_stairs": "密砌焦渣黑砖楼梯",
|
||||
"block.createdeco.short_dusk_brick_wall": "密砌焦渣黑砖墙",
|
||||
"block.createdeco.short_dusk_bricks": "密砌焦渣黑砖",
|
||||
"block.createdeco.short_pearl_brick_slab": "密砌石灰白砖台阶",
|
||||
"block.createdeco.short_pearl_brick_stairs": "密砌石灰白砖楼梯",
|
||||
"block.createdeco.short_pearl_brick_wall": "密砌石灰白砖墙",
|
||||
"block.createdeco.short_pearl_bricks": "密砌石灰白砖",
|
||||
"block.createdeco.short_red_brick_slab": "密砌红砖台阶",
|
||||
"block.createdeco.short_red_brick_stairs": "密砌红砖楼梯",
|
||||
"block.createdeco.short_red_brick_wall": "密砌红砖墙",
|
||||
"block.createdeco.short_red_bricks": "密砌红砖",
|
||||
"block.createdeco.short_scarlet_brick_slab": "密砌绯岩红砖台阶",
|
||||
"block.createdeco.short_scarlet_brick_stairs": "密砌绯岩红砖楼梯",
|
||||
"block.createdeco.short_scarlet_brick_wall": "密砌绯岩红砖墙",
|
||||
"block.createdeco.short_scarlet_bricks": "密砌绯岩红砖",
|
||||
"block.createdeco.short_umber_brick_slab": "密砌熔渣棕砖台阶",
|
||||
"block.createdeco.short_umber_brick_stairs": "密砌熔渣棕砖楼梯",
|
||||
"block.createdeco.short_umber_brick_wall": "密砌熔渣棕砖墙",
|
||||
"block.createdeco.short_umber_bricks": "密砌熔渣棕砖",
|
||||
"block.createdeco.short_verdant_brick_slab": "密砌辉岩绿砖台阶",
|
||||
"block.createdeco.short_verdant_brick_stairs": "密砌辉岩绿砖楼梯",
|
||||
"block.createdeco.short_verdant_brick_wall": "密砌辉岩绿砖墙",
|
||||
"block.createdeco.short_verdant_bricks": "密砌辉岩绿砖",
|
||||
"block.createdeco.tiled_blue_brick_slab": "密铺皓石蓝砖台阶",
|
||||
"block.createdeco.tiled_blue_brick_stairs": "密铺皓石蓝砖楼梯",
|
||||
"block.createdeco.tiled_blue_brick_wall": "密铺皓石蓝砖墙",
|
||||
"block.createdeco.tiled_blue_bricks": "密铺皓石蓝砖",
|
||||
"block.createdeco.tiled_dean_brick_slab": "密铺赭砂黄砖台阶",
|
||||
"block.createdeco.tiled_dean_brick_stairs": "密铺赭砂黄砖楼梯",
|
||||
"block.createdeco.tiled_dean_brick_wall": "密铺赭砂黄砖墙",
|
||||
"block.createdeco.tiled_dean_bricks": "密铺赭砂黄砖",
|
||||
"block.createdeco.tiled_dusk_brick_slab": "密铺焦渣黑砖台阶",
|
||||
"block.createdeco.tiled_dusk_brick_stairs": "密铺焦渣黑砖楼梯",
|
||||
"block.createdeco.tiled_dusk_brick_wall": "密铺焦渣黑砖墙",
|
||||
"block.createdeco.tiled_dusk_bricks": "密铺焦渣黑砖",
|
||||
"block.createdeco.tiled_pearl_brick_slab": "密铺石灰白砖台阶",
|
||||
"block.createdeco.tiled_pearl_brick_stairs": "密铺石灰白砖楼梯",
|
||||
"block.createdeco.tiled_pearl_brick_wall": "密铺石灰白砖墙",
|
||||
"block.createdeco.tiled_pearl_bricks": "密铺石灰白砖",
|
||||
"block.createdeco.tiled_red_brick_slab": "密铺红砖台阶",
|
||||
"block.createdeco.tiled_red_brick_stairs": "密铺红砖楼梯",
|
||||
"block.createdeco.tiled_red_brick_wall": "密铺红砖墙",
|
||||
"block.createdeco.tiled_red_bricks": "密铺红砖",
|
||||
"block.createdeco.tiled_scarlet_brick_slab": "密铺绯岩红砖台阶",
|
||||
"block.createdeco.tiled_scarlet_brick_stairs": "密铺绯岩红砖楼梯",
|
||||
"block.createdeco.tiled_scarlet_brick_wall": "密铺绯岩红砖墙",
|
||||
"block.createdeco.tiled_scarlet_bricks": "密铺绯岩红砖",
|
||||
"block.createdeco.tiled_umber_brick_slab": "密铺熔渣棕砖台阶",
|
||||
"block.createdeco.tiled_umber_brick_stairs": "密铺熔渣棕砖楼梯",
|
||||
"block.createdeco.tiled_umber_brick_wall": "密铺熔渣棕砖墙",
|
||||
"block.createdeco.tiled_umber_bricks": "密铺熔渣棕砖",
|
||||
"block.createdeco.tiled_verdant_brick_slab": "密铺辉岩绿砖台阶",
|
||||
"block.createdeco.tiled_verdant_brick_stairs": "密铺辉岩绿砖楼梯",
|
||||
"block.createdeco.tiled_verdant_brick_wall": "密铺辉岩绿砖墙",
|
||||
"block.createdeco.tiled_verdant_bricks": "密铺辉岩绿砖",
|
||||
"block.createdeco.umber_brick_slab": "熔渣棕砖台阶",
|
||||
"block.createdeco.umber_brick_stairs": "熔渣棕砖楼梯",
|
||||
"block.createdeco.umber_brick_wall": "熔渣棕砖墙",
|
||||
"block.createdeco.umber_bricks": "熔渣棕砖",
|
||||
"block.createdeco.verdant_brick_slab": "辉岩绿砖台阶",
|
||||
"block.createdeco.verdant_brick_stairs": "辉岩绿砖楼梯",
|
||||
"block.createdeco.verdant_brick_wall": "辉岩绿砖墙",
|
||||
"block.createdeco.verdant_bricks": "辉岩绿砖",
|
||||
"block.createdeco.white_shipping_container": "白色集装箱",
|
||||
"block.createdeco.yellow_brass_lamp": "黄色黄铜笼灯",
|
||||
"block.createdeco.yellow_copper_lamp": "黄色铜笼灯",
|
||||
"block.createdeco.yellow_placard": "黄色置物牌",
|
||||
"block.createdeco.yellow_shipping_container": "黄色集装箱",
|
||||
"block.createdeco.yellow_zinc_lamp": "黄色锌笼灯",
|
||||
"block.createdeco.zinc_bars": "锌栏杆",
|
||||
"block.createdeco.zinc_bars_overlay": "锌栏板",
|
||||
"block.createdeco.zinc_catwalk": "锌栈道",
|
||||
"block.createdeco.zinc_catwalk_railing": "锌栈道扶手",
|
||||
"block.createdeco.zinc_catwalk_stairs": "锌栈道楼梯",
|
||||
"block.createdeco.zinc_coinstack": "锌硬币堆",
|
||||
"block.createdeco.zinc_door": "锌门",
|
||||
"block.createdeco.zinc_facade": "锌墙面",
|
||||
"block.createdeco.zinc_hull": "锌火车外壳",
|
||||
"block.createdeco.zinc_ladder": "锌梯子",
|
||||
"block.createdeco.zinc_mesh_fence": "锌栏网",
|
||||
"block.createdeco.zinc_sheet_metal": "锌板方块",
|
||||
"block.createdeco.zinc_support": "锌支架",
|
||||
"block.createdeco.zinc_support_wedge": "锌支撑楔",
|
||||
"block.createdeco.zinc_trapdoor": "锌活板门",
|
||||
"block.createdeco.zinc_window": "锌窗户",
|
||||
"block.createdeco.zinc_window_pane": "锌窗户板",
|
||||
"item.createdeco.brass_coin": "黄铜硬币",
|
||||
"item.createdeco.brass_coinstack": "黄铜硬币堆",
|
||||
"item.createdeco.copper_coin": "铜硬币",
|
||||
"item.createdeco.copper_coinstack": "铜硬币堆",
|
||||
"item.createdeco.gold_coin": "金硬币",
|
||||
"item.createdeco.gold_coinstack": "金硬币堆",
|
||||
"item.createdeco.zinc_coin": "锌硬币",
|
||||
"item.createdeco.zinc_coinstack": "锌硬币堆",
|
||||
"item.createdeco.zinc_sheet": "锌板"
|
||||
}
|
||||
210
kubejs/assets/domum_ornamentum/lang/zh_cn.json
Normal file
210
kubejs/assets/domum_ornamentum/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,210 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"block.domum_ornamentum.architectscutter": "建筑师切割机",
|
||||
"block.domum_ornamentum.beige_bricks": "米黄色砖块",
|
||||
"block.domum_ornamentum.beige_stone_bricks": "米黄色石砖",
|
||||
"block.domum_ornamentum.black_floating_carpet": "黑色浮空地毯",
|
||||
"block.domum_ornamentum.blockbarreldeco_onside": "横放木桶",
|
||||
"block.domum_ornamentum.blockbarreldeco_standing": "竖放木桶",
|
||||
"block.domum_ornamentum.blue_floating_carpet": "蓝色浮空地毯",
|
||||
"block.domum_ornamentum.brown_bricks": "棕色砖块",
|
||||
"block.domum_ornamentum.brown_floating_carpet": "棕色浮空地毯",
|
||||
"block.domum_ornamentum.brown_stone_bricks": "棕色石砖",
|
||||
"block.domum_ornamentum.cream_bricks": "奶油色砖块",
|
||||
"block.domum_ornamentum.cream_stone_bricks": "奶油色石砖",
|
||||
"block.domum_ornamentum.roan_bricks": "斑驳砖块",
|
||||
"block.domum_ornamentum.roan_stone_bricks": "斑驳石砖",
|
||||
"block.domum_ornamentum.cyan_floating_carpet": "青色浮空地毯",
|
||||
"block.domum_ornamentum.gray_floating_carpet": "灰色浮空地毯",
|
||||
"block.domum_ornamentum.green_floating_carpet": "绿色浮空地毯",
|
||||
"block.domum_ornamentum.light_blue_floating_carpet": "淡蓝色浮空地毯",
|
||||
"block.domum_ornamentum.light_gray_floating_carpet": "淡灰色浮空地毯",
|
||||
"block.domum_ornamentum.lime_floating_carpet": "黄绿色浮空地毯",
|
||||
"block.domum_ornamentum.magenta_floating_carpet": "品红色浮空地毯",
|
||||
"block.domum_ornamentum.orange_floating_carpet": "橙色浮空地毯",
|
||||
"block.domum_ornamentum.pink_floating_carpet": "粉红色浮空地毯",
|
||||
"block.domum_ornamentum.purple_floating_carpet": "紫色浮空地毯",
|
||||
"block.domum_ornamentum.red_floating_carpet": "红色浮空地毯",
|
||||
"block.domum_ornamentum.sand_bricks": "沙砖",
|
||||
"block.domum_ornamentum.sand_stone_bricks": "沙石砖",
|
||||
"block.domum_ornamentum.white_floating_carpet": "白色浮空地毯",
|
||||
"block.domum_ornamentum.yellow_floating_carpet": "黄色浮空地毯",
|
||||
"cuttergroup.domum_ornamentum.avanilla": "方块结构",
|
||||
"cuttergroup.domum_ornamentum.btimberframe": "框架方块",
|
||||
"cuttergroup.domum_ornamentum.cshingle": "瓦片",
|
||||
"cuttergroup.domum_ornamentum.ddoor": "门",
|
||||
"cuttergroup.domum_ornamentum.etrapdoor": "活板门",
|
||||
"cuttergroup.domum_ornamentum.fpanel": "面板",
|
||||
"cuttergroup.domum_ornamentum.gpillar": "柱子",
|
||||
"cuttergroup.domum_ornamentum.hpaperwall": "薄墙",
|
||||
"cuttergroup.domum_ornamentum.ilight": "灯",
|
||||
"cuttergroup.domum_ornamentum.jbrick": "砖块",
|
||||
"cuttergroup.domum_ornamentum.kpost": "桩子",
|
||||
"domum_ornamentum.allbrick.column.format": "主要材料:%s",
|
||||
"domum_ornamentum.architectscutter": "建筑师切割机",
|
||||
"domum_ornamentum.block.format": "材料:%s",
|
||||
"domum_ornamentum.blockpillar.name.format": "圆形%s柱子",
|
||||
"domum_ornamentum.blockypillar.name.format": "体素%s柱子",
|
||||
"domum_ornamentum.dark_brick.name.format": "暗纹%s砖块",
|
||||
"domum_ornamentum.dark_brick_stair.name.format": "暗纹%s砖楼梯",
|
||||
"domum_ornamentum.desc.center": "中心%s",
|
||||
"domum_ornamentum.desc.frame": "边框%s",
|
||||
"domum_ornamentum.desc.main": "主要%s",
|
||||
"domum_ornamentum.desc.material": "材料:%s",
|
||||
"domum_ornamentum.desc.onlyone": "%s",
|
||||
"domum_ornamentum.desc.shingle": "瓦片%s",
|
||||
"domum_ornamentum.desc.support": "支撑%s",
|
||||
"domum_ornamentum.door.block.format": "材料:%s",
|
||||
"domum_ornamentum.door.name.format": "%s门",
|
||||
"domum_ornamentum.door.type.format": "变种:%s",
|
||||
"domum_ornamentum.door.type.name.full": "填满",
|
||||
"domum_ornamentum.door.type.name.port.manteau": "斗篷形",
|
||||
"domum_ornamentum.door.type.name.vertically.striped": "垂直条纹",
|
||||
"domum_ornamentum.door.type.name.waffle": "田字",
|
||||
"domum_ornamentum.extra.name.format": "%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.black": "黑色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.blue": "蓝色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.brown": "棕色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.cyan": "青色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.gray": "灰色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.green": "绿色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.light_blue": "淡蓝色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.light_gray": "淡灰色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.lime": "黄绿色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.magenta": "品红色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.orange": "橙色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.pink": "粉红色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.purple": "紫色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.red": "红色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.white": "白色%s附加装饰方块",
|
||||
"domum_ornamentum.extra.name.format.yellow": "黄色%s附加装饰方块",
|
||||
"domum_ornamentum.fancydoor.center.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.fancydoor.center.header": "中心:",
|
||||
"domum_ornamentum.fancydoor.frame.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.fancydoor.frame.header": "边框:",
|
||||
"domum_ornamentum.fancydoor.name.format": "精致%s门",
|
||||
"domum_ornamentum.fancydoor.type.format": "变种:%s",
|
||||
"domum_ornamentum.fancydoor.type.name.creeper": "苦力怕",
|
||||
"domum_ornamentum.fancydoor.type.name.full": "填满",
|
||||
"domum_ornamentum.fancytrapdoor.center.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.fancytrapdoor.center.header": "中心:",
|
||||
"domum_ornamentum.fancytrapdoor.frame.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.fancytrapdoor.frame.header": "边框:",
|
||||
"domum_ornamentum.fancytrapdoor.name.format": "精致%s活板门",
|
||||
"domum_ornamentum.fancytrapdoor.type.format": "变种:%s",
|
||||
"domum_ornamentum.fancytrapdoor.type.name.creeper": "苦力怕",
|
||||
"domum_ornamentum.fancytrapdoor.type.name.full": "填满",
|
||||
"domum_ornamentum.fence-gate.name.format": "%s栅栏门",
|
||||
"domum_ornamentum.fence.name.format": "%s栅栏",
|
||||
"domum_ornamentum.group": "类别:",
|
||||
"domum_ornamentum.light.center.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.light.center.header": "中心:",
|
||||
"domum_ornamentum.light.frame.block.format": " - 材料:%s",
|
||||
"domum_ornamentum.light.frame.header": "边框:",
|
||||
"domum_ornamentum.light.frame.name.format": "镶边%s",
|
||||
"domum_ornamentum.light.frame.type.center_light": "中心",
|
||||
"domum_ornamentum.light.frame.type.crossed_light": "十字",
|
||||
"domum_ornamentum.light.frame.type.fancy_light": "精致",
|
||||
"domum_ornamentum.light.frame.type.format": " - 样式:%s",
|
||||
"domum_ornamentum.light.frame.type.four_light": "四边",
|
||||
"domum_ornamentum.light.frame.type.framed_light": "镶边",
|
||||
"domum_ornamentum.light.frame.type.horizontal_light": "水平",
|
||||
"domum_ornamentum.light.frame.type.vertical_light": "垂直",
|
||||
"domum_ornamentum.light_brick.name.format": "亮纹%s砖块",
|
||||
"domum_ornamentum.light_brick_stair.name.format": "亮纹%s砖楼梯",
|
||||
"domum_ornamentum.origin.tooltip": "由建筑师切割机合成",
|
||||
"domum_ornamentum.panel.block.format": "材料:%s",
|
||||
"domum_ornamentum.panel.name.format": "%s面板",
|
||||
"domum_ornamentum.panel.type.format": "变种:%s",
|
||||
"domum_ornamentum.panel.type.name.boss": "突出",
|
||||
"domum_ornamentum.panel.type.name.coffer": "中凹",
|
||||
"domum_ornamentum.panel.type.name.full": "填满",
|
||||
"domum_ornamentum.panel.type.name.horizontal.bars": "水平杆状",
|
||||
"domum_ornamentum.panel.type.name.horizontally.squiggly.striped": "水平波浪形条纹",
|
||||
"domum_ornamentum.panel.type.name.horizontally.striped": "水平条纹",
|
||||
"domum_ornamentum.panel.type.name.moulding": "板条",
|
||||
"domum_ornamentum.panel.type.name.port.manteau": "斗篷形",
|
||||
"domum_ornamentum.panel.type.name.porthole": "舷窗",
|
||||
"domum_ornamentum.panel.type.name.roundel": "小圆盘",
|
||||
"domum_ornamentum.panel.type.name.slot": "狭槽",
|
||||
"domum_ornamentum.panel.type.name.vertical.bars": "垂直杆状",
|
||||
"domum_ornamentum.panel.type.name.vertically.squiggly.striped": "垂直波浪形条纹",
|
||||
"domum_ornamentum.panel.type.name.vertically.striped": "垂直条纹",
|
||||
"domum_ornamentum.panel.type.name.waffle": "田字",
|
||||
"domum_ornamentum.paperwall.center.format": " - 中心:%s",
|
||||
"domum_ornamentum.paperwall.frame.format": " - 边框:%s",
|
||||
"domum_ornamentum.paperwall.header": "材料:",
|
||||
"domum_ornamentum.paperwall.name.format": "%s镶边薄墙",
|
||||
"domum_ornamentum.pillar.column.format": "主要材料:%s",
|
||||
"domum_ornamentum.pillar.header": "样式:",
|
||||
"domum_ornamentum.post.block.format": "材料:%s",
|
||||
"domum_ornamentum.post.name.format": "%s桩子",
|
||||
"domum_ornamentum.post.type.format": "变种:%s",
|
||||
"domum_ornamentum.post.type.name.double": "双杆",
|
||||
"domum_ornamentum.post.type.name.heavy": "厚底",
|
||||
"domum_ornamentum.post.type.name.pinched": "骨头",
|
||||
"domum_ornamentum.post.type.name.plain": "单杆",
|
||||
"domum_ornamentum.post.type.name.quad": "四杆",
|
||||
"domum_ornamentum.post.type.name.turned": "中粗",
|
||||
"domum_ornamentum.shingle.main.format": "主要材料:%s",
|
||||
"domum_ornamentum.shingle.name.format.block.domum_ornamentum.shingle": "%s瓦片",
|
||||
"domum_ornamentum.shingle.name.format.block.domum_ornamentum.shingle_flat": "%s扁平瓦片",
|
||||
"domum_ornamentum.shingle.name.format.block.domum_ornamentum.shingle_flat_lower": "%s低扁平瓦片",
|
||||
"domum_ornamentum.shingle.support.format": "支撑:%s",
|
||||
"domum_ornamentum.shingle_slab.cover.format": "覆盖物:%s",
|
||||
"domum_ornamentum.shingle_slab.main.format": "主要材料:%s",
|
||||
"domum_ornamentum.shingle_slab.name.format": "%s顶瓦",
|
||||
"domum_ornamentum.shingle_slab.support.format": "支撑:%s",
|
||||
"domum_ornamentum.slab.name.format": "%s台阶",
|
||||
"domum_ornamentum.squarepillar.name.format": "方形%s柱子",
|
||||
"domum_ornamentum.stair.name.format": "%s楼梯",
|
||||
"domum_ornamentum.timber.center.block.format": " - 材料: %s",
|
||||
"domum_ornamentum.timber.center.header": "中心:",
|
||||
"domum_ornamentum.timber.frame.block.format": " - 材料: %s",
|
||||
"domum_ornamentum.timber.frame.header": "边框:",
|
||||
"domum_ornamentum.timber.frame.name.format": "镶边%s",
|
||||
"domum_ornamentum.timber.frame.type.double_crossed": "十字",
|
||||
"domum_ornamentum.timber.frame.type.down_gated": "下门型",
|
||||
"domum_ornamentum.timber.frame.type.format": " - 样式: %s",
|
||||
"domum_ornamentum.timber.frame.type.framed": "镶边",
|
||||
"domum_ornamentum.timber.frame.type.horizontal_plain": "横纹",
|
||||
"domum_ornamentum.timber.frame.type.one_crossed_lr": "左上右下斜线",
|
||||
"domum_ornamentum.timber.frame.type.one_crossed_rl": "右上左下斜线",
|
||||
"domum_ornamentum.timber.frame.type.plain": "竖纹",
|
||||
"domum_ornamentum.timber.frame.type.side_framed": "侧面镶边",
|
||||
"domum_ornamentum.timber.frame.type.side_framed_horizontal": "侧面镶边带横纹",
|
||||
"domum_ornamentum.timber.frame.type.up_gated": "上门形",
|
||||
"domum_ornamentum.trapdoor.block.format": "材料:%s",
|
||||
"domum_ornamentum.trapdoor.name.format": "%s活板门",
|
||||
"domum_ornamentum.trapdoor.type.format": "变种:%s",
|
||||
"domum_ornamentum.trapdoor.type.name.boss": "突出",
|
||||
"domum_ornamentum.trapdoor.type.name.coffer": "中凹",
|
||||
"domum_ornamentum.trapdoor.type.name.full": "填满",
|
||||
"domum_ornamentum.trapdoor.type.name.horizontal.bars": "水平杆状",
|
||||
"domum_ornamentum.trapdoor.type.name.horizontally.squiggly.striped": "水平波浪形条纹",
|
||||
"domum_ornamentum.trapdoor.type.name.horizontally.striped": "水平条纹",
|
||||
"domum_ornamentum.trapdoor.type.name.moulding": "板条",
|
||||
"domum_ornamentum.trapdoor.type.name.port.manteau": "斗篷形",
|
||||
"domum_ornamentum.trapdoor.type.name.porthole": "舷窗",
|
||||
"domum_ornamentum.trapdoor.type.name.roundel": "小圆盘",
|
||||
"domum_ornamentum.trapdoor.type.name.slot": "狭槽",
|
||||
"domum_ornamentum.trapdoor.type.name.vertical.bars": "垂直杆状",
|
||||
"domum_ornamentum.trapdoor.type.name.vertically.squiggly.striped": "垂直波浪形条纹",
|
||||
"domum_ornamentum.trapdoor.type.name.vertically.striped": "垂直条纹",
|
||||
"domum_ornamentum.trapdoor.type.name.waffle": "田字",
|
||||
"domum_ornamentum.variant": "变种:",
|
||||
"domum_ornamentum.wall.name.format": "%s墙",
|
||||
"itemGroup.domum_ornamentum.doors": "DO丨门",
|
||||
"itemGroup.domum_ornamentum.extra-blocks": "DO丨装饰方块",
|
||||
"itemGroup.domum_ornamentum.fences": "DO丨栅栏",
|
||||
"itemGroup.domum_ornamentum.floating-carpets": "DO丨浮空地毯",
|
||||
"itemGroup.domum_ornamentum.general": "家居装饰(DO)",
|
||||
"itemGroup.domum_ornamentum.paperwalls": "DO丨薄镶边墙",
|
||||
"itemGroup.domum_ornamentum.posts": "DO丨桩子",
|
||||
"itemGroup.domum_ornamentum.shingle_slabs": "DO丨屋顶瓦台阶",
|
||||
"itemGroup.domum_ornamentum.shingles": "DO丨瓦片",
|
||||
"itemGroup.domum_ornamentum.slabs": "DO丨台阶",
|
||||
"itemGroup.domum_ornamentum.stairs": "DO丨楼梯",
|
||||
"itemGroup.domum_ornamentum.timber_frames": "DO丨镶边方块",
|
||||
"itemGroup.domum_ornamentum.walls": "DO丨墙"
|
||||
}
|
||||
110
kubejs/assets/framedblocks/lang/zh_cn.json
Normal file
110
kubejs/assets/framedblocks/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,110 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"block.framedblocks.framed_bars": "铁栅栏框架",
|
||||
"block.framedblocks.framed_bouncy_cube": "黏液块框架",
|
||||
"block.framedblocks.framed_button": "按钮框架",
|
||||
"block.framedblocks.framed_chest": "箱子框架",
|
||||
"block.framedblocks.framed_collapsible_block": "自定义方块框架",
|
||||
"block.framedblocks.framed_corner_pillar": "角柱框架",
|
||||
"block.framedblocks.framed_corner_slope": "角坡框架",
|
||||
"block.framedblocks.framed_cube": "框架块",
|
||||
"block.framedblocks.framed_door": "门框架",
|
||||
"block.framedblocks.framed_double_corner": "复合角框架",
|
||||
"block.framedblocks.framed_double_panel": "复合侧板框架",
|
||||
"block.framedblocks.framed_double_prism_corner": "复合棱框架",
|
||||
"block.framedblocks.framed_double_slab": "复合台阶框架",
|
||||
"block.framedblocks.framed_double_slope": "复合坡框架",
|
||||
"block.framedblocks.framed_double_slope_panel": "复合高坡框架",
|
||||
"block.framedblocks.framed_double_slope_slab": "台阶复合坡框架",
|
||||
