comment this out until gradle is fixed
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@ -355,7 +355,7 @@ const registerGTCEuMaterialModification = (event) => {
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GTMaterials.BlackSteel.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(6.5, 4.5, 1228, 3, metalTooling).build());
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// Cast iron tools don't make sense but gregtech shits itself if they're missing,
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// so I'm just giving them terrible terrible stats
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GTMaterials.Iron.getProperties().removeProperty(PropertyKey.TOOL);
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//GTMaterials.Iron.getProperties().removeProperty(PropertyKey.TOOL);
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GTMaterials.Iron.setProperty(PropertyKey.TOOL, ToolProperty.Builder.of(2.5, 1.0, 20, 2, [GTToolType.PICKAXE]).build());
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// Hide netherite too
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GTMaterials.Netherite.getProperty(PropertyKey.TOOL).removeTypes(metalTooling);
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