"block.framedblocks.framed_double_stairs": "复合楼梯框架",
|
||||
"block.framedblocks.framed_double_threeway_corner": "复合三角框架",
|
||||
"block.framedblocks.framed_elevated_double_slope_slab": "复合高坡台阶框架",
|
||||
"block.framedblocks.framed_elevated_slope_slab": "高坡框架",
|
||||
"block.framedblocks.framed_extended_double_slope_panel": "复合竖向高坡框架",
|
||||
"block.framedblocks.framed_extended_slope_panel": "竖向高坡框架",
|
||||
"block.framedblocks.framed_fence": "栅栏框架",
|
||||
"block.framedblocks.framed_floor_board": "地板框架",
|
||||
"block.framedblocks.framed_flower_pot": "花盆框架",
|
||||
"block.framedblocks.framed_fence_gate": "栅栏门框架",
|
||||
"block.framedblocks.framed_gate": "门框架",
|
||||
"block.framedblocks.framed_gold_pressure_plate": "轻质测重压力板框架",
|
||||
"block.framedblocks.framed_half_pillar": "半柱框架",
|
||||
"block.framedblocks.framed_half_stairs": "半楼梯框架",
|
||||
"block.framedblocks.framed_horizontal_pane": "水平板框架",
|
||||
"block.framedblocks.framed_inner_corner_slope": "内角坡框架",
|
||||
"block.framedblocks.framed_inner_prism_corner": "内棱框架",
|
||||
"block.framedblocks.framed_inner_threeway_corner": "内三角框架",
|
||||
"block.framedblocks.framed_inv_double_slope_panel": "竖直反向复合坡框架",
|
||||
"block.framedblocks.framed_inv_double_slope_slab": "台阶反向复合坡框架",
|
||||
"block.framedblocks.framed_iron_door": "铁门框架",
|
||||
"block.framedblocks.framed_iron_pressure_plate": "重质压力板框架",
|
||||
"block.framedblocks.framed_iron_trapdoor": "铁活板门框架",
|
||||
"block.framedblocks.framed_ladder": "梯子框架",
|
||||
"block.framedblocks.framed_large_button": "大按钮框架",
|
||||
"block.framedblocks.framed_large_stone_button": "大石头按钮框架",
|
||||
"block.framedblocks.framed_lattice_block": "格架方块",
|
||||
"block.framedblocks.framed_lever": "拉杆框架",
|
||||
"block.framedblocks.framed_obsidian_pressure_plate": "黑曜石压力板框架",
|
||||
"block.framedblocks.framed_pane": "玻璃板框架",
|
||||
"block.framedblocks.framed_panel": "竖板框架",
|
||||
"block.framedblocks.framed_pillar": "柱框架",
|
||||
"block.framedblocks.framed_post": "杆框架",
|
||||
"block.framedblocks.framed_pressure_plate": "压力板框架",
|
||||
"block.framedblocks.framed_prism": "三棱柱框架",
|
||||
"block.framedblocks.framed_prism_corner": "棱框架",
|
||||
"block.framedblocks.framed_pyramid": "角锥框架",
|
||||
"block.framedblocks.framed_pyramid_slab": "角锥台阶框架",
|
||||
"block.framedblocks.framed_rail_slope": "铁路坡框架",
|
||||
"block.framedblocks.framed_redstone_block": "红石块框架",
|
||||
"block.framedblocks.framed_secret_storage": "木桶框架",
|
||||
"block.framedblocks.framed_sign": "告示牌框架",
|
||||
"block.framedblocks.framed_slab": "台阶框架",
|
||||
"block.framedblocks.framed_slab_corner": "台阶角框架",
|
||||
"block.framedblocks.framed_slab_edge": "台阶边缘框架",
|
||||
"block.framedblocks.framed_slope": "坡框架",
|
||||
"block.framedblocks.framed_slope_panel": "竖向坡框架",
|
||||
"block.framedblocks.framed_slope_slab": "台阶坡框架",
|
||||
"block.framedblocks.framed_sloped_prism": "三棱柱坡框架",
|
||||
"block.framedblocks.framed_soul_torch": "灵魂火把框架",
|
||||
"block.framedblocks.framed_stairs": "楼梯框架",
|
||||
"block.framedblocks.framed_stone_button": "石头按钮框架",
|
||||
"block.framedblocks.framed_stone_pressure_plate": "石头压力板框架",
|
||||
"block.framedblocks.framed_target": "标靶框架",
|
||||
"block.framedblocks.framed_threeway_corner": "三角框架",
|
||||
"block.framedblocks.framed_torch": "火把框架",
|
||||
"block.framedblocks.framed_trapdoor": "活板门框架",
|
||||
"block.framedblocks.framed_vertical_double_stairs": "竖向复合台阶框架",
|
||||
"block.framedblocks.framed_vertical_half_stairs": "竖向半楼梯框架",
|
||||
"block.framedblocks.framed_vertical_stairs": "竖向楼梯框架",
|
||||
"block.framedblocks.framed_wall": "墙框架",
|
||||
"block.framedblocks.framed_wall_board": "墙板框架",
|
||||
"block.framedblocks.framed_wall_sign": "告示牌框架",
|
||||
"button.framedblocks.gui.done": "完成",
|
||||
"desc.framedblocks.blueprint_block": "内置方块:%s",
|
||||
"desc.framedblocks.blueprint_camo": "外表方块:%s",
|
||||
"desc.framedblocks.blueprint_cant_copy": "此方块目前无法被复制",
|
||||
"desc.framedblocks.blueprint_cant_place_fluid_camo": "目前无法复制填充有流体的方块",
|
||||
"desc.framedblocks.blueprint_illuminated": "点亮:%s",
|
||||
"desc.framedblocks.blueprint_false": "否",
|
||||
"desc.framedblocks.blueprint_true": "是",
|
||||
"desc.framedblocks.blueprint_invalid": "无效的",
|
||||
"block.framedblocks.framed_iron_gate": "铁制大门框架",
|
||||
"desc.framedblocks.blueprint_none": "无",
|
||||
"framedblocks.key.categories.framedblocks": "框架方块",
|
||||
"framedblocks.key.update_cull": "更新culling cache",
|
||||
"item.framedblocks.framed_blueprint": "框架蓝图",
|
||||
"item.framedblocks.framed_hammer": "框架锤",
|
||||
"item.framedblocks.framed_key": "框架钥匙",
|
||||
"item.framedblocks.framed_screwdriver": "框架螺丝刀",
|
||||
"item.framedblocks.framed_wrench": "框架扳手",
|
||||
"itemGroup.framed_blocks": "框架方块",
|
||||
"msg.framedblocks.camo.blacklisted": "该方块在黑名单中!",
|
||||
"msg.framedblocks.camo.block_entity": "实体方块不得放入框架中!",
|
||||
"msg.framedblocks.lock_state": "现在该方块状态为 %s",
|
||||
"msg.framedblocks.lock_state.locked": "锁定",
|
||||
"msg.framedblocks.lock_state.unlocked": "未锁定",
|
||||
"title.framedblocks.framed_chest": "箱子框架",
|
||||
"title.framedblocks.framed_secret_storage": "木桶框架",
|
||||
"title.framedblocks.sign.edit": "编辑告示牌",
|
||||
"tooltip.framedblocks.lock_state": "状态 %s"
|
||||
}
|
||||
505
kubejs/assets/grapplemod/lang/zh_cn.json
Normal file
505
kubejs/assets/grapplemod/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,505 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"item.grapplemod.grapplinghook": "抓钩",
|
||||
"item.grapplemod.motorhook": "引擎抓钩",
|
||||
"item.grapplemod.launcheritem": "末影法杖",
|
||||
"item.grapplemod.longfallboots": "缓降靴子",
|
||||
"item.grapplemod.wallrunboots": "跑墙靴",
|
||||
"item.grapplemod.enderhook": "末影抓钩",
|
||||
"item.grapplemod.magnethook": "磁性抓钩",
|
||||
"item.grapplemod.repeller": "斥力场",
|
||||
"item.grapplemod.doublemotorhook": "双引擎抓钩",
|
||||
"item.grapplemod.smarthook": "智能抓钩",
|
||||
"item.grapplemod.rockethook": "火箭抓钩",
|
||||
"item.grapplemod.rocketdoublemotorhook": "双火箭引擎抓钩",
|
||||
"item.grapplemod.baseupgradeitem": "基础抓钩升级",
|
||||
"item.grapplemod.doubleupgradeitem": "双倍抓钩升级",
|
||||
"item.grapplemod.forcefieldupgradeitem": "力场抓钩升级",
|
||||
"item.grapplemod.motorupgradeitem": "引擎抓钩升级",
|
||||
"item.grapplemod.magnetupgradeitem": "磁性钩抓钩升级",
|
||||
"item.grapplemod.ropeupgradeitem": "绳索抓钩升级",
|
||||
"item.grapplemod.staffupgradeitem": "末影法杖抓钩升级",
|
||||
"item.grapplemod.swingupgradeitem": "悬吊抓钩升级",
|
||||
"item.grapplemod.throwupgradeitem": "吊钩投掷抓钩升级",
|
||||
"item.grapplemod.limitsupgradeitem": "限制抓钩升级",
|
||||
"item.grapplemod.rocketupgradeitem": "火箭抓钩升级",
|
||||
"itemGroup.grapplemod": "抓钩",
|
||||
"block.grapplemod.block_grapple_modifier": "抓钩调试台",
|
||||
"key.grapplemod.category": "抓钩",
|
||||
"key.motoronoff.desc": "引擎 开/关",
|
||||
"key.jumpanddetach.desc": "跳跃然后分离",
|
||||
"key.slow.desc": "缓慢下降 / 停止悬吊",
|
||||
"key.climb.desc": "攀爬",
|
||||
"key.climbup.desc": "向上攀爬",
|
||||
"key.climbdown.desc": "向下攀爬",
|
||||
"key.leftthrow.desc": "投出左抓钩",
|
||||
"key.rightthrow.desc": "投出右抓钩",
|
||||
"key.boththrow.desc": "投出(所有)抓钩",
|
||||
"key.enderlaunch.desc": "末影法杖抓钩发射",
|
||||
"key.rocket.desc": "火箭",
|
||||
"key.slide.desc": "滑行",
|
||||
"enchantment.grapplemod.wallrunenchantment": "蹬墙跑",
|
||||
"enchantment.grapplemod.doublejumpenchantment": "二段跳",
|
||||
"enchantment.grapplemod.slidingenchantment": "滑步",
|
||||
"itemGroup.tabGrapplemod": "抓钩",
|
||||
"grapplecustomization.maxlen": "绳索长度",
|
||||
"grapplecustomization.phaserope": "绳索段",
|
||||
"grapplecustomization.climbkey": "脱离攀爬键",
|
||||
"grapplecustomization.sticky": "黏性绳索",
|
||||
"grapplecustomization.hookgravity": "抓钩重力",
|
||||
"grapplecustomization.throwspeed": "投掷速度",
|
||||
"grapplecustomization.reelin": "潜行以收线",
|
||||
"grapplecustomization.verticalthrowangle": "竖直投掷角",
|
||||
"grapplecustomization.sneakingverticalthrowangle": "潜行竖直投掷角",
|
||||
"grapplecustomization.detachonkeyrelease": "松开按键时释放抓钩",
|
||||
"grapplecustomization.motor": "引擎激活",
|
||||
"grapplecustomization.motormaxspeed": "引擎最大速度",
|
||||
"grapplecustomization.motoracceleration": "引擎加速度",
|
||||
"grapplecustomization.motorwhencrouching": "当按住On/Off键时,启动引擎",
|
||||
"grapplecustomization.motorwhennotcrouching": "当松开On/Off键时,启动引擎",
|
||||
"grapplecustomization.smartmotor": "智能引擎",
|
||||
"grapplecustomization.motordampener": "侧向运动阻尼",
|
||||
"grapplecustomization.pullbackwards": "向后拉",
|
||||
"grapplecustomization.playermovementmult": "摆动速度",
|
||||
"grapplecustomization.enderstaff": "末影法杖",
|
||||
"grapplecustomization.repel": "力场激活",
|
||||
"grapplecustomization.repelforce": "排斥力",
|
||||
"grapplecustomization.attract": "磁力激活",
|
||||
"grapplecustomization.attractradius": "吸引半径",
|
||||
"grapplecustomization.doublehook": "双抓钩",
|
||||
"grapplecustomization.smartdoublemotor": "双智能引擎",
|
||||
"grapplecustomization.angle": "角度",
|
||||
"grapplecustomization.sneakingangle": "潜行时角度",
|
||||
"grapplecustomization.oneropepull": "允许用一根绳子拉",
|
||||
"grapplecustomization.rocket": "火箭",
|
||||
"grapplecustomization.rocket_force": "火箭推力",
|
||||
"grapplecustomization.rocket_active_time": "火箭激活时间(秒)",
|
||||
"grapplecustomization.rocket_refuel_ratio": "火箭燃料重新添加时间比例",
|
||||
"grapplecustomization.rocket_vertical_angle": "火箭竖直角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen": "绳索长度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.phaserope": "绳索段",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.climbkey": "脱离攀爬键",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.sticky": "黏性绳索",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity": "抓钩重力",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed": "投掷速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.reelin": "潜行以收线",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle": "竖直投掷角",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle": "潜行竖直投掷角",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.detachonkeyrelease": "松开按键时释放抓钩",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motor": "引擎激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed": "引擎最大速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration": "引擎加速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhencrouching": "当按住On/Off键时,启动引擎",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhennotcrouching": "当松开On/Off键时,启动引擎",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.smartmotor": "智能引擎",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motordampener": "侧向运动阻尼",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.pullbackwards": "向后拉",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult": "摆动速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff.enderstaff": "末影法杖",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repel": "力场激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce": "排斥力",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attract": "磁力激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius": "吸引半径",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.doublehook": "双抓钩",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.smartdoublemotor": "双智能引擎",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle": "角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle": "潜行时角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.oneropepull": "允许用一根绳子拉",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocketenabled": "火箭",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force": "火箭推力",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time": "火箭激活时间(秒) ",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio": "火箭燃料重新添加时间比例",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle": "火箭竖直角度",
|
||||
"grapplecustomization.maxlen.desc": "绳索的长度",
|
||||
"grapplecustomization.phaserope.desc": "允许绳索分阶段穿过方块",
|
||||
"grapplecustomization.climbkey.desc": "除非按住“攀爬”键,否则忽略上爬/下爬键",
|
||||
"grapplecustomization.sticky.desc": "如果绳子在抛掷时绕着一个块弯曲,则在弯曲处连接",
|
||||
"grapplecustomization.hookgravity.desc": "投掷时钩子上的重力",
|
||||
"grapplecustomization.throwspeed.desc": "投掷时钩子的速度",
|
||||
"grapplecustomization.reelin.desc": "在挂上钩子之前,潜行会阻止钩子移动得更远,然后慢慢地把它收起来",
|
||||
"grapplecustomization.verticalthrowangle.desc": "以这个角度将抓钩扔到十字准线上方",
|
||||
"grapplecustomization.sneakingverticalthrowangle.desc": "潜行时将抓钩扔到十字准线上方这个角度",
|
||||
"grapplecustomization.detachonkeyrelease.desc": "启用后,只有在按键按住时钩爪才会射出。不要再次单击/按下键来分离钩子,而是释放按键来分离钩子。",
|
||||
"grapplecustomization.motor.desc": "将玩家拉向钩爪",
|
||||
"grapplecustomization.motormaxspeed.desc": "引擎最高转速",
|
||||
"grapplecustomization.motoracceleration.desc": "引擎加速度",
|
||||
"grapplecustomization.motorwhencrouching.desc": "按住 On/Off 按钮(默认值:shift)时,引擎处于活动状态",
|
||||
"grapplecustomization.motorwhennotcrouching.desc": "未按住 On/Off 按钮(默认值:shift)时,引擎处于活动状态",
|
||||
"grapplecustomization.smartmotor.desc": "调整引擎速度,使玩家朝着十字准线移动(上/下)",
|
||||
"grapplecustomization.motordampener.desc": "减少垂直于绳索的运动,使绳索拉得更直",
|
||||
"grapplecustomization.pullbackwards.desc": "即使您面向另一侧,减少也会拉动",
|
||||
"grapplecustomization.playermovementmult.desc": "摆动时使用移动键玩家的加速度",
|
||||
"grapplecustomization.enderstaff.desc": "左击将玩家向前射出",
|
||||
"grapplecustomization.repel.desc": "摆动时玩家会被附近的方块击退",
|
||||
"grapplecustomization.repelforce.desc": "强制附近的方块对玩家施加",
|
||||
"grapplecustomization.attract.desc": "投掷时钩爪会被附近的方块吸引",
|
||||
"grapplecustomization.attractradius.desc": "吸引力半径",
|
||||
"grapplecustomization.doublehook.desc": "两个钩爪同时抛出",
|
||||
"grapplecustomization.smartdoublemotor.desc": "调整引擎速度,使玩家在使用引擎时向十字准线(左/右)移动",
|
||||
"grapplecustomization.angle.desc": "每个钩爪从中心抛出的角度",
|
||||
"grapplecustomization.sneakingangle.desc": "蹲下时每个钩爪从中心抛出的角度(如果要使用此功能,请不要启用“潜行以收线”)",
|
||||
"grapplecustomization.oneropepull.desc": "当引擎启用且仅连接一个钩子时,激活引擎(如果禁用,请等到两个钩爪都连接后再拉动)",
|
||||
"grapplecustomization.rocket.desc": "按住按钮时推动玩家前进",
|
||||
"grapplecustomization.rocket_force.desc": "火箭推动玩家的速度有多快",
|
||||
"grapplecustomization.rocket_active_time.desc": "火箭可以使用直到它必须加油的时间(燃料在不使用时自动再生)",
|
||||
"grapplecustomization.rocket_refuel_ratio.desc": "火箭再生燃料的时间与火箭使用时间的比率。(例如 2.0 表示需要 1 秒用完的单位燃料将需要 2 秒才能再生。越低越好。)",
|
||||
"grapplecustomization.rocket_vertical_angle.desc": "施加火箭力的向上角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.@Tooltip": "绳索的长度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.phaserope.@Tooltip": "允许绳索分阶段穿过方块",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.climbkey.@Tooltip": "除非按住“攀爬”键,否则忽略上爬/下爬键",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.sticky.@Tooltip": "如果绳子在抛掷时绕着一个块弯曲,则在弯曲处连接",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.@Tooltip": "投掷时钩子上的重力",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.@Tooltip": "投掷时钩子的速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.reelin.@Tooltip": "在挂上钩子之前,潜行会阻止钩子移动得更远,然后慢慢地把它收起来",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.@Tooltip": "以这个角度将抓钩扔到十字准线上方",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.@Tooltip": "潜行时将抓钩扔到十字准线上方这个角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.detachonkeyrelease.@Tooltip": "启用后,只有在按键按住时钩爪才会射出。不要再次单击/按下键来分离钩子,而是释放按键来分离钩子。",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motor.@Tooltip": "将玩家拉向钩爪",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.@Tooltip": "引擎最高转速",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.@Tooltip": "引擎加速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhencrouching.@Tooltip": "按住 On/Off 按钮(默认值:shift)时,引擎处于活动状态",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhennotcrouching.@Tooltip": "未按住 On/Off 按钮(默认值:shift)时,引擎处于活动状态",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.smartmotor.@Tooltip": "调整引擎速度,使玩家朝着十字准线移动(上/下)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motordampener.@Tooltip": "减少垂直于绳索的运动,使绳索拉得更直",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.pullbackwards.@Tooltip": "即使你面向另一侧,引擎也会拉动你",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.@Tooltip": "摆动时使用移动键的玩家的加速度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff.enderstaff.@Tooltip": "左击将玩家向前射出",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repel.@Tooltip": "摆动时玩家会被附近的方块击退",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.@Tooltip": "强制附近的方块对玩家施加",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attract.@Tooltip": "投掷时钩爪会被附近的方块吸引",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.@Tooltip": "吸引力半径",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.doublehook.@Tooltip": "两个钩爪同时抛出",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.smartdoublemotor.@Tooltip": "调整引擎速度,使玩家在使用引擎时向十字准线(左/右)移动",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.@Tooltip": "每个钩爪从中心抛出的角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.@Tooltip": "蹲下时每个钩爪从中心抛出的角度(如果要使用此功能,请不要启用“潜行以收线”)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.oneropepull.@Tooltip": "当引擎启用且仅连接一个钩子时,激活引擎(如果禁用,请等到两个钩爪都连接后再拉动)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocketenabled.@Tooltip": "按住按钮时推动玩家前进",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.@Tooltip": "火箭推动玩家的速度有多快",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.@Tooltip": "火箭可以使用直到它必须加油的时间(燃料在不使用时自动再生)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.@Tooltip": "火箭再生燃料的时间与火箭使用时间的比率。(例如 2.0 表示需要 1 秒用完的单位燃料将需要 2 秒才能再生。越低越好。)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.@Tooltip": "施加火箭力的向上角度",
|
||||
"grappletooltip.throw.desc": "- 投掷抓钩",
|
||||
"grappletooltip.release.desc": "再次 - 释放",
|
||||
"grappletooltip.double.desc": "双-",
|
||||
"grappletooltip.releaseandthrow.desc": "- 释放并再次投出",
|
||||
"grappletooltip.jump.desc": "- 释放并跳跃(在半空中)",
|
||||
"grappletooltip.slow.desc": "- 停止摆动",
|
||||
"grappletooltip.swing.desc": "- 摆动",
|
||||
"grappletooltip.climbup.desc": "- 向上爬",
|
||||
"grappletooltip.climbdown.desc": "- 向下爬",
|
||||
"grappletooltip.shiftcontrols.desc": "(按住 Shift 查看控制)",
|
||||
"grappletooltip.controlconfiguration.desc": "(按住Control查看完整配置)",
|
||||
"grappletooltip.enderlaunch.desc": "- 发射(末影法杖)",
|
||||
"grappletooltip.rocket.desc": "(按住) - 火箭",
|
||||
"grappletooltip.motoron.desc": "- 引擎开",
|
||||
"grappletooltip.motoroff.desc": "- 引擎关",
|
||||
"grappletooltip.throwalt.desc": "- 投掷(备选)",
|
||||
"grappletooltip.throwleft.desc": "- 投出左抓钩",
|
||||
"grappletooltip.throwright.desc": "- 投出右抓钩",
|
||||
"grappletooltip.throwhold.desc": "- 投掷抓钩(按住,松开以分离)",
|
||||
"grappletooltip.throwlefthold.desc": "(按住) - 投出左抓钩",
|
||||
"grappletooltip.throwrighthold.desc": "(按住) - 投出右抓钩",
|
||||
"grappletooltip.launcheritem.desc": "将玩家发射到空中",
|
||||
"grappletooltip.launcheritemaim.desc": "使用十字准线瞄准",
|
||||
"grappletooltip.launcheritemcontrols.desc": " - 发射玩家",
|
||||
"grappletooltip.repelleritem.desc": "玩家被附近的方块击退",
|
||||
"grappletooltip.repelleritem2.desc": "可与末影法杖一起使用",
|
||||
"grappletooltip.repelleritemon.desc": " - 打开",
|
||||
"grappletooltip.repelleritemoff.desc": " 再次 - 关闭",
|
||||
"grappletooltip.repelleritemslow.desc": " - 减速",
|
||||
"grappletooltip.repelleritemmove.desc": " - 移动",
|
||||
"grappletooltip.longfallbootsrecipe.desc": "用带有摔落保护 IV的钻石靴右击抓钩调试台以获得",
|
||||
"grappletooltip.longfallboots.desc": "穿着时取消摔落伤害",
|
||||
"grappletooltip.reelin.desc": "- 收起抓钩(如果钩未连接到表面)",
|
||||
"grappletooltip.negate.desc": "不",
|
||||
"grapplemodifier.close.desc": "关闭",
|
||||
"grapplemodifier.reset.desc": "重设",
|
||||
"grapplemodifier.back.desc": "返回",
|
||||
"grapplemodifier.incompatability.desc": "与其他选项不兼容",
|
||||
"grapplemodifier.limits.desc": "使用限制升级解锁",
|
||||
"grapplemodifier.locked.desc": "由于配置文件而锁定选项(启用_...> 1)",
|
||||
"grapplemodifier.unlock1.desc": "未解锁类别:",
|
||||
"grapplemodifier.unlock2.desc": "请右击此方块",
|
||||
"grapplemodifier.unlock3.desc": "与物品:",
|
||||
"grapplemodifier.unlock4.desc": "解锁",
|
||||
"grapplemodifier.apply.desc": "用抓钩右击以应用",
|
||||
"grapplemodifier.helpbutton.desc": "帮助",
|
||||
"grapplemodifier.help.desc": "使用抓钩右击以应用。\n用摔落保护IV 的钻石靴来右击以获得缓降靴子。\n在铁砧中用皮革修复钩爪。\n 查看物品提示文本时按住 shift\n 获取控制",
|
||||
"text.autoconfig.grapplemod.option.options": "选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook": "抓钩",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom": "自定义",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope": "绳索",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower": "抓钩投掷",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor": "引擎",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing": "摆动",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff": "末影法杖",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield": "力场",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet": "磁性",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook": "双抓钩",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket": "火箭",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks": "方块",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingBlocks": "抓住方块",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingNonBlocks": "抓住非方块",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grappleBreakBlocks": "抓住非完整方块",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other": "其它",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.hookaffectsentities": "抓钩影响实体",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_snap_buffer": "绳索缓冲器",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.default_durability": "默认耐久",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_power": "绳索跳跃能力",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_at_angle": "绳索跳跃角度",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_cooldown_s": "绳索跳跃时间(秒)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.climb_speed": "攀爬速度",
|
||||
"text.autoconfig.grapplemod.option.options.longfallboots": "缓降靴子",
|
||||
"text.autoconfig.grapplemod.option.options.longfallboots.longfallbootsrecipe": "缓降靴子配方",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff": "末影法杖",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff.ender_staff_strength": "末影法杖力量",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff.ender_staff_recharge": "末影法杖充能",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments": "附魔",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun": "蹬墙跑",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wall_jump_up": "蹬墙上跳",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wall_jump_side": "蹬墙侧跳",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.max_wallrun_time": "蹬墙跑最大时长",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_speed": "蹬墙跑速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_max_speed": "蹬墙跑最大速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_drag": "蹬墙跑阻力",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_min_speed": "蹬墙跑最小速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.enchant_rarity_wallrun": "蹬墙跑附魔稀有度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump": "二段跳",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.doublejumpforce": "二段跳力度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.doublejump_relative_to_falling": "二段跳与坠落有关",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.dont_doublejump_if_falling_faster_than": "坠落速度过大则不能二段跳",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.enchant_rarity_double_jump": "二段跳附魔稀有度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide": "滑行",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.slidingjumpforce": "滑行跳跃力度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_friction": "滑行摩擦力",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_min_speed": "滑行最小速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_end_min_speed": "滑行结束最小速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.enchant_rarity_sliding": "滑行附魔稀有度",
|
||||
"text.autoconfig.grapplemod.option.options.other": "其它",
|
||||
"text.autoconfig.grapplemod.option.options.other.override_allowflight": "覆写允许战斗",
|
||||
"text.autoconfig.grapplemod.option.options.other.airstrafe_max_speed": "空袭最大速度",
|
||||
"text.autoconfig.grapplemod.option.options.other.airstrafe_acceleration": "空袭加速度",
|
||||
"text.autoconfig.grapplemod.option.options.other.dont_override_movement_in_air": "不要覆写空中移动",
|
||||
"text.autoconfig.grapplemod.option.clientOptions": "客户端选项",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera": "相机",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera.wallrun_camera_tilt_degrees": "蹬墙跑相机倾斜角度",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera.wallrun_camera_animation_s": "蹬墙跑相机动画(秒)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds": "声音",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrun_sound_effect_time_s": "蹬墙跑音效时长(秒)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrun_sound_volume": "蹬墙跑音效音量",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.doublejump_sound_volume": "二段跳音效音量",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.slide_sound_volume": "滑行音效音量",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrunjump_sound_volume": "蹬墙跑跳跃音效音量",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.rocket_sound_volume": "火箭音效音量",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.enderstaff_sound_volume": "末影法杖音效音量",
|
||||
"text.autoconfig.grapplemod.option.options.@Tooltip": "应该从服务器同步到客户端的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.@Tooltip": "抓钩的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.@Tooltip": "自定义:默认值(创建新钩子时)和抓钩修改器中的可用值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.@Tooltip": "绳索升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.@Tooltip": "抓钩投掷升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.@Tooltip": "引擎升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.@Tooltip": "摆动升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff.@Tooltip": "末影法杖升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.@Tooltip": "力场升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.@Tooltip": "磁力升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.@Tooltip": "双爪钩升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.@Tooltip": "火箭升级中的选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.@Tooltip": "如果您希望钩子以不同的方式与不同的方块交互",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingBlocks.@Tooltip": "抓钩可以附加到的(逗号分隔,ID 名称)块列表(又名白名单)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grapplingNonBlocks.@Tooltip": "抓钩无法附加到的(逗号分隔,ID 名称)块列表(又名黑名单)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.blocks.grappleBreakBlocks.@Tooltip": "(逗号分隔,ID 名称)方块列表",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.@Tooltip": "更多用于抓钩的配置选项",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.hookaffectsentities.@Tooltip": "如果钩子击中生物,将其拉向玩家",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_snap_buffer.@Tooltip": "如果玩家以某种方式设法将绳索拉伸超过其最大长度 + 该值(例如通过传送),绳索会折断",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.default_durability.@Tooltip": "抓钩耐久",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_power.@Tooltip": "从绳子上跳下时,最多应用这个速度(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_at_angle.@Tooltip": "从绳子上跳时,以绳子的角度跳(否则,跳起来)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.rope_jump_cooldown_s.@Tooltip": "如果玩家在少于此时间之前(以秒为单位的时间)刚刚从另一根绳子上跳下,则不允许从绳子上跳下。",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.other.climb_speed.@Tooltip": "玩家爬绳子的速度有多快(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.longfallboots.@Tooltip": "缓降靴子的选项",
|
||||
"text.autoconfig.grapplemod.option.options.longfallboots.longfallbootsrecipe.@Tooltip": "允许玩家通过右击带有摔落保护 IV 钻石靴的抓钩调试台来制作缓降靴子",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff.@Tooltip": "末影法杖的选项",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff.ender_staff_strength.@Tooltip": "末影法杖的速度(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enderstaff.ender_staff_recharge.@Tooltip": "充能末影法杖所需的时间 (ticks)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.@Tooltip": "附魔选项",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.@Tooltip": "蹬墙跑附魔选项",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wall_jump_up.@Tooltip": "跳墙时,向上跳跃(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wall_jump_side.@Tooltip": "跳墙时,侧身高速跳跃(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.max_wallrun_time.@Tooltip": "玩家可以花在墙上奔跑的最长时间 (seconds)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_speed.@Tooltip": "跑墙加速(方块/刻^2)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_max_speed.@Tooltip": "跑墙的最大速度(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_drag.@Tooltip": "跑墙的拖曳力 (方块/刻^2)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.wallrun_min_speed.@Tooltip": "穿墙所需的最低速度(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.wallrun.enchant_rarity_wallrun.@Tooltip": "附魔台中的稀有度,(0=非常稀有,3=常见)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.@Tooltip": "二段跳附魔选项",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.doublejumpforce.@Tooltip": "以这个速度跳跃(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.doublejump_relative_to_falling.@Tooltip": "二段跳时保持玩家的垂直动量",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.dont_doublejump_if_falling_faster_than.@Tooltip": "如果玩家下落速度超过此速度,则不允许二段跳(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.doublejump.enchant_rarity_double_jump.@Tooltip": "附魔台中的稀有度,(0=非常稀有,3=常见)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.@Tooltip": "滑动附魔选项",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.slidingjumpforce.@Tooltip": "以这种速度从滑梯上跳下来(方块/刻)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_friction.@Tooltip": "跑墙的拖曳力(方块/刻^2)",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_min_speed.@Tooltip": "开始滑动所需的最低速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.sliding_end_min_speed.@Tooltip": "保持滑动所需的最低速度",
|
||||
"text.autoconfig.grapplemod.option.options.enchantments.slide.enchant_rarity_sliding.@Tooltip": "附魔台中的稀有度,(0=非常稀有,3=常见)",
|
||||
"text.autoconfig.grapplemod.option.options.other.@Tooltip": "杂项",
|
||||
"text.autoconfig.grapplemod.option.options.other.override_allowflight.@Tooltip": "如果为 true,则在服务器上自动设置 allow-flight=true(以防止抓钩偶尔被错误识别为飞行)",
|
||||
"text.autoconfig.grapplemod.option.options.other.airstrafe_max_speed.@Tooltip": "在半空中使用移动键的最大移动速度(方块/刻)「在此模组接管移动后(来自抓钩/蹬墙跑/末影法杖/等)」",
|
||||
"text.autoconfig.grapplemod.option.options.other.airstrafe_acceleration.@Tooltip": "在空中使用移动键加速(方块/刻^2)(在此 模组接管移动后(来自抓钩/蹬墙跑/末影法杖/ 等)",
|
||||
"text.autoconfig.grapplemod.option.options.other.dont_override_movement_in_air.@Tooltip": "在半空中禁用此模组接管移动(在此模组接管移动后(来自抓钩/蹬墙跑/末影法杖/等)(注意:mc具有非常强的空气摩擦)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.@Tooltip": "仅接受客户端的选项(因此不需要从服务器同步)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera.@Tooltip": "相机设置",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera.wallrun_camera_tilt_degrees.@Tooltip": "在墙壁运行时倾斜相机(度)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.camera.wallrun_camera_animation_s.@Tooltip": "开始爬墙时倾斜相机所需的时间(秒)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.@Tooltip": "音效设置",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrun_sound_effect_time_s.@Tooltip": "最多每隔这么多秒播放一次蹬墙跑脚步声",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrun_sound_volume.@Tooltip": "蹬墙跑脚步声音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.doublejump_sound_volume.@Tooltip": "二段跳音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.slide_sound_volume.@Tooltip": "滑动音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.wallrunjump_sound_volume.@Tooltip": "蹬墙跑跳跃音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.rocket_sound_volume.@Tooltip": "火箭音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.clientOptions.sounds.enderstaff_sound_volume.@Tooltip": "末影法杖音量(1=默认)",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.phaserope.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.phaserope.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.climbkey.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.climbkey.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.sticky.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.sticky.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.reelin.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.reelin.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.detachonkeyrelease.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.detachonkeyrelease.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motor.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motor.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhencrouching.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhencrouching.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhennotcrouching.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motorwhennotcrouching.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.smartmotor.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.smartmotor.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motordampener.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motordampener.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.pullbackwards.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.pullbackwards.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff.enderstaff.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.enderstaff.enderstaff.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repel.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repel.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attract.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attract.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.doublehook.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.doublehook.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.smartdoublemotor.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.smartdoublemotor.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.oneropepull.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.oneropepull.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocketenabled.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocketenabled.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rope.maxlen.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.hookgravity.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.throwspeed.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.verticalthrowangle.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.hookthrower.sneakingverticalthrowangle.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motormaxspeed.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.motor.motoracceleration.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.swing.playermovementmult.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.forcefield.repelforce.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.magnet.attractradius.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.angle.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.doublehook.sneakingangle.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_force.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_active_time.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_refuel_ratio.min_upgraded": "最小升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.default_value": "默认值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.enabled": "激活",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.max": "最大值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.max_upgraded": "最大升级",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.min": "最小值",
|
||||
"text.autoconfig.grapplemod.option.options.grapplinghook.custom.rocket.rocket_vertical_angle.min_upgraded": "最小升级",
|
||||
"grapplemod.upgradecategories.rope": "绳索",
|
||||
"grapplemod.upgradecategories.throw": "抓钩投掷",
|
||||
"grapplemod.upgradecategories.motor": "引擎",
|
||||
"grapplemod.upgradecategories.swing": "摆动速度",
|
||||
"grapplemod.upgradecategories.staff": "末影法杖",
|
||||
"grapplemod.upgradecategories.forcefield": "力场",
|
||||
"grapplemod.upgradecategories.magnet": "磁性钩",
|
||||
"grapplemod.upgradecategories.double": "双钩",
|
||||
"grapplemod.upgradecategories.limits": "限制",
|
||||
"grapplemod.upgradecategories.rocket": "火箭",
|
||||
"grapplemod.jei_modifier_text": "添加升级,打开\n界面来自定义\n然后应用至抓钩"
|
||||
}
|
||||
|
|
@ -5,5 +5,5 @@
|
|||
"item.immersive_aircraft.enhanced_propeller": "镀铝飞机螺旋桨",
|
||||
"item.immersive_aircraft.improved_landing_gear": "玄钢起落架",
|
||||
"item.immersive_aircraft.hull_reinforcement": "玄钢机身加固件",
|
||||
"item.immersive_aircraft.bamboo_hopper": "铝制漏斗"
|
||||
"item.immersive_aircraft.bamboo_hopper": "铝制漏斗机"
|
||||
}
|
||||
2039
kubejs/assets/mcw_tfc_aio/lang/zh_cn.json
Normal file
2039
kubejs/assets/mcw_tfc_aio/lang/zh_cn.json
Normal file
File diff suppressed because it is too large
Load diff
53
kubejs/assets/morered/lang/zh_cn.json
Normal file
53
kubejs/assets/morered/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"itemGroup.morered": "更多红石",
|
||||
"gui.morered.category.soldering": "焊接",
|
||||
"block.morered.diode": "二极管",
|
||||
"block.morered.not_gate": "非门",
|
||||
"block.morered.nor_gate": "或非门",
|
||||
"block.morered.nand_gate": "与非门",
|
||||
"block.morered.or_gate": "或门",
|
||||
"block.morered.and_gate": "与门",
|
||||
"block.morered.and_2_gate": "两输入与门",
|
||||
"block.morered.nand_2_gate": "两输入与非门",
|
||||
"block.morered.xor_gate": "异或门",
|
||||
"block.morered.xnor_gate": "同或门",
|
||||
"block.morered.multiplexer": "多路选择器",
|
||||
"block.morered.latch": "锁存器",
|
||||
"block.morered.pulse_gate": "脉冲门",
|
||||
"block.morered.stone_plate": "石板",
|
||||
"block.morered.soldering_table": "焊接台",
|
||||
"block.morered.redwire_post": "红石线柱",
|
||||
"block.morered.redwire_post_plate": "红石线柱板",
|
||||
"block.morered.redwire_post_relay_plate": "红石线中继板",
|
||||
"block.morered.bundled_cable_post": "集束线缆柱",
|
||||
"block.morered.bundled_cable_relay_plate": "集束线缆中继板",
|
||||
"block.morered.hexidecrubrometer": "十六进制红石计",
|
||||
"block.morered.red_alloy_wire": "红色合金丝",
|
||||
"block.morered.white_network_cable": "白色网络线缆",
|
||||
"block.morered.orange_network_cable": "橙色网络线缆",
|
||||
"block.morered.magenta_network_cable": "品红色网络线缆",
|
||||
"block.morered.light_blue_network_cable": "淡蓝色网络线缆",
|
||||
"block.morered.yellow_network_cable": "黄色网络线缆",
|
||||
"block.morered.lime_network_cable": "黄绿色网络线缆",
|
||||
"block.morered.pink_network_cable": "粉红色网络线缆",
|
||||
"block.morered.gray_network_cable": "灰色网络线缆",
|
||||
"block.morered.light_gray_network_cable": "淡灰色网络线缆",
|
||||
"block.morered.cyan_network_cable": "青色网络线缆",
|
||||
"block.morered.purple_network_cable": "紫色网络线缆",
|
||||
"block.morered.blue_network_cable": "蓝色网络线缆",
|
||||
"block.morered.brown_network_cable": "棕色网络线缆",
|
||||
"block.morered.green_network_cable": "绿色网络线缆",
|
||||
"block.morered.red_network_cable": "红色网络线缆",
|
||||
"block.morered.black_network_cable": "黑色网络线缆",
|
||||
"block.morered.bundled_network_cable": "集束网络线缆",
|
||||
"block.morered.bitwise_diode": "按位二极管",
|
||||
"block.morered.bitwise_not_gate": "按位非门",
|
||||
"block.morered.bitwise_or_gate": "按位或门",
|
||||
"block.morered.bitwise_and_gate": "按位与门",
|
||||
"block.morered.bitwise_xor_gate": "按位异或门",
|
||||
"block.morered.bitwise_xnor_gate": "按位同或门",
|
||||
"item.morered.redwire_spool": "红石线轴",
|
||||
"item.morered.bundled_cable_spool": "集束线缆轴",
|
||||
"item.morered.red_alloy_ingot": "红色合金锭"
|
||||
}
|
||||
128
kubejs/assets/simplylight/lang/zh_cn.json
Normal file
128
kubejs/assets/simplylight/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,128 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"block.simplylight.edge_light": "动态线灯(底部)",
|
||||
"block.simplylight.edge_light.info": "自动依附周围的墙面,",
|
||||
"block.simplylight.edge_light.info2": "很适合走廊。",
|
||||
"block.simplylight.edge_light.jei.info": "放置后的形状将根据周围的方块做适应性的改变。\n之后形状保持固定,这样你可以使用放置临时方块的方式指定它的形状。",
|
||||
"block.simplylight.edge_light_top": "动态线灯(顶部)",
|
||||
"block.simplylight.edge_light_top.info": "自动依附周围的墙面,",
|
||||
"block.simplylight.edge_light_top.info2": "很适合走廊。",
|
||||
"block.simplylight.edge_light_top.jei.info": "放置后的形状将根据周围的方块做适应性的改变。\n之后形状保持固定,这样你可以使用放置临时方块的方式指定它的形状。",
|
||||
"block.simplylight.illuminant_black_block": "黑色发光方块",
|
||||
"block.simplylight.illuminant_black_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_black_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_black_block_on": "黑色发光方块(反相)",
|
||||
"block.simplylight.illuminant_black_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_black_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_block": "发光方块",
|
||||
"block.simplylight.illuminant_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_block_on": "发光方块(反相)",
|
||||
"block.simplylight.illuminant_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_blue_block": "蓝色发光方块",
|
||||
"block.simplylight.illuminant_blue_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_blue_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_blue_block_on": "蓝色发光方块(反相)",
|
||||
"block.simplylight.illuminant_blue_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_blue_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_brown_block": "棕色发光方块",
|
||||
"block.simplylight.illuminant_brown_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_brown_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_brown_block_on": "棕色发光方块(反相)",
|
||||
"block.simplylight.illuminant_brown_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_brown_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_cyan_block": "青色发光方块",
|
||||
"block.simplylight.illuminant_cyan_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_cyan_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_cyan_block_on": "青色发光方块(反相)",
|
||||
"block.simplylight.illuminant_cyan_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_cyan_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_gray_block": "灰色发光方块",
|
||||
"block.simplylight.illuminant_gray_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_gray_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_gray_block_on": "灰色发光方块(反相)",
|
||||
"block.simplylight.illuminant_gray_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_gray_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_green_block": "绿色发光方块",
|
||||
"block.simplylight.illuminant_green_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_green_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_green_block_on": "绿色发光方块(反相)",
|
||||
"block.simplylight.illuminant_green_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_green_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_light_blue_block": "淡蓝色发光方块",
|
||||
"block.simplylight.illuminant_light_blue_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_light_blue_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_light_blue_block_on": "淡蓝色发光方块(反相)",
|
||||
"block.simplylight.illuminant_light_blue_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_light_blue_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_light_gray_block": "淡灰色发光方块",
|
||||
"block.simplylight.illuminant_light_gray_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_light_gray_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_light_gray_block_on": "淡灰色发光方块(反相)",
|
||||
"block.simplylight.illuminant_light_gray_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_light_gray_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_lime_block": "黄绿色发光方块",
|
||||
"block.simplylight.illuminant_lime_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_lime_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_lime_block_on": "黄绿色发光方块(反相)",
|
||||
"block.simplylight.illuminant_lime_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_lime_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_magenta_block": "品红色发光方块",
|
||||
"block.simplylight.illuminant_magenta_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_magenta_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_magenta_block_on": "品红色发光方块(反相)",
|
||||
"block.simplylight.illuminant_magenta_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_magenta_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_orange_block": "橙色发光方块",
|
||||
"block.simplylight.illuminant_orange_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_orange_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_orange_block_on": "橙色发光方块(反相)",
|
||||
"block.simplylight.illuminant_orange_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_orange_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_panel": "发光面板",
|
||||
"block.simplylight.illuminant_panel.info": "简易的LED面板光源,",
|
||||
"block.simplylight.illuminant_panel.info2": "可朝任意方向放置。",
|
||||
"block.simplylight.illuminant_pink_block": "粉红色发光方块",
|
||||
"block.simplylight.illuminant_pink_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_pink_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_pink_block_on": "粉红色发光方块(反相)",
|
||||
"block.simplylight.illuminant_pink_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_pink_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_purple_block": "紫色发光方块",
|
||||
"block.simplylight.illuminant_purple_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_purple_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_purple_block_on": "紫色发光方块(反相)",
|
||||
"block.simplylight.illuminant_purple_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_purple_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_red_block": "红色发光方块",
|
||||
"block.simplylight.illuminant_red_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_red_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_red_block_on": "红色发光方块(反相)",
|
||||
"block.simplylight.illuminant_red_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_red_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.illuminant_slab": "发光台阶",
|
||||
"block.simplylight.illuminant_slab.info": "简易的半砖光源,",
|
||||
"block.simplylight.illuminant_slab.info2": "可朝任意方向放置。",
|
||||
"block.simplylight.illuminant_yellow_block": "黄色发光方块",
|
||||
"block.simplylight.illuminant_yellow_block.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_yellow_block.info2": "接收%s时开启。",
|
||||
"block.simplylight.illuminant_yellow_block_on": "黄色发光方块(反相)",
|
||||
"block.simplylight.illuminant_yellow_block_on.info": "简易的方块光源,",
|
||||
"block.simplylight.illuminant_yellow_block_on.info2": "接收%s时关闭。",
|
||||
"block.simplylight.lamp_post": "灯柱",
|
||||
"block.simplylight.lamp_post.info": "3格高的灯柱。",
|
||||
"block.simplylight.lamp_post.info2": "光从顶部方块发出。",
|
||||
"block.simplylight.lightbulb": "简易灯泡",
|
||||
"block.simplylight.lightbulb.info": "只是个简易的灯泡,",
|
||||
"block.simplylight.lightbulb.info2": "可朝任意方向放置。",
|
||||
"block.simplylight.rodlamp": "发光杆",
|
||||
"block.simplylight.rodlamp.info": "简易的杆状光源,",
|
||||
"block.simplylight.rodlamp.info2": "可朝任意方向放置。",
|
||||
"block.simplylight.wall_lamp": "发光灯具",
|
||||
"block.simplylight.wall_lamp.info": "挂在墙上,或者粘在天花板和地板上。",
|
||||
"itemGroup.simplylight": "简易光源",
|
||||
"simplylight.key.shift": "Shift",
|
||||
"simplylight.redstone": "红石信号",
|
||||
"simplylight.shift": "按住<%s>查看信息。"
|
||||
}
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"block.species.alphacene_moss_block": "霜原伞盖"
|
||||
"block.species.alphacene_moss_block": "霜原伞盖",
|
||||
"block.species.petrified_egg": "黏涕兽刷怪蛋"
|
||||
}
|
||||
|
|
@ -1206,6 +1206,14 @@
|
|||
"entity.tfg.wraptor.male": "Wraptor",
|
||||
"entity.tfg.wraptor.female": "Wraptor",
|
||||
"tfg.tooltip.attribution.wraptor": "§9§oCredit: Species",
|
||||
"entity.tfg.surfer": "Surfer",
|
||||
"tfg.tooltip.surfer_variant.base": "Teal Hide",
|
||||
"tfg.tooltip.surfer_variant.bubble": "Blossom Berry Hide",
|
||||
"tfg.tooltip.surfer_variant.horn": "Golden Hide",
|
||||
"tfg.tooltip.surfer_variant.tube": "Nox Berry Hide",
|
||||
"tfg.tooltip.surfer_variant.fire": "Sangnum Hide",
|
||||
"tfg.tooltip.surfer_variant.brain": "Glacian Hide",
|
||||
"tfg.tooltip.attribution.surfer": "§9§oCredit: Wan's Ancient Beasts",
|
||||
"effect.tfg.cooling": "§bCooling",
|
||||
"effect.tfg.warming": "§6Warming",
|
||||
"tfg.greate.uls_limit": "§432§r (§8ULS§r)",
|
||||
|
|
@ -1707,7 +1715,7 @@
|
|||
"quests.development.hull_hv.desc": "&eMicro&r Circuits are where the &3Cleanroom&r becomes a requirement to progress.\n\nDon't get caught out by the &aMainframe&r - it requires a &3HV Circuit Assembler&r.",
|
||||
"quests.development.hull_ev.title": "Craftable in &5EV&r",
|
||||
"quests.development.hull_ev.subtitle": "Nano Age",
|
||||
"quests.development.hull_ev.desc": "This is the &9Nano&r Circuit line.\n\nYou may need to go out in &bspace&r to craft them.\n\nStarting from here, circuit progression will follow a pattern:\n\n&9-&r Processor\n&9-&r Assembly\n&9-&r Cupercomputer\n&9-&r Mainframe",
|
||||
"quests.development.hull_ev.desc": "This is the &9Nano&r Circuit line.\n\nYou may need to go out in &bspace&r to craft them.\n\nStarting from here, circuit progression will follow a pattern:\n\n&9-&r Processor\n&9-&r Assembly\n&9-&r Supercomputer\n&9-&r Mainframe",
|
||||
"quests.development.hull_iv.title": "Craftable in &1IV&r",
|
||||
"quests.development.hull_iv.subtitle": "GregTech gets Quantum",
|
||||
"quests.development.hull_iv.desc": "Welcome to the &9Quantum&r Circuit line.\n\nYou may want to invest in &aPBI&r at this point, as &dAdvanced SMDs&r will skyrocket your circuit production.",
|
||||
|
|
@ -2402,7 +2410,7 @@
|
|||
"quests.medium_voltage.electrolyzer.desc.2": "&6Here are some key materials to look for:&r\n&9Ruby&r – Grants both &7Aluminium&r and &5Chromium&r.\n&9Pyrope&r – Often found alongside Sapphire veins.\n&9Lepidolite&r – Offers a generous selection of valuable byproducts.\n&9Sodalite&r – Comes with &3Chlorine&r and &bSilicon&r.\n&9Topaz&r – Yields both &3Fluorine&r and &7Aluminium&r in solid quantities.\n\n&2And that’s just the beginning!&r Use &aEMI&r to explore even more options—we promise, there’s a lot to discover.\n\n&cOh, and by the way:&r Electrolyzing Clay is now gated behind &6HV&r. \n&8We’re not sorry.&r",
|
||||
"quests.medium_voltage.mv_extruder.title": "Advanced Extruder",
|
||||
"quests.medium_voltage.mv_extruder.subtitle": "The biggest upgrade you'll make",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dScrews&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_chemical_reactor.title": "Advanced Chemical Reactor",
|
||||
"quests.medium_voltage.mv_chemical_reactor.subtitle": "Stronger, better, faster",
|
||||
"quests.medium_voltage.mv_chemical_reactor.desc": "You already know about the &dChemical Reactor&r from the &7LV Chapter&r—but here’s a refresher.\n\nAt &bMV&r, you unlock &anew recipes&r and also gain the ability to &aoverclock your LV recipes&r. That means they can run &atwice as fast&r, but will consume &e4x the energy&r. It’s up to you to decide whether the trade-off is worth it.\n\nBut that’s not the only reason to build the &bMV Chemical Reactor&r. If you’re taking the &dorganic chemistry path&r, you’ll need it to run the &dEthylene&r recipe, which uses &dSulfuric Acid&r and &dEthanol&r—this one requires &bMV power&r.\n\nIn any case, it’s a solid machine, and not too expensive. Go ahead and build it when you have a bit of spare time.",
|
||||
|
|
|
|||
|
|
@ -2308,7 +2308,7 @@
|
|||
"quests.medium_voltage.electrolyzer.desc.2": "&6Here are some key materials to look for:&r\n&9Ruby&r – Grants both &7Aluminium&r and &5Chromium&r.\n&9Pyrope&r – Often found alongside Sapphire veins.\n&9Lepidolite&r – Offers a generous selection of valuable byproducts.\n&9Sodalite&r – Comes with &3Chlorine&r and &bSilicon&r.\n&9Topaz&r – Yields both &3Fluorine&r and &7Aluminium&r in solid quantities.\n\n&2And that’s just the beginning!&r Use &aEMI&r to explore even more options—we promise, there’s a lot to discover.\n\n&cOh, and by the way:&r Electrolyzing Clay is now gated behind &6HV&r. \n&8We’re not sorry.&r",
|
||||
"quests.medium_voltage.mv_extruder.title": "Advanced Extruder",
|
||||
"quests.medium_voltage.mv_extruder.subtitle": "The biggest upgrade you'll make",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dLong Rods&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_extruder.desc": "We &lSINCERELY&r hope at &cno&r point you made the &7LV&r Extruder, because only the &bMV&r Extruder is actually useful. If you did, immediately &arecycle it&r through the Arc Furnace.\n\nThe Extruder shapes solid materials into (almost!) any form using &aIngots&r. This is a great way to reduce the amount of microcrafting, as well as keeping a high conversion ratio.\n\nThe Extruder can make &6Bolts&r, &6&6Small Gears&r, &6Gears&r, and &6&6Rings&r at the highest efficiency in a single step!\n\nYou may also like to use it for &dPipes&r, &dScrews&r, and &dRotors&r.",
|
||||
"quests.medium_voltage.mv_chemical_reactor.title": "Advanced Chemical Reactor",
|
||||
"quests.medium_voltage.mv_chemical_reactor.subtitle": "Stronger, better, faster",
|
||||
"quests.medium_voltage.mv_chemical_reactor.desc": "You already know about the &dChemical Reactor&r from the &7LV Chapter&r—but here’s a refresher.\n\nAt &bMV&r, you unlock &anew recipes&r and also gain the ability to &aoverclock your LV recipes&r. That means they can run &atwice as fast&r, but will consume &e4x the energy&r. It’s up to you to decide whether the trade-off is worth it.\n\nBut that’s not the only reason to build the &bMV Chemical Reactor&r. If you’re taking the &dorganic chemistry path&r, you’ll need it to run the &dEthylene&r recipe, which uses &dSulfuric Acid&r and &dEthanol&r—this one requires &bMV power&r.\n\nIn any case, it’s a solid machine, and not too expensive. Go ahead and build it when you have a bit of spare time.",
|
||||
|
|
|
|||
|
|
@ -291,7 +291,7 @@
|
|||
"block.tfg.rock.mossy_cobble_mars_stairs": "覆苔泥板岩圆石楼梯",
|
||||
"block.tfg.rock.mossy_cobble_mars_slab": "覆苔泥板岩圆石台阶",
|
||||
"block.tfg.rock.mossy_cobble_mars_wall": "覆苔泥板岩圆石墙",
|
||||
"block.tfg.rock.polished_mars_wall": "天然泥板岩墙",
|
||||
"block.tfg.rock.polished_mars_wall": "磨制泥板岩墙",
|
||||
"block.tfg.rock.mossy_bricks_mars_stone": "覆苔泥板岩砖",
|
||||
"block.tfg.rock.mossy_bricks_mars_stone_stairs": "覆苔泥板岩砖楼梯",
|
||||
"block.tfg.rock.mossy_bricks_mars_stone_slab": "覆苔泥板岩砖台阶",
|
||||
|
|
@ -308,7 +308,7 @@
|
|||
"block.tfg.rock.mossy_cobble_venus_stairs": "覆苔粗面岩圆石楼梯",
|
||||
"block.tfg.rock.mossy_cobble_venus_slab": "覆苔粗面岩圆石台阶",
|
||||
"block.tfg.rock.mossy_cobble_venus_wall": "覆苔粗面岩圆石墙",
|
||||
"block.tfg.rock.polished_venys_wall": "天然粗面岩墙",
|
||||
"block.tfg.rock.polished_venus_wall": "磨制粗面岩墙",
|
||||
"block.tfg.rock.mossy_bricks_venus_stone": "覆苔粗面岩砖",
|
||||
"block.tfg.rock.mossy_bricks_venus_stone_stairs": "覆苔粗面岩砖楼梯",
|
||||
"block.tfg.rock.mossy_bricks_venus_stone_slab": "覆苔粗面岩砖台阶",
|
||||
|
|
@ -325,7 +325,7 @@
|
|||
"block.tfg.rock.mossy_cobble_mercury_stairs": "覆苔科马提岩圆石楼梯",
|
||||
"block.tfg.rock.mossy_cobble_mercury_slab": "覆苔科马提岩圆石台阶",
|
||||
"block.tfg.rock.mossy_cobble_mercury_wall": "覆苔科马提岩圆石墙",
|
||||
"block.tfg.rock.polished_mercury_wall": "天然科马提岩墙",
|
||||
"block.tfg.rock.polished_mercury_wall": "磨制科马提岩墙",
|
||||
"block.tfg.rock.mossy_bricks_mercury_stone": "覆苔科马提岩砖",
|
||||
"block.tfg.rock.mossy_bricks_mercury_stone_stairs": "覆苔科马提岩砖楼梯",
|
||||
"block.tfg.rock.mossy_bricks_mercury_stone_slab": "覆苔科马提岩砖台阶",
|
||||
|
|
@ -342,7 +342,7 @@
|
|||
"block.tfg.rock.mossy_cobble_glacio_stairs": "覆苔响岩圆石楼梯",
|
||||
"block.tfg.rock.mossy_cobble_glacio_slab": "覆苔响岩圆石台阶",
|
||||
"block.tfg.rock.mossy_cobble_glacio_wall": "覆苔响岩圆石墙",
|
||||
"block.tfg.rock.polished_glacio_wall": "天然响岩墙",
|
||||
"block.tfg.rock.polished_glacio_wall": "磨制响岩墙",
|
||||
"block.tfg.rock.mossy_bricks_glacio_stone": "覆苔响岩砖",
|
||||
"block.tfg.rock.mossy_bricks_glacio_stone_stairs": "覆苔响岩砖楼梯",
|
||||
"block.tfg.rock.mossy_bricks_glacio_stone_slab": "覆苔响岩砖台阶",
|
||||
|
|
@ -363,7 +363,7 @@
|
|||
"block.tfg.rock.mossy_cobble_permafrost_stairs": "覆苔冻土圆石楼梯",
|
||||
"block.tfg.rock.mossy_cobble_permafrost_slab": "覆苔冻土圆石台阶",
|
||||
"block.tfg.rock.mossy_cobble_permafrost_wall": "覆苔冻土圆石墙",
|
||||
"block.tfg.rock.polished_permafrost_wall": "天然冻土墙",
|
||||
"block.tfg.rock.polished_permafrost_wall": "磨制冻土墙",
|
||||
"block.tfg.rock.mossy_bricks_permafrost": "覆苔冻土砖",
|
||||
"block.tfg.rock.mossy_bricks_permafrost_stairs": "覆苔冻土砖楼梯",
|
||||
"block.tfg.rock.mossy_bricks_permafrost_slab": "覆苔冻土砖台阶",
|
||||
|
|
@ -441,6 +441,7 @@
|
|||
"block.tfg.marker.mars": "火星",
|
||||
"block.tfg.marker.venus": "金星",
|
||||
"block.tfg.marker.mercury": "水星",
|
||||
"block.tfg.marker.glacio": "木卫二",
|
||||
"block.tfg.lv_aqueous_accumulator": "基础蓄水器",
|
||||
"block.tfg.mv_aqueous_accumulator": "§b高级蓄水器§r",
|
||||
"block.tfg.hv_aqueous_accumulator": "§6高级蓄水器 II§r",
|
||||
|
|
@ -1036,6 +1037,10 @@
|
|||
"item.tfg.clean_dna_syringe": "洁净的注射器",
|
||||
"item.tfg.stainless_steel_needle": "不锈钢针头",
|
||||
"item.tfg.empty_rod": "空裂变燃料棒",
|
||||
"item.tfg.thorium_rod": "钍燃料棒",
|
||||
"item.tfg.uranium_rod": "铀燃料棒",
|
||||
"item.tfg.plutonium_rod": "钚燃料棒",
|
||||
"item.tfg.tbu_232_rod": "TBU-232燃料棒",
|
||||
"item.tfg.beaker": "烧杯",
|
||||
"item.tfg.beaker.filled": "%s烧杯",
|
||||
"item.tfg.flask": "烧瓶",
|
||||
|
|
@ -1507,7 +1512,7 @@
|
|||
"tfc.recipe.barrel.tfg.barrel.dark_concrete_support": "染色",
|
||||
"tfc.recipe.barrel.tfg.barrel.reinforced_dark_concrete_support": "染色",
|
||||
"gtceu.aqueous_accumulator": "蓄水器",
|
||||
"tfg.food_recipe.brining": "盐水腌制",
|
||||
"tfg.food_recipe.brining": "卤制",
|
||||
"tfg.food_recipe.smoking": "熏制",
|
||||
"tfg.food_recipe.drying": "干燥",
|
||||
"tfg.food_recipe.freeze_drying": "冷冻干燥",
|
||||
|
|
@ -1526,7 +1531,7 @@
|
|||
"tfg.grapplemod.downgrades.motor": "禁用§l马达§r升级,返还原始马达。\n仅当使用同类型马达时生效。",
|
||||
"tfg.grapplemod.upgrades.smart_motor": "启用§l智能马达§r升级,需预先安装马达。",
|
||||
"tfg.grapplemod.downgrades.smart_motor": "禁用§l智能马达§r升级,可在马达已卸载时移除。返还基础电子电路",
|
||||
"tfg.grapplemod.upgrades.sticky": "启用§l粘性§r升级,使钩爪能粘附在绳索接触的任何方块上。",
|
||||
"tfg.grapplemod.upgrades.sticky": "启用§l粘性§r升级,使抓钩能粘附在绳索接触的任何方块上。",
|
||||
"tfg.grapplemod.downgrades.sticky": "禁用§l粘性§r升级,返还粘性树脂",
|
||||
"tfg.grapplemod.upgrades.forcefield.lv": "启用§l力场§r升级,抓钩时让你远离附近方块\n§l排斥力§r设为0.625",
|
||||
"tfg.grapplemod.upgrades.forcefield.mv": "启用§l力场§r升级,抓钩时让你远离附近方块\n§l排斥力§r设为1.25",
|
||||
|
|
@ -1537,24 +1542,24 @@
|
|||
"tfg.grapplemod.upgrades.forcefield.zpm": "启用§l力场§r升级,抓钩时让你远离附近方块\n§l排斥力§r设为4.375",
|
||||
"tfg.grapplemod.upgrades.forcefield.uv": "启用§l力场§r升级,抓钩时让你远离附近方块\n§l排斥力§r设为5",
|
||||
"tfg.grapplemod.downgrades.forcefield": "禁用§l力场§r升级,恢复原始力场发生器\n仅当使用同类型发生器时生效",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_iron_ingot": "启用§l磁力§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为1.25",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_steel_ingot": "启用§l磁力§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为2.5",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_neodymium_ingot": "启用§l磁力§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为3.75",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_samarium_ingot": "启用§l磁力§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为5",
|
||||
"tfg.grapplemod.downgrades.magnet": "禁用§l磁力§r升级,返还原始磁化锭\n仅当使用同类型磁化锭时生效",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_iron_ingot": "启用§l磁吸§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为1.25",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_steel_ingot": "启用§l磁吸§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为2.5",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_neodymium_ingot": "启用§l磁吸§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为3.75",
|
||||
"tfg.grapplemod.upgrades.magnet.magnetic_samarium_ingot": "启用§l磁吸§r升级,使抓钩能吸附附近方块\n§l吸附半径§r设为5",
|
||||
"tfg.grapplemod.downgrades.magnet": "禁用§l磁吸§r升级,返还原始磁化锭\n仅当使用同类型磁化锭时生效",
|
||||
"tfg.grapplemod.upgrades.gravity.0.5": "降低抓钩的§l重力§r至50%(1 -> 0.5)",
|
||||
"tfg.grapplemod.downgrades.gravity.0.5": "恢复抓钩的§l重力§r至100%(0.5 -> 1)\n你使用的氦气将填充回空桶",
|
||||
"tfg.grapplemod.upgrades.gravity.0": "降低抓钩的§l重力§r至0%(1 -> 0)",
|
||||
"tfg.grapplemod.downgrades.gravity.0": "恢复抓钩的§l重力§r至100%(0 -> 1)\n返还重力引擎单元",
|
||||
"tfg.grapplemod.upgrades.throwspeed.lv": "提高钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.25",
|
||||
"tfg.grapplemod.upgrades.throwspeed.mv": "提高钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.5",
|
||||
"tfg.grapplemod.upgrades.throwspeed.hv": "提高钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.75",
|
||||
"tfg.grapplemod.upgrades.throwspeed.ev": "提高钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为3",
|
||||
"tfg.grapplemod.upgrades.throwspeed.iv": "提升钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.25",
|
||||
"tfg.grapplemod.upgrades.throwspeed.luv": "提升钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.5",
|
||||
"tfg.grapplemod.upgrades.throwspeed.zpm": "提升钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.75",
|
||||
"tfg.grapplemod.upgrades.throwspeed.uv": "提升钩爪的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为4",
|
||||
"tfg.grapplemod.downgrades.throwspeed": "将钩爪的§l投掷速度§r重置为默认值,并返还原始活塞。\n仅当使用同类型活塞时生效",
|
||||
"tfg.grapplemod.upgrades.throwspeed.lv": "提高抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.25",
|
||||
"tfg.grapplemod.upgrades.throwspeed.mv": "提高抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.5",
|
||||
"tfg.grapplemod.upgrades.throwspeed.hv": "提高抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为2.75",
|
||||
"tfg.grapplemod.upgrades.throwspeed.ev": "提高抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设置为3",
|
||||
"tfg.grapplemod.upgrades.throwspeed.iv": "提升抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.25",
|
||||
"tfg.grapplemod.upgrades.throwspeed.luv": "提升抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.5",
|
||||
"tfg.grapplemod.upgrades.throwspeed.zpm": "提升抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为3.75",
|
||||
"tfg.grapplemod.upgrades.throwspeed.uv": "提升抓钩的§l投掷速度§r,使其飞得更远。\n§l投掷速度§r设为4",
|
||||
"tfg.grapplemod.downgrades.throwspeed": "将抓钩的§l投掷速度§r重置为默认值,并返还原始活塞。\n仅当使用同类型活塞时生效",
|
||||
"tfg.grapplemod.upgrades.doublehook": "添加§l副钩§r至抓钩装置",
|
||||
"tfg.grapplemod.downgrades.doublehook": "移除抓钩装置的§l副钩§r",
|
||||
"tfg.grapplemod.upgrades.vertical_throwing_angle": "将抓钩§l垂直投掷角度§r提升5°,最高90°",
|
||||
|
|
@ -2592,5 +2597,677 @@
|
|||
"quests.tfg.field_guide.subtitle": "我还需要读更多吗?",
|
||||
"quests.tfg.field_guide.desc": "任务仍在开发中,我们一直在努力改进它们!许多关于具体机制的信息也在你的野外指南中,可通过物品栏的书页标签访问。\n\n记住,JEI 和野外指南都是你的朋友,因为并非所有内容都会通过任务解释。",
|
||||
"quests.tfg.books_again.title": "又需要书了吗?",
|
||||
"quests.tfg.books_again.desc": "这是一个可重复任务,如果你想再次获得任务书和野外指南的实体副本。"
|
||||
"quests.tfg.books_again.desc": "这是一个可重复任务,如果你想再次获得任务书和野外指南的实体副本。",
|
||||
"quests.tfg_tips": "提示与技巧 - 生存篇",
|
||||
"quests.tfg_tips.subtitle": "让生存更轻松的小技巧",
|
||||
"quests.tfg_tips.beginning.title": "生存技巧在此集结!",
|
||||
"quests.tfg_tips.beginning.subtitle": "天啊,这么多分支...",
|
||||
"quests.tfg_tips.beginning.desc": "本章节提供了大量&o(真的是海量)&r关于如何生存与发展的技巧。\n\n每个任务分支代表&2TerraFirmaGreg&r中的主要模组,并附有最大化利用它们的诀窍。这些任务虽非进度必需,但部分内容&o可能&r会受主线任务限制。",
|
||||
"quests.tfg_tips.portable_storage.title": "便携式存储解决方案",
|
||||
"quests.tfg_tips.portable_storage.subtitle": "事实证明,你的物品栏实在太小了",
|
||||
"quests.tfg_tips.portable_storage.desc": "探索过程中你会收集&o大量&r杂物。本分支提供多种扩展随身存储空间的方案。",
|
||||
"quests.tfg_tips.toolbelt.title": "工具皮带与皮带袋",
|
||||
"quests.tfg_tips.toolbelt.subtitle": "工具太占空间?这就解决!",
|
||||
"quests.tfg_tips.toolbelt.desc": "&d工具皮带&r让你无需占用物品栏即可管理多件工具!可放入&4饰品栏&r的专属&3工具皮带槽&r,通过&c快捷键&r存取工具。初始仅2格,添加&a皮带袋&r可扩容。",
|
||||
"quests.tfg_tips.maxed_out_toolbelt.title": "工具全收纳",
|
||||
"quests.tfg_tips.maxed_out_toolbelt.subtitle": "这皮带现在一定很沉了...",
|
||||
"quests.tfg_tips.maxed_out_toolbelt.desc": "&d工具皮带&r最多可附加7个皮带袋,单皮带容纳9件工具!",
|
||||
"quests.tfg_tips.maxed_out_toolbelt.task": "获得满配工具皮带",
|
||||
"quests.tfg_tips.straw_basket.title": "草编篮子",
|
||||
"quests.tfg_tips.straw_basket.subtitle": "简单到不能再简单了",
|
||||
"quests.tfg_tips.straw_basket.desc": "草编篮子是一种简易的篮子,在有更好的选择之前,它对于管理你的库存物品非常有用。\n\n只需搓一些干草,就能得到属于你自己的草编篮子!",
|
||||
"quests.tfg_tips.toolbox.title": "工具箱",
|
||||
"quests.tfg_tips.toolbox.subtitle": "建筑商的梦想",
|
||||
"quests.tfg_tips.toolbox.desc": "&d工具箱&r拥有8个储物槽,每个储物槽可容纳4组物品。此外,你可以使用按键绑定从几个方块远的地方访问你放置好的Toolbox。你甚至可以对Toolbox进行染色操作,将其个性化!",
|
||||
"quests.tfg_tips.first_sacks.title": "储物袋",
|
||||
"quests.tfg_tips.first_sacks.subtitle": "比船只更胜一筹",
|
||||
"quests.tfg_tips.first_sacks.desc": "皮革袋和粗麻袋是两种便携式储物选择,各有优缺点。查看每个袋子的容器信息,了解其物品槽数量、堆叠大小和物品最大尺寸,是个好主意。\n\n提示:野外指南中有关于这些袋子某些特殊特征的更详细信息。",
|
||||
"quests.tfg_tips.special_sacks.title": "专用麻袋",
|
||||
"quests.tfg_tips.special_sacks.subtitle": "等等,它能装多少?",
|
||||
"quests.tfg_tips.special_sacks.desc": "种子袋和矿石袋是两种只能装特定类型物品的袋子,但它们的堆叠数量上限要大得多。\n\n种子袋最多能存放327种不同类型的种子,每种种子最多可达128个。\n\n矿石袋最多能存放39种不同的采掘资源。这意味着它可以装矿石、岩石、粉末和黏土等物品!",
|
||||
"quests.tfg_tips.frame_pack.title": "大背包",
|
||||
"quests.tfg_tips.frame_pack.subtitle": "选择项可能是好的!",
|
||||
"quests.tfg_tips.frame_pack.desc": "大背包为你提供&318&r个槽位,每个槽位最多可容纳64个物品。大背包的优势在于,它会忽略你放入其中的物品的默认堆叠数量。这意味着你总共最多可以携带1152个物品!",
|
||||
"quests.tfg_tips.vessels.title": "小罐和大缸",
|
||||
"quests.tfg_tips.vessels.subtitle": "粘土大有用处",
|
||||
"quests.tfg_tips.vessels.desc": "&d小罐&r有4格物品栏,而&6大缸&r有9格!&d小罐&r不仅存物,更是熔炼基础金属的必要设备。\n&6大缸&r更重但能更好保存食物。\n\n&l&3技巧:&r&o 大缸可兼作早期背包!",
|
||||
"quests.tfg_tips.portable_cells.title": "便携式物品与流体存储元件",
|
||||
"quests.tfg_tips.portable_cells.subtitle": "这会不会太超前了?",
|
||||
"quests.tfg_tips.portable_cells.desc": "通过&d应用能源2&r可制作&a便携式物品&r和&b流体存储元件&r,将大量物品流体转化为纯数据存储。但&d应用能源2&r需&6高压&r阶段解锁,短期内无法制作。",
|
||||
"quests.tfg_tips.256m_portable_cells.title": "兆级便携式存储元件",
|
||||
"quests.tfg_tips.256m_portable_cells.subtitle": "千字节已不够用",
|
||||
"quests.tfg_tips.256m_portable_cells.desc": "&d兆级存储元件&r提供&l惊人&r的数据容量!\n\n&l&3趣闻:&r&o 单个256M便携物品元件可存储单一物品达十亿个!足以填满五万八千个箱子!",
|
||||
"quests.tfg_tips.backpack_materials.title": "背包的材料",
|
||||
"quests.tfg_tips.backpack_materials.subtitle": "不含睡袋",
|
||||
"quests.tfg_tips.backpack_materials.desc": "目前有两种背包选择:&5框架背包&r或&3精妙背包&r\n\n&5框架背包&r是一种高密度背包,每个槽位可存储多达&c64&r件物品,且&o无视原版堆叠上限&r。\n\n&3精妙背包&r是后续扩展随身储物空间的主要方式。首阶容量即可使携带空间&b翻倍有余&r,更高阶更能大幅提升容量!它还配备多种&a功能性升级&r选项,且不同部件可染成不同颜色!",
|
||||
"quests.tfg_tips.first_backpack.title": "你的首个背包",
|
||||
"quests.tfg_tips.first_backpack.subtitle": "地图不会自动出现",
|
||||
"quests.tfg_tips.first_backpack.desc": "这是你的第一个&3精妙背包&r,共&c36&r格,可安装&a一个升级&r。查看后续分支了解库存与背包升级。",
|
||||
"quests.tfg_tips.red_steel_backpack.title": "红钢背包",
|
||||
"quests.tfg_tips.red_steel_backpack.subtitle": "比蓝钢背包更酷",
|
||||
"quests.tfg_tips.red_steel_backpack.desc": "&4红钢背包&r是首次正式升级,共&c54&r格,可安装&a两个升级&r。",
|
||||
"quests.tfg_tips.aluminium_backpack.title": "铝背包",
|
||||
"quests.tfg_tips.aluminium_backpack.subtitle": "是Aluminum还是Aluminium?",
|
||||
"quests.tfg_tips.aluminium_backpack.desc": "&b铝背包&r是第二次升级,共&c81&r格,可安装&a三个升级&r。",
|
||||
"quests.tfg_tips.titanium_backpack.title": "钛背包",
|
||||
"quests.tfg_tips.titanium_backpack.subtitle": "近乎泰坦级",
|
||||
"quests.tfg_tips.titanium_backpack.desc": "&5钛背包&r是第三次升级,共&c108&r格,可安装&a五个升级&r。",
|
||||
"quests.tfg_tips.tungstensteel_backpack.title": "钨钢背包",
|
||||
"quests.tfg_tips.tungstensteel_backpack.subtitle": "终极背包",
|
||||
"quests.tfg_tips.tungstensteel_backpack.desc": "&9钨钢背包&r是最终升级,高达&c120&r格,可安装&a七个升级!&r",
|
||||
"quests.tfg_tips.backpack_upgrades.title": "背包升级",
|
||||
"quests.tfg_tips.backpack_upgrades.subtitle": "不止是背包",
|
||||
"quests.tfg_tips.backpack_upgrades.desc": "&a背包升级&r可安装到&3精妙背包&r中,为背包赋予全新功能与实用效果。\n\n需解锁&b钢&r才能制作这些升级。",
|
||||
"quests.tfg_tips.crafting_upgrade.title": "合成升级",
|
||||
"quests.tfg_tips.crafting_upgrade.subtitle": "移动工作台!",
|
||||
"quests.tfg_tips.crafting_upgrade.desc": "&a合成升级&r让你随身携带&3工作台&r,用过就回不去了!",
|
||||
"quests.tfg_tips.advanced_upgrades.title": "高级升级",
|
||||
"quests.tfg_tips.advanced_upgrades.subtitle": "升级,但是黄色的",
|
||||
"quests.tfg_tips.advanced_upgrades.desc": "部分升级有&e高级版本&r,功能更强,如支持更多过滤类型或支持更多配置。\n尝试制作&a过滤&r和&e高级过滤&r升级来完成此任务。",
|
||||
"quests.tfg_tips.all_backpack_upgrades.title": "升 级 大 全",
|
||||
"quests.tfg_tips.all_backpack_upgrades.subtitle": "一个背包根本装不下所有这些...",
|
||||
"quests.tfg_tips.all_backpack_upgrades.desc": "这些是&3精妙背包&r的所有升级。你能全部制作吗?",
|
||||
"quests.tfg_tips.gt.title": "格雷科技",
|
||||
"quests.tfg_tips.gt.subtitle": "毕竟占了整合包三分之一的名字",
|
||||
"quests.tfg_tips.gt.desc": "&3格雷科技&r令人望而生畏,此分支任务将提供帮助。",
|
||||
"quests.tfg_tips.nano_saber.title": "纳米剑",
|
||||
"quests.tfg_tips.nano_saber.subtitle": "激活时26点攻击伤害!",
|
||||
"quests.tfg_tips.nano_saber.desc": "&6纳米剑&r是&5EV&r阶段的强力武器。&dShift+右击&r激活&c嗡嗡模式&r。",
|
||||
"quests.tfg_tips.gt_tools.title": "格雷科技工具",
|
||||
"quests.tfg_tips.gt_tools.subtitle": "",
|
||||
"quests.tfg_tips.gt_tools.desc": "多数&5格雷科技&r工具由&6工具头&r打造。用&aEMI&r查看配方——记住两点:\n\n- &e工具头等级越高&r,工具越&c强力&r,所需&6电池越大&r\n- 非所有工具支持所有工具头等级。如&6链锯&r仅能用&7LV工具头&r制作",
|
||||
"quests.tfg_tips.magnets.title": "物品磁铁",
|
||||
"quests.tfg_tips.magnets.subtitle": "",
|
||||
"quests.tfg_tips.magnets.desc": "&6物品磁铁&r如名所示,将附近&6物品&r吸向你。&a非常实用&r,夫复何求?",
|
||||
"quests.tfg_tips.terrafirmacraft.title": "群峦传说附加",
|
||||
"quests.tfg_tips.terrafirmacraft.subtitle": "整合包名字的另外三分之二",
|
||||
"quests.tfg_tips.terrafirmacraft.desc": "&3群峦传说&r是&2TerraFirmaGreg&r的核心模组。此分支聚焦生存特性与&d附加&r内容,如&4陈年佳酿&r和&b手杖&r。",
|
||||
"quests.tfg_tips.cane.title": "步行手杖",
|
||||
"quests.tfg_tips.cane.subtitle": "你甚至能用它敲人!",
|
||||
"quests.tfg_tips.cane.desc": "&d步行手杖&r可让你完全无视所有会减慢移动速度的方块(例如&a雪&r),只需将其携带在&c主手&r或&c副手&r中即可。\n\n额外效果是它能&b提升步高&r,使你无需跳跃即可走上一格高的方块。&d锻铁手杖&r更具备额外增强的步高提升效果,可让你轻松跨过栅栏!",
|
||||
"quests.tfg_tips.cane.task": "任意手杖",
|
||||
"quests.tfg_tips.hiking.title": "登山靴",
|
||||
"quests.tfg_tips.hiking.subtitle": "&o专业步行设备",
|
||||
"quests.tfg_tips.hiking.desc": "登山靴能让你更轻松地探索自己的世界!所有徒步靴都能让你毫无阻碍地穿过高高的草丛。此外,每一级徒步靴都有越来越高的护甲、行走速度和坠落抗性,以及其他加成。",
|
||||
"quests.tfg_tips.hiking.task": "任意登山靴",
|
||||
"quests.tfg_tips.glassblowing.title": "玻璃吹制",
|
||||
"quests.tfg_tips.glassblowing.subtitle": "真实的玻璃工艺!",
|
||||
"quests.tfg_tips.glassblowing.desc": "制作任何类型的&d玻璃板&r或&d玻璃块&r,你都需要一套&3玻璃吹制&r设备。\n\n&3玻璃吹制&r需要一根&a吹管&r,以及一个用玻璃吹制方块搭建的平台来浇筑熔融玻璃。关于平台的具体形状和哪些方块符合要求,请查阅&2野外指南&r获取更多信息。当你能制作&a黄铜&r后即可解锁玻璃吹制工艺。",
|
||||
"quests.tfg_tips.glassblowing.task.1": "任意玻璃吹制方块",
|
||||
"quests.tfg_tips.glassblowing_tools.title": "玻璃吹制工具",
|
||||
"quests.tfg_tips.glassblowing_tools.subtitle": "专业工具",
|
||||
"quests.tfg_tips.glassblowing_tools.desc": "加工&d玻璃&r需多种工具:\n\n&3玻璃压板:&r执行平整操作,主要用于制作&d玻璃板&r和&d灯罩&r。\n&3宝石锯:&r除了用于切割玻璃制品外,还可用于采集&d玻璃&r和&c晶芽&r,效果类似&b精准采集&r!\n&3玻璃夹钳:&r挤压玻璃,主要用于加工容器如&d玻璃瓶&r。\n&3羊毛布:&r用于翻转玻璃,制作&d透镜&r和&d玻璃罐&r必备。",
|
||||
"quests.tfg_tips.glass_blocks.title": "玻璃块",
|
||||
"quests.tfg_tips.glass_blocks.subtitle": "给自己造些窗户",
|
||||
"quests.tfg_tips.glass_blocks.desc": "&a玻璃原料&r所用沙类型决定&d玻璃&r颜色。查阅&2野外指南&r的&3吹玻璃&r章节了解其他染色方法。后期可用&3格雷科技&r化学品更易染色。\n\n&3&l技巧:&r&o 若需大量玻璃块且拥有&b合金炉&f,更高效方法是制作&d玻璃板&f后&b粉碎&f,将&d粉尘&f用&a块模具&f压制成块,因单批原料可产出最多16份小撮粉尘!",
|
||||
"quests.tfg_tips.lamps.title": "灯笼",
|
||||
"quests.tfg_tips.lamps.subtitle": "这些很漂亮",
|
||||
"quests.tfg_tips.lamps.desc": "与原版类似,&d灯笼&r可用链条悬挂或放置于方块上。消耗不同燃料维持照明,部分燃料可&4永久燃烧&r。\n\n&3&l技巧:&r&o 已填充灯具可放入&c饰品菜单&f的&6背部&f槽位,提供免手持动态照明。启用光影时可能失效。",
|
||||
"quests.tfg_tips.creosote.title": "灯油:杂酚油",
|
||||
"quests.tfg_tips.creosote.subtitle": "如果你有一堆闲置的话...",
|
||||
"quests.tfg_tips.creosote.desc": "&d杂酚油&r可作为灯油,但满罐仅持续&c10&r天。",
|
||||
"quests.tfg_tips.creosote.task": "一桶杂酚油",
|
||||
"quests.tfg_tips.tallow.title": "灯油:动物油脂",
|
||||
"quests.tfg_tips.tallow.subtitle": "动物脂肪",
|
||||
"quests.tfg_tips.tallow.desc": "&d动物油脂&r可作为灯笼燃料,满罐持续&c18&r天。",
|
||||
"quests.tfg_tips.tallow.task": "一桶动物油脂",
|
||||
"quests.tfg_tips.olive_oil.title": "灯油:橄榄油",
|
||||
"quests.tfg_tips.olive_oil.subtitle": "来点橄榄油",
|
||||
"quests.tfg_tips.olive_oil.desc": "&d橄榄油&r可作为灯油,虽制作更难,但满罐持续惊人的&c83&r天!\n\n&3&l提示:&r&o 即使&7LV&f电力设备也能大幅减轻加工负担。",
|
||||
"quests.tfg_tips.olive_oil.task": "一桶橄榄油",
|
||||
"quests.tfg_tips.lava_lamp.title": "灯油:岩浆?",
|
||||
"quests.tfg_tips.lava_lamp.subtitle": "不如真正的熔岩灯迷人",
|
||||
"quests.tfg_tips.lava_lamp.desc": "用耐高温金属&9蓝钢&r制作&d蓝钢灯&r,注入&c熔岩&r后将成为永久光源,但仅限于此单一金属材质。\n\n操作注满的熔岩灯时需格外小心,它非常&c烫...&r",
|
||||
"quests.tfg_tips.glowstone_lamp.title": "灯油:荧石",
|
||||
"quests.tfg_tips.glowstone_lamp.subtitle": "最佳灯笼燃料",
|
||||
"quests.tfg_tips.glowstone_lamp.desc": "你需要至少&7低压(LV)&r电力才能液化&d荧石&r。但如果你喜欢&l任意一款&r灯笼的外观,可以使用&6液态荧石&r作为永久燃料。与&c熔岩&r不同,它一点都不烫手!",
|
||||
"quests.tfg_tips.charcoal_pile.title": "炭窑",
|
||||
"quests.tfg_tips.charcoal_pile.subtitle": "你会需要这个",
|
||||
"quests.tfg_tips.charcoal_pile.desc.1": "&a炭窑&r是前期获取&d木炭&r的重要方式。若想在 &2TFG&r 中顺利发展,你将需要&o大量&r木炭——它既是&3冶炼金属&r的关键材料,也能用在&3锻铁炉&r中用来制作&b锻铁&r。\n\n首先挖个坑。",
|
||||
"quests.tfg_tips.charcoal_pile.desc.2": "挖坑后,&c潜行&r状态下将放置原木,即可在坑中形成&2原木堆&r。原木堆中原木越多,产出的&d木炭&r越多。",
|
||||
"quests.tfg_tips.charcoal_pile.desc.3": "放置好你的 &2原木堆&r 后,用方块将其覆盖,但需 &o留出一个缺口&r。使用 &d起火器&r、投掷 &e燃烧的火把&r 或使用 &4打火石&r 点燃这个未被覆盖的原木。当覆盖的方块开始冒出浓密烟尘颗粒时,立即 &c封堵&r 最后一个缺口。待烟尘颗粒完全消失后,移除覆盖物即可收获 &d木炭&r——建议使用 &a铲&r 或 &a锹&r 进行采集。",
|
||||
"quests.tfg_tips.charcoal_pile.desc.4": "&3&l专业提示:&r&o 建议尽早建造 &3焦炉&f。它不仅能以 &c更高效率&f 将原木转化为 &a木炭&f,还能产出副产物 &a杂酚油&f(可作为灯油和蒸汽动力的燃料)以及用于 &d钢铁&f 生产的 &a焦炭&f。",
|
||||
"quests.tfg_tips.thatch_bed.title": "茅草床",
|
||||
"quests.tfg_tips.thatch_bed.subtitle": "勉强算个休息之处...",
|
||||
"quests.tfg_tips.thatch_bed.desc": "用&b茅草&r和&a大块兽皮&r可制作&d茅草床&r。虽然无法睡觉,但能&c设置重生点&r。\n\n并排放置&b两个茅草块&r,然后手持&a大块兽皮&r点击即可制作茅草床。",
|
||||
"quests.tasktype.looktat": "观察已完成的茅草床",
|
||||
"quests.tfg_tips.loom.title": "织布机",
|
||||
"quests.tfg_tips.loom.subtitle": "想睡得舒服就得更努力...",
|
||||
"quests.tfg_tips.loom.desc": "要制作更好的床铺,你需要先生产一些纺织品。&3织布机&r是实现这一目标的首选工作站,它能让你制作出用途各异的纺织品。",
|
||||
"quests.tfg_tips.burlap_cloth.title": "粗麻布",
|
||||
"quests.tfg_tips.burlap_cloth.subtitle": "由黄麻制成!",
|
||||
"quests.tfg_tips.burlap_cloth.desc": "将一些 &a黄麻&r 置于桶中浸泡后,把得到的 &a黄麻纤维&r 放入 &3织布机&r 加工,即可制成 &d粗麻布&r。\n\n粗麻布用途广泛:可制作抵御 &c高温环境&r 的 &b粗麻布衣物&r、防护愤怒蜂群的 &e养蜂人护甲&r,还能用于制造一系列其他实用物品。",
|
||||
"quests.tfg_tips.pineapple_leather.title": "菠萝布",
|
||||
"quests.tfg_tips.pineapple_leather.subtitle": "海绵宝宝的家在哪儿?海底的菠萝里!",
|
||||
"quests.tfg_tips.pineapple_leather.desc": "通过获取 &a菠萝纤维&r,将其 &b纺成&r &a菠萝线&r,然后在 &3织布机&r 中加工,你便能得到 &d菠萝布&r。这是一种环保材料,可作为 &b皮革剥制配方&r 的替代品。",
|
||||
"quests.tfg_tips.wool_cloth.title": "羊毛布",
|
||||
"quests.tfg_tips.wool_cloth.subtitle": "咩...",
|
||||
"quests.tfg_tips.wool_cloth.desc": "通过剪取友好 &2产毛&r 家畜的毛,你可以将获得的羊毛纺成 &d羊毛纱&r。将纱线放入 &3织布机&r 加工,即可制成 &d羊毛布&r。\n\n除了用于 &b玻璃加工&r 外,它还能制作 &a羊毛衣物&r,为你抵御 &b严寒&r 恶劣的环境。\n\n羊毛被视为一种 &b高品质布料&r。",
|
||||
"quests.tfg_tips.silk_cloth.title": "丝绸",
|
||||
"quests.tfg_tips.silk_cloth.subtitle": "非常非常顺滑。",
|
||||
"quests.tfg_tips.silk_cloth.desc": "&d丝绸&r可通过多种方式获取:击杀 &b蜘蛛&r 获得 &a线&r,或使用 &b聚己内酰胺(即尼龙)锭&r 合成。目前尚未实现养蚕取丝!另一个风险较高的来源是前往 &4幽冥之地&r 维度中的 &c蛛网巢穴&r 生物群系。\n\n丝绸可用于制作 &a丝绸衣物&r,它能提供顶级的 &c高温&r 环境防护能力。\n\n丝绸被视为 &b高品质布料&r。",
|
||||
"quests.tfg_tips.phantom_silk.title": "幻翼丝",
|
||||
"quests.tfg_tips.phantom_silk.subtitle": "每个人最喜爱的生物投票赢家",
|
||||
"quests.tfg_tips.phantom_silk.desc": "&d幻翼丝&r由幻翼线编织而成,后者由幻翼膜制作。你可以在&4幽冥之地&r找到&a幻翼&r。",
|
||||
"quests.tfg_tips.unrefined_paper.title": "粗制纸",
|
||||
"quests.tfg_tips.unrefined_paper.subtitle": "是时候创造历史了",
|
||||
"quests.tfg_tips.unrefined_paper.desc": "&a粗制纸&r 距成为真正可用的 &d纸&r 仅一步之遥。造纸的方法多种多样,根据资源的储备情况,某些方法可能轻松实现,而另一些则会困难许多。请查阅 &2野外指南&r 中的 &b造纸&r 词条以获取详情!",
|
||||
"quests.tfg_tips.bed.title": "床",
|
||||
"quests.tfg_tips.bed.subtitle": "抚慰疲惫身心。",
|
||||
"quests.tfg_tips.bed.desc": "使用 &b高品质布料&r(如 &a羊毛布&r 或 &a丝绸&r)可制作属于你自己的 &d床&r。与简陋的 &2茅草床&r 不同,真正的 &d床&r 足以让你舒适地度过夜晚。祝你好梦!",
|
||||
"quests.tfg_tips.sleeping_bags.title": "睡袋",
|
||||
"quests.tfg_tips.sleeping_bags.subtitle": "卧铺派对!",
|
||||
"quests.tfg_tips.sleeping_bags.desc": "&d睡袋&r可用于&b度过夜晚&r。与床不同,睡袋&o不会&r重置你的&c出生点&r。",
|
||||
"quests.tfg_tips.hammocks.title": "吊床",
|
||||
"quests.tfg_tips.hammocks.subtitle": "夜猫子必备",
|
||||
"quests.tfg_tips.hammocks.desc": "&d吊床&r作用与&2睡袋&r相反,让你度过白昼。适合那些长时间的大桶配方或烧纸炭窑的过程。\n类似&2睡袋&r,它们&o不会&r重置你的&c出生点&r。",
|
||||
"quests.tfg_tips.panning.title": "淘金",
|
||||
"quests.tfg_tips.panning.subtitle": "重温淘金热!",
|
||||
"quests.tfg_tips.panning.desc": "在河床附近,你可能会注意到夹杂着细小矿物斑点的砾石层,这些就是 &a原生矿床&r。手持 &b淘金盘&r 右键点击矿床,即可将其处理成 &d小块原生矿石&r。当你铸造模具只差几毫桶金属液时,这些正好能解燃眉之急。",
|
||||
"quests.tfg_tips.sluice.title": "洗矿槽",
|
||||
"quests.tfg_tips.sluice.subtitle": "高效淘金",
|
||||
"quests.tfg_tips.sluice.desc": "&3洗矿槽&r可用于更快速、半自动化地处理那些 &a原生矿床&r。此外,洗矿槽还能额外产出 &d稀有产物&r,具体信息请查阅 &2野外指南&r 中的相关词条!",
|
||||
"quests.tfg_tips.status_effects.title": "状态效果",
|
||||
"quests.tfg_tips.status_effects.subtitle": "别再喝奇奇怪怪的药水了",
|
||||
"quests.tfg_tips.status_effects.desc": "虽然无法酿造药水,但可制作其他消耗品获得状态效果。",
|
||||
"quests.tfg_tips.aged_alcohol.title": "陈年佳酿",
|
||||
"quests.tfg_tips.aged_alcohol.subtitle": "适量饮用...",
|
||||
"quests.tfg_tips.aged_alcohol.desc": "在 &a木桶&r 中长期 &3陈化酒精饮料&r 会提升酒劲,最终得到 &d陈酿酒&r。通过瓶子或水壶饮用这些陈酿酒,会根据所用酒精的种类赋予实用的状态效果,例如 &b生命恢复&r、&b伤害抗性&r 或 &b伤害吸收&r。这些效果对于探索尤为有用。",
|
||||
"quests.tfg_tips.aged_alcohol.task": "任意陈酿酒",
|
||||
"quests.tfg_tips.pills.title": "药物:药丸",
|
||||
"quests.tfg_tips.pills.subtitle": "药丸在这里!",
|
||||
"quests.tfg_tips.pills.desc": "混合&a蜡&r、&b泉水&r和一些独特成分可制成&d药丸!&r药丸提供多种不同的状态效果,有好也有坏。\n\n&3&l提示:&r&o 使用&b动力搅拌器&f或&b格雷搅拌机&f可获得双倍产出!",
|
||||
"quests.tfg_tips.pills.task": "任意效果的药丸",
|
||||
"quests.tfg_tips.tablets.title": "药物:药片",
|
||||
"quests.tfg_tips.tablets.subtitle": "药片在这里...?",
|
||||
"quests.tfg_tips.tablets.desc": "虽然比普通药丸更难制作,需&3高级动力搅拌器&r或&3格雷搅拌机&r,但&d药片&r效果的持续时间显著更长。",
|
||||
"quests.tfg_tips.tablets.task": "任意药片",
|
||||
"quests.tfg_tips.salvo.title": "药物:药膏",
|
||||
"quests.tfg_tips.salvo.subtitle": "直接涂抹于前额",
|
||||
"quests.tfg_tips.salvo.desc": "&d药膏&r是另一种药物,通常外用于皮肤。提供与&a药丸&r和&a药片&r不同的效果,如&c防火&r和&4瞬间治疗&r,但需要相对复杂的化学过程。",
|
||||
"quests.tfg_tips.salvo.task": "任意药膏",
|
||||
"quests.tfg_tips.misc.title": "其他提示",
|
||||
"quests.tfg_tips.misc.subtitle": "更多提示!",
|
||||
"quests.tfg_tips.misc.desc": "这些是不适合其他分类但仍有用的杂项提示。",
|
||||
"quests.tfg_tips.digger_helmet.title": "矿工头盔",
|
||||
"quests.tfg_tips.digger_helmet.subtitle": "适合整天采矿的你",
|
||||
"quests.tfg_tips.digger_helmet.desc.1": "&d矿工头盔&r是一种可穿戴的头盔,它能自动照亮周围,解放你的双手!主手持物副手持盾时尤其有用。制作它需要少量&6荧石&r。在游戏前期或许可以前往&4幽冥之地&r来获取一些萤石...",
|
||||
"quests.tfg_tips.digger_helmet.desc.2": "&l&3重要:&r&l &d矿工头盔&f的功能依赖于&cSodium Dynamic Lights&f模组的特定设置,需要开启&b\"Dynamic Entity Lighting\"&f才能正常工作。",
|
||||
"quests.tfg_tips.grappling_hook.title": "抓钩",
|
||||
"quests.tfg_tips.grappling_hook.subtitle": "这下场恐怕会不太妙",
|
||||
"quests.tfg_tips.grappling_hook.desc": "将2个 &a黄麻绳&r 与1个 &b锻铁镐头&r 组合,便可制作出 &d抓钩&r!它是翻越崇山峻岭、探索巨洞深渊、纵横天地四方的理想工具。抓钩内置 &e升级系统&r,可让你随心所欲地自由搭配与改造你的 &d抓钩&r。",
|
||||
"quests.tfg_tips.grapple_repair.title": "抓钩警告",
|
||||
"quests.tfg_tips.grapple_repair.subtitle": "请阅读本说明,否则你日后可能会后悔!",
|
||||
"quests.tfg_tips.grapple_repair.desc": "&d抓钩&r 的所有 &a升级&r 数据都储存在物品的 NBT 标签内。这意味着若尝试使用 &c另一个&r 抓钩进行修复,&l&c将会永久损毁所有升级数据!&r\n\n正确修复方式:将你的 &d抓钩&r 与一些 &b锻铁粉&r 放入 &3工作台&r 进行修复。\n\n另外,在主世界与幽冥世界之间穿梭时切勿使用抓钩,这是非常危险的。",
|
||||
"quests.tfg_tips.grapple_upgrades.title": "升级你的抓钩",
|
||||
"quests.tfg_tips.grapple_upgrades.subtitle": "当然是围绕 TFG 平衡过了!",
|
||||
"quests.tfg_tips.grapple_upgrades.desc.1": "升级&d抓钩&r需要通过&3工作台&r为其添加或移除物品。\n\n若想查看&d抓钩&r所有的可升级内容,可按&2EMI&r的\"用途\"键。\n每个自定义配方都会附有文字,说明其所能带来的具体改变。",
|
||||
"quests.tfg_tips.grapple_upgrades.desc.2": "移除升级需将&d抓钩&r与&b锤子&r及&a对应升级材料&r(不消耗)合成。合成后将返还&d移除升级的抓钩&r和原始升级材料,即一次操作返还两件物品!此降级流程是所有升级的默认设定,除非特定升级任务中另有说明。\n\n&l升级不可覆盖&r,若想从&7LV&f马达升级到&bMV&f马达,需先移除&7LV&f马达升级。",
|
||||
"quests.tfg_tips.grapple_length.title": "抓钩升级:长度",
|
||||
"quests.tfg_tips.grapple_length.subtitle": "长家伙",
|
||||
"quests.tfg_tips.grapple_length.desc": "&d抓钩&r的默认长度为&b80格&r,添加更多&a黄麻绳&r可&c延长20格&r,最大长度200格。\n\n使用&a小刀&r合成可&3减少&r长度,&2每次减少20格&r,最低降至20格。",
|
||||
"quests.tfg_tips.grapple_motor.title": "抓钩升级:马达",
|
||||
"quests.tfg_tips.grapple_motor.subtitle": "这么懒,嗯?",
|
||||
"quests.tfg_tips.grapple_motor.desc": "&a马达升级&r使&d抓钩&r能自动收回。注意&c高级马达&r可能因回收力导致&4跌落伤害&r。\n\n马达按&2格雷科技&r电压分级。合成配方明确说明修改的属性及幅度。",
|
||||
"quests.tfg_tips.grapple_smart_motor.title": "抓钩升级:智能马达",
|
||||
"quests.tfg_tips.grapple_smart_motor.subtitle": "有人知道这有什么用吗?",
|
||||
"quests.tfg_tips.grapple_smart_motor.desc": "&a智能马达升级&r启用&3智能马达系统&r。需先安装&b马达升级&r。",
|
||||
"quests.tfg_tips.grapple_field.title": "抓钩升级:斥力场",
|
||||
"quests.tfg_tips.grapple_field.subtitle": "妈快看!我会飞!",
|
||||
"quests.tfg_tips.grapple_field.desc": "&a斥力场升级&r使你被附近方块排斥。注意&c高级斥力&r可能因弹射导致&4跌落伤害&r。\n\n斥力场按&2格雷科技&r电压分级。合成配方明确说明修改的属性及幅度。",
|
||||
"quests.tfg_tips.grapple_magnet.title": "抓钩升级:磁吸",
|
||||
"quests.tfg_tips.grapple_magnet.subtitle": "强烈吸引",
|
||||
"quests.tfg_tips.grapple_magnet.desc": "&a磁铁升级&r使你的&d抓钩&r被附近方块吸引,牢牢抓住。\n\n磁铁升级使用&2格雷科技&r的磁化锭分级,最差为&b磁化铁&r,最佳为&b磁化钐&r。",
|
||||
"quests.tfg_tips.grapple_magnet.task": "任意磁化锭",
|
||||
"quests.tfg_tips.grapple_sticky.title": "抓钩升级:粘性绳索",
|
||||
"quests.tfg_tips.grapple_sticky.subtitle": "粘乎乎的!",
|
||||
"quests.tfg_tips.grapple_sticky.desc": "&a粘性升级&r使你的&d抓钩&r能粘附在绳索接触的任何方块上。",
|
||||
"quests.tfg_tips.grapple_throw_speed.title": "抓钩升级:投掷速度",
|
||||
"quests.tfg_tips.grapple_throw_speed.subtitle": "耶!",
|
||||
"quests.tfg_tips.grapple_throw_speed.desc": "&a投掷速度升级&r使你的&d抓钩&r发射得更快。\n\n投掷速度升级按&2格雷科技&r电压分级。合成配方明确说明修改的属性及幅度。",
|
||||
"quests.tfg_tips.grapple_double.title": "抓钩升级:双钩",
|
||||
"quests.tfg_tips.grapple_double.subtitle": "双倍乐趣!",
|
||||
"quests.tfg_tips.grapple_double.desc": "&a双钩升级&r让你以角度投出&d两个抓钩&r。可设置快捷键分别投掷每个抓钩。",
|
||||
"quests.tfg_tips.grapple_gravity_50.title": "抓钩升级:0.5重力",
|
||||
"quests.tfg_tips.grapple_gravity_50.subtitle": "这合理吗?",
|
||||
"quests.tfg_tips.grapple_gravity_50.desc": "&a0.5重力升级&r会使你的钩子受到重力影响的程度减半!\n\n不要用另一个&d氦气桶&r来移除该升级,而是改用&c空桶&r。它会装满你最初使用的&e氦气&r。",
|
||||
"quests.tfg_tips.grapple_gravity_0.title": "抓钩升级:零重力",
|
||||
"quests.tfg_tips.grapple_gravity_0.subtitle": "有点贵",
|
||||
"quests.tfg_tips.grapple_gravity_0.desc": "&a零重力升级&r如名,使抓钩&b无重力&r。\n\n移除升级无需另备重力引擎模块,用&d钨块&r即可。",
|
||||
"quests.tfg_tips.grapple_tweaks.title": "抓钩升级:微调",
|
||||
"quests.tfg_tips.grapple_tweaks.subtitle": "调整你的角度",
|
||||
"quests.tfg_tips.grapple_tweaks.desc": "用&a扳手&r微调投掷&d抓钩&r时的&b上扬角度&r,&a螺丝刀&r微调&a双钩升级&r的&b水平角度&r。",
|
||||
"quests.tfg_tips.chalk.title": "粉笔",
|
||||
"quests.tfg_tips.chalk.subtitle": "你不想迷路吧?",
|
||||
"quests.tfg_tips.chalk.desc": "&d粉笔&r可在方块上绘制不同符号。&b洞穴探索&r时标记重要位置非常有用。\n\n&3粉笔盒&r可单格存储多支粉笔。不仅如此,添加发光物品(如&6荧石&r)可使粉笔涂鸦在黑暗中发光!",
|
||||
"quests.tfg_tips.tape_measure.title": "卷尺",
|
||||
"quests.tfg_tips.tape_measure.subtitle": "别再手动数格子了",
|
||||
"quests.tfg_tips.tape_measure.desc": "&d卷尺&r可测量周长或长度,尤其适用于大型工程。手持&d卷尺&r交互方块开始测量。手持时右击另一方块停止测量。",
|
||||
"quests.tfg_tips.blank_disc.title": "蚀刻:聆听音乐",
|
||||
"quests.tfg_tips.blank_disc.subtitle": "随意游玩格雷科技的同时,聆听你的专属旋律。",
|
||||
"quests.tfg_tips.blank_disc.desc": "&2蚀刻&r是音乐播放模组,以新方式播放音乐唱片,包括&d自定义唱片&r播放任意歌曲(需来自Bandcamp、Soundcloud)及通过声音事件播放&a游戏内声音&r。\n\n开始&2蚀刻&r之旅:制作&b空白音乐唱片&r。",
|
||||
"quests.tfg_tips.radio.title": "收音机",
|
||||
"quests.tfg_tips.radio.subtitle": "直播音乐无需唱片",
|
||||
"quests.tfg_tips.radio.desc": "&d收音机&r可查询播放任意歌曲。右击后输入所需歌曲,如URL或 Minecraft 声音事件。",
|
||||
"quests.tfg_tips.dye_discs.title": "经典曲目",
|
||||
"quests.tfg_tips.dye_discs.subtitle": "这些永不过时...",
|
||||
"quests.tfg_tips.dye_discs.desc": "将&b空白唱片&r浸入含染料的&a桶&r中,即可制作原版游戏内唱片。享受&dWait, 13&r和&dBlocks!&r等经典曲目。",
|
||||
"quests.tfg_tips.dye_discs.task": "任意经典唱片",
|
||||
"quests.tfg_tips.special_discs.title": "独特曲目",
|
||||
"quests.tfg_tips.special_discs.subtitle": "这些很独特...至少曾经是",
|
||||
"quests.tfg_tips.special_discs.desc": "你也可以制作&d独特唱片&r...",
|
||||
"quests.tfg_tips.disc_collector.title": "唱片收藏家",
|
||||
"quests.tfg_tips.disc_collector.subtitle": "完整收藏",
|
||||
"quests.tfg_tips.disc_collector.desc": "你能制作所有音乐唱片吗?\n\n既然到此,有2个隐藏任务与音乐唱片相关。一个很&c可疑&r,另一个可能需要你发掘内心的矮人之魂,祝好运!",
|
||||
"quests.tfg_tips.amogus.title": "太空狼人杀",
|
||||
"quests.tfg_tips.amogus.subtitle": "苏西巴卡!",
|
||||
"quests.tfg_tips.amogus.desc": "恭喜解锁此隐蔽可憎任务。愿你的通风口行动永不暴露。",
|
||||
"quests.tfg_tips.label_album.title": "标签与专辑",
|
||||
"quests.tfg_tips.label_album.subtitle": "唱片标签与保护它们的专辑封面",
|
||||
"quests.tfg_tips.label_album.desc": "&b蚀刻&r首张唱片需&d标签&r。与空白唱片类似,标签可染色。\n\n&d专辑封面&r用于保护蚀刻唱片。若蚀刻唱片从&cSoundcloud&r等站点拉取数据,歌曲图标将压缩为16x16纹理!存储唱片:打开物品栏,选择专辑封面,右击要存储的音乐唱片。也可存储普通唱片。",
|
||||
"quests.tfg_tips.etching_disc.title": "蚀刻你的首张唱片",
|
||||
"quests.tfg_tips.etching_disc.subtitle": "是时候来点音乐了",
|
||||
"quests.tfg_tips.etching_disc.desc": "需&3蚀刻台&r开始&b蚀刻&r。右击打开界面,提供&a空白唱片&r和&a音乐标签&r,顶部栏输入有效声源后唱片即成。\n\n声源包括:&bBandcamp/Soundcloud URL&r(可指向单曲或专辑)、&d游戏内声音事件&r、及硬盘中&c.ogg/.wav/.mp3文件&r路径。\n\n完成此任务:蚀刻任意唱片。",
|
||||
"quests.tfg_tips.disc_players.title": "唱片播放器",
|
||||
"quests.tfg_tips.disc_players.subtitle": "当然是用来播放唱片的!",
|
||||
"quests.tfg_tips.disc_players.desc": "可用普通&3唱片机&r播放音乐,但也可制作以下两物:\n\n&d专辑唱片机&r:内置多唱片并可&b循环播放&r,适合基地使用。\n\n&d单放音响&r:随身携带音乐。",
|
||||
"quests.tfg_tips.disc_players.task": "获得专辑唱片机或单放音响",
|
||||
"quests.tfg_tips.DIGGY_DIGGY_HOLE.title": "我是矮人我在挖洞",
|
||||
"quests.tfg_tips.DIGGY_DIGGY_HOLE.subtitle": "挖洞挖洞,挖洞挖洞!",
|
||||
"quests.tfg_tips.DIGGY_DIGGY_HOLE.desc": "恭喜解锁此隐藏精彩任务!愿你的矿道永固,地下宝藏盈窟!",
|
||||
"quests.tfg_tips.DIGGY_DIGGY_HOLE.task": "一张“挖洞挖洞”唱片",
|
||||
"quests.tfg_tips.camera.title": "曝光:定格你的回忆",
|
||||
"quests.tfg_tips.camera.subtitle": "记录你的世界",
|
||||
"quests.tfg_tips.camera.desc": "&2曝光&r模组添加真实照片处理功能。从制作&b相机&r和&a胶卷&r开始,然后冲洗照片!包含色彩校正、滤镜等复杂系统。",
|
||||
"quests.tfg_tips.selfie.title": "自拍",
|
||||
"quests.tfg_tips.selfie.subtitle": "发朋友圈必备!",
|
||||
"quests.tfg_tips.selfie.desc": "打开&b相机&r后按F5启用&b自拍模式&r,如名所示,可拍摄自拍照。",
|
||||
"quests.tfg_tips.camera_attachments.title": "相机配件",
|
||||
"quests.tfg_tips.camera_attachments.subtitle": "升级你的相机",
|
||||
"quests.tfg_tips.camera_attachments.desc": "潜行时交互&d相机&r打开GUI界面。不仅可放入&a胶卷&r,还可附加功能附件。\n\n&d红石灯&r:作为手电筒,照亮黑暗环境。\n&d望远镜&r:启用缩放,拍摄远处物体。",
|
||||
"quests.tfg_tips.camera_attachments.task": "红石灯或望远镜",
|
||||
"quests.tfg_tips.filters.title": "色彩滤镜",
|
||||
"quests.tfg_tips.filters.subtitle": "改变照片风格",
|
||||
"quests.tfg_tips.filters.desc": "使用&a玻璃板&r可以为照片添加&d滤镜&r。只需打开相机操作界面,将其放入相机滤镜槽位即可。通过 &d滤镜&r,你可以改变照片的整体色调。例如,应用 &3青色&r 或 &b淡蓝色&r 滤镜可以让照片看起来格外冷峻。",
|
||||
"quests.tfg_tips.filter.task": "任意玻璃板",
|
||||
"quests.tfg_tips.interplanar_projector.title": "位面投影器",
|
||||
"quests.tfg_tips.interplanar_projector.subtitle": "这看起来不太真实...?",
|
||||
"quests.tfg_tips.interplanar_projector.desc": "&d位面投影器&r 是一种特殊的相机滤镜,能让你拍摄到 Minecraft 世界 &c之外&r 的景象。\n\n你可以在 &3书写台&r 中为 &a投影透镜&r 重新命名,名称需指向你 &b电脑驱动器&r 中的图片或一张 &b网络图片&r 的地址。将透镜放入你的 &a相机&r 并拍照,便可将外部图片导入游戏。",
|
||||
"quests.tfg_tips.film_rolls.title": "胶卷",
|
||||
"quests.tfg_tips.film_rolls.subtitle": "这不是数码相机",
|
||||
"quests.tfg_tips.film_rolls.desc": "要开始拍照,你需要先制作两种胶卷中的一种:&0黑白胶卷&r 或 &d彩色胶卷&r。",
|
||||
"quests.tfg_tips.developing_film.title": "冲洗胶卷",
|
||||
"quests.tfg_tips.developing_film.subtitle": "假装你是打印机",
|
||||
"quests.tfg_tips.developing_film.desc": "拍摄完成后,你可以通过将胶片浸泡在 &b水&r 中来开始 &a显影&r。之后,你需要合成一个 &d暗室&r。\n\n暗室用于冲洗胶片,其上方需要一个强光源,并需要以下四种染料:&3青色&r、&5品红色&r、&e黄色&r 和 &0黑色&r,即 &3C&5M&eY&0K&r 色彩模式。\n&0黑白胶片&r 仅需 &0黑色染料&r,而 &d彩色胶片&r 则需要完整的 &3青&5红&e黄&0黑&r 套装。\n\n若想尝试更有趣的处理方式,你可以探索 &c彩色冲印工艺&r……",
|
||||
"quests.tfg_tips.photo.title": "你的首张照片",
|
||||
"quests.tfg_tips.photo.subtitle": "恭喜!",
|
||||
"quests.tfg_tips.photo.desc": "你可以对 &d照片&r 进行多种处理:\n\n• 使用空白 &a纸张&r 和冲洗原图所需的 &a染料&r 即可 &b复制&r 照片\n\n• 通过 &b堆叠&r 功能整理背包中的照片(具体操作方式可查询 EMI)\n\n• 添加 &6棕色染料&r 进行人工 &c做旧&r,使照片呈现岁月斑驳的质感",
|
||||
"quests.tfg_tips.photo_album.title": "相册",
|
||||
"quests.tfg_tips.photo_album.subtitle": "记忆……终将永恒。",
|
||||
"quests.tfg_tips.photo_album.desc": "若想找地方 &b存储照片&r,可以制作一本 &d相册&r。你还可以为相册中的每张照片添加文字描述——记录拍摄地点、随手笔记,或是更多故事!",
|
||||
"quests.tfg_tips.photo_frame.title": "相框",
|
||||
"quests.tfg_tips.photo_frame.subtitle": "用于展示最惊艳的照片",
|
||||
"quests.tfg_tips.photo_frame.desc": "&d相框&r可展示照片。与物品框不同,相框可为1x1、2x2或3x3尺寸,让你在基地展示特别美丽的照片!",
|
||||
"quests.tfg_tips.harpoon.title": "吊索",
|
||||
"quests.tfg_tips.harpoon.subtitle": "紧急逃生",
|
||||
"quests.tfg_tips.harpoon.desc": "&d吊索&r类似抓钩,但始终直向上飞且不可升级。但仍可摆动!",
|
||||
"quests.tfg_tips.coil.title": "滑索",
|
||||
"quests.tfg_tips.coil.subtitle": "咻——!",
|
||||
"quests.tfg_tips.coil.desc": "用 &3绳圈&r 右键点击两个 &d栅栏&r,即可搭建滑索!在头顶构建滑索后,将吊索射向栅栏即可开始 &o滑行&r。\n\n空手右键点击绳圈可以调整索道的 &c下垂度&r。每个绳圈均为单向,索道上的\"箭头\"指示方向。如需双向线路,请使用两个绳圈。\n\n绳圈也可放置于其他方块用作装饰,但只有安装在栅栏上才能作为滑索使用。",
|
||||
"quests.tfg_tips.self_defense.title": "自卫",
|
||||
"quests.tfg_tips.self_defense.subtitle": "草坪上有僵尸?",
|
||||
"quests.tfg_tips.self_defense.desc": "在 &3绞索陷阱&r 旁边放置压力板,它们就能完全困住任何踩上去的动物(或怪物!)。非常适合捕捉森林里难以捉摸的动物,或者用于防御你的家园。\n\n&3铁丝网&r 则是完全被动的,仅对任何穿过它的东西造成伤害。",
|
||||
"quests.tfg_tips.arborfirmacraft.title": "林海传说",
|
||||
"quests.tfg_tips.arborfirmacraft.subtitle": "采集树木的生命之血",
|
||||
"quests.tfg_tips.arborfirmacraft.desc": "&2林海传说&r 是一款为 &3TFG&r 整合包添加了多种新树木的模组:其中一些是现有 TFC 树木的变种,例如 &d远古木棉&r;另一些则是全新的树种,例如 &a猴面包树&r 和 &a橡胶树&r。这些树木的木板和原木纹理可能会让您想起原版树木的颜色……\n\n本节将详细介绍 &b树木采脂&r。\n此外,所有 &2林海传说&r 的木材都与 &3FirmaLife&r 和 &3Firma:Civ&r 模组兼容,我们已确保这一点!",
|
||||
"quests.tfg_tips.treetap.title": "树汁导管",
|
||||
"quests.tfg_tips.treetap.subtitle": "现在更少卡顿!",
|
||||
"quests.tfg_tips.treetap.desc": "要开始 &b采集&r 树汁,你需要在 &3铁砧&r 上用可锻造的 &a铜锭&r 打造一把 &d树汁导管&r。\n\n采集过程需要找到合适的树木,&3林海传说&r &2野外指南&r 中的专用 &b采集目录&r 页面会告诉你如何找到这些树木。此外还有 &b采集树汁&r 词条,可用于学习实际的采集操作方法。",
|
||||
"quests.tfg_tips.find_rosin_tree.title": "松香树",
|
||||
"quests.tfg_tips.find_rosin_tree.subtitle": "会有点冷...",
|
||||
"quests.tfg_tips.find_rosin_tree.desc": "&a松香树&r见于世界&9寒冷&r地区,降雨量中到大。可割浆获得&b松脂&r,用于制作&d粘性树脂&r和&d松香&r。\n\n完成此任务需&c观察&r带有标签&o#tfg:rosin_logs&r的方块。可用EMI搜索该标签查看哪些方块拥有它。",
|
||||
"quests.tfg_tips.find_latex_tree.title": "乳胶树",
|
||||
"quests.tfg_tips.find_latex_tree.subtitle": "寻找热带地区",
|
||||
"quests.tfg_tips.find_latex_tree.desc": "&a乳胶树&r见于世界&2温带&r地区,降雨量大。可割浆获得&b乳胶&r,用于制作&d粘性树脂&r和&d硫化乳胶&r。后者用于生产&3橡胶&r和&a橡胶手套&r,防护&4有毒材料&r接触。\n\n完成此任务需&c观察&r带有标签&o#tfg:latex_logs&r的方块。可用EMI搜索该标签查看哪些方块拥有它。",
|
||||
"quests.tfg_tips.find_syrup_tree.title": "糖浆树",
|
||||
"quests.tfg_tips.find_syrup_tree.subtitle": "糖尿病飙升",
|
||||
"quests.tfg_tips.find_syrup_tree.desc": "&a糖浆树&r见于世界&2温带&r地区,降雨量中等。可割浆获得&b糖浆&r,用于制作&d树糖&r,一种替代糖。\n\n完成此任务需&c观察&r带有标签&o#tfg:syrup_logs&r的方块。可用EMI搜索该标签查看哪些方块拥有它。",
|
||||
"quests.tfg_tips.create_conifer_rosin.title": "松香",
|
||||
"quests.tfg_tips.create_conifer_rosin.subtitle": "不,这不是树脂",
|
||||
"quests.tfg_tips.create_conifer_rosin.desc": "&d松香&r可作为&b蜡&r使用,制作蜡烛等物品。\n\n获取松香需在&3大桶&r中煮沸&a松脂&r并混合&a木炭粉&r。",
|
||||
"quests.tfg_tips.create_sticky_resin.title": "粘性树脂",
|
||||
"quests.tfg_tips.create_sticky_resin.subtitle": "不,这不是松香",
|
||||
"quests.tfg_tips.create_sticky_resin.desc": "&d粘性树脂&r可在部分配方中作为粘液球使用。也是生产&a树脂电路&r和&a电阻&r的关键,你需要大量这些以进入&7低压&r时代。\n\n制作粘性树脂需在&3大桶&r中煮沸&a乳胶&r或&a松脂&r并混合&a草木灰&r。",
|
||||
"quests.tfg_tips.create_tree_sugar.title": "树糖",
|
||||
"quests.tfg_tips.create_tree_sugar.subtitle": "甜!",
|
||||
"quests.tfg_tips.create_tree_sugar.desc": "&d树糖&r 是一种糖替代品,主要用作食物配料。\n\n制作树糖需要煮沸 &a树汁&r 得到 &b浓缩树汁&r,然后再次煮沸获得 &d糖浆&r。最后,在工作台中将一 &b桶糖浆&r 加工成 &d树糖&r。\n请注意,所有这些 &c煮沸过程都需要在 &3大桶&r 或 &3锅&r 中放入一根木棍。",
|
||||
"quests.tfg_tips.create_tree_sugar.task": "枫糖或桦糖",
|
||||
"quests.tfg_tips.create_rubber_ingot.title": "橡胶条",
|
||||
"quests.tfg_tips.create_rubber_ingot.subtitle": "把这些 &6电缆&r 包裹好。",
|
||||
"quests.tfg_tips.create_rubber_ingot.desc": "使用 &b真空室&r 并辅以额外加热,你可以通过特定工艺将各种树木产生的 &a乳胶&r 加工成 &d生橡胶末&r。随后,在 &b合金冶炼炉&r 中将 3 份 &d生橡胶末&r 与少量 &e硫磺&r 一同熔炼,即可制成 &d橡胶条&r。它是电缆绝缘处理的理想材料,也是迈入 &2电气时代&r 及后续阶段所不可或缺的资源。",
|
||||
"quests.tfg_tips.transportation.title": "交通工具",
|
||||
"quests.tfg_tips.transportation.subtitle": "穿梭广袤世界",
|
||||
"quests.tfg_tips.transportation.desc": "世界非常庞大,你可能需远行寻找特定生存发展资源。本节模组提供多种交通工具选择。",
|
||||
"quests.tfg_tips.glider.title": "悬挂式滑翔翼",
|
||||
"quests.tfg_tips.glider.subtitle": "这不是荒野之息",
|
||||
"quests.tfg_tips.glider.desc": "&d悬挂式滑翔翼&r可用于空中滑翔。虽然你 &c无法提升高度&r,但从高处跃下时,它将成为长途穿越的绝佳工具。\n与&b喷气背包&r是绝配!",
|
||||
"quests.tfg_tips.reinforced_glider.title": "强化滑翔翼",
|
||||
"quests.tfg_tips.reinforced_glider.subtitle": "鞘翅用得值...?",
|
||||
"quests.tfg_tips.reinforced_glider.desc": "将&5EV&r阶段制作的&a鞘翅&r与&a悬挂式滑翔翼&r结合,获得&d强化滑翔翼&r。耐久更高,速度上限更高。",
|
||||
"quests.tfg_tips.immersive_aircraft.title": "沉浸式飞机",
|
||||
"quests.tfg_tips.immersive_aircraft.subtitle": "翱翔天空,风格独具",
|
||||
"quests.tfg_tips.immersive_aircraft.desc": "&2沉浸式飞机&r模组专注于飞机,让你能够翱翔天空跨越长途。",
|
||||
"quests.tfg_tips.aircraft_upgrades.title": "飞机升级",
|
||||
"quests.tfg_tips.aircraft_upgrades.subtitle": "改装我的座驾",
|
||||
"quests.tfg_tips.aircraft_upgrades.desc": "&2沉浸式飞机&r配备&a飞机升级&r系统,可安装升级模块来提升飞机属性,如速度、起飞速度、燃料消耗等。升级分两种类型:&b普通型&r和&d分级型&r。\n\n本任务要求的是&b普通型&r升级,你能集齐全部吗?",
|
||||
"quests.tfg_tips.steam_upgrades.title": "飞机升级:蒸汽级",
|
||||
"quests.tfg_tips.steam_upgrades.subtitle": "沉浸式飞机遇见格雷科技分级体系!",
|
||||
"quests.tfg_tips.steam_upgrades.desc": "第二种飞机升级是&d分级升级&r。这些匹配&3格雷科技&r分级系统,从&8蒸汽级&r到&5EV级&r。\n\n蒸汽升级是最简单且最早可制作的,至少需掌握&b黑钢&r相关知识。\n\n&d蒸汽动力航空引擎&r用于制造更精密的飞机(如&e双翼机&r和&c战斗飞艇&r)。",
|
||||
"quests.tfg_tips.steam_upgrades.task": "任意蒸汽级飞机升级",
|
||||
"quests.tfg_tips.lv_upgrades.title": "飞机升级:LV级",
|
||||
"quests.tfg_tips.lv_upgrades.subtitle": "红与蓝,肯定不冲突。",
|
||||
"quests.tfg_tips.lv_upgrades.desc": "&7LV级&r升级略优于蒸汽级,需要&4红钢&r和&9蓝钢&r,&d低压航空引擎&r本身需要真正的&7LV级&r组件。\n\n&3&l提示:&r&o 可用&b粉碎轮&f回收旧升级,返还部分消耗材料。",
|
||||
"quests.tfg_tips.lv_upgrades.task": "任意LV级飞机升级",
|
||||
"quests.tfg_tips.mv_upgrades.title": "飞机升级:MV级",
|
||||
"quests.tfg_tips.mv_upgrades.subtitle": "半途而至",
|
||||
"quests.tfg_tips.mv_upgrades.desc": "&bMV级&r升级是此进程的中点,需&a铝&r作为主要材料。\n\n&a镀铝飞机螺旋桨&r用于多数二级飞机,如&d固定旋翼机、战斗飞艇&r和&d猩红双翼机&r,而&a中压航空引擎&r仅用于&d猩红双翼机&r。",
|
||||
"quests.tfg_tips.mv_upgrades.task": "任意MV级飞机升级",
|
||||
"quests.tfg_tips.hv_upgrades.title": "飞机升级:HV级",
|
||||
"quests.tfg_tips.hv_upgrades.subtitle": "胜利在望",
|
||||
"quests.tfg_tips.hv_upgrades.desc": "&6HV级&r升级是飞机升级的次顶级,需要&a不锈钢&r作为主要材料。",
|
||||
"quests.tfg_tips.hv_upgrades.task": "任意HV级飞机升级",
|
||||
"quests.tfg_tips.ev_upgrades.title": "飞机升级:EV级",
|
||||
"quests.tfg_tips.ev_upgrades.subtitle": "这些组件真的合法吗?",
|
||||
"quests.tfg_tips.ev_upgrades.desc": "&5EV级&r升级是飞机升级的最终等级,需要&a钛&r作为主要材料。",
|
||||
"quests.tfg_tips.ev_upgrades.task": "任意EV级飞机升级",
|
||||
"quests.tfg_tips.aircraft_weapons.title": "飞机武器",
|
||||
"quests.tfg_tips.aircraft_weapons.subtitle": "当然为了伟大的WAAAGH",
|
||||
"quests.tfg_tips.aircraft_weapons.desc": "若你想消灭某些威胁,或者征服敌人,可以制造&d武器&r用于摧毁或重创生物。\n\n每种武器都可以通过驾驶&b飞机&r时用&c交互&r键发射。大多数武器(除&a望远镜&r外)都会消耗某种&a弹药&r。",
|
||||
"quests.tfg_tips.airship.title": "飞艇",
|
||||
"quests.tfg_tips.airship.subtitle": "萌新的第一艘飞艇",
|
||||
"quests.tfg_tips.airship.desc": "&3飞艇&r是一种相对适合旅行的飞行器。它的主要用途是运输物品。\n飞艇共有&b16个物品栏&r,&a3个升级槽位&r和&c1个武器槽位&r。",
|
||||
"quests.tfg_tips.cargo_airship.title": "货运飞艇",
|
||||
"quests.tfg_tips.cargo_airship.subtitle": "当你需要将整个基地运往远方时",
|
||||
"quests.tfg_tips.cargo_airship.desc": "额外安装一些&d引擎、转子&r和&d2个木箱&r,可将你的&a飞艇&r升级为&3货运飞艇&r。\n\n它比普通飞艇消耗&4更多燃料&r。\n货运飞艇共有&b80个物品栏&r和&a4个升级槽位&r。",
|
||||
"quests.tfg_tips.waghship.title": "战斗飞艇",
|
||||
"quests.tfg_tips.waghship.subtitle": "又名WAAAAGH战舰",
|
||||
"quests.tfg_tips.waghship.desc": "&3战斗飞艇&r是&a飞艇&r的最终升级形态,拥有&b66个物品栏位&r,&a6个升级槽位&r和&c2个武器槽位&r。",
|
||||
"quests.tfg_tips.quadrocopter.title": "四旋翼机",
|
||||
"quests.tfg_tips.quadrocopter.subtitle": "不是四轴飞行器",
|
||||
"quests.tfg_tips.quadrocopter.desc": "&3四旋翼机&r是最基础的&a悬浮载具&r,配备&b6个物品栏位&r,&a1个升级槽位&r和&c1个武器槽位&r。\n\n其操作简单, 非常适合用于&e建造&r。",
|
||||
"quests.tfg_tips.gyrodyne.title": "旋翼机",
|
||||
"quests.tfg_tips.gyrodyne.subtitle": "肌肉动力直升机",
|
||||
"quests.tfg_tips.gyrodyne.desc": "&3旋翼机&r是独特的飞机,&d不消耗燃料&r,完全由肌肉驱动。因此会消耗你的&4饥饿值&r。\n\n拥有&b18个物品栏位&r,&a3个升级槽位&r和&c1个武器槽位&r。",
|
||||
"quests.tfg_tips.economy_plane.title": "经济型飞机",
|
||||
"quests.tfg_tips.economy_plane.subtitle": "你的第一架飞机...不过如此",
|
||||
"quests.tfg_tips.economy_plane.desc": "&3经济型飞机&r是最基础的&b飞机&r。不同于飞艇和旋翼机,它使用&o俯仰&r和&o偏航&r操控。\n\n拥有&b4个物品栏位&r和&a4个升级槽位&r。\n虽然速度慢,但&d经济型飞机&r和飞艇一样可以&2升级为更好的飞机&r。",
|
||||
"quests.tfg_tips.biplane.title": "双翼机",
|
||||
"quests.tfg_tips.biplane.subtitle": "怎么比经济型飞机还小?",
|
||||
"quests.tfg_tips.biplane.desc": "&3双翼机&r是&b经济型飞机&r的直接升级版,用&a机身、蒸汽动力航空引擎&r和&a镀铝飞机螺旋桨&r制作。\n\n配备&b16个物品栏位&r,&a4个升级槽位&r和&c1个武器槽位&r。与&d经济型飞机&r不同,&3双翼机&r可通过专用槽位&4使用火箭助推&r。",
|
||||
"quests.tfg_tips.scarlet_biplane.title": "猩红双翼机",
|
||||
"quests.tfg_tips.scarlet_biplane.subtitle": "令人叹为观止",
|
||||
"quests.tfg_tips.scarlet_biplane.desc": "&3猩红双翼机&r是&b飞机&r的两种终极升级形态之一,需&6HV&r组件。\n\n配备&b27个物品栏位&r,&a4个升级槽位&r,&c2个武器槽位&r,以及如普通双翼机的&4助推槽位&r。\n\n虽然造价昂贵,但&3猩红双翼机&r以更高的耐久度、最大速度和整体逼格弥补了这一点。",
|
||||
"quests.tfg_tips.aluminium_hopper.title": "铝制漏斗机",
|
||||
"quests.tfg_tips.aluminium_hopper.subtitle": "轻到能浮在水上!",
|
||||
"quests.tfg_tips.aluminium_hopper.desc": "&3铝制漏斗机&r是&b飞机&r的两种终极升级形态之一,需&6HV&r组件。\n\n配备&b16个物品栏位&r,&a4个升级槽位&r,&c2个武器槽位&r,3个座位,以及如普通双翼机的&4助推槽位&r。\n\n虽然造价昂贵,但&3铝制漏斗机&r配置了3个座位,且拥有水上着陆能力。",
|
||||
"quests.tfg_tips.firmaciv.title": "群峦传说:航海文明",
|
||||
"quests.tfg_tips.firmaciv.subtitle": "扬帆远航,风格独具",
|
||||
"quests.tfg_tips.firmaciv.desc": "&2群峦传说:航海文明&r是一款专注于船只与广阔水域航行的模组,同时也提供用于在世界中辅助定位的工具。\n一如既往,&2野外指南&r 中包含的任务说明比后续任务更为详尽的细节。\n\n&3&l提示:&r&o 顺流而下 的行进速度远胜逆流……若尚未安家,不妨考虑在河流附近定居。",
|
||||
"quests.tfg_tips.firmaciv_info.title": "航海仪器",
|
||||
"quests.tfg_tips.firmaciv_info.subtitle": "若你在意真实性",
|
||||
"quests.tfg_tips.firmaciv_info.desc": "&3群峦传说:航海文明&r模组配备了4种不同的导航工具,每一种都能为你提供在世界中所处位置的重要信息。\n包括 &d六分仪&r、&d领航员时计&r、&d晴雨表&r 和 &d指南针&r;关于这些工具的更多信息,请查阅 &2野外指南&r。\n\n&3&l背景设定:&r&o 默认情况下,Firma:Civ 会移除坐标显示,以促使你使用其导航工具。但在此处我们无法这样做,所以,呃,如果你想体验沉浸式角色扮演的话,就用用它们吧。",
|
||||
"quests.tfg_tips.warfare.title": "海战",
|
||||
"quests.tfg_tips.warfare.subtitle": "全舰火炮齐射!",
|
||||
"quests.tfg_tips.warfare.desc": "你可以为&b单桅帆船&r配备&d加农炮&r与炮弹,以便将目标轰成碎片。\n发射加农炮需要先装入&a火药&r、&a粗制纸&r和&a炮弹&r,然后用&c打火石&r点燃引信。",
|
||||
"quests.tfg_tips.kayak_materials.title": "皮划艇",
|
||||
"quests.tfg_tips.kayak_materials.subtitle": "给自己弄艘皮划艇",
|
||||
"quests.tfg_tips.kayak_materials.desc": "&d皮划艇&r是第二简单的船,需用&b蜡&r制作&a防水皮&r。作为&c唯一&r可拾取的船只,虽然仅限&d单人乘坐&r,但在钢铁时代的&d单桅帆船&r前是最快的船!",
|
||||
"quests.tfg_tips.create_kayak.title": "完成皮划艇",
|
||||
"quests.tfg_tips.create_kayak.subtitle": "皮划艇快乐!",
|
||||
"quests.tfg_tips.create_kayak.desc": "手持&d皮划艇&r即可享受快速水上之旅。记得制作&b皮划艇桨&r(独木舟桨无效)进一步提升速度!",
|
||||
"quests.tfg_tips.beneathxfirmaciv.title": "关于幽冥之地与群峦传说:航海文明的免责声明",
|
||||
"quests.tfg_tips.beneathxfirmaciv.subtitle": "阅读此条,否则后果自负",
|
||||
"quests.tfg_tips.beneathxfirmaciv.desc": "虽然可以用&d绯红菌柄&r和&3诡异菌柄&r制作&d独木舟、划艇&r和&d单桅帆船&r,但这些防火原木制成的船&4无法&r抵御岩浆!若试图穿越岩浆湖,你&l必将&r沉没并惨烈身亡!",
|
||||
"quests.tfg_tips.canoe_materials.title": "独木舟",
|
||||
"quests.tfg_tips.canoe_materials.subtitle": "不能再更简单了",
|
||||
"quests.tfg_tips.canoe_materials.desc": "&d独木舟&r是最易制作的船只。注意仅限特定&a去皮原木&r有效,上方任务说明中标明了符合条件的&b软木&r。\n其特殊结构详见&2野外指南&r。\n\n此船可额外承载一名玩家/实体(除驾驶员外),或一个箱子。",
|
||||
"quests.tfg_tips.canoe_materials.task": "某种取火器",
|
||||
"quests.tfg_tips.create_canoe.title": "完成独木舟",
|
||||
"quests.tfg_tips.create_canoe.subtitle": "独木舟快乐!",
|
||||
"quests.tfg_tips.create_canoe.desc": "有了&d独木舟&r,在游戏初期穿越水域将成为可能。记得制作一个&b独木舟桨&r来提升速度!\n\n完成此任务的第一步,需要观察一艘已完成的&d独木舟&r。\n\n&3&l提示:&r&o 两名玩家同时持桨,在同一艘独木舟中可实现更高的最高速度。当然这仅限多人游戏!",
|
||||
"quests.tfg_tips.rowboat_materials.title": "划艇",
|
||||
"quests.tfg_tips.rowboat_materials.subtitle": "准备好开始工作吧",
|
||||
"quests.tfg_tips.rowboat_materials.desc": "&d划艇&r需要更复杂的材料,解锁于铁器时代。它可以搭载 &b2名乘客和2个储物单元&r,或者在不搭载乘客时提供 &c4个储物空间&r。\n你需要按照 &2野外指南&r 中的说明找到某种 &a硬木&r,指南中也包含了详细的建造过程。\n\n请切记,建造划艇必须使用同一种木材,不可混用不同种类的硬木。",
|
||||
"quests.tfg_tips.create_rowboat.title": "完成划艇",
|
||||
"quests.tfg_tips.create_rowboat.subtitle": "划艇快乐!",
|
||||
"quests.tfg_tips.create_rowboat.desc": "有了&d划艇&r,你现在可以跨海运输相当数量的物品了,这对于海外探索(比如前往热带地区!)再合适不过。记得制作两支 &b船桨&r 来提升航速!\n你还可以为它染色!\n\n要完成本任务的第一个目标,你需要观察任意一艘已造好的&d划艇&r。\n\n&3&l提示:&r&o 两个乘客位?正好适合通过河流网络或穿越湖泊海洋,将成对的繁殖动物带回家饲养。",
|
||||
"quests.tfg_tips.sloop_under_construction_materials.title": "单桅帆船",
|
||||
"quests.tfg_tips.sloop_under_construction_materials.subtitle": "大海盗时代来临",
|
||||
"quests.tfg_tips.sloop_under_construction_materials.desc": "&d单桅帆船&r是最先进的海船,需要&a钢&r才能建造。它拥有充足的空间,可容纳储物箱、铁砧和工作台!造价极其昂贵,且需要练习才能熟练驾驶。&2野外指南&r中包含了详细的建造与航行指南。\n\n再次提醒,请勿在同一艘船中混用不同种类的硬木。",
|
||||
"quests.tfg_tips.sloop_under_construction_materials.task": "16个任意硬木木材",
|
||||
"quests.tfg_tips.create_sloop.title": "完成单桅帆船",
|
||||
"quests.tfg_tips.create_sloop.subtitle": "当你需要风之杖的时候它在哪啊?",
|
||||
"quests.tfg_tips.create_sloop.desc": "&d单桅帆船&r能让你相对轻松地穿越广阔水域。为确保你不至于受困于风向,可以&c降下船锚&r来固定位置。\n你还可以用任意染料为帆船染色!\n\n要完成本任务的目标,你需要观察任意一艘已造好的&d单桅帆船&r。\n\n&3&l提示:&r&o 尝试避免驾驶单桅帆船穿越河流,它很可能不按预期工作!",
|
||||
"quests.tfg_tips.fishing_net.title": "渔网",
|
||||
"quests.tfg_tips.fishing_net.subtitle": "不是袜子,抱歉。",
|
||||
"quests.tfg_tips.fishing_net.desc": "捕鱼从未如此简单。右击即得美餐。",
|
||||
"quests.tfg_tips.fishing_net.task": "任意渔网",
|
||||
"quests.tfg_tips.astikorcarts.title": "TFC Astikor Carts",
|
||||
"quests.tfg_tips.astikorcarts.subtitle": "陆路运输",
|
||||
"quests.tfg_tips.astikorcarts.desc": "&2TFC Astikor Carts&r 为游戏前期提供了用于陆地运输生物与物品的交通方式。\n马车可由&c玩家&r亲自牵引(满载时速度非常缓慢!),或由&b马科动物&r(例如马)拖拉。\n\n请记住使用 &4\"互动键\"(默认按键 R)&r 来将你自身或你骑乘的动物与手推车连接或分离。",
|
||||
"quests.tfg_tips.equines.title": "骑马",
|
||||
"quests.tfg_tips.equines.subtitle": "小马王",
|
||||
"quests.tfg_tips.equines.desc": "找到&b马、驴&r或&b骡子&r并培养足够&a亲密度&r,然后装上你信赖的 &a鞍&r(用皮革敲制而成),它们便能让你骑乘。\n此外,它们拉动 &d马车&r 时不会有速度惩罚!\n\n&b马&r 在游戏前期能让你轻松探索大陆腹地,并且可以通过繁殖获得更优良的属性。\n\n&b驴和骡子&r 可以额外携带一个箱子甚至一个木桶,而无需借助 &2运输车&r。\n\n一如既往,更多信息(例如生成条件)请查阅 &2野外指南&r。\n\n&3&l提示:&r&o 想骑着马跨海去另一片大陆吗?别担心,你可以用特定的船只载上你信赖的坐骑!",
|
||||
"quests.tfg_tips.supply_cart.title": "马车",
|
||||
"quests.tfg_tips.supply_cart.subtitle": "全部搬走",
|
||||
"quests.tfg_tips.supply_cart.desc": "&d马车&r 拥有惊人的 &c54&r 个格子,能携带大量物品,且 &a无视其重量&r,就连铁砧也不在话下!\n它非常适合探险、采矿、伐木远征或搬家!",
|
||||
"quests.tfg_tips.animal_cart.title": "牲畜运输车",
|
||||
"quests.tfg_tips.animal_cart.subtitle": "动物绑架装置",
|
||||
"quests.tfg_tips.animal_cart.desc": "&d牲畜运输车&r允许你陆运最多3只动物。\n为你畜牧场收集繁殖配对的理想之选!只需让运输车从动物身上碾过即可将其装入。&cShift+右键点击&r 可卸下所有动物。",
|
||||
"quests.tfg_tips.plow.title": "犁",
|
||||
"quests.tfg_tips.plow.subtitle": "大规模耕种",
|
||||
"quests.tfg_tips.plow.desc": "需要耕作大片农场土地时,&d犁&r就可以派上用场。",
|
||||
"quests.tfg_tips.horseshoes.title": "马蹄铁",
|
||||
"quests.tfg_tips.horseshoes.subtitle": "时尚的马用footwear",
|
||||
"quests.tfg_tips.horseshoes.desc": "马蹄铁是为你的马类伙伴准备的一种饰品,在更高等级时能提升它们的速度、坠落抗性和台阶高度。",
|
||||
"quests.tfg_tips.horseshoes.task": "任意马蹄铁",
|
||||
"quests.tfg_tips.hiking_boots.title": "登山靴",
|
||||
"quests.tfg_tips.hiking_boots.subtitle": "\uD83C\uDFB5 而我将会跋涉这五百里路",
|
||||
"quests.tfg_tips.hiking_boots.desc": "&a登山靴&r能防止高草丛减缓你的移动速度,增加安全坠落高度,甚至还能提供额外的步高与行走速度加成。虽然它们不像正规金属护甲那样具备强大的防护能力,但若无需参与战斗,这绝对是值得的取舍!",
|
||||
"quests.tfg_tips.hiking_boots.task": "任意登山靴",
|
||||
"quests.tfg_tips.firmalife.title": "Firmalife",
|
||||
"quests.tfg_tips.firmalife.subtitle": "在群峦传说中繁荣发展",
|
||||
"quests.tfg_tips.firmalife.desc": "&2Firmalife&r模组全方位扩展群峦传说的农业与美食体验,并添加诸多功能。包括装饰品、更多保存方法、新食物、蜜蜂和大量实用小工具!",
|
||||
"quests.tfg_tips.greenhouse.title": "温室",
|
||||
"quests.tfg_tips.greenhouse.subtitle": "全年无休种庄稼!",
|
||||
"quests.tfg_tips.greenhouse.desc": "&d温室&r是一种复杂的多方块结构,拥有多个等级,可全年种植作物但会降低产量。详情请查阅&2野外指南&r中的相关词条!",
|
||||
"quests.tfg_tips.greenhouse_automation.title": "温室自动化",
|
||||
"quests.tfg_tips.greenhouse_automation.subtitle": "集众力于一身……",
|
||||
"quests.tfg_tips.greenhouse_automation.desc": "通过结合 Firmalife 的&2采摘器&r与&2清扫器&r、机械动力的机械臂、以及格雷科技的物品收集器,你完全可以实现温室的全自动化运行!\n\n&2采摘器&r在收到红石脉冲时,会从水培种植盆和四槽种植盆中采摘成熟作物;而&2清扫器&r在连接红石信号时,会收割其周围3x3区域内其他类型种植盆中的成熟作物。\n\n这些机器会产出掉落物形式的物品,而物品收集器能吸附其周围大范围内的这些物品。\n\n最后,通过管道将种子送回机械臂,即可重新种植到种植盆中!",
|
||||
"quests.tfg_tips.beekeeping.title": "养蜂",
|
||||
"quests.tfg_tips.beekeeping.subtitle": "它们现在这么小...",
|
||||
"quests.tfg_tips.beekeeping.desc": "&b养蜂&r有着诸多用途。蜜蜂不仅能给附近的作物授粉(需具备相应特性),你还能从中获取&a蜜蜡&r和&a蜂蜜&r等实用资源。通过培育可提升蜜蜂的各项属性。\n&2野外指南&r对&b养蜂&r的所有机制提供了详尽的解说。",
|
||||
"quests.tfg_tips.beehive.title": "蜂箱",
|
||||
"quests.tfg_tips.beehive.subtitle": "是时候碰碰运气了...",
|
||||
"quests.tfg_tips.beehive.desc": "要开启你的养蜂之旅,你需要准备一个&b蜂箱&r和一块&a巢脾&r。\n与原版《我的世界》不同,蜂巢不会自然生成,蜜蜂只会在玩家放置的、且已被&e蜂后&r入驻的&b蜂箱&r巢脾中诞生。蜂后入驻你巢脾的几率取决于随机数,但你可以在蜂箱周围放置&d花&r来提高成功率。\n\n一旦你的巢脾被蜂后入驻,它就会开始孕育蜜蜂并生产蜂蜜。",
|
||||
"quests.tfg_tips.not_the_bees.title": "养蜂人护甲",
|
||||
"quests.tfg_tips.not_the_bees.subtitle": "不要蜜蜂!",
|
||||
"quests.tfg_tips.not_the_bees.desc": "蜜蜂可不乐意在被人打扰时,还任由对方收割自己宝贵的蜂蜜与蜂蜡。有三种方法能让你安全采收:\n\n* &d在夜间收获&r\n* &d点燃营火&r\n* &d穿戴养蜂护甲&r",
|
||||
"quests.tfg_tips.not_the_bees.task": "我会点燃营火或等到夜幕降临",
|
||||
"quests.tfg_tips.honey.title": "蜂蜜",
|
||||
"quests.tfg_tips.honey.subtitle": "哦,打扰了...",
|
||||
"quests.tfg_tips.honey.desc": "使用&b玻璃吹制&r制作的&a空罐子&r,右击充满蜂蜜的蜂箱获得&d蜂蜜罐&r。蜂蜜是极佳的糖替代品。",
|
||||
"quests.tfg_tips.beeswax.title": "蜂蜡",
|
||||
"quests.tfg_tips.beeswax.subtitle": "值得的牺牲",
|
||||
"quests.tfg_tips.beeswax.desc": "若你用&c小刀&r右键点击栖息有&b蜂后&r的&a巢脾&r,你将清空巢脾,杀死蜂后,并获得&d蜂蜡&r。\n\n&3&l提示:&r&o 你可以牺牲具有不良属性或特性较低的&b蜂后&r,以鼓励随着时间推移培育出更好的属性,因为其他巢脾将使用自身特性填充缺失的蜂后。",
|
||||
"quests.tfg_tips.candles.title": "蜡烛",
|
||||
"quests.tfg_tips.candles.subtitle": "温馨...",
|
||||
"quests.tfg_tips.candles.desc": "蜡烛可用&a石蜡、蜂蜡&r或&a松香&r制作。\n蜡烛是比火把更好的光源,可持续发光1月零2天。",
|
||||
"quests.tfg_tips.oven.title": "烤炉",
|
||||
"quests.tfg_tips.oven.subtitle": "小心,烫!",
|
||||
"quests.tfg_tips.oven.desc": "&3烤箱&r 是一种多块结构,可用于轻松烹饪食物以及制作专属配方。&a烤炉底&r、&a烤炉顶&r和&a烤炉烟囱&r是必需组件。别忘了使用&d钳子&r从&a烤炉顶&r中取出食物。\n\n如何建造 &3烤箱&r 的更多信息,请参考 &2野外指南&r。\n&3&l提示:&r&o:唯一能满足全部5种营养需求的食物&c披萨&f,必须在烤箱中烹饪。",
|
||||
"quests.tfg_tips.oven_appliances.title": "烤炉配件",
|
||||
"quests.tfg_tips.oven_appliances.subtitle": "从烤炉中获取更多",
|
||||
"quests.tfg_tips.oven_appliances.desc": "&3烤炉配件&r是可选组件,必须放置在&a烤炉底&r上方才能接收热量。请记住,一个多方块结构中可以存在&c多个&r&a烤炉底&r。\n\n&d锻铁烤架&r:能以更快的速度烹饪食物,并&c延长&r其保质期。\n&d不锈钢锅&r:可批量处理炖煮配方!对于制作&e乳胶&r和&a果酱&r极为有用。\n&d装罐台&r:必须放置在&b不锈钢锅&r旁边,用于将&a果酱&r装入罐中。\n&d陶锅&r:用于烹制汤类料理。",
|
||||
"quests.tfg_tips.oven_finish.title": "烤炉饰面",
|
||||
"quests.tfg_tips.oven_finish.subtitle": "美观",
|
||||
"quests.tfg_tips.oven_finish.desc": "如果黏土砖外观不合心意,你可以为大多数&b烤炉组件&r安装&b饰面&r,以改变多方块结构的外观。",
|
||||
"quests.tfg_tips.oven_finish.task": "任意烤炉饰面",
|
||||
"quests.tfg_tips.oven_utils.title": "烤炉实用工具",
|
||||
"quests.tfg_tips.oven_utils.subtitle": "你可能需要这些",
|
||||
"quests.tfg_tips.oven_utils.desc": "&d炉灰收集器&r放置在&a烤炉底&r下方时,有几率从燃烧的原木中收集&c木灰&r。右键点击即可取出灰烬。\n\n&d烤炉漏斗&r可面向&b烤炉底&r自动填入原木,便于实现自动化。",
|
||||
"quests.tfg_tips.jam.title": "果酱",
|
||||
"quests.tfg_tips.jam.subtitle": "不是果冻",
|
||||
"quests.tfg_tips.jam.desc": "&d果酱&r是保存水果的绝佳方法:一罐&b密封果酱&r在未开封状态下可保存长达&c两年&r。\n\n要正确装罐,你需要准备&a带盖罐子&r——罐身需通过&b玻璃吹制&r制作,盖子则需通过&b金属加工&r打造。\n\n&3&l提示:&r&l 后续使用 &a格雷科技机器&f 将为这两种组件提供更简便的合成配方。",
|
||||
"quests.tfg_tips.preservation.title": "食品保存体系",
|
||||
"quests.tfg_tips.preservation.subtitle": "延长食品保质期",
|
||||
"quests.tfg_tips.preservation.desc": "腐烂的食物不宜食用(但可以喂给猪!)。要在 &2TFG&r 中蓬勃发展,就必须想方设法尽可能延长食物的保质期。\n\n上方的任务树详细介绍了针对不同食物的多种保存方法。请注意,虽然某些图标可能显示为腐烂食物,但这纯粹是外观显示问题。\n\n&3&l提示:&r&o 所有保存效果的修正 &d可以叠加&f,从而使食物获得极长的保质期。",
|
||||
"quests.tfg_tips.brine_something.title": "卤制",
|
||||
"quests.tfg_tips.brine_something.subtitle": "其他保存方法的预备步骤",
|
||||
"quests.tfg_tips.brine_something.desc": "卤制&a生肉、蔬菜&r或&a水果&r,需要由&b海水&r和&b醋&r制成的&d卤水&r。这是&3腌渍&r和&3熏制&r的前置步骤。",
|
||||
"quests.tfg_tips.brine_something.task.1": "卤过的肉类、蔬菜或水果",
|
||||
"quests.tfg_tips.brine_something.task.2": "一桶卤水",
|
||||
"quests.tfg_tips.pickle_something.title": "通用保存:腌渍",
|
||||
"quests.tfg_tips.pickle_something.subtitle": "通用保存法第3步",
|
||||
"quests.tfg_tips.pickle_something.desc": "腌渍&a生肉、蔬菜&r或&a水果&r。经过&3卤制&r后,食物需放入装满&a醋&r的木桶中腌渍。只要木桶保持密封,食物就会获得&d腌渍&r保存特性,大幅延长保质期。",
|
||||
"quests.tfg_tips.pickle_something.task.1": "一桶醋",
|
||||
"quests.tfg_tips.pickle_something.task.2": "腌过的肉类、蔬菜或水果。",
|
||||
"quests.tfg_tips.get_milk.title": "乳制品保存",
|
||||
"quests.tfg_tips.get_milk.subtitle": "来点牛奶?",
|
||||
"quests.tfg_tips.get_milk.desc": "&d牛奶&r可从3种动物身上获取:&a奶牛、山羊&r和&a牦牛&r。\n牛奶可直接饮用以满足&b乳制品&r营养需求,也可加工制成美味的奶酪。\n\n完成本任务,需要一桶任意种类的牛奶。",
|
||||
"quests.tfg_tips.get_milk.task": "任意一桶牛奶",
|
||||
"quests.tfg_tips.create_cheese.title": "乳制品保存:奶酪",
|
||||
"quests.tfg_tips.create_cheese.subtitle": "奶酪风味",
|
||||
"quests.tfg_tips.create_cheese.desc": "&a牛奶&r可加工成&d奶酪轮&r,可放置在世界中存储或用&a小刀&r切割得&d奶酪片&r。\n\n奶酪的具体制作方法请查阅 &2野外指南&r。",
|
||||
"quests.tfg_tips.cheese_aging.title": "乳制品保存:奶酪熟成",
|
||||
"quests.tfg_tips.cheese_aging.subtitle": "陈年风味",
|
||||
"quests.tfg_tips.cheese_aging.desc": "若你建造了&3地窖&r,可将&a奶酪轮&r置于其中进行熟成。熟成需要时间,但能&c显著延长&r保质期。&l请勿徒手破坏奶酪,否则所有熟成进度都将清零!&r",
|
||||
"quests.tfg_tips.smoke_cheese.title": "乳制品保存:烟熏奶酪",
|
||||
"quests.tfg_tips.smoke_cheese.subtitle": "改善风味层次",
|
||||
"quests.tfg_tips.smoke_cheese.desc": "将&a奶酪片&r悬挂在&c点燃的营火&r上方的&b线&r上,即可进行烟熏处理。",
|
||||
"quests.tfg_tips.smoke_cheese.task": "一片烟熏奶酪",
|
||||
"quests.tfg_tips.get_meat.title": "肉类保存",
|
||||
"quests.tfg_tips.get_meat.subtitle": "不要敲打它",
|
||||
"quests.tfg_tips.get_meat.desc": "大多数动物都会掉落&a肉&r,这是极好的蛋白质来源,但生肉的保质期&c非常短&r。\n\n&b生肉&r可通过&3盐渍、腌制&r或&3熏制&r来达到最佳保存效果,但这些处理步骤&c必须&r在烹饪之前进行。",
|
||||
"quests.tfg_tips.salt_meat.title": "肉类保存:盐渍",
|
||||
"quests.tfg_tips.salt_meat.subtitle": "简易肉干",
|
||||
"quests.tfg_tips.salt_meat.desc": "&b盐渍&r是快捷省力的肉类保存法。&d盐&r可从&a盐砖&r、盐矿脉上方的&a指示物&r或&a盐矿脉&r本身获取,亦可将盐水在&3锅&r中&a煮沸&r获取。",
|
||||
"quests.tfg_tips.salt_meat.task": "一块盐渍肉",
|
||||
"quests.tfg_tips.smoke_meat.title": "肉类保存:烟熏",
|
||||
"quests.tfg_tips.smoke_meat.subtitle": "烟熏风味",
|
||||
"quests.tfg_tips.smoke_meat.desc": "可在&c点燃的营火&r上方的&b线&r上悬挂至多 8 片&a生肉&r进行烟熏。注意肉类&l必须先经过卤制&r。\n烟熏前也可进行&d盐渍&r加工。",
|
||||
"quests.tfg_tips.smoke_meat.task": "一块熏肉",
|
||||
"quests.tfg_tips.bacon.title": "培根",
|
||||
"quests.tfg_tips.bacon.subtitle": "香脆可口",
|
||||
"quests.tfg_tips.bacon.desc": "&a培根&r可由&b熏猪肉&r加少许盐制成,能提供&d4倍&r于普通肉类的分量!\n\n注意猪肉&l必须烟熏&r后才能变成培根。",
|
||||
"quests.tfg_tips.bacon.task": "一块熏猪肉",
|
||||
"quests.tfg_tips.cook_meat.title": "肉类保存:烹饪",
|
||||
"quests.tfg_tips.cook_meat.subtitle": "事后看来相当明显",
|
||||
"quests.tfg_tips.cook_meat.desc": "烹饪本身也可能附带特定的保存效果。请务必在&b锻铁烤架&r或&b烤炉顶&r中烹饪您的&a肉类&r!\n其他烹饪方法可能完全不提供任何保存效果,甚至可能产生&c缩短&r保质期的负面效果。\n\n&3&l提示:&r&o&b锻铁烤架&f可以作为&d烤炉&f多方块结构的一部分。&r",
|
||||
"quests.tfg_tips.cook_meat.task.1": "一块用烤架或烤炉烹饪的熟肉",
|
||||
"quests.tfg_tips.cook_meat.task.2": "锻铁烤架或烤炉顶",
|
||||
"quests.tfg_tips.get_veggie.title": "蔬菜保存",
|
||||
"quests.tfg_tips.get_veggie.subtitle": "它们对你有益",
|
||||
"quests.tfg_tips.get_veggie.desc": "&a蔬菜&r多生长于野外或本地农场种植。它们只能&b腌制&r。",
|
||||
"quests.tfg_tips.get_fruit.title": "水果保存",
|
||||
"quests.tfg_tips.get_fruit.subtitle": "美味!",
|
||||
"quests.tfg_tips.get_fruit.desc": "&a水果&r主要见于野外,可从&b树木、灌木丛&r中采集,或通过切碎&b西瓜&r与&b南瓜&r获取。与蔬菜不同,水果拥有独特的保存方式:除&b腌制&r外,还可通过&d干燥&r进行加工。\n&c干燥水果&r是制作首批&d酵母&r不可或缺的原料。",
|
||||
"quests.tfg_tips.dry_fruit.title": "水果保存:干燥",
|
||||
"quests.tfg_tips.dry_fruit.subtitle": "含水量基本归零",
|
||||
"quests.tfg_tips.dry_fruit.desc": "你可以使用&3干燥垫&r来制作果干,延长它们的保质期。&3太阳能干燥器&r是更高级的选择。",
|
||||
"quests.tfg_tips.dry_fruit.task.1": "一片晾干的水果",
|
||||
"quests.tfg_tips.dry_fruit.task.2": "干燥垫或太阳能干燥器",
|
||||
"quests.tfg_tips.get_grain.title": "谷物保存",
|
||||
"quests.tfg_tips.get_grain.subtitle": "碳水化合物",
|
||||
"quests.tfg_tips.get_grain.desc": "&a谷物&r相对充裕且易于本地种植。虽然未经加工的原始谷物难以长期保存,但通过特定方法可&c显著延长&r其保质期。",
|
||||
"quests.tfg_tips.get_grain.task": "任意谷物",
|
||||
"quests.tfg_tips.process_grain.title": "谷物保存:刀具加工",
|
||||
"quests.tfg_tips.process_grain.subtitle": "相当简单。",
|
||||
"quests.tfg_tips.process_grain.desc": "在工作台中使用小刀加工&a谷物植株&r,即可获得可长期保存的&d谷物&r与一些干草。",
|
||||
"quests.tfg_tips.passive_preservation.title": "被动保存",
|
||||
"quests.tfg_tips.passive_preservation.subtitle": "事实证明,食物不能随便放在地上",
|
||||
"quests.tfg_tips.passive_preservation.desc": "在储存时进一步延长食品保质期的方法有多种,上面列举了三种上佳之选。",
|
||||
"quests.tfg_tips.vessel_preservation.title": "通用保存:大缸",
|
||||
"quests.tfg_tips.vessel_preservation.subtitle": "比高级背包实用多了",
|
||||
"quests.tfg_tips.vessel_preservation.desc": "将食物放入&a小缸&r或&a大缸&r(记得密封后者),可获得&d密封&r保存特性,延长携带保质期。探索旅行的完美选择!",
|
||||
"quests.tfg_tips.cellar.title": "地窖",
|
||||
"quests.tfg_tips.cellar.subtitle": "妈妈的地下室",
|
||||
"quests.tfg_tips.cellar.desc": "&3地窖&r是一个用于长期保存食物的多方块结构。食物必须存放在&a食物架&r和&a悬挂架&r上。你也可以在这里&b熟化奶酪&r。\n关于如何建造&3地窖&r,请查阅&2野外指南&r获取详情。",
|
||||
"quests.tfg_tips.cellar.task": "任意形式的密封入口",
|
||||
"quests.tfg_tips.refrigerator.title": "冰箱",
|
||||
"quests.tfg_tips.refrigerator.subtitle": "这东西可能过于强大了",
|
||||
"quests.tfg_tips.refrigerator.desc": "若你已进入&bMV&r时代,便可制造一台&d冰箱&r。它通过消耗电力,为所有食物提供&o最佳&r的通用保存效果——无论是生食、熟食,还是三明治等复合食品皆适用。",
|
||||
"quests.tfg_tips.cellar_blocks.title": "地窖存储",
|
||||
"quests.tfg_tips.cellar_blocks.subtitle": "存放食物的容器",
|
||||
"quests.tfg_tips.cellar_blocks.desc": "&b食物架&r可用于储存几乎所有类型的食物。&b悬挂架&r则专门用于存放&a肉类&r和&a大蒜&r。存放在这些设备中的食物会获得比&d大缸&r更强大的保存效果。",
|
||||
"quests.tfg_tips.beneath.title": "幽冥之地",
|
||||
"quests.tfg_tips.beneath.subtitle": "地心游记",
|
||||
"quests.tfg_tips.beneath.desc": "在深邃、无比深邃的地底,穿越&d基岩&r之后,你将发现&4幽冥之地&r —— 一个由巨大洞窟构成的错综网络,其中充满了危险与奇特的动植物。虽然探索&4幽冥之地&r完全可选,但这里蕴藏着大量资源以及一些能够改善生存体验的便利设施。",
|
||||
"quests.tfg_tips.beneath_prep.title": "准备工作",
|
||||
"quests.tfg_tips.beneath_prep.subtitle": "幽冥之地充满敌意,做好准备",
|
||||
"quests.tfg_tips.beneath_prep.desc": "&4幽冥之地&r是一片危机四伏的凶险之地。由于地处极深的地下,这里的环境温度始终 &c高于15°C&r,并且会随着深入而不断攀升。更不用说还有大量敌对生物在这些洞窟中潜伏爬行。\n与此关联的任务将为你此次探险提供一些基础准备。",
|
||||
"quests.tfg_tips.beneath_temp_management.title": "体温管理:主动",
|
||||
"quests.tfg_tips.beneath_temp_management.subtitle": "快速降温之物",
|
||||
"quests.tfg_tips.beneath_temp_management.desc": "在&4幽冥之地&r,由于环境温度较高,你应当随身携带一些&a水&r以便随时降温。若计划建立临时基地,最好也准备一些从极地区域开采的&b浮冰&r。",
|
||||
"quests.tfg_tips.beneath_clothes.title": "体温管理:被动",
|
||||
"quests.tfg_tips.beneath_clothes.subtitle": "被动降温之物",
|
||||
"quests.tfg_tips.beneath_clothes.desc": "&b衣物&r在降温方面同样扮演着重要角色。在前往&4幽冥之地&r前,最容易制作的当属&d粗麻布衣物&r。\n\n&d丝绸衣物&r需要&a线&r,你可以在幽冥之地的&c蛛网巢穴&r生物群系中找到大量这种材料。\n\n不过,如果你能获取&9蓝钢&r,还将有更好的选择……",
|
||||
"quests.tfg_tips.blue_steel_diving.title": "蓝钢潜水装备",
|
||||
"quests.tfg_tips.blue_steel_diving.subtitle": "完美用于洗个温暖的岩浆浴",
|
||||
"quests.tfg_tips.blue_steel_diving.desc": "&9蓝钢潜水装备&r是特殊护甲套装,让你在穿着时完全不受&c岩浆&r影响。降低的&a温暖&r但高&b绝缘&r意味着你在&4幽冥之地&r能保持非常稳定的核心体温。",
|
||||
"quests.tfg_tips.juicer.title": "榨汁机",
|
||||
"quests.tfg_tips.juicer.subtitle": "应急饮水",
|
||||
"quests.tfg_tips.juicer.desc": "&3榨汁机&r是一种特殊工具,能从中提取&a水果&r与&a蘑菇&r中蕴含的水分,转化为可饮用的&d水&r。\n\n在&4幽冥之地&r,水源仅常见于上层区域。随着不断深入,水资源将愈发稀缺。不过,&a蘑菇&r在&4幽冥之地&r中随处可见,有了它,你应该不至于渴死!",
|
||||
"quests.tfg_tips.how_to_go_beneath.title": "如何前往幽冥之地",
|
||||
"quests.tfg_tips.how_to_go_beneath.subtitle": "无需黑曜石",
|
||||
"quests.tfg_tips.how_to_go_beneath.desc": "到达&4幽冥之地&r,你必须在&b主世界基岩&r站上几秒钟,之后你将&o传送&r到下界。\n\n&3&l提示:&r&o 你将保持完全相同的X和Z坐标,所以它可能传送你进一些岩石。不过它会给你3x3x3空间工作,所以确保带一些支撑物挖隧道出去!",
|
||||
"quests.tfg_tips.how_to_go_beneath.task.1": "到达并站在基岩上",
|
||||
"quests.tfg_tips.how_to_go_beneath.task.2": "访问幽冥之地",
|
||||
"quests.tfg_tips.reach_the_beneath.title": "欢迎,来到深渊",
|
||||
"quests.tfg_tips.reach_the_beneath.subtitle": "又名幽冥之地",
|
||||
"quests.tfg_tips.reach_the_beneath.desc": "一旦到达&4幽冥之地&r,你就应该在地图上设定一个&c路径点&r,以免迷失归途。\n\n与原版下界不同,此地并无&c8倍距离换算&r 的规则,&l切记不可&r将其用于主世界的快速旅行!",
|
||||
"quests.tfg_tips.reach_the_beneath.task": "身处幽冥之地",
|
||||
"quests.tfg_tips.fuck_go_back.title": "如何逃离幽冥之地",
|
||||
"quests.tfg_tips.fuck_go_back.subtitle": "妈来接我,我害怕。",
|
||||
"quests.tfg_tips.fuck_go_back.desc": "逃离&4幽冥之地&r,你需要到达洞穴系统上层,靠近&d基岩天花板&r。在顶层附近静止几秒钟将传送你回&b主世界&r,正好在你站上传送的位置。",
|
||||
"quests.tfg_tips.piglin_bartering.title": "猪灵以物易物",
|
||||
"quests.tfg_tips.piglin_bartering.subtitle": "看来我们并不孤单",
|
||||
"quests.tfg_tips.piglin_bartering.desc": "&4幽冥之地&r的原住民有些好东西...用金锭与它们交易以获得一些有用资源,如少量&a金属&r或&a皮革&r。\n查看&2野外指南&r获取以物易物交易细节。",
|
||||
"quests.tfg_tips.piglin_disguise.subtitle": "它们永远发现不了...",
|
||||
"quests.tfg_tips.piglin_disguise.desc": "觉得自己格格不入?\n&4猪灵&r是否因你的外貌而在学校攻击你?\n尝试穿戴&a猪灵伪装&r来避免不必要的关注,完美融入群体。",
|
||||
"quests.tfg_tips.trowel.title": "抹刀",
|
||||
"quests.tfg_tips.trowel.subtitle": "灵感来自Quark(夸克)!",
|
||||
"quests.tfg_tips.trowel.desc": "&4抹刀&r是为建筑者设计的工具,能&b随机部署&r快捷栏内的方块。它还可使用砖块等材料为&5道路与屋顶&r模组的道路生成随机化铺装效果。",
|
||||
"quests.tfg_tips.lunchbox.title": "午餐盒",
|
||||
"quests.tfg_tips.lunchbox.subtitle": "口袋中的冰箱!",
|
||||
"quests.tfg_tips.lunchbox.desc": "午餐盒有9格食物槽,保持冷藏和更长保质期。\n冷藏午餐盒比普通午餐盒效果更强,但需提供冰或随时间解冻的单元。",
|
||||
"quests.tfg_tips.lunchbox.task.1": "任意午餐盒",
|
||||
"quests.tfg_tips.lunchbox.task.2": "任意冰块",
|
||||
"quests.tfg_tips.lunchbox.task.3": "任意装有液态冰渣的单元",
|
||||
"quests.tfg_tips.transportation_tips.title": "提示与技巧 - 交通工具",
|
||||
"quests.tfg_tips.transportation_tips.subtitle": "难道你已经忘了该怎么用自己的双腿行走了?",
|
||||
"quests.tfg_tips.tools_tips.title": "提示与技巧 - 工具篇",
|
||||
"quests.tfg_tips.tools_tips.subtitle": "拧紧和松开的入门指南",
|
||||
"quests.tfg_tips.tools_tips.tools.title": "工具",
|
||||
"quests.tfg_tips.tools_tips.tools.subtitle": "反正都是个锤子",
|
||||
"quests.tfg_tips.tools_tips.tools.desc": "人类与动物的唯一区别在于我们对 &l&b工具&r 的运用。&8&o除了猿、猴子、海豚、乌鸦、水獭、章鱼.......&r 善用你的技能与工具去征服这个世界,顺便也给 &5自己&r 省些力气。",
|
||||
"quests.tfg_tips.tools_tips.seed_oil.title": "灯油:种子油",
|
||||
"quests.tfg_tips.tools_tips.seed_oil.subtitle": "燃烧时闻起来不错",
|
||||
"quests.tfg_tips.tools_tips.seed_oil.desc": "&d种子油&r将持续令人影响深刻的&c72&r天。",
|
||||
"quests.tfg_tips.tools_tips.seed_oil.task": "一桶种子油",
|
||||
"quests.tfg_tips.tools_tips.soybean_oil.title": "灯油:大豆油",
|
||||
"quests.tfg_tips.tools_tips.soybean_oil.subtitle": "高蛋白饮食的灯",
|
||||
"quests.tfg_tips.tools_tips.soybean_oil.desc": "&d大豆油&r持续时间和种子油一样长——&c72&r天。",
|
||||
"quests.tfg_tips.tools_tips.soybean_oil.task": "一桶大豆油",
|
||||
"quests.tfg_tips.tools_tips.markings.title": "标志",
|
||||
"quests.tfg_tips.tools_tips.markings.subtitle": "符合OSHA 1910.303标准",
|
||||
"quests.tfg_tips.tools_tips.markings.desc": "类似&2粉笔&r——&d&l标志&r&r可用于装饰表面增强基地的沉浸感。先制作&b危险菱形墙标&r,再用切石机来获取其余标志。",
|
||||
"quests.tfg_tips.tools_tips.markings.task": "任意 #ags_modernmarkings:markings",
|
||||
"quests.tfg_tips.tools_tips.cryodesiccation.title": "冻干",
|
||||
"quests.tfg_tips.tools_tips.cryodesiccation.subtitle": "工厂没有时间给“风味”",
|
||||
"quests.tfg_tips.tools_tips.cryodesiccation.desc": "&l&b冻干&r&r是一种在极低温环境下对食物进行脱水的加工工艺。带有\"冻干\"特质的食物,其保质期将远超其他保存方法。",
|
||||
"quests.tfg_tips.tools_tips.harvest_basket.title": "收获篮",
|
||||
"quests.tfg_tips.tools_tips.harvest_basket.subtitle": "献给各位精益求精的派类烘焙师。",
|
||||
"quests.tfg_tips.tools_tips.harvest_basket.task": "任意 #tfg:harvester",
|
||||
"quests.tfg_tips.tools_tips.harvest_basket.desc": "&l&2收获篮&r&r 是专为 &5TFG&r 打造的全新工具!只需右键一次,便可使用篮子收获整棵树或整株灌木的果实!普通 &6收获篮&r 的基础耐久度为 &n128&r,而 &3铝制收获篮&r 在使用时不会损耗耐久度。"
|
||||
}
|
||||
275
kubejs/assets/xaeroworldmap/lang/zh_cn.json
Normal file
275
kubejs/assets/xaeroworldmap/lang/zh_cn.json
Normal file
|
|
@ -0,0 +1,275 @@
|
|||
{
|
||||
"__COMMENT__": "This file was auto generated by the LanguageMerger, read the file \".README IF TRANSLATING\" found in \"minecraft/kubejs\" for more information.",
|
||||
"gui.xaero_open_map": "打开世界地图",
|
||||
"gui.xaero_open_settings": "打开设置",
|
||||
"gui.xaero_debug": "调试",
|
||||
"gui.xaero_on": "开",
|
||||
"gui.xaero_off": "关",
|
||||
"gui.xaero_lighting": "光照",
|
||||
"gui.xaero_block_colours": "方块颜色",
|
||||
"gui.xaero_accurate": "准确",
|
||||
"gui.xaero_vanilla": "原版",
|
||||
"gui.xaero_back": "返回",
|
||||
"gui.xaero_load_chunks": "加载新区块",
|
||||
"gui.xaero_update_chunks": "更新区块",
|
||||
"gui.xaero_terrain_depth": "地形深度",
|
||||
"gui.xaero_terrain_slopes": "地形斜坡",
|
||||
"gui.xaero_footsteps": "足迹",
|
||||
"gui.xaero_light_levels": "亮度等级",
|
||||
"gui.xaero_requires_reload": "需要重新加载世界才能生效!较低",
|
||||
"gui.xaero_flowers": "加载花朵",
|
||||
"gui.xaero_texture_compression": "纹理压缩",
|
||||
"gui.xaero_world_map_screen": "世界地图界面",
|
||||
"gui.xaero_world_map_settings": "Xaero的世界地图设置",
|
||||
"gui.xaero_wm_coordinates": "光标处的坐标",
|
||||
"gui.xaero_biome_colors": "原版颜色模式下的生物群系",
|
||||
"gui.xaero_worldmap_waypoints": "世界地图路径点",
|
||||
"gui.xaero_map_zoom_in": "放大(可选)",
|
||||
"gui.xaero_map_zoom_out": "缩小(可选)",
|
||||
"gui.xaero_map_unconfirmed": "世界地图需要确认!",
|
||||
"gui.xaero_confirm": "确认",
|
||||
"gui.xaero_cancel": "取消",
|
||||
"gui.xaero_map_selection": "地图选择",
|
||||
"gui.xaero_mw_single": "单一",
|
||||
"gui.xaero_mw_manual": "手动",
|
||||
"gui.xaero_mw_spawn": "世界出生点",
|
||||
"gui.xaero_create_new_map": "创建新地图",
|
||||
"gui.xaero_rename": "重命名",
|
||||
"gui.xaero_delete": "删除",
|
||||
"gui.xaero_map_name": "世界地图名称",
|
||||
"gui.xaero_delete_map_msg1": "确定删除所选地图?",
|
||||
"gui.xaero_delete_map_msg2": "只有最近一次被删除的地图才会被备份。",
|
||||
"gui.xaero_delete_map_msg3": "请再次按“是”以确认删除。",
|
||||
"gui.xaero_delete_map_msg4": "地图",
|
||||
"gui.xaero_quick_confirm": "快速手动确认",
|
||||
"gui.xaero_default": "默认",
|
||||
"gui.xaero_map_selection_box": "手动\u00A0-\u00A0每次切换世界或维度时,都将被要求选择并确认地图。 \n \n 世界出生点\u00A0-\u00A0根据客户端识别的世界出生点,自动选择和确认世界地图。若服务器将原版指南针物品用于自定义功能,则可能会失效。 \n \n 单一\u00A0-\u00A0每个维度都有一个自动确认的单一世界地图。适合只有单一世界的简单服务器。 \n \n 服务器\u00A0-\u00A0在服务器上安装世界地图模组以使用该自动模式。",
|
||||
"gui.xaero_select_map": "选择地图",
|
||||
"gui.xaero_render_arrow": "渲染玩家箭头",
|
||||
"gui.xaero_display_zoom": "显示缩放等级",
|
||||
"gui.xaero_wm_ignore_heightmaps": "忽略服务器高度图",
|
||||
"gui.xaero_wm_box_ignore_heightmaps": "某些服务器会在世界高度图中设置自定义值,这可能导致地图渲染错误。 在重度模组化的单人世界中偶尔也会出现这种情况。 此选项可通过牺牲少量性能来解决此类问题。 除非必须,否则不要使用。 切换选项后需重新进入世界!",
|
||||
"gui.xaero_wm_waypoint_scale": "路径点尺寸",
|
||||
"gui.xaero_wm_error_loading_properties": "服务器世界地图属性加载错误。请重试!",
|
||||
"gui.xaero_mw_server": "服务器",
|
||||
"gui.xaero_mw_server_box": "地图选择由服务器自动控制。 可以通过在xaero目录下的针对特定服务器的配置文件中添加“ignoreServerLevelId”项来关闭此功能。",
|
||||
"gui.xaero_wm_next": "下一个 >>",
|
||||
"gui.xaero_wm_previous": "<< 上一个",
|
||||
"gui.xaero_wm_slopes_legacy": "旧版",
|
||||
"gui.xaero_open_map_animation": "打开时显示动画",
|
||||
"gui.xaero_wm_slopes_default_3d": "默认3D",
|
||||
"gui.xaero_wm_slopes_default_2d": "默认2D",
|
||||
"effect.xaeroworldmap.no_world_map": "没有世界地图",
|
||||
"effect.xaeroworldmap.no_world_map_harmful": "没有世界地图",
|
||||
"effect.xaeroworldmap.no_world_map_beneficial": "没有世界地图",
|
||||
"gui.xaero_no_world_map_message": "地图已被药水效果禁用。",
|
||||
"gui.xaero_box_zoom_in": "%s 放大 \n (或使用鼠标滚轮)",
|
||||
"gui.xaero_box_zoom_out": "%s 缩小 \n (或使用鼠标滚轮)",
|
||||
"gui.xaero_box_controls": "控制 \n 点击并拖拽以移动地图。 \n 滚动鼠标滚轮以缩放(按住CTRL以精确缩放)。 \n 右击地图打开一些常用快捷功能。 \n 一些UI按钮的提示信息中有额外的按键绑定。 \n \n 右击地图元素(例如路径点)以打开选项。 \n %1$s 点击此处编辑按键绑定。",
|
||||
"gui.xaero_box_controls_minimap": "§2%s§r 创建一个新路径点 \n §2%s§r 快速创建临时路径点 \n §2%s§r 切换路径点分组 \n §2%s§r 切换渲染所有路径点分组 \n §2%s§r 打开路径点菜单。 \n \n ",
|
||||
"gui.xaero_box_controls_pac": "§2%s§r 打开团队与领地菜单。 \n \n ",
|
||||
"gui.xaero_box_export": "将地图导出为PNG图片。",
|
||||
"gui.xaero_export_confirm_1": "确定要把地图导出为PNG图片?",
|
||||
"gui.xaero_export_confirm_2": "导出时,游戏将暂时冻结。",
|
||||
"gui.xaero_box_map_switching": "地图切换选项",
|
||||
"gui.xaero_box_open_waypoints": "路径点",
|
||||
"gui.xaero_box_close_waypoints": "关闭路径点",
|
||||
"gui.xaero_box_open_settings": "§2%s§r 打开设置",
|
||||
"gui.xaero_box_close_settings": "§2%s§r 关闭设置",
|
||||
"gui.xaero_wm_up": "[向上]",
|
||||
"gui.xaero_wm_down": "[向下]",
|
||||
"gui.xaero_filter_waypoints_by_name": "过滤路径点⋯⋯",
|
||||
"gui.xaero_wm_search_invalid_regex": "无效的正则表达式语法!",
|
||||
"gui.xaero_box_full_waypoints_menu": "§2%s§r 打开路径点菜单",
|
||||
"gui.xaero_box_rendering_all_sets": "§2%s§r 渲染所有路径点分组",
|
||||
"gui.xaero_box_rendering_current_set": "§2%s§r 只渲染当前路径点分组",
|
||||
"gui.xaero_zoom_buttons": "缩放按钮",
|
||||
"gui.xaero_box_showing_disabled": "展示未启用路径点",
|
||||
"gui.xaero_box_hiding_disabled": "隐藏未启用路径点",
|
||||
"gui.xaero_box_waypoints_minimap_required": "路径点功能需要Xaero的小地图模组!",
|
||||
"gui.xaero_box_waypoints_disabled": "路径点在世界地图设置中被禁用!",
|
||||
"gui.xaero_right_click_waypoint_edit": "§2%s§r 编辑路径点",
|
||||
"gui.xaero_right_click_waypoint_teleport": "§2%s§r 传送至该路径点",
|
||||
"gui.xaero_right_click_waypoint_disable": "§2%s§r 禁用路径点",
|
||||
"gui.xaero_right_click_waypoint_enable": "§2%s§r 启用路径点",
|
||||
"gui.xaero_right_click_waypoint_restore": "恢复路径点",
|
||||
"gui.xaero_right_click_waypoint_delete_confirm": "§2%s§r 确认删除",
|
||||
"gui.xaero_right_click_waypoint_delete": "§2%s§r 删除路径点",
|
||||
"gui.xaero_right_click_map_create_waypoint": "§2%s§r 创建路径点",
|
||||
"gui.xaero_right_click_map_create_temporary_waypoint": "§2%s§r 设置临时路径点",
|
||||
"gui.xaero_right_click_map_waypoints_menu": "§2%s§r 打开路径点菜单",
|
||||
"gui.xaero_right_click_map_teleport": "传送到此处",
|
||||
"gui.xaero_right_click_map_title": "选择一个选项",
|
||||
"gui.xaero_right_click_box_map_settings": "§2%s§r 打开设置",
|
||||
"gui.xaero_right_click_box_map_export": "将地图导出为PNG图片",
|
||||
"gui.xaero_waypoint_backgrounds": "渲染路径点背景",
|
||||
"gui.xaero_right_click_map_cant_teleport": "§8(传送)不明确的Y值⋯⋯",
|
||||
"gui.xaero_right_click_map_cant_teleport_world": "§8(传送)未确认的⋯⋯",
|
||||
"gui.xaero_right_click_map_cant_create_waypoint": "§8 无法设置路径点到此处⋯⋯",
|
||||
"gui.xaero_no_world_map_item_message": "该模组被配置为在快捷栏放置或装备以下物品时才能启用:",
|
||||
"gui.xaero_right_click_waypoint_share": "在聊天栏中分享路径点",
|
||||
"gui.xaero_right_click_map_share_location": "在聊天栏中分享位置",
|
||||
"gui.xaero_right_click_map_cant_share_location": "§8 无法分享此位置⋯⋯",
|
||||
"gui.xaero_current_map_locked1": "当前所选地图被其他进程(Minecraft客户端)使用。",
|
||||
"gui.xaero_current_map_locked2": "请为此服务器选择其他地图(左下角图标)。",
|
||||
"gui.xaero_wm_detect_ambiguous_y": "在已发现的区块中检测不明确的Y值",
|
||||
"gui.xaero_wm_box_detect_ambiguous_y": "地图上的一个像素可以包含多个透明层和它们下面的不透明方块。 较旧的非缓存地图数据文件中,在这种情况下仅存储不透明方块的Y级别(高度),这通常会导致盲目地传送到存储的Y坐标是不安全的。 启用此设置后,模组会将此类地图像素视为未发现的区块。 它默认为2D路径点并禁用直接传送到此类像素。禁用此设置的风险自负!",
|
||||
"gui.xaero_box_closing_menu_when_hopping": "当跳转到一个路径点时关闭菜单(左击切换)",
|
||||
"gui.xaero_box_not_closing_menu_when_hopping": "当跳转到一个路径点时不要关闭菜单(左击切换)",
|
||||
"gui.xaero_wm_update_notification": "更新通知",
|
||||
"gui.xaero_wm_adjust_height_for_carpetlike_blocks": "为非完整高度方块调整Y值",
|
||||
"gui.xaero_wm_box_adjust_height_for_carpetlike_blocks": "将类似地毯的非完整高度方块的高度值减去1,例如地毯、一层状态的雪、睡莲等。 这可以防止此类方块像完整方块一样在地图上造成明显的阴影。 设置在此类方块上的路径点和传送位置也会更合理。",
|
||||
"gui.xaero_box_only_current_map_waypoints": "只显示绑定到当前世界地图的路径点, 即使通过路径点菜单为小地图选择了另一个路径点子世界。",
|
||||
"gui.xaero_box_waypoints_selected_by_minimap": "显示在游戏中和小地图上查看的同一路径点子世界的路径点。 子世界可以在路径点菜单中切换。",
|
||||
"gui.xaero_wm_min_zoom_local_waypoints": "显示局部路径点的最小缩放",
|
||||
"gui.xaero_wm_arrow_colour": "箭头颜色",
|
||||
"gui.xaero_wm_box_arrow_color": "指示玩家位置和旋转方向的箭头颜色。",
|
||||
"gui.xaero_wm_color_minimap": "小地图",
|
||||
"gui.xaero_wm_red": "红色",
|
||||
"gui.xaero_wm_green": "绿色",
|
||||
"gui.xaero_wm_blue": "蓝色",
|
||||
"gui.xaero_wm_yellow": "黄色",
|
||||
"gui.xaero_wm_purple": "紫色",
|
||||
"gui.xaero_wm_white": "白色",
|
||||
"gui.xaero_wm_black": "黑色",
|
||||
"gui.xaero_wm_legacy_color": "旧版",
|
||||
"gui.xaero_wm_team_color": "团队",
|
||||
"gui.xaero_wm_using_custom_subworld": "路径点:%1$s",
|
||||
"gui.xaero_box_minimap_radar": "%s 小地图实体雷达显示(需要Xaero的小地图)",
|
||||
"gui.xaero_box_no_minimap_radar": "%s 小地图实体雷达隐藏",
|
||||
"gui.xaero_wm_toggle_minimap_radar": "在世界地图上切换小地图雷达",
|
||||
"gui.xaero_wm_player_same_party": "相同团队",
|
||||
"gui.xaero_wm_player_ally_party": "联盟团队",
|
||||
"gui.xaero_box_players_pac_required": "团队玩家特性需要安装开放式团队与领地模组!",
|
||||
"gui.xaero_box_claims_pac_required": "区块领地特性需安装开放式团队与领地模组!",
|
||||
"gui.xaero_box_pac_displaying_claims": "%s 显示区块领地",
|
||||
"gui.xaero_box_pac_not_displaying_claims": "%s 取消显示区块领地",
|
||||
"gui.xaero_wm_pac_player_teleport_command": "玩家传送命令",
|
||||
"gui.xaero_wm_box_pac_player_teleport_command": "在世界/服务器中,当安装有开放式团队与领地模组时,用于在地图上将你传送到其他玩家的聊天栏命令。",
|
||||
"gui.xaero_wm_pac_marked_for_forceload": " (可强制加载)",
|
||||
"gui.xaero_wm_pac_claim_tooltip": "%1$s的领地%2$s",
|
||||
"gui.xaero_wm_pac_server_claim_tooltip": "服务器领地%1$s",
|
||||
"gui.xaero_wm_pac_expired_claim_tooltip": "过期领地%1$s",
|
||||
"gui.xaero_box_rendering_waypoints": "%s 渲染路径点",
|
||||
"gui.xaero_box_not_rendering_waypoints": "%s 不渲染路径点",
|
||||
"gui.xaero_box_showing_tracked_players": "%s 渲染玩家",
|
||||
"gui.xaero_box_hiding_tracked_players": "%s 不渲染玩家",
|
||||
"gui.xaero_toggle_tracked_players": "切换追踪玩家",
|
||||
"gui.xaero_wm_player_teleport_command": "玩家传送命令",
|
||||
"gui.xaero_wm_box_player_teleport_command": "在世界/服务器中,用于在地图上将你传送到追踪玩家(非常规雷达)的聊天栏命令。",
|
||||
"gui.xaero_filter_players_by_name": "过滤玩家⋯⋯",
|
||||
"gui.xaero_right_click_player_teleport": "§2%s§r 传送至玩家",
|
||||
"gui.xaero_right_click_player_config": "§2%s§r 编辑玩家设置",
|
||||
"gui.xaero_box_close_players": "关闭追踪玩家菜单",
|
||||
"gui.xaero_box_open_players": "追踪玩家菜单",
|
||||
"gui.xaero_toggle_pac_chunk_claims": "切换区块领地",
|
||||
"gui.xaero_pac_claim_chunks": "认领选择区块",
|
||||
"gui.xaero_pac_unclaim_chunks": "解除认领选择区块",
|
||||
"gui.xaero_pac_forceload_chunks": "强制加载选择区块",
|
||||
"gui.xaero_pac_unforceload_chunks": "解除强制加载选择区块",
|
||||
"gui.xaero_pac_claim_selection_out_of_range": "§8(领地)超出范围⋯⋯",
|
||||
"gui.xaero_wm_pac_claims": "显示区块领地",
|
||||
"gui.xaero_wm_box_pac_claims": "以彩色叠加层形式显示开放式团队与领地模组的领地。",
|
||||
"gui.xaero_wm_pac_claims_border_opacity": "区块领地边界不透明度",
|
||||
"gui.xaero_wm_box_pac_claims_border_opacity": "区块领地叠加层的边界颜色不透明度。 区块认领需要开放式团队与领地模组。",
|
||||
"gui.xaero_wm_pac_claims_fill_opacity": "区块领地填充不透明度",
|
||||
"gui.xaero_wm_box_pac_claims_fill_opacity": "区块领地叠加层的填充颜色不透明度。 区块认领需要开放式团队与领地模组。",
|
||||
"gui.xaero_map_menu_please_wait": "请稍等⋯⋯",
|
||||
"gui.xaero_wm_teleport_command": "地图传送命令",
|
||||
"gui.xaero_wm_teleport_command_waypoints": "路径点命令",
|
||||
"gui.xaero_wm_teleport_command_waypoints_hint": "在小地图中配置路径点传送",
|
||||
"gui.xaero_wm_teleport_allowed": "地图传送",
|
||||
"gui.xaero_wm_teleport_allowed_tooltip": "是否启用右击地图进行传送。 禁用后,只能通过在xaero目录下的针对特定服务器的配置文件中重新启用。 路径点传送在完整路径点菜单选项中单独配置。",
|
||||
"gui.xaero_wm_right_click_map_teleport_not_allowed": "§8(传送)已禁用",
|
||||
"gui.xaero_wm_option_requires_minimap": "该选项需要Xaero的小地图模组。",
|
||||
"gui.xaero_wm_option_requires_ingame": "该选项需进入游戏后设置。",
|
||||
"gui.xaero_wm_settings_search": "搜索设置",
|
||||
"gui.xaero_wm_settings_search_placeholder": "搜索⋯⋯",
|
||||
"gui.xaero_wm_settings_not_found": "未找到与输入相匹配的条目!",
|
||||
"gui.xaero_wm_minimap_settings": "小地图设置",
|
||||
"gui.xaero_wm_reset_defaults": "恢复默认设置",
|
||||
"gui.xaero_wm_reset_message": "确定要恢复默认设置?",
|
||||
"gui.xaero_wm_reset_message2": "此操作无法撤消!",
|
||||
"gui.xaero_wm_partial_y_teleportation": "传送时使用偏移的Y坐标",
|
||||
"gui.xaero_wm_box_partial_y_teleportation": "当传送到地图位置时,Y坐标将偏移0.5,以避免穿过类似地毯的方块落入虚空。 若关闭,则将使用整数Y坐标。",
|
||||
"gui.xaero_wm_display_stained_glass": "显示染色玻璃",
|
||||
"gui_xaero_wm_dropdown_map_select": "地图选择",
|
||||
"gui.xaero_wm_hovered_biome": "光标处生物群系",
|
||||
"gui.xaero_wm_unknown_biome": "未知生物群系",
|
||||
"gui.xaero_wm_cave_mode_depth": "洞穴模式深度",
|
||||
"gui.xaero_box_update_chunks": "更新非世界存档地图区块(多人游戏)。",
|
||||
"gui.xaero_box_load_chunks": "添加新区块到非世界存档地图(多人游戏)",
|
||||
"gui.xaero_wm_legible_cave_maps": "易读的洞穴地图",
|
||||
"gui.xaero_wm_box_legible_cave_maps": "在洞穴模式中使用基于深度的亮度,而非实际方块亮度,以方便区分不同的洞穴层。",
|
||||
"gui.xaero_box_cave_mode": "洞穴模式",
|
||||
"gui.xaero_box_cave_mode_not_allowed": "洞穴模式(未被允许)",
|
||||
"gui.xaero_wm_cave_mode_start_auto": "自动",
|
||||
"gui.xaero_wm_cave_mode_start": "洞穴模式顶部Y值",
|
||||
"gui.xaero_wm_cave_mode_type": "洞穴模式类型",
|
||||
"gui.xaero_wm_box_cave_mode_type": "启用洞穴模式时的模式类型。 \n \n 关闭\u00A0-\u00A0即使洞穴模式设置为自动或手动启用,也只显示地表(与旧版本没有洞穴模式的世界地图相同) \n 分层\u00A0-\u00A0根据使用的顶部Y值,分层显示洞穴地图 \n 完整\u00A0-\u00A0忽略使用的顶部Y值,单层显示洞穴地图,绘制所有深度",
|
||||
"gui.xaero_wm_default_cave_mode_type": "默认洞穴模式类型",
|
||||
"gui.xaero_wm_box_default_cave_mode_type": "在世界/服务器中,首次进入维度时分配的默认洞穴模式类型。 可点击世界地图界面上的洞穴模式图标来查看更多信息。",
|
||||
"gui.xaero_wm_cave_mode_type_layered": "分层",
|
||||
"gui.xaero_wm_cave_mode_type_full": "完整",
|
||||
"gui.xaero_auto_cave_mode": "自动洞穴模式",
|
||||
"gui.xaero_box_auto_cave_mode": "查看世界地图时,模组如何决定“自动”模式下的顶部Y值。 天花板尺寸是指必须在你上方检测到的,用以激活洞穴模式的固体方块构成的方形天花板区域的大小。 固体方块不必在同一Y水平面上。 \n \n 小地图\u00A0-\u00A0若安装有小地图模组,匹配小地图的洞穴模式设置,否则使用3x3的天花板尺寸",
|
||||
"gui.xaero_auto_cave_mode_minimap": "小地图",
|
||||
"gui.xaero_wm_ceiling": "天花板",
|
||||
"gui.xaero_wm_display_cave_mode_start": "显示洞穴模式顶部Y值",
|
||||
"gui.xaero_wm_cave_mode_start_display": "顶部Y值:%d",
|
||||
"gui.xaero_wm_cave_mode_toggle_timer": "洞穴模式切换计时",
|
||||
"gui.xaero_wm_box_cave_mode_toggle_timer": "切换洞穴模式需要等待的最短时间,以避免玩家在遮挡方块下频繁出入时的地图闪烁。 该选项仅适用于“自动洞穴模式”未重定向到小地图模式的情况。 最新版本的小地图同样有关于此的单独设置选项。",
|
||||
"effect.xaeroworldmap.no_cave_maps": "禁止世界地图洞穴模式",
|
||||
"effect.xaeroworldmap.no_cave_maps_harmful": "禁止世界地图洞穴模式",
|
||||
"gui.xaero_wm_biome_blending": "生物群系过渡",
|
||||
"gui.xaero_wm_box_biome_blending": "通过采样地图上每个方块周围多个方块的生物群系颜色,来平滑生物群系边界的颜色。 当安装模组使得生物群系颜色计算过于复杂时,关闭此功能可以显著提高性能。",
|
||||
"gui.xaero_png_result_not_prepared": "无法导出!世界地图尚未准备就绪。",
|
||||
"gui.xaero_png_result_empty": "导出区域为空!",
|
||||
"gui.xaero_png_result_too_big": "导出区域过大,无法缩放!请选择更小的区域。",
|
||||
"gui.xaero_png_result_image_too_big": "图像尺寸超出BufferedImage的存储限制!",
|
||||
"gui.xaero_png_result_out_of_memory": "Java堆内存不足导致导出失败!请重试或分配更多内存。",
|
||||
"gui.xaero_png_result_bad_fbo": "模组创建OpenGL帧缓冲失败导致导出失败!",
|
||||
"gui.xaero_png_result_io_exception": "IO异常导致导出失败!请重试。日志中已记录完整的异常。",
|
||||
"gui.xaero_png_result_success": "成功导出地图!",
|
||||
"gui.xaero_export_screen": "世界地图PNG导出",
|
||||
"gui.xaero_export_screen_exporting": "导出中⋯⋯游戏将暂时冻结。可能会持续一段时间!",
|
||||
"gui.xaero_export_option_full": "强制完整地图",
|
||||
"gui.xaero_box_export_option_full": "忽略选择区域,直接导出全部地图。",
|
||||
"gui.xaero_export_option_multiple_images": "多张未缩放图片",
|
||||
"gui.xaero_box_export_option_multiple_images": "不论大小如何,导出为多张未缩放图片(无尺寸限制)。 与单个图片的内存限制不同。",
|
||||
"gui.xaero_export_option_nighttime": "夜晚",
|
||||
"gui.xaero_box_export_option_nighttime": "以夜间光照导出地图。不影响洞穴模式。",
|
||||
"gui.xaero_export_option_scale_down_square": "单张图像最大尺寸",
|
||||
"gui.xaero_export_option_scale_down_square_value": "%1$dx%1$d 区域",
|
||||
"gui.xaero_export_option_scale_down_square_unscaled": "未缩放",
|
||||
"gui.xaero_box_export_option_scale_down_square": "此数值(以区域为单位)代表一个正方形图像的尺寸,等效于大型导出地图在必要时将被缩放到的分辨率。 例如,20x20代表400个区域(每个区域为512x512方块/像素)。 最终生成的图像不一定是正方形。10x40同样也是400个区域。 \n \n 注意:计算机或Java堆内存大小可能无法处理更高的导出分辨率。",
|
||||
"gui.xaero_export_option_highlights": "包含激活的高亮显示",
|
||||
"gui.xaero_box_export_option_highlights": "导出地图时包含当前所有启用的高亮显示(例如领地)。在导出完整地图的情况下,距离已发现地图过远的高亮显示不会被包含在内。",
|
||||
"gui.xaero_world_save": "世界存档",
|
||||
"gui.xaero_map_writing_distance": "地图写入距离",
|
||||
"gui.xaero_box_map_writing_distance": "非世界存档地图加载/更新区块的最大X和Z轴距离(单位为区块)。 左滑到底以选择“无限制”选项。 世界存档地图始终会在渲染距离内生成",
|
||||
"gui.xaero_map_writing_distance_unlimited": "无限制",
|
||||
"gui.xaero_full_reload": "重载所有区域",
|
||||
"gui.xaero_box_full_reload": "无需手动查看即可重载地图上的所有区域。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。",
|
||||
"gui.xaero_full_resave": "转换所有区域",
|
||||
"gui.xaero_box_full_resave": "无需手动访问即可重载并重新保存地图上的所有区域。 世界存档地图数据将被转换为普通地图数据,并保存为一个单独的地图实例“转换后的世界存档”,存储于文件夹“cm$converted”中。 可以使用文件管理器将其传输到相同世界的多人游戏地图实例中。 重载过程将在后台进行,完成后自动关闭。 注意,前往其他维度将暂停此过程,直至返回重载中维度,而切换地图则会完全取消此过程。",
|
||||
"gui.xaero_full_reload_in_progress": "正在进行完整地图重载⋯⋯",
|
||||
"gui.xaero_reload_viewed_regions": "重载可见区域",
|
||||
"gui.xaero_box_reload_viewed_regions": "重载屏幕中显示的所有区域。",
|
||||
"gui.xaero_converted_world_save": "转换后的世界存档",
|
||||
"gui.xaero_unknown_dimension_type1": "未知维度类型!",
|
||||
"gui.xaero_unknown_dimension_type2": "地图功能受限。前往一次该维度可能会有所帮助。",
|
||||
"gui_xaero_wm_dropdown_dimension_select": "维度选择",
|
||||
"gui.xaero_wm_dimension_teleport_command": "跨维度地图传送命令",
|
||||
"gui.xaero_wm_teleport_not_connected": "正尝试传送至未连接到当前已确认/auto模式地图的地图。 如果你确定该地图属于当前的子服务器/世界存档,则可以在地图选择->连接中添加连接以启用传送功能。 但请注意,若你连接了不相关的地图并进行传送,则极有可能卡在方块里窒息或摔落而死。 因此请务必谨慎操作,只连接正确的地图。",
|
||||
"gui.xaero_wm_teleport_never_confirmed": "无法进行传送,因为在当前维度中还未确认过地图。 请在当前维度确认一个地图,或将地图选择类型切换为auto模式。",
|
||||
"gui.xaero_connect_map": "连接",
|
||||
"gui.xaero_disconnect_map": "断开",
|
||||
"gui.xaero_wm_connect_with_auto_msg": "确定在以下地图间建立连接?",
|
||||
"gui.xaero_wm_disconnect_from_auto_msg": "确定删除以下地图间的连接?",
|
||||
"gui.xaero_dimension_toggle_button": "§2%s§r 切换维度(按住Shift以反向循环)",
|
||||
"gui.xaero_toggle_dimension": "切换维度",
|
||||
"gui.xaero_switched_to_dimension": "切换至§2%s§r",
|
||||
"gui.xaero_switched_to_current_dimension": "切换至§2%s§r(当前)",
|
||||
"gui.xaero_pac_claim_selection_out_of_dimension": "§8(领地)维度不符⋯⋯"
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue